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-rw-r--r--servers/audio_server.cpp3
-rw-r--r--servers/physics/area_sw.h1
-rw-r--r--servers/physics/body_sw.cpp3
-rw-r--r--servers/physics/body_sw.h1
-rw-r--r--servers/physics/physics_server_sw.cpp30
-rw-r--r--servers/physics/space_sw.cpp6
-rw-r--r--servers/physics_2d/area_2d_sw.h1
-rw-r--r--servers/physics_2d/body_2d_sw.h1
-rw-r--r--servers/physics_2d/broad_phase_2d_hash_grid.cpp6
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp31
10 files changed, 61 insertions, 22 deletions
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 5303aea6d0..0d2550e53b 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -66,7 +66,8 @@ void AudioDriver::audio_server_process(int p_frames, int32_t *p_buffer, bool p_u
void AudioDriver::update_mix_time(int p_frames) {
_mix_amount += p_frames;
- _last_mix_time = OS::get_singleton()->get_ticks_usec();
+ if (OS::get_singleton())
+ _last_mix_time = OS::get_singleton()->get_ticks_usec();
}
double AudioDriver::get_mix_time() const {
diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h
index 06e58e3d5a..3dae1db13f 100644
--- a/servers/physics/area_sw.h
+++ b/servers/physics/area_sw.h
@@ -154,6 +154,7 @@ public:
_FORCE_INLINE_ void add_constraint(ConstraintSW *p_constraint) { constraints.insert(p_constraint); }
_FORCE_INLINE_ void remove_constraint(ConstraintSW *p_constraint) { constraints.erase(p_constraint); }
_FORCE_INLINE_ const Set<ConstraintSW *> &get_constraints() const { return constraints; }
+ _FORCE_INLINE_ void clear_constraints() { constraints.clear(); }
void set_monitorable(bool p_monitorable);
_FORCE_INLINE_ bool is_monitorable() const { return monitorable; }
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp
index 1f32c059a8..e065fae2be 100644
--- a/servers/physics/body_sw.cpp
+++ b/servers/physics/body_sw.cpp
@@ -757,7 +757,8 @@ BodySW::BodySW()
contact_count = 0;
gravity_scale = 1.0;
-
+ linear_damp = -1;
+ angular_damp = -1;
area_angular_damp = 0;
area_linear_damp = 0;
diff --git a/servers/physics/body_sw.h b/servers/physics/body_sw.h
index c3e051c2d0..512b868570 100644
--- a/servers/physics/body_sw.h
+++ b/servers/physics/body_sw.h
@@ -194,6 +194,7 @@ public:
_FORCE_INLINE_ void add_constraint(ConstraintSW *p_constraint, int p_pos) { constraint_map[p_constraint] = p_pos; }
_FORCE_INLINE_ void remove_constraint(ConstraintSW *p_constraint) { constraint_map.erase(p_constraint); }
const Map<ConstraintSW *, int> &get_constraint_map() const { return constraint_map; }
+ _FORCE_INLINE_ void clear_constraint_map() { constraint_map.clear(); }
_FORCE_INLINE_ void set_omit_force_integration(bool p_omit_force_integration) { omit_force_integration = p_omit_force_integration; }
_FORCE_INLINE_ bool get_omit_force_integration() const { return omit_force_integration; }
diff --git a/servers/physics/physics_server_sw.cpp b/servers/physics/physics_server_sw.cpp
index 101bd4b185..833c77216e 100644
--- a/servers/physics/physics_server_sw.cpp
+++ b/servers/physics/physics_server_sw.cpp
@@ -222,12 +222,24 @@ void PhysicsServerSW::area_set_space(RID p_area, RID p_space) {
AreaSW *area = area_owner.get(p_area);
ERR_FAIL_COND(!area);
+
SpaceSW *space = NULL;
if (p_space.is_valid()) {
space = space_owner.get(p_space);
ERR_FAIL_COND(!space);
}
+ if (area->get_space() == space)
+ return; //pointless
+
+ for (Set<ConstraintSW *>::Element *E = area->get_constraints().front(); E; E = E->next()) {
+ RID self = E->get()->get_self();
+ if (!self.is_valid())
+ continue;
+ free(self);
+ }
+ area->clear_constraints();
+
area->set_space(space);
};
@@ -471,15 +483,23 @@ void PhysicsServerSW::body_set_space(RID p_body, RID p_space) {
BodySW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
- SpaceSW *space = NULL;
+ SpaceSW *space = NULL;
if (p_space.is_valid()) {
space = space_owner.get(p_space);
ERR_FAIL_COND(!space);
}
if (body->get_space() == space)
- return; //pointles
+ return; //pointless
+
+ while (body->get_constraint_map().size()) {
+ RID self = body->get_constraint_map().front()->key()->get_self();
+ if (!self.is_valid())
+ continue;
+ free(self);
+ }
+ body->clear_constraint_map();
body->set_space(space);
};
@@ -1329,12 +1349,6 @@ void PhysicsServerSW::free(RID p_rid) {
body->remove_shape(0);
}
- while (body->get_constraint_map().size()) {
- RID self = body->get_constraint_map().front()->key()->get_self();
- ERR_FAIL_COND(!self.is_valid());
- free(self);
- }
-
body_owner.free(p_rid);
memdelete(body);
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp
index 5679fc8f60..094cfa4656 100644
--- a/servers/physics/space_sw.cpp
+++ b/servers/physics/space_sw.cpp
@@ -34,12 +34,12 @@
_FORCE_INLINE_ static bool _match_object_type_query(CollisionObjectSW *p_object, uint32_t p_collision_layer, uint32_t p_type_mask) {
- if (p_object->get_type() == CollisionObjectSW::TYPE_AREA)
- return p_type_mask & PhysicsDirectSpaceState::TYPE_MASK_AREA;
-
if ((p_object->get_collision_layer() & p_collision_layer) == 0)
return false;
+ if (p_object->get_type() == CollisionObjectSW::TYPE_AREA)
+ return p_type_mask & PhysicsDirectSpaceState::TYPE_MASK_AREA;
+
BodySW *body = static_cast<BodySW *>(p_object);
return (1 << body->get_mode()) & p_type_mask;
diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h
index 68b3c61e44..6d74a4b0f6 100644
--- a/servers/physics_2d/area_2d_sw.h
+++ b/servers/physics_2d/area_2d_sw.h
@@ -153,6 +153,7 @@ public:
_FORCE_INLINE_ void add_constraint(Constraint2DSW *p_constraint) { constraints.insert(p_constraint); }
_FORCE_INLINE_ void remove_constraint(Constraint2DSW *p_constraint) { constraints.erase(p_constraint); }
_FORCE_INLINE_ const Set<Constraint2DSW *> &get_constraints() const { return constraints; }
+ _FORCE_INLINE_ void clear_constraints() { constraints.clear(); }
void set_monitorable(bool p_monitorable);
_FORCE_INLINE_ bool is_monitorable() const { return monitorable; }
diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h
index 9e5deef3f2..412f2f51cd 100644
--- a/servers/physics_2d/body_2d_sw.h
+++ b/servers/physics_2d/body_2d_sw.h
@@ -181,6 +181,7 @@ public:
_FORCE_INLINE_ void add_constraint(Constraint2DSW *p_constraint, int p_pos) { constraint_map[p_constraint] = p_pos; }
_FORCE_INLINE_ void remove_constraint(Constraint2DSW *p_constraint) { constraint_map.erase(p_constraint); }
const Map<Constraint2DSW *, int> &get_constraint_map() const { return constraint_map; }
+ _FORCE_INLINE_ void clear_constraint_map() { constraint_map.clear(); }
_FORCE_INLINE_ void set_omit_force_integration(bool p_omit_force_integration) { omit_force_integration = p_omit_force_integration; }
_FORCE_INLINE_ bool get_omit_force_integration() const { return omit_force_integration; }
diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
index 5b6c7e2f38..0330bfa9f3 100644
--- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp
+++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp
@@ -203,9 +203,11 @@ void BroadPhase2DHashGrid::_exit_grid(Element *p_elem, const Rect2 &p_rect, bool
if (sz.width * sz.height > large_object_min_surface) {
//unpair all elements, instead of checking all, just check what is already paired, so we at least save from checking static vs static
- for (Map<Element *, PairData *>::Element *E = p_elem->paired.front(); E; E = E->next()) {
-
+ Map<Element *, PairData *>::Element *E = p_elem->paired.front();
+ while (E) {
+ Map<Element *, PairData *>::Element *next = E->next();
_unpair_attempt(p_elem, E->key());
+ E = next;
}
if (large_elements[p_elem].dec() == 0) {
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index c20d0d14a2..add376bfb2 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -286,12 +286,24 @@ void Physics2DServerSW::area_set_space(RID p_area, RID p_space) {
Area2DSW *area = area_owner.get(p_area);
ERR_FAIL_COND(!area);
+
Space2DSW *space = NULL;
if (p_space.is_valid()) {
space = space_owner.get(p_space);
ERR_FAIL_COND(!space);
}
+ if (area->get_space() == space)
+ return; //pointless
+
+ for (Set<Constraint2DSW *>::Element *E = area->get_constraints().front(); E; E = E->next()) {
+ RID self = E->get()->get_self();
+ if (!self.is_valid())
+ continue;
+ free(self);
+ }
+ area->clear_constraints();
+
area->set_space(space);
};
@@ -533,6 +545,17 @@ void Physics2DServerSW::body_set_space(RID p_body, RID p_space) {
ERR_FAIL_COND(!space);
}
+ if (body->get_space() == space)
+ return; //pointless
+
+ while (body->get_constraint_map().size()) {
+ RID self = body->get_constraint_map().front()->key()->get_self();
+ if (!self.is_valid())
+ continue;
+ free(self);
+ }
+ body->clear_constraint_map();
+
body->set_space(space);
};
@@ -1073,19 +1096,13 @@ void Physics2DServerSW::free(RID p_rid) {
_clear_query(body->get_direct_state_query());
*/
- body->set_space(NULL);
+ body_set_space(p_rid, RID());
while (body->get_shape_count()) {
body->remove_shape(0);
}
- while (body->get_constraint_map().size()) {
- RID self = body->get_constraint_map().front()->key()->get_self();
- ERR_FAIL_COND(!self.is_valid());
- free(self);
- }
-
body_owner.free(p_rid);
memdelete(body);