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path: root/editor/import/resource_importer_layered_texture.cpp
AgeCommit message (Expand)Author
2023-03-27Fix ResourceImporterLayeredTexture::import() high_quality typenikitalita
2023-01-30Refactor high quality texture importJuan Linietsky
2023-01-05One Copyright Update to rule them allRémi Verschelde
2022-11-01Rename Image's `get_rect` to `get_region`Micky
2022-10-31Merge pull request #67578 from KoBeWi/GEDITORRémi Verschelde
2022-10-28ResourceImporterLayeredTexture: rename compress modes to match enumDeeJayLSP
2022-10-18Unify usage of GLOBAL/EDITOR_GETkobewi
2022-10-14Make some Image methods statickobewi
2022-10-07Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...bruvzg
2022-08-23Make `ImageLoader` take bit field flagsYuri Sizov
2022-08-16Merge pull request #52212 from thenegativehunter2/master_texture_array_normal...Yuri Sizov
2022-08-06Merge pull request #60299 from Calinou/editor-vram-compress-pc-improve-warningRémi Verschelde
2022-07-18Use integer types in Image and ImageTexture methodsFireForge
2022-05-16Replace most uses of Map by HashMapreduz
2022-04-16Improve warning message for invalid desktop VRAM compression settingsHugo Locurcio
2022-04-11Make FileAccess and DirAccess classes reference counted.bruvzg
2022-03-11Merge pull request #58965 from TechnoPorg/remove-stex-occurrencesRémi Verschelde
2022-03-10Remove more occurrences of "stex"TechnoPorg
2022-03-07Add missing i18n to various stringsHaoyu Qiu
2022-03-05Rename StreamTexture* to CompressedTexture*reduz
2022-02-12Improve compilation speed (forward declarations/includes cleanup)Hendrik Brucker
2022-02-04Faster CVTT by reducing quality.K. S. Ernest (iFire) Lee
2022-02-02Vectors: Use clear() and has().Anilforextra
2022-01-14Remove support for PVRTC texture encoding and decodingHugo Locurcio
2022-01-03Update copyright statements to 2022Rémi Verschelde
2022-01-02Fix various typosluz paz
2021-11-14Add path to functions that return iporter optionsreduz
2021-09-17Update editor/import/resource_importer_layered_texture.cppdarth negative hunter
2021-08-29Add an import option to force TextureArrays as normal maps for RGTCdarth negative hunter
2021-08-13Fix duplicate conditions.Anilforextra
2021-06-19Rename `instance()`->`instantiate()` when it's a verbLightning_A
2021-02-18Reorganize Project Settingsreduz
2021-01-01Update copyright statements to 2021Rémi Verschelde
2020-12-28Rename empty() to is_empty()Marcel Admiraal
2020-10-09Implement GPU Particle Collisionsreduz
2020-09-09Implement 3D textures as import and resource format.reduz
2020-07-21Fix spelling & grammar in comments, docs, and messagesAndy Maloney
2020-05-21Tweak the import compression property hint for clarityHugo Locurcio
2020-05-14Style: Enforce braces around if blocks and loopsRémi Verschelde
2020-05-14Style: Enforce separation line between function definitionsRémi Verschelde
2020-05-14Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocksRémi Verschelde
2020-05-10New lightmapperJuan Linietsky
2020-04-02Replace NULL with nullptrlupoDharkael
2020-02-18PoolVector is gone, replaced by VectorJuan Linietsky
2020-02-11Rewritten StreamTexture for better code reuse, added basis universal supportJuan Linietsky
2020-02-11Texture refactorJuan Linietsky
2020-01-01Update copyright statements to 2020Rémi Verschelde
2019-02-26-Properly handle missing ETC support on exportJuan Linietsky
2019-02-20Add -Wshadow=local to warnings and fix reported issues.marxin
2019-01-01Update copyright statements to 2019Rémi Verschelde