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godot-fmod
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Godot with FMOD integration
RayHammer
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core
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math
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random_number_generator.h
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-10-08
Randomize RandomNumberGenerator instances' default seed
Anutrix
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-06-11
Rename Reference to RefCounted
Pedro J. Estébanez
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-07
Add ability to restore `RandomNumberGenerator` state
Andrii Doroshenko (Xrayez)
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-11-06
Exposed randi_range to global funcs + renamed rand_range to randf_range
Yuri Roubinsky
2020-10-29
Fix biased output of randi_range
Yuri Roubinsky
2020-10-27
Make `randbase` member protected in `RandomNumberGenerator`
Andrii Doroshenko (Xrayez)
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-07-01
Remove unnecessary code and add some error explanations
qarmin
2019-06-12
Validate parameters of randi_range()
Tomasz Chabora
2019-03-17
Added normally distributed generation function to RNG
Chaosus
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-06
Added integer number generation function to RNG class
Chaosus
2018-11-13
Implement random number generator
Chaosus