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-rw-r--r--servers/physics/physics_server_sw.cpp5
-rw-r--r--servers/physics_server.cpp1
-rw-r--r--servers/physics_server.h1
3 files changed, 7 insertions, 0 deletions
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index f2dbb635f8..6c25ad43f9 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -65,6 +65,11 @@ RID PhysicsServerSW::shape_create(ShapeType p_shape) {
shape = memnew(CapsuleShapeSW);
} break;
+ case SHAPE_CYLINDER: {
+
+ ERR_EXPLAIN("CylinderShape is not supported in GodotPhysics. Please switch to Bullet in the Project Settings.");
+ ERR_FAIL_V(RID());
+ } break;
case SHAPE_CONVEX_POLYGON: {
shape = memnew(ConvexPolygonShapeSW);
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index 82c4eb2e13..de173491b2 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -664,6 +664,7 @@ void PhysicsServer::_bind_methods() {
BIND_ENUM_CONSTANT(SHAPE_SPHERE);
BIND_ENUM_CONSTANT(SHAPE_BOX);
BIND_ENUM_CONSTANT(SHAPE_CAPSULE);
+ BIND_ENUM_CONSTANT(SHAPE_CYLINDER);
BIND_ENUM_CONSTANT(SHAPE_CONVEX_POLYGON);
BIND_ENUM_CONSTANT(SHAPE_CONCAVE_POLYGON);
BIND_ENUM_CONSTANT(SHAPE_HEIGHTMAP);
diff --git a/servers/physics_server.h b/servers/physics_server.h
index 6712bee8dc..8ecf17c0e6 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -228,6 +228,7 @@ public:
SHAPE_SPHERE, ///< float:"radius"
SHAPE_BOX, ///< vec3:"extents"
SHAPE_CAPSULE, ///< dict( float:"radius", float:"height"):capsule
+ SHAPE_CYLINDER, ///< dict( float:"radius", float:"height"):cylinder
SHAPE_CONVEX_POLYGON, ///< array of planes:"planes"
SHAPE_CONCAVE_POLYGON, ///< vector3 array:"triangles" , or Dictionary with "indices" (int array) and "triangles" (Vector3 array)
SHAPE_HEIGHTMAP, ///< dict( int:"width", int:"depth",float:"cell_size", float_array:"heights"