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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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skeleton_2d_editor_plugin.h
Age
Commit message (
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-11-11
Use forward-declarations in EditorPlugin where possible
trollodel
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-02-15
Editor: Cleanup some includes dependencies
Rémi Verschelde
2022-02-14
Remove most EditorNode constructor parameters and fields
trollodel
2022-02-12
Improve compilation speed (forward declarations/includes cleanup)
Hendrik Brucker
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-10
Swap rest pose actions in the Skeleton2D editor
Hugo Locurcio
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-07-10
Add override keywords.
Marcel Admiraal
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-05-16
Add missing copyright headers
Guilherme Felipe
2018-02-21
2D Skeletons WORK IN PROGRESS
Juan Linietsky