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-rw-r--r--servers/audio/audio_effect.h2
-rw-r--r--servers/audio/audio_stream.cpp4
-rw-r--r--servers/audio/effects/audio_effect_amplify.cpp4
-rw-r--r--servers/audio/effects/audio_effect_amplify.h2
-rw-r--r--servers/audio/effects/audio_effect_capture.cpp4
-rw-r--r--servers/audio/effects/audio_effect_capture.h2
-rw-r--r--servers/audio/effects/audio_effect_chorus.cpp4
-rw-r--r--servers/audio/effects/audio_effect_chorus.h2
-rw-r--r--servers/audio/effects/audio_effect_compressor.cpp4
-rw-r--r--servers/audio/effects/audio_effect_compressor.h2
-rw-r--r--servers/audio/effects/audio_effect_delay.cpp4
-rw-r--r--servers/audio/effects/audio_effect_delay.h2
-rw-r--r--servers/audio/effects/audio_effect_distortion.cpp4
-rw-r--r--servers/audio/effects/audio_effect_distortion.h2
-rw-r--r--servers/audio/effects/audio_effect_eq.cpp4
-rw-r--r--servers/audio/effects/audio_effect_eq.h2
-rw-r--r--servers/audio/effects/audio_effect_filter.cpp4
-rw-r--r--servers/audio/effects/audio_effect_filter.h2
-rw-r--r--servers/audio/effects/audio_effect_limiter.cpp4
-rw-r--r--servers/audio/effects/audio_effect_limiter.h2
-rw-r--r--servers/audio/effects/audio_effect_panner.cpp4
-rw-r--r--servers/audio/effects/audio_effect_panner.h2
-rw-r--r--servers/audio/effects/audio_effect_phaser.cpp4
-rw-r--r--servers/audio/effects/audio_effect_phaser.h2
-rw-r--r--servers/audio/effects/audio_effect_pitch_shift.cpp4
-rw-r--r--servers/audio/effects/audio_effect_pitch_shift.h2
-rw-r--r--servers/audio/effects/audio_effect_record.cpp6
-rw-r--r--servers/audio/effects/audio_effect_record.h2
-rw-r--r--servers/audio/effects/audio_effect_reverb.cpp4
-rw-r--r--servers/audio/effects/audio_effect_reverb.h2
-rw-r--r--servers/audio/effects/audio_effect_spectrum_analyzer.cpp4
-rw-r--r--servers/audio/effects/audio_effect_spectrum_analyzer.h2
-rw-r--r--servers/audio/effects/audio_effect_stereo_enhance.cpp4
-rw-r--r--servers/audio/effects/audio_effect_stereo_enhance.h2
-rw-r--r--servers/audio/effects/audio_stream_generator.cpp2
-rw-r--r--servers/audio_server.cpp6
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp4
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_render_rd.cpp10
-rw-r--r--servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/renderer_storage_rd.cpp12
-rw-r--r--servers/rendering/renderer_scene_occlusion_cull.cpp2
-rw-r--r--servers/rendering/rendering_device.cpp2
-rw-r--r--servers/rendering/rendering_device_binds.cpp4
-rw-r--r--servers/text_server.cpp10
44 files changed, 79 insertions, 79 deletions
diff --git a/servers/audio/audio_effect.h b/servers/audio/audio_effect.h
index 5d14f03199..bea7292b8e 100644
--- a/servers/audio/audio_effect.h
+++ b/servers/audio/audio_effect.h
@@ -46,7 +46,7 @@ class AudioEffect : public Resource {
GDCLASS(AudioEffect, Resource);
public:
- virtual Ref<AudioEffectInstance> instance() = 0;
+ virtual Ref<AudioEffectInstance> instantiate() = 0;
AudioEffect();
};
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index ae07f999ed..aec6932326 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -100,7 +100,7 @@ void AudioStream::_bind_methods() {
Ref<AudioStreamPlayback> AudioStreamMicrophone::instance_playback() {
Ref<AudioStreamPlaybackMicrophone> playback;
- playback.instance();
+ playback.instantiate();
playbacks.insert(playback.ptr());
@@ -256,7 +256,7 @@ float AudioStreamRandomPitch::get_random_pitch() const {
Ref<AudioStreamPlayback> AudioStreamRandomPitch::instance_playback() {
Ref<AudioStreamPlaybackRandomPitch> playback;
- playback.instance();
+ playback.instantiate();
if (audio_stream.is_valid()) {
playback->playback = audio_stream->instance_playback();
}
diff --git a/servers/audio/effects/audio_effect_amplify.cpp b/servers/audio/effects/audio_effect_amplify.cpp
index c5c1174670..79788d334b 100644
--- a/servers/audio/effects/audio_effect_amplify.cpp
+++ b/servers/audio/effects/audio_effect_amplify.cpp
@@ -44,9 +44,9 @@ void AudioEffectAmplifyInstance::process(const AudioFrame *p_src_frames, AudioFr
mix_volume_db = volume_db;
}
-Ref<AudioEffectInstance> AudioEffectAmplify::instance() {
+Ref<AudioEffectInstance> AudioEffectAmplify::instantiate() {
Ref<AudioEffectAmplifyInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectAmplify>(this);
ins->mix_volume_db = volume_db;
return ins;
diff --git a/servers/audio/effects/audio_effect_amplify.h b/servers/audio/effects/audio_effect_amplify.h
index 2ece57854c..9d3facc230 100644
--- a/servers/audio/effects/audio_effect_amplify.h
+++ b/servers/audio/effects/audio_effect_amplify.h
@@ -56,7 +56,7 @@ protected:
static void _bind_methods();
public:
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
void set_volume_db(float p_volume);
float get_volume_db() const;
diff --git a/servers/audio/effects/audio_effect_capture.cpp b/servers/audio/effects/audio_effect_capture.cpp
index 78837c7531..065065042e 100644
--- a/servers/audio/effects/audio_effect_capture.cpp
+++ b/servers/audio/effects/audio_effect_capture.cpp
@@ -73,7 +73,7 @@ void AudioEffectCapture::_bind_methods() {
ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "buffer_length", PROPERTY_HINT_RANGE, "0.01,10,0.01"), "set_buffer_length", "get_buffer_length");
}
-Ref<AudioEffectInstance> AudioEffectCapture::instance() {
+Ref<AudioEffectInstance> AudioEffectCapture::instantiate() {
if (!buffer_initialized) {
float target_buffer_size = AudioServer::get_singleton()->get_mix_rate() * buffer_length_seconds;
ERR_FAIL_COND_V(target_buffer_size <= 0 || target_buffer_size >= (1 << 27), Ref<AudioEffectInstance>());
@@ -84,7 +84,7 @@ Ref<AudioEffectInstance> AudioEffectCapture::instance() {
clear_buffer();
Ref<AudioEffectCaptureInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectCapture>(this);
return ins;
diff --git a/servers/audio/effects/audio_effect_capture.h b/servers/audio/effects/audio_effect_capture.h
index 82686d5b4c..7f50fc4965 100644
--- a/servers/audio/effects/audio_effect_capture.h
+++ b/servers/audio/effects/audio_effect_capture.h
@@ -64,7 +64,7 @@ protected:
static void _bind_methods();
public:
- virtual Ref<AudioEffectInstance> instance() override;
+ virtual Ref<AudioEffectInstance> instantiate() override;
void set_buffer_length(float p_buffer_length_seconds);
float get_buffer_length();
diff --git a/servers/audio/effects/audio_effect_chorus.cpp b/servers/audio/effects/audio_effect_chorus.cpp
index eb2268aa2e..54cd5ed0bf 100644
--- a/servers/audio/effects/audio_effect_chorus.cpp
+++ b/servers/audio/effects/audio_effect_chorus.cpp
@@ -141,9 +141,9 @@ void AudioEffectChorusInstance::_process_chunk(const AudioFrame *p_src_frames, A
buffer_pos += p_frame_count;
}
-Ref<AudioEffectInstance> AudioEffectChorus::instance() {
+Ref<AudioEffectInstance> AudioEffectChorus::instantiate() {
Ref<AudioEffectChorusInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectChorus>(this);
for (int i = 0; i < 4; i++) {
ins->filter_h[i] = AudioFrame(0, 0);
diff --git a/servers/audio/effects/audio_effect_chorus.h b/servers/audio/effects/audio_effect_chorus.h
index f5b023734a..f81bebb0ae 100644
--- a/servers/audio/effects/audio_effect_chorus.h
+++ b/servers/audio/effects/audio_effect_chorus.h
@@ -128,7 +128,7 @@ public:
void set_dry(float amount);
float get_dry() const;
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
AudioEffectChorus();
};
diff --git a/servers/audio/effects/audio_effect_compressor.cpp b/servers/audio/effects/audio_effect_compressor.cpp
index bb4a90f3d6..cfa2ae6f79 100644
--- a/servers/audio/effects/audio_effect_compressor.cpp
+++ b/servers/audio/effects/audio_effect_compressor.cpp
@@ -112,9 +112,9 @@ void AudioEffectCompressorInstance::process(const AudioFrame *p_src_frames, Audi
}
}
-Ref<AudioEffectInstance> AudioEffectCompressor::instance() {
+Ref<AudioEffectInstance> AudioEffectCompressor::instantiate() {
Ref<AudioEffectCompressorInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectCompressor>(this);
ins->rundb = 0;
ins->runratio = 0;
diff --git a/servers/audio/effects/audio_effect_compressor.h b/servers/audio/effects/audio_effect_compressor.h
index 33c60680fc..dae4618a64 100644
--- a/servers/audio/effects/audio_effect_compressor.h
+++ b/servers/audio/effects/audio_effect_compressor.h
@@ -65,7 +65,7 @@ protected:
static void _bind_methods();
public:
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
void set_threshold(float p_threshold);
float get_threshold() const;
diff --git a/servers/audio/effects/audio_effect_delay.cpp b/servers/audio/effects/audio_effect_delay.cpp
index ba50eeb0a3..07475e1ed4 100644
--- a/servers/audio/effects/audio_effect_delay.cpp
+++ b/servers/audio/effects/audio_effect_delay.cpp
@@ -111,9 +111,9 @@ void AudioEffectDelayInstance::_process_chunk(const AudioFrame *p_src_frames, Au
}
}
-Ref<AudioEffectInstance> AudioEffectDelay::instance() {
+Ref<AudioEffectInstance> AudioEffectDelay::instantiate() {
Ref<AudioEffectDelayInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectDelay>(this);
float ring_buffer_max_size = MAX_DELAY_MS + 100; //add 100ms of extra room, just in case
diff --git a/servers/audio/effects/audio_effect_delay.h b/servers/audio/effects/audio_effect_delay.h
index ff267d5023..50a2233e5f 100644
--- a/servers/audio/effects/audio_effect_delay.h
+++ b/servers/audio/effects/audio_effect_delay.h
@@ -126,7 +126,7 @@ public:
void set_feedback_lowpass(float p_lowpass);
float get_feedback_lowpass() const;
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
AudioEffectDelay();
};
diff --git a/servers/audio/effects/audio_effect_distortion.cpp b/servers/audio/effects/audio_effect_distortion.cpp
index 5c076ca3fe..188b7a3301 100644
--- a/servers/audio/effects/audio_effect_distortion.cpp
+++ b/servers/audio/effects/audio_effect_distortion.cpp
@@ -93,9 +93,9 @@ void AudioEffectDistortionInstance::process(const AudioFrame *p_src_frames, Audi
}
}
-Ref<AudioEffectInstance> AudioEffectDistortion::instance() {
+Ref<AudioEffectInstance> AudioEffectDistortion::instantiate() {
Ref<AudioEffectDistortionInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectDistortion>(this);
ins->h[0] = 0;
ins->h[1] = 0;
diff --git a/servers/audio/effects/audio_effect_distortion.h b/servers/audio/effects/audio_effect_distortion.h
index 9da800b79f..3a762f8cf6 100644
--- a/servers/audio/effects/audio_effect_distortion.h
+++ b/servers/audio/effects/audio_effect_distortion.h
@@ -68,7 +68,7 @@ protected:
static void _bind_methods();
public:
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
void set_mode(Mode p_mode);
Mode get_mode() const;
diff --git a/servers/audio/effects/audio_effect_eq.cpp b/servers/audio/effects/audio_effect_eq.cpp
index 01ac605bd7..e87944b74b 100644
--- a/servers/audio/effects/audio_effect_eq.cpp
+++ b/servers/audio/effects/audio_effect_eq.cpp
@@ -59,9 +59,9 @@ void AudioEffectEQInstance::process(const AudioFrame *p_src_frames, AudioFrame *
}
}
-Ref<AudioEffectInstance> AudioEffectEQ::instance() {
+Ref<AudioEffectInstance> AudioEffectEQ::instantiate() {
Ref<AudioEffectEQInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectEQ>(this);
ins->gains.resize(eq.get_band_count());
for (int i = 0; i < 2; i++) {
diff --git a/servers/audio/effects/audio_effect_eq.h b/servers/audio/effects/audio_effect_eq.h
index 38c63a7d4f..b99727d7c0 100644
--- a/servers/audio/effects/audio_effect_eq.h
+++ b/servers/audio/effects/audio_effect_eq.h
@@ -66,7 +66,7 @@ protected:
static void _bind_methods();
public:
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
void set_band_gain_db(int p_band, float p_volume);
float get_band_gain_db(int p_band) const;
int get_band_count() const;
diff --git a/servers/audio/effects/audio_effect_filter.cpp b/servers/audio/effects/audio_effect_filter.cpp
index c2d6074825..1db8b1f1b5 100644
--- a/servers/audio/effects/audio_effect_filter.cpp
+++ b/servers/audio/effects/audio_effect_filter.cpp
@@ -100,9 +100,9 @@ AudioEffectFilterInstance::AudioEffectFilterInstance() {
}
}
-Ref<AudioEffectInstance> AudioEffectFilter::instance() {
+Ref<AudioEffectInstance> AudioEffectFilter::instantiate() {
Ref<AudioEffectFilterInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectFilter>(this);
return ins;
diff --git a/servers/audio/effects/audio_effect_filter.h b/servers/audio/effects/audio_effect_filter.h
index 9a48ccf70b..9aab97da29 100644
--- a/servers/audio/effects/audio_effect_filter.h
+++ b/servers/audio/effects/audio_effect_filter.h
@@ -88,7 +88,7 @@ public:
void set_db(FilterDB p_db);
FilterDB get_db() const;
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
AudioEffectFilter(AudioFilterSW::Mode p_mode = AudioFilterSW::LOWPASS);
};
diff --git a/servers/audio/effects/audio_effect_limiter.cpp b/servers/audio/effects/audio_effect_limiter.cpp
index 1a4b01d947..280411641b 100644
--- a/servers/audio/effects/audio_effect_limiter.cpp
+++ b/servers/audio/effects/audio_effect_limiter.cpp
@@ -67,9 +67,9 @@ void AudioEffectLimiterInstance::process(const AudioFrame *p_src_frames, AudioFr
}
}
-Ref<AudioEffectInstance> AudioEffectLimiter::instance() {
+Ref<AudioEffectInstance> AudioEffectLimiter::instantiate() {
Ref<AudioEffectLimiterInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectLimiter>(this);
return ins;
diff --git a/servers/audio/effects/audio_effect_limiter.h b/servers/audio/effects/audio_effect_limiter.h
index 8f3092c0e2..d5def670a4 100644
--- a/servers/audio/effects/audio_effect_limiter.h
+++ b/servers/audio/effects/audio_effect_limiter.h
@@ -71,7 +71,7 @@ public:
void set_soft_clip_ratio(float p_soft_clip);
float get_soft_clip_ratio() const;
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
void set_volume_db(float p_volume);
float get_volume_db() const;
diff --git a/servers/audio/effects/audio_effect_panner.cpp b/servers/audio/effects/audio_effect_panner.cpp
index 238e979e13..e2062609b9 100644
--- a/servers/audio/effects/audio_effect_panner.cpp
+++ b/servers/audio/effects/audio_effect_panner.cpp
@@ -40,9 +40,9 @@ void AudioEffectPannerInstance::process(const AudioFrame *p_src_frames, AudioFra
}
}
-Ref<AudioEffectInstance> AudioEffectPanner::instance() {
+Ref<AudioEffectInstance> AudioEffectPanner::instantiate() {
Ref<AudioEffectPannerInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectPanner>(this);
return ins;
}
diff --git a/servers/audio/effects/audio_effect_panner.h b/servers/audio/effects/audio_effect_panner.h
index 0938824c64..d75bcaeb95 100644
--- a/servers/audio/effects/audio_effect_panner.h
+++ b/servers/audio/effects/audio_effect_panner.h
@@ -54,7 +54,7 @@ protected:
static void _bind_methods();
public:
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
void set_pan(float p_cpanume);
float get_pan() const;
diff --git a/servers/audio/effects/audio_effect_phaser.cpp b/servers/audio/effects/audio_effect_phaser.cpp
index 9b70f03a19..c76692eed7 100644
--- a/servers/audio/effects/audio_effect_phaser.cpp
+++ b/servers/audio/effects/audio_effect_phaser.cpp
@@ -78,9 +78,9 @@ void AudioEffectPhaserInstance::process(const AudioFrame *p_src_frames, AudioFra
}
}
-Ref<AudioEffectInstance> AudioEffectPhaser::instance() {
+Ref<AudioEffectInstance> AudioEffectPhaser::instantiate() {
Ref<AudioEffectPhaserInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectPhaser>(this);
ins->phase = 0;
ins->h = AudioFrame(0, 0);
diff --git a/servers/audio/effects/audio_effect_phaser.h b/servers/audio/effects/audio_effect_phaser.h
index 563927c678..2a0ed64805 100644
--- a/servers/audio/effects/audio_effect_phaser.h
+++ b/servers/audio/effects/audio_effect_phaser.h
@@ -83,7 +83,7 @@ protected:
static void _bind_methods();
public:
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
void set_range_min_hz(float p_hz);
float get_range_min_hz() const;
diff --git a/servers/audio/effects/audio_effect_pitch_shift.cpp b/servers/audio/effects/audio_effect_pitch_shift.cpp
index 7b0151b9c1..bfbaeee3f3 100644
--- a/servers/audio/effects/audio_effect_pitch_shift.cpp
+++ b/servers/audio/effects/audio_effect_pitch_shift.cpp
@@ -298,9 +298,9 @@ void AudioEffectPitchShiftInstance::process(const AudioFrame *p_src_frames, Audi
shift_r.PitchShift(base->pitch_scale, p_frame_count, fft_size, base->oversampling, sample_rate, in_r, out_r, 2);
}
-Ref<AudioEffectInstance> AudioEffectPitchShift::instance() {
+Ref<AudioEffectInstance> AudioEffectPitchShift::instantiate() {
Ref<AudioEffectPitchShiftInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectPitchShift>(this);
static const int fft_sizes[FFT_SIZE_MAX] = { 256, 512, 1024, 2048, 4096 };
ins->fft_size = fft_sizes[fft_size];
diff --git a/servers/audio/effects/audio_effect_pitch_shift.h b/servers/audio/effects/audio_effect_pitch_shift.h
index 669943fa43..3ed096cd94 100644
--- a/servers/audio/effects/audio_effect_pitch_shift.h
+++ b/servers/audio/effects/audio_effect_pitch_shift.h
@@ -109,7 +109,7 @@ protected:
static void _bind_methods();
public:
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
void set_pitch_scale(float p_pitch_scale);
float get_pitch_scale() const;
diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp
index 2015ede81f..f71679d30f 100644
--- a/servers/audio/effects/audio_effect_record.cpp
+++ b/servers/audio/effects/audio_effect_record.cpp
@@ -134,9 +134,9 @@ AudioEffectRecordInstance::~AudioEffectRecordInstance() {
finish();
}
-Ref<AudioEffectInstance> AudioEffectRecord::instance() {
+Ref<AudioEffectInstance> AudioEffectRecord::instantiate() {
Ref<AudioEffectRecordInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectRecord>(this);
ins->is_recording = false;
@@ -269,7 +269,7 @@ Ref<AudioStreamSample> AudioEffectRecord::get_recording() const {
}
Ref<AudioStreamSample> sample;
- sample.instance();
+ sample.instantiate();
sample->set_data(dst_data);
sample->set_format(dst_format);
sample->set_mix_rate(AudioServer::get_singleton()->get_mix_rate());
diff --git a/servers/audio/effects/audio_effect_record.h b/servers/audio/effects/audio_effect_record.h
index 8f56e227e0..1a89821f80 100644
--- a/servers/audio/effects/audio_effect_record.h
+++ b/servers/audio/effects/audio_effect_record.h
@@ -96,7 +96,7 @@ protected:
static void debug(uint64_t time_diff, int p_frame_count);
public:
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
void set_recording_active(bool p_record);
bool is_recording_active() const;
void set_format(AudioStreamSample::Format p_format);
diff --git a/servers/audio/effects/audio_effect_reverb.cpp b/servers/audio/effects/audio_effect_reverb.cpp
index b8d812680e..819f906773 100644
--- a/servers/audio/effects/audio_effect_reverb.cpp
+++ b/servers/audio/effects/audio_effect_reverb.cpp
@@ -79,9 +79,9 @@ AudioEffectReverbInstance::AudioEffectReverbInstance() {
reverb[1].set_extra_spread_base(0.000521); //for stereo effect
}
-Ref<AudioEffectInstance> AudioEffectReverb::instance() {
+Ref<AudioEffectInstance> AudioEffectReverb::instantiate() {
Ref<AudioEffectReverbInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectReverb>(this);
return ins;
}
diff --git a/servers/audio/effects/audio_effect_reverb.h b/servers/audio/effects/audio_effect_reverb.h
index 141ba48e29..d01d1120bd 100644
--- a/servers/audio/effects/audio_effect_reverb.h
+++ b/servers/audio/effects/audio_effect_reverb.h
@@ -89,7 +89,7 @@ public:
float get_wet() const;
float get_hpf() const;
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
void set_volume_db(float p_volume);
float get_volume_db() const;
diff --git a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
index 44b7f64d52..6f9e7ac67d 100644
--- a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
+++ b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp
@@ -207,9 +207,9 @@ Vector2 AudioEffectSpectrumAnalyzerInstance::get_magnitude_for_frequency_range(f
}
}
-Ref<AudioEffectInstance> AudioEffectSpectrumAnalyzer::instance() {
+Ref<AudioEffectInstance> AudioEffectSpectrumAnalyzer::instantiate() {
Ref<AudioEffectSpectrumAnalyzerInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectSpectrumAnalyzer>(this);
static const int fft_sizes[FFT_SIZE_MAX] = { 256, 512, 1024, 2048, 4096 };
ins->fft_size = fft_sizes[fft_size];
diff --git a/servers/audio/effects/audio_effect_spectrum_analyzer.h b/servers/audio/effects/audio_effect_spectrum_analyzer.h
index fc275446f0..3c5ae4a5e8 100644
--- a/servers/audio/effects/audio_effect_spectrum_analyzer.h
+++ b/servers/audio/effects/audio_effect_spectrum_analyzer.h
@@ -90,7 +90,7 @@ protected:
static void _bind_methods();
public:
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
void set_buffer_length(float p_seconds);
float get_buffer_length() const;
void set_tap_back_pos(float p_seconds);
diff --git a/servers/audio/effects/audio_effect_stereo_enhance.cpp b/servers/audio/effects/audio_effect_stereo_enhance.cpp
index dfdf154aa4..3a016b06b8 100644
--- a/servers/audio/effects/audio_effect_stereo_enhance.cpp
+++ b/servers/audio/effects/audio_effect_stereo_enhance.cpp
@@ -74,9 +74,9 @@ AudioEffectStereoEnhanceInstance::~AudioEffectStereoEnhanceInstance() {
memdelete_arr(delay_ringbuff);
}
-Ref<AudioEffectInstance> AudioEffectStereoEnhance::instance() {
+Ref<AudioEffectInstance> AudioEffectStereoEnhance::instantiate() {
Ref<AudioEffectStereoEnhanceInstance> ins;
- ins.instance();
+ ins.instantiate();
ins->base = Ref<AudioEffectStereoEnhance>(this);
diff --git a/servers/audio/effects/audio_effect_stereo_enhance.h b/servers/audio/effects/audio_effect_stereo_enhance.h
index f99256470b..e0f9d79a94 100644
--- a/servers/audio/effects/audio_effect_stereo_enhance.h
+++ b/servers/audio/effects/audio_effect_stereo_enhance.h
@@ -68,7 +68,7 @@ protected:
static void _bind_methods();
public:
- Ref<AudioEffectInstance> instance() override;
+ Ref<AudioEffectInstance> instantiate() override;
void set_pan_pullout(float p_amount);
float get_pan_pullout() const;
diff --git a/servers/audio/effects/audio_stream_generator.cpp b/servers/audio/effects/audio_stream_generator.cpp
index d1a05ccf2a..bced2997ce 100644
--- a/servers/audio/effects/audio_stream_generator.cpp
+++ b/servers/audio/effects/audio_stream_generator.cpp
@@ -48,7 +48,7 @@ float AudioStreamGenerator::get_buffer_length() const {
Ref<AudioStreamPlayback> AudioStreamGenerator::instance_playback() {
Ref<AudioStreamGeneratorPlayback> playback;
- playback.instance();
+ playback.instantiate();
playback->generator = this;
int target_buffer_size = mix_rate * buffer_len;
playback->buffer.resize(nearest_shift(target_buffer_size));
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index acfdfa783a..667087d1ec 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -794,7 +794,7 @@ void AudioServer::_update_bus_effects(int p_bus) {
for (int i = 0; i < buses[p_bus]->channels.size(); i++) {
buses.write[p_bus]->channels.write[i].effect_instances.resize(buses[p_bus]->effects.size());
for (int j = 0; j < buses[p_bus]->effects.size(); j++) {
- Ref<AudioEffectInstance> fx = buses.write[p_bus]->effects.write[j].effect->instance();
+ Ref<AudioEffectInstance> fx = buses.write[p_bus]->effects.write[j].effect->instantiate();
if (Object::cast_to<AudioEffectCompressorInstance>(*fx)) {
Object::cast_to<AudioEffectCompressorInstance>(*fx)->set_current_channel(i);
}
@@ -813,7 +813,7 @@ void AudioServer::add_bus_effect(int p_bus, const Ref<AudioEffect> &p_effect, in
Bus::Effect fx;
fx.effect = p_effect;
- //fx.instance=p_effect->instance();
+ //fx.instance=p_effect->instantiate();
fx.enabled = true;
#ifdef DEBUG_ENABLED
fx.prof_time = 0;
@@ -1188,7 +1188,7 @@ void AudioServer::set_bus_layout(const Ref<AudioBusLayout> &p_bus_layout) {
Ref<AudioBusLayout> AudioServer::generate_bus_layout() const {
Ref<AudioBusLayout> state;
- state.instance();
+ state.instantiate();
state->buses.resize(buses.size());
diff --git a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
index 43a4058ab6..be1642998c 100644
--- a/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_gi_rd.cpp
@@ -1862,7 +1862,7 @@ void RendererSceneGIRD::SDFGI::render_region(RID p_render_buffers, int p_region,
#if 0
Vector<uint8_t> data = RD::get_singleton()->texture_get_data(cascades[cascade].sdf, 0);
Ref<Image> img;
- img.instance();
+ img.instantiate();
for (uint32_t i = 0; i < cascade_size; i++) {
Vector<uint8_t> subarr = data.subarray(128 * 128 * i, 128 * 128 * (i + 1) - 1);
img->create(cascade_size, cascade_size, false, Image::FORMAT_L8, subarr);
@@ -1875,7 +1875,7 @@ void RendererSceneGIRD::SDFGI::render_region(RID p_render_buffers, int p_region,
#if 0
Vector<uint8_t> data = RD::get_singleton()->texture_get_data(render_albedo, 0);
Ref<Image> img;
- img.instance();
+ img.instantiate();
for (uint32_t i = 0; i < cascade_size; i++) {
Vector<uint8_t> subarr = data.subarray(128 * 128 * i * 2, 128 * 128 * (i + 1) * 2 - 1);
img->createcascade_size, cascade_size, false, Image::FORMAT_RGB565, subarr);
diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
index be98fb42c0..089651cbfb 100644
--- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp
@@ -486,7 +486,7 @@ Ref<Image> RendererSceneRenderRD::environment_bake_panorama(RID p_env, bool p_ba
color.b *= env->bg_energy;
Ref<Image> ret;
- ret.instance();
+ ret.instantiate();
ret->create(p_size.width, p_size.height, false, Image::FORMAT_RGBAF);
for (int i = 0; i < p_size.width; i++) {
for (int j = 0; j < p_size.height; j++) {
@@ -4174,7 +4174,7 @@ TypedArray<Image> RendererSceneRenderRD::bake_render_uv2(RID p_base, const Vecto
{
PackedByteArray data = RD::get_singleton()->texture_get_data(albedo_alpha_tex, 0);
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(p_image_size.width, p_image_size.height, false, Image::FORMAT_RGBA8, data);
RD::get_singleton()->free(albedo_alpha_tex);
ret.push_back(img);
@@ -4183,7 +4183,7 @@ TypedArray<Image> RendererSceneRenderRD::bake_render_uv2(RID p_base, const Vecto
{
PackedByteArray data = RD::get_singleton()->texture_get_data(normal_tex, 0);
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(p_image_size.width, p_image_size.height, false, Image::FORMAT_RGBA8, data);
RD::get_singleton()->free(normal_tex);
ret.push_back(img);
@@ -4192,7 +4192,7 @@ TypedArray<Image> RendererSceneRenderRD::bake_render_uv2(RID p_base, const Vecto
{
PackedByteArray data = RD::get_singleton()->texture_get_data(orm_tex, 0);
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(p_image_size.width, p_image_size.height, false, Image::FORMAT_RGBA8, data);
RD::get_singleton()->free(orm_tex);
ret.push_back(img);
@@ -4201,7 +4201,7 @@ TypedArray<Image> RendererSceneRenderRD::bake_render_uv2(RID p_base, const Vecto
{
PackedByteArray data = RD::get_singleton()->texture_get_data(emission_tex, 0);
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(p_image_size.width, p_image_size.height, false, Image::FORMAT_RGBAH, data);
RD::get_singleton()->free(emission_tex);
ret.push_back(img);
diff --git a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
index 1aa01dd16e..2082ac9150 100644
--- a/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_scene_sky_rd.cpp
@@ -628,7 +628,7 @@ Ref<Image> RendererSceneSkyRD::Sky::bake_panorama(RendererStorageRD *p_storage,
RD::get_singleton()->free(rad_tex);
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(p_size.width, p_size.height, false, Image::FORMAT_RGBAF, data);
for (int i = 0; i < p_size.width; i++) {
for (int j = 0; j < p_size.height; j++) {
diff --git a/servers/rendering/renderer_rd/renderer_storage_rd.cpp b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
index 246b5f0e4c..b95647b8b7 100644
--- a/servers/rendering/renderer_rd/renderer_storage_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_storage_rd.cpp
@@ -972,7 +972,7 @@ void RendererStorageRD::texture_2d_placeholder_initialize(RID p_texture) {
//this could be better optimized to reuse an existing image , done this way
//for now to get it working
Ref<Image> image;
- image.instance();
+ image.instantiate();
image->create(4, 4, false, Image::FORMAT_RGBA8);
for (int i = 0; i < 4; i++) {
@@ -988,7 +988,7 @@ void RendererStorageRD::texture_2d_layered_placeholder_initialize(RID p_texture,
//this could be better optimized to reuse an existing image , done this way
//for now to get it working
Ref<Image> image;
- image.instance();
+ image.instantiate();
image->create(4, 4, false, Image::FORMAT_RGBA8);
for (int i = 0; i < 4; i++) {
@@ -1014,7 +1014,7 @@ void RendererStorageRD::texture_3d_placeholder_initialize(RID p_texture) {
//this could be better optimized to reuse an existing image , done this way
//for now to get it working
Ref<Image> image;
- image.instance();
+ image.instantiate();
image->create(4, 4, false, Image::FORMAT_RGBA8);
for (int i = 0; i < 4; i++) {
@@ -1044,7 +1044,7 @@ Ref<Image> RendererStorageRD::texture_2d_get(RID p_texture) const {
Vector<uint8_t> data = RD::get_singleton()->texture_get_data(tex->rd_texture, 0);
ERR_FAIL_COND_V(data.size() == 0, Ref<Image>());
Ref<Image> image;
- image.instance();
+ image.instantiate();
image->create(tex->width, tex->height, tex->mipmaps > 1, tex->validated_format, data);
ERR_FAIL_COND_V(image->is_empty(), Ref<Image>());
if (tex->format != tex->validated_format) {
@@ -1067,7 +1067,7 @@ Ref<Image> RendererStorageRD::texture_2d_layer_get(RID p_texture, int p_layer) c
Vector<uint8_t> data = RD::get_singleton()->texture_get_data(tex->rd_texture, p_layer);
ERR_FAIL_COND_V(data.size() == 0, Ref<Image>());
Ref<Image> image;
- image.instance();
+ image.instantiate();
image->create(tex->width, tex->height, tex->mipmaps > 1, tex->validated_format, data);
ERR_FAIL_COND_V(image->is_empty(), Ref<Image>());
if (tex->format != tex->validated_format) {
@@ -1095,7 +1095,7 @@ Vector<Ref<Image>> RendererStorageRD::texture_3d_get(RID p_texture) const {
Vector<uint8_t> sub_region = all_data.subarray(bs.offset, bs.offset + bs.buffer_size - 1);
Ref<Image> img;
- img.instance();
+ img.instantiate();
img->create(bs.size.width, bs.size.height, false, tex->validated_format, sub_region);
ERR_FAIL_COND_V(img->is_empty(), Vector<Ref<Image>>());
if (tex->format != tex->validated_format) {
diff --git a/servers/rendering/renderer_scene_occlusion_cull.cpp b/servers/rendering/renderer_scene_occlusion_cull.cpp
index c491ccbe7a..54795f32a7 100644
--- a/servers/rendering/renderer_scene_occlusion_cull.cpp
+++ b/servers/rendering/renderer_scene_occlusion_cull.cpp
@@ -172,7 +172,7 @@ RID RendererSceneOcclusionCull::HZBuffer::get_debug_texture() {
}
if (debug_image.is_null()) {
- debug_image.instance();
+ debug_image.instantiate();
}
unsigned char *ptrw = debug_data.ptrw();
diff --git a/servers/rendering/rendering_device.cpp b/servers/rendering/rendering_device.cpp
index 056cec4c1f..ddf2ee9fe3 100644
--- a/servers/rendering/rendering_device.cpp
+++ b/servers/rendering/rendering_device.cpp
@@ -143,7 +143,7 @@ Ref<RDShaderBytecode> RenderingDevice::_shader_compile_from_source(const Ref<RDS
ERR_FAIL_COND_V(p_source.is_null(), Ref<RDShaderBytecode>());
Ref<RDShaderBytecode> bytecode;
- bytecode.instance();
+ bytecode.instantiate();
for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) {
String error;
diff --git a/servers/rendering/rendering_device_binds.cpp b/servers/rendering/rendering_device_binds.cpp
index 2f11360364..2652edb1bc 100644
--- a/servers/rendering/rendering_device_binds.cpp
+++ b/servers/rendering/rendering_device_binds.cpp
@@ -156,7 +156,7 @@ Error RDShaderFile::parse_versions_from_text(const String &p_text, const String
}
Ref<RDShaderFile> shader_file;
- shader_file.instance();
+ shader_file.instantiate();
if (base_error == "") {
if (stage_found[RD::SHADER_STAGE_COMPUTE] && stages_found > 1) {
@@ -173,7 +173,7 @@ Error RDShaderFile::parse_versions_from_text(const String &p_text, const String
for (Map<StringName, String>::Element *E = version_texts.front(); E; E = E->next()) {
Ref<RDShaderBytecode> bytecode;
- bytecode.instance();
+ bytecode.instantiate();
for (int i = 0; i < RD::SHADER_STAGE_MAX; i++) {
String code = stage_code[i];
diff --git a/servers/text_server.cpp b/servers/text_server.cpp
index daed612b02..6f48148cab 100644
--- a/servers/text_server.cpp
+++ b/servers/text_server.cpp
@@ -466,16 +466,16 @@ void TextServer::initialize_hex_code_box_fonts() {
Vector<uint8_t> hex_box_data;
Ref<Image> image;
- image.instance();
+ image.instantiate();
Ref<ImageTexture> hex_code_image_tex[2];
hex_box_data.resize(tamsyn5x9_png_len);
memcpy(hex_box_data.ptrw(), tamsyn5x9_png, tamsyn5x9_png_len);
image->load_png_from_buffer(hex_box_data);
- hex_code_image_tex[0].instance();
+ hex_code_image_tex[0].instantiate();
hex_code_image_tex[0]->create_from_image(image);
- hex_code_box_font_tex[0].instance();
+ hex_code_box_font_tex[0].instantiate();
hex_code_box_font_tex[0]->set_diffuse_texture(hex_code_image_tex[0]);
hex_code_box_font_tex[0]->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
hex_box_data.clear();
@@ -483,9 +483,9 @@ void TextServer::initialize_hex_code_box_fonts() {
hex_box_data.resize(tamsyn10x20_png_len);
memcpy(hex_box_data.ptrw(), tamsyn10x20_png, tamsyn10x20_png_len);
image->load_png_from_buffer(hex_box_data);
- hex_code_image_tex[1].instance();
+ hex_code_image_tex[1].instantiate();
hex_code_image_tex[1]->create_from_image(image);
- hex_code_box_font_tex[1].instance();
+ hex_code_box_font_tex[1].instantiate();
hex_code_box_font_tex[1]->set_diffuse_texture(hex_code_image_tex[1]);
hex_code_box_font_tex[1]->set_texture_filter(CanvasItem::TEXTURE_FILTER_NEAREST);
hex_box_data.clear();