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Godot with FMOD integration
RayHammer
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ArrayMesh.xml
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Author
2023-01-26
Add description for ArrayMesh.shadow_mesh
aXu-AP
2023-01-19
Fix LOD sort order; checks in add_surface; and document all parameters of `Ar...
RedworkDE
2023-01-08
Use BitField<> hint for ArrayFormat
Juan Linietsky
2022-12-23
changed wording for ArrayMesh::regen_normal_maps' description
matt08-prog
2022-11-16
C#: Fix incorrect types used in ArrayMesh docs
Raul Santos
2022-09-02
Revert usage of typed array in `add_surface_from_arrays` parameters
Yuri Rubinsky
2022-09-01
Change Array arguments to TypedArray
kobewi
2022-08-12
[doc] Use "param" instead of "code" to refer to parameters (8)
Andy Maloney
2022-08-08
Rename the argument tag to param in XML documentation
Yuri Sizov
2022-07-29
Fix add_surface_from_arrays description in classref
SnailRhymer
2022-02-15
Add an XML schema for documentation
Hugo Locurcio
2022-01-18
Dictionary: Serialize empty dict as `{}` instead of `{\n}`
Rémi Verschelde
2021-11-15
Replace Godot docs URL with `$DOCS_URL` in XML class reference
Rémi Verschelde
2021-10-06
doc: Update links to latest documentation after content reorganization
Rémi Verschelde
2021-09-20
Don't generate empty doc sections and reduce code duplication
Aaron Franke
2021-08-22
Implement set_surface_material and set_surface_name methods in EditorSceneImp...
Lyuma
2021-07-30
doc: Use self-closing tags for `return` and `argument`
Rémi Verschelde
2021-07-23
Fix doc typos
Nicholas Huelin
2021-06-30
Deprecate ImmediateGeometry
reduz
2021-06-18
Better format arguments in variant parser
Michael Alexsander Silva Dias
2021-06-12
Fix duplicate paragraph in `ArrayMesh.add_surface_from_arrays()` description
Hugo Locurcio
2021-06-03
Update documentation for Transform3D
Aaron Franke
2021-04-04
Fix misformatted documentation from #47435, #42827, #46991
Yuri Sizov
2021-01-28
doc: Sync classref with current source
Rémi Verschelde
2021-01-04
doc: Sync classref with current source
Rémi Verschelde
2020-12-29
Consistently use normal_map
Marcel Admiraal
2020-12-04
Rebind Mesh/ArrayMesh enums
Aaron Franke
2020-12-04
doc: Sync classref with current source
Rémi Verschelde
2020-10-09
doc: Sync classref with current source
Rémi Verschelde
2020-09-26
Add C# code examples to the docs
HaSa1002
2020-08-31
Add link titles for all links in the class reference
Hugo Locurcio
2020-04-20
Improve the procedural geometry class documentations
Hugo Locurcio
2020-03-30
doc: Update classref with node renames
Rémi Verschelde
2020-03-13
Add LOTS of missing docs
Tomasz Chabora
2020-02-25
doc: Sync classref for Packed{Int,Float}{32,64}Array additions
Rémi Verschelde
2020-02-22
doc: Sync classref with StringName/Callable changes
Rémi Verschelde
2020-02-18
doc: Sync classref with current source
Rémi Verschelde
2020-02-12
doc: Sync classref with current source
Rémi Verschelde
2020-01-31
Update docs to version 4.0
clayjohn
2020-01-29
Fix some URLs to use HTTPS when available
Rémi Verschelde
2020-01-26
doc: Drop unused 'category' property from header
Rémi Verschelde
2020-01-23
doc: Misc updates for AnimationNode* and others
Rémi Verschelde
2020-01-14
Completed documentation for many visual nodes
clayjohn
2019-12-06
doc: Markup fixes for enums and constants
Rémi Verschelde
2019-06-30
doc: Remove hardcoded default values from descriptions
Rémi Verschelde
2019-06-30
doc: Add default values to all properties
Rémi Verschelde
2019-06-27
Proofread and improve the whole class reference
Hugo Locurcio
2019-06-27
doc: Replace all [code]CONSTANT[/code] by new [constant CONSTANT] hyperlinks
Rémi Verschelde
2019-06-27
doc: Complete and harmonize all _MAX constant descriptions
Rémi Verschelde
2019-06-12
filled out docs for various mesh types
clayjohn
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