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godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
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dynamic_bvh.h
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Commit message (
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Author
2023-02-01
Fix various typos with codespell
Rémi Verschelde
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-04-05
Fix DynamicBVH crash after #59867
Rémi Verschelde
2022-04-04
Zero initialize all pointer class and struct members
Rémi Verschelde
2022-02-04
Core: Make all Variant math types structs
Rémi Verschelde
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-09-13
Revert some URLs from the "Replace HTTP URLs with HTTPS" PR
Aaron Franke
2021-08-22
Replace HTTP links with HTTPS for sites with HTTPS versions
Aaron Franke
2021-04-27
Core: Drop custom `copymem`/`zeromem` defines
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `readability-braces-around-statements`
Rémi Verschelde
2021-04-05
Style: Apply clang-tidy's `modernize-use-nullptr`
Rémi Verschelde
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-12-28
Rename empty() to is_empty()
Marcel Admiraal
2020-12-24
Use page allocator for BVH
reduz
2020-12-24
Cull fixes and optimizations
reduz
2020-12-23
Replace Octree by DynamicBVH in cull code
reduz
2020-12-19
Add a Dynamic BVH implementation.
reduz