Age | Commit message (Expand) | Author |
---|---|---|
2019-02-17 | Add hex-encoded version number to Engine singleton for easy comparisons | Rémi Verschelde |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-02-23 | Refactor version macros and fix related bugs | Rémi Verschelde |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-20 | Rename the version's "revision" to "build" | Rémi Verschelde |
2017-11-20 | Pass engine name and version parts as proper strings | Rémi Verschelde |
2017-11-01 | -Modules can now add custom version info (added it for Mono) | Juan Linietsky |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-06-25 | BuildSystem: generated files have .gen.extension | Poommetee Ketson |
2017-04-20 | Move VERSION_MKSTRING logic to version.h | Rémi Verschelde |