Age | Commit message (Expand) | Author |
2019-03-09 | Allow class_name scripts to have nested inheritance | George Marques |
2019-03-05 | Fix enums coming from other classes without preload | Bojidar Marinov |
2019-02-09 | Use script instance binding for objects constructed from C# | Ignacio Etcheverry |
2019-01-10 | Merge pull request #24877 from neikeq/issue-24280 | Rémi Verschelde |
2019-01-10 | Fix properties being lost when reloading placeholder GDScript instance | Ignacio Etcheverry |
2019-01-01 | Update copyright statements to 2019 | Rémi Verschelde |
2018-11-27 | Allow signal connecting even if script is invalid (only when compiled with to... | Juan Linietsky |
2018-09-12 | Make core/ includes absolute, remove subfolders from include path | Rémi Verschelde |
2018-08-25 | Merge pull request #16927 from neikeq/rework-refcount-notify | Juan Linietsky |
2018-08-23 | Notify instance binding data api of refcount increment/decrement | Ignacio Etcheverry |
2018-08-14 | Add custom icons to script classes. | Will Nations |
2018-08-14 | Merge pull request #20583 from neikeq/issue-15371 | Rémi Verschelde |
2018-08-10 | Added system for GDScript warnings | George Marques |
2018-07-29 | Fix case where exported properties value is lost | Ignacio Etcheverry |
2018-07-20 | Add editor highlight for type-safe lines | George Marques |
2018-07-15 | Global class names (and GDScript support for it) | Juan Linietsky |
2018-06-30 | -Fixes to OBJ importer, option to disable optimization | Juan Linietsky |
2018-05-29 | Refactor RPCMode enum and checks | Fabio Alessandrelli |
2018-05-29 | Revert "RPCMode refactor, more sync modes" | Max Hilbrunner |
2018-05-26 | Refactor RPCMode enum and checks | Fabio Alessandrelli |
2018-05-14 | Merge pull request #18545 from vnen/editor-autoload | Juan Linietsky |
2018-05-07 | Local debugger fixes and extensions | Blazej Floch |
2018-05-01 | Enable autoload in editor | George Marques |
2018-04-03 | Ctrl+Clicking a enum now scrolls down to it in the docs. | Felix Yang |
2018-03-15 | Mono: Avoid invalid class names. | Andreas Haas |
2018-01-18 | Fix typos in code and docs with codespell | Rémi Verschelde |
2018-01-09 | Mono: Implement stack info for errors and exceptions | Ignacio Etcheverry |
2018-01-05 | Add missing copyright headers and fix formatting | Rémi Verschelde |
2018-01-01 | Update copyright statements to 2018 | Rémi Verschelde |
2017-11-17 | Abstract some method for script system | geequlim |
2017-10-25 | Removes Script::get_node_type() | Jerome67000 |
2017-10-24 | Add ScriptLanguage::supports_builtin_mode and improve ScriptCreateDialog | Ignacio Etcheverry |
2017-09-30 | Renamed fixed_process to physics_process | AndreaCatania |
2017-09-03 | Fixes language overridden external editors | Ignacio Etcheverry |
2017-08-27 | Use HTTPS URL for Godot's website in the headers | Rémi Verschelde |
2017-08-24 | -Code completion for enumerations | Juan Linietsky |
2017-07-22 | Script languges are uninitialized properly now. | Juan Linietsky |
2017-07-16 | Added a simpler/faster way to bind script languages instance wrappers to Godot | Juan Linietsky |
2017-06-13 | Add ability to use custom script templates. | Andreas Haas |
2017-04-24 | Merge pull request #8420 from magyar123/pr-script-files-as-base | Rémi Verschelde |
2017-04-17 | External editor improvements and fixes | Ignacio Etcheverry |
2017-04-15 | Added the ability to select files as base when creating scripts | mbalint12 |
2017-04-08 | Add "Godot Engine contributors" copyright line | Rémi Verschelde |
2017-04-03 | increased maximum number of scripting languages | Karroffel |
2017-03-05 | A Whole New World (clang-format edition) | Rémi Verschelde |
2017-01-11 | Type renames: | Juan Linietsky |
2017-01-02 | ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va... | Juan Linietsky |
2017-01-01 | Welcome in 2017, dear changelog reader! | Rémi Verschelde |
2016-09-12 | Do ctrl-click on any code identifier to go to definiton or help page. | Juan Linietsky |
2016-08-25 | More visual script work | Juan Linietsky |