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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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safe_refcount.h
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Author
2023-01-09
Merge pull request #64795 from RandomShaper/fix_saferefcount
Rémi Verschelde
2023-01-09
Prevent misuse of SafeRefCount
Pedro J. Estébanez
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-10-03
Remove NO_THREADS fallback code, Godot 4 requires thread support
Rémi Verschelde
2022-07-22
Implement a Worker ThreadPool
reduz
2022-07-19
Use the right memory ordering in SafeNumeric operations
Pedro J. Estébanez
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-04-22
Add type_traits include for `std::is_trivially_destructible`
Rémi Verschelde
2021-02-25
Fix SafeNumeric::conditional_increment() for NO_THREADS
Pedro J. Estébanez
2021-02-19
Improve robustness of atomics
Pedro J. Estébanez
2021-02-18
Modernize atomics
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-23
Initialize class/struct variables with default values in core/ and drivers/
Rafał Mikrut
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz