Age | Commit message (Expand) | Author |
---|---|---|
2019-09-30 | Implement DOF blur, Glow, and BCS in GLES2 | clayjohn |
2018-12-20 | Support lights and shadows in GLES2, fixes #21853 | Juan Linietsky |
2018-10-02 | Moving lens distortion shader into drivers and adding GLES2 support | Bastiaan Olij |
2018-07-27 | add initial GLES2 3D renderer | karroffel |
2018-03-01 | add GLES 2 renderer for 2D | karroffel |
2017-08-27 | Dead code tells no tales | Rémi Verschelde |
2016-11-01 | style: Various other PEP8 fixes in Python files | Rémi Verschelde |
2016-11-01 | style: Start applying PEP8 to Python files, indentation issues | Rémi Verschelde |
2016-10-17 | SCsub: Add python shebang as a hint for syntax highlighting | Rémi Verschelde |
2016-10-15 | drivers: Refactor SCsub and drop redundant env_drivers clone | Rémi Verschelde |
2015-11-01 | Cosmetic fixes to SCons buildsystem | Rémi Verschelde |
2015-03-02 | support for 2D shadow casters | Juan Linietsky |
2014-02-09 | GODOT IS OPEN SOURCE | Juan Linietsky |