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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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path:
root
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drivers
/
gles2
/
rasterizer_scene_gles2.h
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Author
2018-11-13
Add parameter for fog max depth and use alpha as density.
Dominique LaSalle
2018-10-02
Implemented FOG support in GLES2.
Juan Linietsky
2018-09-29
This fixes a bug in refprobe blending, but I have no idea when I fixed it. It...
Juan Linietsky
2018-09-29
Many fixes to GLES2 renderer, fixed compilation issues in GLES3 shaders.
Juan Linietsky
2018-09-28
Reflection probe support in GLES2 back-end.
Juan Linietsky
2018-09-23
-Rewrote GLES2 lighting and shadows and optimized state changes, did many opt...
Juan Linietsky
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-08-23
[GLES2] fix depth for alpha pass
Thomas Herzog
2018-08-13
[gles2] added ImmediateGeometry rendering
Thomas Herzog
2018-08-08
GLES2 refactors
Thomas Herzog
2018-07-27
add initial GLES2 3D renderer
karroffel
2018-07-03
Fix server build after 7fc23675
Rémi Verschelde
2018-07-02
Added ability for SSAO to affect AO textures too
Juan Linietsky
2018-03-21
s/2017/2018/g for gles2, websocket, linux appdata
Poommetee Ketson
2018-03-01
add GLES 2 renderer for 2D
karroffel