index
:
godot-fmod
4.0.3
Godot with FMOD integration
RayHammer
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
core
/
io
/
stream_peer_tcp.cpp
Age
Commit message (
Expand
)
Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-10-07
Fix MSVC warnings, rename shadowed variables, fix uninitialized values, chang...
bruvzg
2022-05-04
[Net] Fix StreamPeerTCP accepted status.
Fabio Alessandrelli
2022-03-27
[Net] Drop is_connected_to_host for TCP and UDP.
Fabio Alessandrelli
2022-03-27
[Net] Make StreamPeerTCP::_poll_connection explicit.
Fabio Alessandrelli
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-04-12
Allow local port control on net_socket connections
dam
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-07
Reorganized core/ directory, it was too fatty already
reduz
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-03-08
Add TCP poll function (not exposed).
Fabio Alessandrelli
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-09-25
Update stream_peer_tcp.cpp
Damian Day
2019-09-21
TCP is_connected_to_host comparison error
Damian Day
2019-07-08
Add TCP connect timeout.
Fabio Alessandrelli
2019-07-04
WebSocket module now uses wslay library.
Fabio Alessandrelli
2019-06-26
Some code changed with Clang-Tidy
qarmin
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
2018-09-21
Add checks for clean disconnect in HTTP/TCP/SSL.
Fabio Alessandrelli
2018-09-13
Fix TCP connecting state not set correctly
Fabio Alessandrelli
2018-09-12
Unify StreamPeerTCP/TCP_Server with NetSocket API
Fabio Alessandrelli
2018-08-28
Fix DNS resolution when cache is invalid.
Fabio Alessandrelli
2018-01-30
Display set_nodelay to GDScript
Marlon Henry Schweigert
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-20
ClassDB: Provide the enum name of integer constants
Ignacio Etcheverry
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-23
Remove set_ip_type from network classes (no longer needed)
Fabio Alessandrelli
2017-01-23
Convert validity checks of IP_Address to is_valid method.
Fabio Alessandrelli
2017-01-14
removed duplicated functions in class hierarchy that were bound more than once
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-09
Allow setting ip_type for TCP/UDP and HTTP classes
Fabio Alessandrelli
2016-12-09
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2016-12-09
Use an instance variable for ip_type in raw sockets
Fabio Alessandrelli
2016-10-30
Add optional IP type param in TCP/UDP connect/set_send_address
Fabio Alessandrelli
2016-01-01
Update copyright to 2016 in headers
George Marques
2015-04-18
Updated copyright year in all headers
Juan Linietsky
2015-01-01
change parameter name from ip to port
Dana Olson
2014-04-28
-Added OpenSSL and HTTPS support
Juan Linietsky
2014-02-13
-fixed export templates not loading/exporting on Windows
Juan Linietsky
2014-02-09
GODOT IS OPEN SOURCE
Juan Linietsky