index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
editor
/
plugins
/
animation_player_editor_plugin.cpp
Age
Commit message (
Expand
)
Author
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-07-26
Reduce unnecessary COW on Vector by make writing explicit
Hein-Pieter van Braam
2018-07-05
Merge pull request #19475 from YeldhamDev/animplayer_cosmetic
Max Hilbrunner
2018-07-03
Fix animaiton key icon not show on inspector
Guilherme Felipe
2018-07-03
Merge pull request #19881 from khairul169/popupmenu_animedit
Max Hilbrunner
2018-07-01
-Fix in animationplayback, sound would be cut on loop
Juan Linietsky
2018-07-01
Fix error msg when selecting popupmenu if there is no animation
khairul169
2018-06-30
Minor changes to the AnimationPlayer editor.
Michael Alexsander Silva Dias
2018-06-08
Fix translate messages for new AnimationPlayer
Guilherme Felipe
2018-06-07
Entirely new (and much improved) animation editor.
Juan Linietsky
2018-05-15
-New inspector.
Juan Linietsky
2018-04-27
Made the Pin button disable when no AnimationPlayer is selected.
Michael Alexsander Silva Dias
2018-04-27
Fixed deleting an animation marked to autoplay in the editor affecting the cr...
Michael Alexsander Silva Dias
2018-04-26
Numerous changes to the Animation Editor.
Michael Alexsander Silva Dias
2018-04-22
Change ".." punctuation for "..." in editor strings (#16507)
Hugo Locurcio
2018-03-27
Use radio-button-like menu entries where applicable
Pedro J. Estébanez
2018-03-09
AnimationPlayer: fix scrubbing after play backwards
Bernhard Liebl
2018-01-18
Fix typos in code and docs with codespell
Rémi Verschelde
2018-01-14
Fix an issue with the animation editor not seeking to the target time properly.
Bojidar Marinov
2018-01-12
Bind many more properties to scripts
Bojidar Marinov
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-12-17
Dictionary::copy -> ::duplicate
Will Nations
2017-11-25
Implement onion skinning for the animation editor
Pedro J. Estébanez
2017-10-12
Added and improved some icons, plus some other minor visual fixes.
Daniel J. Ramirez
2017-09-22
Remove set_area_as_parent_rect and replace it by set_anchors_and_margins_pres...
Gilles Roudiere
2017-09-20
Rename pos to position in user facing methods and variables
letheed
2017-09-18
Fixed a lot of HiDPI metrics.
Daniel J. Ramirez
2017-09-09
update icons for animation_player_plugin (top bar)
toger5
2017-08-27
Dead code tells no tales
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-26
Cleanup tons of obsolete commented out code
Rémi Verschelde
2017-08-25
Editor: Add some more translatable strings.
Andreas Haas
2017-08-24
Convert Object::cast_to() to the static version
Hein-Pieter van Braam
2017-08-08
fixed loading old theme styleboxes
toger5
2017-08-07
Revert "fixed loading old theme styleboxes"
Juan Linietsky
2017-08-05
fixed loading old theme styleboxes
toger5
2017-07-30
Style: Apply clang-format on all files
Rémi Verschelde
2017-07-19
-Renamed GlobalConfig to ProjectSettings, makes more sense.
Juan Linietsky
2017-07-01
Animation Editor: Fix trying to stop playback without player.
Andreas Haas
2017-06-16
Fixed ‘CreateNewAnimation’ window wrong size.
ageazrael
2017-05-20
Removal of InputEvent as built-in Variant type..
Juan Linietsky
2017-05-09
New customizable editor theme
volzhs
2017-05-03
Revert "Add new editor and default theme (WIP)"
volzhs
2017-04-27
Add new editor and default theme (WIP)
Daniel J. Ramirez
2017-04-10
Rename [gs]et_pos to [gs]et_position for Controls
Sergey Pusnei
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-03-05
Refactoring: rename tools/editor/ to editor/
Rémi Verschelde