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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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resource_importer_shader_file.cpp
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Author
2023-01-13
Avoid crashing when custom GLSL shaders are imported when using the gl_compat...
clayjohn
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-08-29
Rename String `plus_file` to `path_join`
Aaron Franke
2022-07-29
Swap arguments of ResourceSaver.save()
kobewi
2022-05-16
Replace most uses of Map by HashMap
reduz
2022-04-11
Make FileAccess and DirAccess classes reference counted.
bruvzg
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-11-14
Add path to functions that return iporter options
reduz
2021-08-29
Rename String::is_rel_path to String::is_relative_path
Wilson E. Alvarez
2021-06-19
Rename `instance()`->`instantiate()` when it's a verb
Lightning_A
2021-06-11
Core: Move DirAccess and FileAccess to `core/io`
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-10
New lightmapper
Juan Linietsky
2020-05-10
Style: Add missing copyright headers
Rémi Verschelde
2020-04-20
Exposed RenderingDevice to script API
Juan Linietsky