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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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animation_player_editor_plugin.cpp
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Commit message (
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Author
2023-02-13
Improvements and fixes based on Weblate comments
Haoyu Qiu
2023-01-30
Tweak the name for duplicated animations in the editor
Silc Renew
2023-01-26
Make AnimatedSprite's playback API consistent with AnimationPlayer
Silc Renew
2023-01-20
Merge pull request #48570 from Calinou/animation-editors-new-name
Rémi Verschelde
2023-01-16
Add EditorUndoRedoManager singleton
kobewi
2023-01-14
Implement toggling pause / stop button to AnimationPlayerEditor
Silc 'Tokage' Renew
2023-01-11
Split pause() from AnimationPlayer's stop()
kobewi
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-12-22
Add inspector plugin for key time edit & Change find key argument
Silc Renew
2022-12-17
Make keys deselected when keying property for animation to avoid crash
Silc 'Tokage' Renew
2022-12-05
Fix animation play backward doesn't process current key&animtrack seek
Silc Renew
2022-12-05
Merge pull request #68770 from TokageItLab/add-track-validator
Rémi Verschelde
2022-11-29
Use forward-declarations in big editor classes
trollodel
2022-11-28
Add track validator to AnimationPlayerEditor
Silc Renew
2022-11-14
Remove redundant Variant-types initializations
Markus Sauermann
2022-11-02
Unify usage of undo_redo in editor
kobewi
2022-10-14
Make some Image methods static
kobewi
2022-10-10
Merge pull request #65942 from SaracenOne/animation_change_callback_fix
Rémi Verschelde
2022-10-10
Add animation_selected signal to AnimationPlayerEditor
Silc Renew
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-09-29
Animation editor: Disable onion skinning temporarily due to rendering bug
Rémi Verschelde
2022-09-16
Fix animation change callbacks
SaracenOne
2022-09-07
Refactor to use internal foreign resource checking function.
SaracenOne
2022-09-01
Rename `uniform` to `parameter` across the engine
Yuri Rubinsky
2022-08-29
Merge pull request #64386 from timothyqiu/anim-disable
Rémi Verschelde
2022-08-27
Rename `hint_tooltip` to `tooltip_text` & setget
Micky
2022-08-22
Add per-scene UndoRedo
kobewi
2022-08-14
Fix crash when loading Animation Library after reloading a scene
Haoyu Qiu
2022-08-10
Merge pull request #63245 from V-Sekai/animation_editor_read_only
Rémi Verschelde
2022-08-04
Rename shader parameter uniform setter/getter methods for consistency
Hugo Locurcio
2022-07-29
Remove Signal connect binds
Juan Linietsky
2022-07-21
Add read-only mode to AnimationEditor for foreign resources.
SaracenOne
2022-07-18
Use integer types in Image and ImageTexture methods
FireForge
2022-07-13
Tweak the name for new animations in the editor
Hugo Locurcio
2022-07-13
Merge pull request #62827 from fire-forge/ok-cancel
Rémi Verschelde
2022-07-09
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
FireForge
2022-07-08
Add static methods for creating Image and ImageTexture
kobewi
2022-06-23
Add missing TTR in dialog title
Haoyu Qiu
2022-06-09
Increase AnimationPlayer position SpinBox to fit more decimals
Danny Chung
2022-06-08
i18n: Misc fixes translation strings
Rémi Verschelde
2022-05-24
Remove configuration warning from AnimationPlayer
SnailRhymer
2022-05-24
Merge pull request #61106 from snailrhymer/animation-library-fixes
Rémi Verschelde
2022-05-17
Fix errors and improve UX relating to new animation libraries
SnailRhymer
2022-05-09
Fixed delta & Implement selection of whether or not to seek root
Silc Renew
2022-05-05
Fix global AnimationLibrary name validation
Haoyu Qiu
2022-04-19
Fix AnimationLibrary name validation
Haoyu Qiu
2022-04-12
Disable Open in Inspector when there is no animation
Haoyu Qiu
2022-04-11
Implement Animation Libraries
reduz
2022-04-05
[Input] Add extra `shortcut_input` input processing step to process Unicode c...
bruvzg
2022-03-12
Allow negative indexes in ItemList and PopupMenu
kobewi
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