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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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drivers
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gles2
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rasterizer_scene_gles2.h
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Author
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-15
Adding option to re-orient our sky
Bastiaan Olij
2018-12-12
Merge pull request #24241 from Rubonnek/move-to-initializer-list
Rémi Verschelde
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
2018-12-11
gles2 implemented VIEWPORT_SIZE builtin for spatial shader
muiroc
2018-11-28
Added luminance capping to avoid glitches on small dots. closes #17996
Juan Linietsky
2018-11-13
Add parameter for fog max depth and use alpha as density.
Dominique LaSalle
2018-10-02
Implemented FOG support in GLES2.
Juan Linietsky
2018-09-29
This fixes a bug in refprobe blending, but I have no idea when I fixed it. It...
Juan Linietsky
2018-09-29
Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders.
Juan Linietsky
2018-09-28
Reflection probe support in GLES2 back-end.
Juan Linietsky
2018-09-23
-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-23
[GLES2] fix depth for alpha pass
Thomas Herzog
2018-08-13
[gles2] added ImmediateGeometry rendering
Thomas Herzog
2018-08-08
GLES2 refactors
Thomas Herzog
2018-07-27
add initial GLES2 3D renderer
karroffel
2018-07-03
Fix server build after 7fc23675
Rémi Verschelde
2018-07-02
Added ability for SSAO to affect AO textures too
Juan Linietsky
2018-03-21
s/2017/2018/g for gles2, websocket, linux appdata
Poommetee Ketson
2018-03-01
add GLES 2 renderer for 2D
karroffel