diff options
Diffstat (limited to 'servers')
3 files changed, 3 insertions, 3 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h index dd3d14f0a8..83f69e0674 100644 --- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h +++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.h @@ -536,7 +536,7 @@ class RenderForwardClustered : public RendererSceneRenderRD { AABB aabb; bool use_dynamic_gi = false; - bool use_baked_light = false; + bool use_baked_light = true; bool cast_double_sided_shadows = false; bool mirror = false; bool dirty_dependencies = false; diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h index 1b2df0ab9f..82e6c52c43 100644 --- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h +++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h @@ -591,7 +591,7 @@ protected: RID material_overlay; AABB aabb; - bool use_baked_light = false; + bool use_baked_light = true; bool cast_double_sided_shadows = false; // bool mirror = false; // !BAS! Does not seem used, we already have this in the main struct diff --git a/servers/rendering/renderer_scene_cull.h b/servers/rendering/renderer_scene_cull.h index d1d3484871..4880221586 100644 --- a/servers/rendering/renderer_scene_cull.h +++ b/servers/rendering/renderer_scene_cull.h @@ -526,7 +526,7 @@ public: receive_shadows = true; visible = true; layer_mask = 1; - baked_light = false; + baked_light = true; dynamic_gi = false; redraw_if_visible = false; lightmap_slice_index = 0; |