Age | Commit message (Expand) | Author |
2023-01-05 | One Copyright Update to rule them all | Rémi Verschelde |
2022-11-12 | Fix usages of mesh simplification functions in float=64 builds | Marc Gilleron |
2022-10-04 | Rename Projection `matrix` to `columns` | Aaron Franke |
2022-09-01 | Fix a minor bug in the Projection binary decode logic | Aaron Franke |
2022-07-23 | Implement Vector4, Vector4i, Projection | reduz |
2022-07-07 | Allows parsing of invalid UTF-16 surrogates (can be encountered in Windows fi... | bruvzg |
2022-06-30 | Add serialization for RID and Signal | MinusKube |
2022-05-03 | Merge pull request #60627 from aaronfranke/rename-elements | Rémi Verschelde |
2022-05-03 | Remove `RES` and `REF` typedefs in favor of spelled out `Ref<>` | Hugo Locurcio |
2022-04-29 | Rename Basis "elements" to "rows" | Aaron Franke |
2022-04-29 | Rename Transform2D "elements" to "columns" | Aaron Franke |
2022-02-19 | Merge pull request #58205 from Zylann/fix_variant_encode_with_doubles | Rémi Verschelde |
2022-02-16 | Add missing flag when encode_variant writes math types with doubles | Marc Gilleron |
2022-02-16 | Style: Cleanup single-line blocks, semicolons, dead code | Rémi Verschelde |
2022-02-14 | Fixed variant decoding Segmentation Fault | Max |
2022-02-10 | Fix typos with codespell | Rémi Verschelde |
2022-01-20 | Rename or refactor macros to avoid leading underscores | Omar Polo |
2022-01-03 | Update copyright statements to 2022 | Rémi Verschelde |
2021-12-09 | Replace String comparisons with "", String() to is_empty() | Nathan Franke |
2021-08-02 | [Marshalls] Fix Float64Array and Int64Array serialization. | Fabio Alessandrelli |
2021-07-30 | [Net] Fix Marshalls infinite recursion crash. | Fabio Alessandrelli |
2021-07-25 | Use const references where possible for List range iterators | Rémi Verschelde |
2021-07-23 | Use C++ iterators for Lists in many situations | Aaron Franke |
2021-06-19 | Rename `instance()`->`instantiate()` when it's a verb | Lightning_A |
2021-06-17 | Binary serialization for reals | Aaron Franke |
2021-06-11 | Rename Reference to RefCounted | Pedro J. Estébanez |
2021-06-07 | Style: Cleanup uses of double spaces between words | Rémi Verschelde |
2021-06-04 | Rename Quat to Quaternion | Marcel Admiraal |
2021-06-03 | Rename Variant TRANSFORM to TRANSFORM3D | Aaron Franke |
2021-06-03 | Rename Transform to Transform3D in core | Aaron Franke |
2021-04-27 | Core: Drop custom `copymem`/`zeromem` defines | Rémi Verschelde |
2021-01-01 | Update copyright statements to 2021 | Rémi Verschelde |
2020-12-09 | Static analyzer fixes: | bruvzg |
2020-11-09 | Variant: Rename Type::_RID to Type::RID | Rémi Verschelde |
2020-11-07 | Reorganized core/ directory, it was too fatty already | reduz |
2020-05-14 | Style: Enforce braces around if blocks and loops | Rémi Verschelde |
2020-05-14 | Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks | Rémi Verschelde |
2020-05-14 | Port member initialization from constructor to declaration (C++11) | Rémi Verschelde |
2020-05-10 | Revert "Renamed plane's d to distance" | Rémi Verschelde |
2020-05-10 | Renamed plane's d to distance | Marcus Elg |
2020-04-02 | Replace NULL with nullptr | lupoDharkael |
2020-02-25 | Update docs and bindings for new integer vector types | Rémi Verschelde |
2020-02-25 | Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT. | Juan Linietsky |
2020-02-22 | Add support for Vector2i, Rect2i and Vector3i to Variant | Juan Linietsky |
2020-02-21 | Added StringName as a variant type. | Juan Linietsky |
2020-02-20 | Reworked signal connection system, added support for Callable and Signal obje... | Juan Linietsky |
2020-02-18 | PoolVector is gone, replaced by Vector | Juan Linietsky |
2020-02-15 | Changed logic and optimized ObjectID in ObjectDB and Variant, removed RefPtr. | Juan Linietsky |
2020-02-12 | ObjectID converted to a structure, fixes many bugs where used incorrectly as ... | Juan Linietsky |
2020-01-09 | GDScript: Validate object instance on `is` operation | George Marques |