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-rw-r--r--servers/visual/visual_server_viewport.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp
index 0863d5c2e3..f515af4d91 100644
--- a/servers/visual/visual_server_viewport.cpp
+++ b/servers/visual/visual_server_viewport.cpp
@@ -461,7 +461,7 @@ void VisualServerViewport::viewport_set_render_direct_to_screen(RID p_viewport,
VSG::storage->render_target_set_flag(viewport->render_target, RasterizerStorage::RENDER_TARGET_DIRECT_TO_SCREEN, p_enable);
viewport->viewport_render_direct_to_screen = p_enable;
- // if attached to screen already, setup screen size and position, this needs to happen after setting flag to avoid an unneccesary buffer allocation
+ // if attached to screen already, setup screen size and position, this needs to happen after setting flag to avoid an unnecessary buffer allocation
if (VSG::rasterizer->is_low_end() && viewport->viewport_to_screen_rect != Rect2() && p_enable) {
VSG::storage->render_target_set_size(viewport->render_target, viewport->viewport_to_screen_rect.size.x, viewport->viewport_to_screen_rect.size.y);