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path: root/editor/plugins/animation_player_editor_plugin.cpp
AgeCommit message (Expand)Author
2020-07-24Fix TTR misuseSkyJJ
2020-07-14Resize dialogs (FileDialog, EditorFileDialog, Reparent, SceneTreeDialog and r...Stijn Hinlopen
2020-07-11Prefer the highlight version of the "GuiTabIcon" icon for buttons, and make t...Michael Alexsander
2020-07-04Rewrite extracting animation name.Stijn Hinlopen
2020-07-03Remove String::find_last (same as rfind)Stijn Hinlopen
2020-06-19Remove ToolButton in favor of ButtonHugo Locurcio
2020-06-19Autofilled path gets set properly on animation subresourcesSl3dge78
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-04-29Merge pull request #37705 from dreamsComeTrue/editor-animation-player-improve...Rémi Verschelde
2020-04-28Rename InputFilter back to InputRémi Verschelde
2020-04-10Allow to rename animation just after it was duplicated & show animation name ...Dominik 'dreamsComeTrue' Jasiński
2020-04-02Replace NULL with nullptrlupoDharkael
2020-03-27Renaming of servers for coherency.Juan Linietsky
2020-03-27Rename more 2D and 3D nodes to follow conventionRémi Verschelde
2020-03-27Renamed 2D and 3D nodes to make their types explicitJuan Linietsky
2020-03-26Popups are now windows also (broken!)Juan Linietsky
2020-03-26Working multiple window support, including editorJuan Linietsky
2020-03-26Refactored input, goes all via windows now.Juan Linietsky
2020-03-26Added a Window node, and made it the scene root.Juan Linietsky
2020-03-26Refactored Input, create DisplayServer and DisplayServerX11Juan Linietsky
2020-03-01Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodesRémi Verschelde
2020-02-28Signals: Fix signals error prints for the new signal systemMateo Dev .59
2020-02-28Signals: Manually port most of remaining connect_compat usesRémi Verschelde
2020-02-28Signals: Port connect calls to use callable_mpRémi Verschelde
2020-02-25Rename `scancode` to `keycode`.bruvzg
2020-02-23Signals: Fix invalid connections to missing callbacksRémi Verschelde
2020-02-20Reworked signal connection system, added support for Callable and Signal obje...Juan Linietsky
2020-02-11Base 3D engine done, still untested, though.Juan Linietsky
2020-01-13Animation editor: Set resource name when duplicatingRémi Verschelde
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-12-24Cleans up headers included in editor_node.hHaoyu Qiu
2019-12-10Merge pull request #34040 from qarmin/unused_variable_more_precise_numbersRémi Verschelde
2019-12-10Removed unused variables, add some constants numbersRafał Mikrut
2019-12-01Fixed errors in AnimationPlayerEditor when switching current_animation in the...PouleyKetchoupp
2019-10-03Fix potential crash in AnimationPlayer.Relintai
2019-10-03Fix crash in #32473. (Automatically seek timeline in selected animation)Relintai
2019-10-01Automatically seek timeline in selected animationTomasz Chabora
2019-09-25Replace "GuiMiniTabMenu" with "GuiTabMenu" and tweak itMichael Alexsander Silva Dias
2019-09-25Merge pull request #32051 from qarmin/some_error_explanationRémi Verschelde
2019-09-25Added some obvious errors explanationsqarmin
2019-09-19Merge pull request #31964 from nekomatata/fix-animation-player-errorRémi Verschelde
2019-09-04Fixed switching back to animation player editor with no animation to selectPouleyKetchoupp
2019-09-04Add informational messages to various editorsMichael Alexsander Silva Dias
2019-09-02Implement precise snapping in the animation editorHugo Locurcio
2019-08-06Tweak range steps in the animation editorHugo Locurcio
2019-08-06Improve snapping in the animation editorHugo Locurcio
2019-06-26Some code changed with Clang-Tidyqarmin
2019-06-19Fix minor onion layering control errorsMichael Alexsander Silva Dias