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Godot with FMOD integration
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packet_peer_udp.cpp
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Author
2023-01-05
One Copyright Update to rule them all
Rémi Verschelde
2022-03-27
[Net] Drop is_connected_to_host for TCP and UDP.
Fabio Alessandrelli
2022-01-03
Update copyright statements to 2022
Rémi Verschelde
2021-05-06
Rename `IP_Unix`, `IP_Address` and `TCP_Server` to remove underscores
Hugo Locurcio
2021-04-12
This renames PacketPeerUDP.listen to bind.
Fabio Alessandrelli
2021-04-12
Allow local port control on net_socket connections
dam
2021-03-12
Fixes small typos and grammar correction
Anshul7sp1
2021-01-01
Update copyright statements to 2021
Rémi Verschelde
2020-11-27
Disable SO_REUSEADDR for UDP.
Fabio Alessandrelli
2020-07-14
UDPServer handles PacketPeerUDP-client association
Fabio Alessandrelli
2020-05-14
Style: Enforce braces around if blocks and loops
Rémi Verschelde
2020-05-14
Style: Enforce separation line between function definitions
Rémi Verschelde
2020-05-14
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
Rémi Verschelde
2020-05-14
Port member initialization from constructor to declaration (C++11)
Rémi Verschelde
2020-02-16
UDPServer and PacketPeerUDP connect_to_host.
Fabio Alessandrelli
2020-02-05
Remove duplicate WARN_PRINT macro.
Marcel Admiraal
2020-01-01
Update copyright statements to 2020
Rémi Verschelde
2019-12-14
UDP sockets broadcast is now disabled by default.
Fabio Alessandrelli
2019-06-21
Multicast support in NetSocket/PacketPeerUDP
Fabio Alessandrelli
2019-01-01
Update copyright statements to 2019
Rémi Verschelde
2018-12-11
Moved member variables to initializer list
Wilson E. Alvarez
2018-09-12
Unify PacketPeerUDP using NetSocket
Fabio Alessandrelli
2018-09-12
Make core/ includes absolute, remove subfolders from include path
Rémi Verschelde
2018-01-05
Add missing copyright headers and fix formatting
Rémi Verschelde
2018-01-01
Update copyright statements to 2018
Rémi Verschelde
2017-08-27
Use HTTPS URL for Godot's website in the headers
Rémi Verschelde
2017-08-10
Removes type information from method binds
Ignacio Etcheverry
2017-04-08
Add "Godot Engine contributors" copyright line
Rémi Verschelde
2017-03-24
Allow non blocking UDP put_packet in C++.
Fabio Alessandrelli
2017-03-05
A Whole New World (clang-format edition)
Rémi Verschelde
2017-02-13
Rename the _MD macro to D_METHOD
Hein-Pieter van Braam
2017-01-23
Remove set_ip_type from network classes (no longer needed)
Fabio Alessandrelli
2017-01-23
Implement UDP listen bind address
Fabio Alessandrelli
2017-01-23
Convert validity checks of IP_Address to is_valid method.
Fabio Alessandrelli
2017-01-14
UDP.set_send_address to UDP.set_dest_address
Juan Linietsky
2017-01-02
ObjectTypeDB was renamed to ClassDB. Types are meant to be more generic to Va...
Juan Linietsky
2017-01-02
Merge pull request #7271 from Faless/ipv6_cleanup
Rémi Verschelde
2017-01-01
Welcome in 2017, dear changelog reader!
Rémi Verschelde
2016-12-09
Allow setting ip_type for TCP/UDP and HTTP classes
Fabio Alessandrelli
2016-12-09
Migrate int.IP_TYPE_ constants to IP.TYPE_
Fabio Alessandrelli
2016-12-09
Use an instance variable for ip_type in raw sockets
Fabio Alessandrelli
2016-10-30
Set proper ip_type default for listen() and resolve_hostname()
Fabio Alessandrelli
2016-10-30
Add optional IP type param in TCP/UDP connect/set_send_address
Fabio Alessandrelli
2016-10-18
adding ipv6
Ariel Manzur
2016-06-18
Add missing license headers in our source files (#5255)
Rémi Verschelde
2014-11-13
UDP Fixes
Juan Linietsky
2014-11-12
oops
Juan Linietsky
2014-11-12
missing bind
Juan Linietsky
2014-11-12
3D Import Import & UDP
Juan Linietsky