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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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VoxelGI.xml
Age
Commit message (
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Author
2023-02-26
Sync tutorial paths for GI classes with online documentation changes
Yuri Sizov
2023-02-21
update outdated references and examples
Hana
2023-02-13
Document unsupported features in Mobile and Compatibility rendering methods
Hugo Locurcio
2023-01-31
Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and G...
Marius Hanl
2022-08-31
Implement Physical Light Units as an optional setting.
clayjohn
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-07-05
Clamp VoxelGI extents to reasonable values to avoid breaking baking
Hugo Locurcio
2022-02-18
Document that meshes and lights must be fully set up before baking VoxelGI
Hugo Locurcio
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2021-12-14
Rename and reorder bake mode properties for consistency
Hugo Locurcio
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-11-14
Improve documentation related to global illumination
Hugo Locurcio
2021-10-06
doc: Update links to latest documentation after content reorganization
Rémi Verschelde
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-05
Rename GI Classes
reduz