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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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animation_player_editor_plugin.cpp
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Author
2020-04-28
Rename InputFilter back to Input
Rémi Verschelde
2020-04-02
Replace NULL with nullptr
lupoDharkael
2020-03-27
Renaming of servers for coherency.
Juan Linietsky
2020-03-27
Rename more 2D and 3D nodes to follow convention
Rémi Verschelde
2020-03-27
Renamed 2D and 3D nodes to make their types explicit
Juan Linietsky
2020-03-26
Popups are now windows also (broken!)
Juan Linietsky
2020-03-26
Working multiple window support, including editor
Juan Linietsky
2020-03-26
Refactored input, goes all via windows now.
Juan Linietsky
2020-03-26
Added a Window node, and made it the scene root.
Juan Linietsky
2020-03-26
Refactored Input, create DisplayServer and DisplayServerX11
Juan Linietsky
2020-03-01
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Rémi Verschelde
2020-02-28
Signals: Fix signals error prints for the new signal system
Mateo Dev .59
2020-02-28
Signals: Manually port most of remaining connect_compat uses
Rémi Verschelde
2020-02-28
Signals: Port connect calls to use callable_mp
Rémi Verschelde
2020-02-25
Rename `scancode` to `keycode`.
bruvzg
2020-02-23
Signals: Fix invalid connections to missing callbacks
Rémi Verschelde
2020-02-20
Reworked signal connection system, added support for Callable and Signal obje...
Juan Linietsky
2020-02-11
Base 3D engine done, still untested, though.
Juan Linietsky
2020-01-13
Animation editor: Set resource name when duplicating
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-24
Cleans up headers included in editor_node.h
Haoyu Qiu
2019-12-10
Merge pull request #34040 from qarmin/unused_variable_more_precise_numbers
Rémi Verschelde
2019-12-10
Removed unused variables, add some constants numbers
Rafał Mikrut
2019-12-01
Fixed errors in AnimationPlayerEditor when switching current_animation in the...
PouleyKetchoupp
2019-10-03
Fix potential crash in AnimationPlayer.
Relintai
2019-10-03
Fix crash in #32473. (Automatically seek timeline in selected animation)
Relintai
2019-10-01
Automatically seek timeline in selected animation
Tomasz Chabora
2019-09-25
Replace "GuiMiniTabMenu" with "GuiTabMenu" and tweak it
Michael Alexsander Silva Dias
2019-09-25
Merge pull request #32051 from qarmin/some_error_explanation
Rémi Verschelde
2019-09-25
Added some obvious errors explanations
qarmin
2019-09-19
Merge pull request #31964 from nekomatata/fix-animation-player-error
Rémi Verschelde
2019-09-04
Fixed switching back to animation player editor with no animation to select
PouleyKetchoupp
2019-09-04
Add informational messages to various editors
Michael Alexsander Silva Dias
2019-09-02
Implement precise snapping in the animation editor
Hugo Locurcio
2019-08-06
Tweak range steps in the animation editor
Hugo Locurcio
2019-08-06
Improve snapping in the animation editor
Hugo Locurcio
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-06-19
Fix minor onion layering control errors
Michael Alexsander Silva Dias
2019-06-11
Fix error macro calls not ending with semicolon
Rémi Verschelde
2019-05-31
Revert "Fix AnimationPlayer editor length and step synchronization"
volzhs
2019-05-27
Actually fix animation editor's bottom panel button not being pressed on cert...
Michael Alexsander Silva Dias
2019-05-25
Fix animation editor's bottom panel button not being pressed on certain occas...
Michael Alexsander Silva Dias
2019-05-24
Merge pull request #24771 from timoschwarzer/animation-player-editor-pos-drag...
Rémi Verschelde
2019-05-22
Fix 2D bones ignored by onion skinning
Pedro J. Estébanez
2019-05-20
Remove ghost of canvas zoom controls during onion skinning
Pedro J. Estébanez
2019-05-14
Make "Onion Skinning" toggle its own button
Michael Alexsander Silva Dias
2019-05-06
Fix AnimationPlayer editor length and step synchronization
Timo Schwarzer
2019-05-01
Merge pull request #27676 from qarmin/small_fixes_2
Rémi Verschelde
2019-04-14
Add support for FPS snap in Animation Editor.
Juan Linietsky
2019-04-04
Small fixes to static analyzer bugs
qarmin
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