Age | Commit message (Expand) | Author |
2022-03-12 | Allow negative indexes in ItemList and PopupMenu | kobewi |
2022-03-11 | Remove unused code in `AnimationPlayerEditor::_update_animation_list_icons()` | Haoyu Qiu |
2022-03-10 | Fix some Animation panel icons not updating after theme change | Haoyu Qiu |
2022-03-05 | Fix animation resource name after duplication | Haoyu Qiu |
2022-02-16 | Update if == NOTIFICATION_* to switch statements to match coding style | megalobyte |
2022-02-15 | Editor: Cleanup some includes dependencies | Rémi Verschelde |
2022-02-14 | Merge pull request #57306 from trollodel/remove_editornode_param | Rémi Verschelde |
2022-02-14 | Remove most EditorNode constructor parameters and fields | trollodel |
2022-02-14 | Make duplicate animation prompt for new name | Haoyu Qiu |
2022-02-12 | Improve compilation speed (forward declarations/includes cleanup) | Hendrik Brucker |
2022-02-08 | Revert "Add missing SNAME macro optimization to all theme methods call" | Rémi Verschelde |
2022-02-06 | Add missing SNAME macro optimization to all theme methods call | jmb462 |
2022-02-04 | String: Add contains(). | Anilforextra |
2022-01-21 | Fixed target which connected animation player, follow up #55066 | Silc 'Tokage' Renew |
2022-01-20 | Store panels and docks singletons in their own classes | trollodel |
2022-01-19 | [Editor] Move some animation specific keying logic out of inspector. | Fabio Alessandrelli |
2022-01-04 | Add option to paste animation as duplicate | Tomasz Chabora |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-12-06 | Add a constant StringName for RESET animation | kobewi |
2021-11-12 | Use "enum class" for input enums | Aaron Franke |
2021-11-03 | reimplement ping-pong | Silc 'Tokage' Renew |
2021-10-11 | Revert "Implement reverse playback and ping-pong loop in AnimationPlayer and ... | Juan Linietsky |
2021-10-09 | implement ping-pong loop in animation | Tokage |
2021-10-06 | Merge pull request #45699 from TokageItLab/implement-skeleton-editor-gizmo | Rémi Verschelde |
2021-10-07 | Implemented SkeletonEditorGizmo | Silc Renew |
2021-10-04 | Fix some leftover references to idle_frame | kobewi |
2021-09-23 | Construct values only when necessary. | Anilforextra |
2021-09-14 | Fix 3D Onion skinning missing | Kerrad Yanis |
2021-08-25 | Merge pull request #51821 from Calinou/builtin-shaders-add-comments | JFonS |
2021-08-23 | Allow to load multiple animations at once | Tomasz Chabora |
2021-08-23 | Entirely removes BIND_VMETHOD in favor of GDVIRTUAL | reduz |
2021-08-18 | Add comments at the top of each built-in shader to ease debugging | Hugo Locurcio |
2021-08-10 | Use Key enum instead of plain integers | Aaron Franke |
2021-07-29 | Name new resource files with `snake_case` | foxydevloper |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-07-20 | Merge pull request #50605 from Calinou/tweak-shader-code-style | Rémi Verschelde |
2021-07-19 | Use C++11 raw literals for shader code to improve readability | Hugo Locurcio |
2021-07-18 | Optimize StringName usage | reduz |
2021-07-04 | Clean up Tree | reduz |
2021-06-28 | Implement Tree's internal minimum width calculation | Gilles Roudière |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-16 | Documentation search fixes | Gregory Basile |
2021-05-23 | Merge pull request #40397 from KoBeWi/silent_seeker | Rémi Verschelde |
2021-05-07 | Rename "Control" key to "Ctrl" and add "_pressed" suffix to all InputEventWit... | Lightning_A |
2021-04-05 | Fix crashes in *_input functions | Rafał Mikrut |
2021-03-28 | Rename Texture.get_data() to get_image() | Marcel Admiraal |
2021-03-21 | Allow to move timeline without moving animation | Tomasz Chabora |
2021-02-18 | Reorganize Project Settings | reduz |