diff options
Diffstat (limited to 'servers')
72 files changed, 123 insertions, 133 deletions
diff --git a/servers/audio/audio_driver_dummy.cpp b/servers/audio/audio_driver_dummy.cpp index ff0d2cad65..a2abbeb686 100644 --- a/servers/audio/audio_driver_dummy.cpp +++ b/servers/audio/audio_driver_dummy.cpp @@ -30,8 +30,8 @@ #include "audio_driver_dummy.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" Error AudioDriverDummy::init() { active = false; diff --git a/servers/audio/audio_effect.h b/servers/audio/audio_effect.h index 76cb8a209c..b1be5dfea1 100644 --- a/servers/audio/audio_effect.h +++ b/servers/audio/audio_effect.h @@ -31,8 +31,8 @@ #ifndef AUDIOEFFECT_H #define AUDIOEFFECT_H +#include "core/io/resource.h" #include "core/math/audio_frame.h" -#include "core/resource.h" class AudioEffectInstance : public Reference { GDCLASS(AudioEffectInstance, Reference); diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp index 2cc2f5c291..a7c9443dcf 100644 --- a/servers/audio/audio_stream.cpp +++ b/servers/audio/audio_stream.cpp @@ -30,8 +30,8 @@ #include "audio_stream.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" ////////////////////////////// diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h index 9720196cc2..0bbb29b15c 100644 --- a/servers/audio/audio_stream.h +++ b/servers/audio/audio_stream.h @@ -31,8 +31,8 @@ #ifndef AUDIO_STREAM_H #define AUDIO_STREAM_H -#include "core/image.h" -#include "core/resource.h" +#include "core/io/image.h" +#include "core/io/resource.h" #include "servers/audio/audio_filter_sw.h" #include "servers/audio_server.h" diff --git a/servers/audio/effects/audio_stream_generator.h b/servers/audio/effects/audio_stream_generator.h index c90983a66f..49bda0fcf9 100644 --- a/servers/audio/effects/audio_stream_generator.h +++ b/servers/audio/effects/audio_stream_generator.h @@ -31,7 +31,7 @@ #ifndef AUDIO_STREAM_GENERATOR_H #define AUDIO_STREAM_GENERATOR_H -#include "core/ring_buffer.h" +#include "core/templates/ring_buffer.h" #include "servers/audio/audio_stream.h" class AudioStreamGenerator : public AudioStream { diff --git a/servers/audio/effects/eq.cpp b/servers/audio/effects/eq.cpp index 08a6cf55fa..15abeea5f3 100644 --- a/servers/audio/effects/eq.cpp +++ b/servers/audio/effects/eq.cpp @@ -31,7 +31,7 @@ // Author: reduzio@gmail.com (C) 2006 #include "eq.h" -#include "core/error_macros.h" +#include "core/error/error_macros.h" #include "core/math/math_funcs.h" #include <math.h> diff --git a/servers/audio/effects/eq.h b/servers/audio/effects/eq.h index 391a7aa24b..720c4dfcaf 100644 --- a/servers/audio/effects/eq.h +++ b/servers/audio/effects/eq.h @@ -33,8 +33,8 @@ #ifndef EQ_FILTER_H #define EQ_FILTER_H +#include "core/templates/vector.h" #include "core/typedefs.h" -#include "core/vector.h" /** @author Juan Linietsky diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index 6b70f41e57..bea5e9e432 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -30,11 +30,11 @@ #include "audio_server.h" +#include "core/config/project_settings.h" #include "core/debugger/engine_debugger.h" #include "core/io/resource_loader.h" #include "core/os/file_access.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "scene/resources/audio_stream_sample.h" #include "servers/audio/audio_driver_dummy.h" #include "servers/audio/effects/audio_effect_compressor.h" @@ -905,6 +905,8 @@ bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const { } void AudioServer::set_global_rate_scale(float p_scale) { + ERR_FAIL_COND(p_scale <= 0); + global_rate_scale = p_scale; } diff --git a/servers/audio_server.h b/servers/audio_server.h index 31537e8326..507aea7b89 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -31,10 +31,10 @@ #ifndef AUDIO_SERVER_H #define AUDIO_SERVER_H -#include "core/class_db.h" #include "core/math/audio_frame.h" +#include "core/object/class_db.h" #include "core/os/os.h" -#include "core/variant.h" +#include "core/variant/variant.h" #include "servers/audio/audio_effect.h" class AudioDriverDummy; diff --git a/servers/camera/camera_feed.h b/servers/camera/camera_feed.h index 52a737cd8d..dca583c9de 100644 --- a/servers/camera/camera_feed.h +++ b/servers/camera/camera_feed.h @@ -31,7 +31,7 @@ #ifndef CAMERA_FEED_H #define CAMERA_FEED_H -#include "core/image.h" +#include "core/io/image.h" #include "core/math/transform_2d.h" #include "servers/camera_server.h" #include "servers/rendering_server.h" diff --git a/servers/camera_server.h b/servers/camera_server.h index 7723e30974..54acce006a 100644 --- a/servers/camera_server.h +++ b/servers/camera_server.h @@ -31,11 +31,11 @@ #ifndef CAMERA_SERVER_H #define CAMERA_SERVER_H -#include "core/class_db.h" +#include "core/object/class_db.h" +#include "core/object/reference.h" #include "core/os/thread_safe.h" -#include "core/reference.h" -#include "core/rid.h" -#include "core/variant.h" +#include "core/templates/rid.h" +#include "core/variant/variant.h" /** @author Bastiaan Olij <mux213@gmail.com> diff --git a/servers/display_server.h b/servers/display_server.h index 3ee0da709b..c2ffb23531 100644 --- a/servers/display_server.h +++ b/servers/display_server.h @@ -31,10 +31,10 @@ #ifndef DISPLAY_SERVER_H #define DISPLAY_SERVER_H -#include "core/callable.h" #include "core/input/input.h" +#include "core/io/resource.h" #include "core/os/os.h" -#include "core/resource.h" +#include "core/variant/callable.h" class Texture2D; diff --git a/servers/navigation_server_2d.h b/servers/navigation_server_2d.h index 6575426e73..895e41558a 100644 --- a/servers/navigation_server_2d.h +++ b/servers/navigation_server_2d.h @@ -35,8 +35,8 @@ #ifndef NAVIGATION_2D_SERVER_H #define NAVIGATION_2D_SERVER_H -#include "core/class_db.h" -#include "core/rid.h" +#include "core/object/class_db.h" +#include "core/templates/rid.h" #include "scene/2d/navigation_region_2d.h" // This server exposes the `NavigationServer3D` features in the 2D world. diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h index 7a3e4f5f8f..e6421462b0 100644 --- a/servers/navigation_server_3d.h +++ b/servers/navigation_server_3d.h @@ -35,8 +35,8 @@ #ifndef NAVIGATION_SERVER_H #define NAVIGATION_SERVER_H -#include "core/class_db.h" -#include "core/rid.h" +#include "core/object/class_db.h" +#include "core/templates/rid.h" #include "scene/3d/navigation_region_3d.h" /// This server uses the concept of internal mutability. diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h index f14466f582..d6b358a657 100644 --- a/servers/physics_2d/area_2d_sw.h +++ b/servers/physics_2d/area_2d_sw.h @@ -32,7 +32,7 @@ #define AREA_2D_SW_H #include "collision_object_2d_sw.h" -#include "core/self_list.h" +#include "core/templates/self_list.h" #include "servers/physics_server_2d.h" //#include "servers/physics_3d/query_sw.h" diff --git a/servers/physics_2d/body_2d_sw.h b/servers/physics_2d/body_2d_sw.h index 4a3ef718ec..bbc22a67df 100644 --- a/servers/physics_2d/body_2d_sw.h +++ b/servers/physics_2d/body_2d_sw.h @@ -33,7 +33,7 @@ #include "area_2d_sw.h" #include "collision_object_2d_sw.h" -#include "core/vset.h" +#include "core/templates/vset.h" class Constraint2DSW; diff --git a/servers/physics_2d/broad_phase_2d_basic.h b/servers/physics_2d/broad_phase_2d_basic.h index ec5cfdbf1d..97e1c900b9 100644 --- a/servers/physics_2d/broad_phase_2d_basic.h +++ b/servers/physics_2d/broad_phase_2d_basic.h @@ -31,7 +31,7 @@ #ifndef BROAD_PHASE_2D_BASIC_H #define BROAD_PHASE_2D_BASIC_H -#include "core/map.h" +#include "core/templates/map.h" #include "space_2d_sw.h" class BroadPhase2DBasic : public BroadPhase2DSW { struct Element { diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.cpp b/servers/physics_2d/broad_phase_2d_hash_grid.cpp index ec74507e03..c8b3d193c9 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.cpp +++ b/servers/physics_2d/broad_phase_2d_hash_grid.cpp @@ -30,7 +30,7 @@ #include "broad_phase_2d_hash_grid.h" #include "collision_object_2d_sw.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #define LARGE_ELEMENT_FI 1.01239812 diff --git a/servers/physics_2d/broad_phase_2d_hash_grid.h b/servers/physics_2d/broad_phase_2d_hash_grid.h index de1ada0932..54994992c9 100644 --- a/servers/physics_2d/broad_phase_2d_hash_grid.h +++ b/servers/physics_2d/broad_phase_2d_hash_grid.h @@ -32,7 +32,7 @@ #define BROAD_PHASE_2D_HASH_GRID_H #include "broad_phase_2d_sw.h" -#include "core/map.h" +#include "core/templates/map.h" class BroadPhase2DHashGrid : public BroadPhase2DSW { struct PairData { diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h index 8caa53680d..36b7073a5c 100644 --- a/servers/physics_2d/collision_object_2d_sw.h +++ b/servers/physics_2d/collision_object_2d_sw.h @@ -32,7 +32,7 @@ #define COLLISION_OBJECT_2D_SW_H #include "broad_phase_2d_sw.h" -#include "core/self_list.h" +#include "core/templates/self_list.h" #include "servers/physics_server_2d.h" #include "shape_2d_sw.h" diff --git a/servers/physics_2d/physics_server_2d_sw.cpp b/servers/physics_2d/physics_server_2d_sw.cpp index 1b396190e9..755804fe36 100644 --- a/servers/physics_2d/physics_server_2d_sw.cpp +++ b/servers/physics_2d/physics_server_2d_sw.cpp @@ -33,9 +33,9 @@ #include "broad_phase_2d_basic.h" #include "broad_phase_2d_hash_grid.h" #include "collision_solver_2d_sw.h" +#include "core/config/project_settings.h" #include "core/debugger/engine_debugger.h" #include "core/os/os.h" -#include "core/project_settings.h" #define FLUSH_QUERY_CHECK(m_object) \ ERR_FAIL_COND_MSG(m_object->get_space() && flushing_queries, "Can't change this state while flushing queries. Use call_deferred() or set_deferred() to change monitoring state instead."); @@ -1230,8 +1230,6 @@ void PhysicsServer2DSW::step(real_t p_step) { _update_shapes(); - doing_sync = false; - last_step = p_step; PhysicsDirectBodyState2DSW::singleton->step = p_step; island_count = 0; diff --git a/servers/physics_2d/physics_server_2d_sw.h b/servers/physics_2d/physics_server_2d_sw.h index e88db28056..9bd9655e2c 100644 --- a/servers/physics_2d/physics_server_2d_sw.h +++ b/servers/physics_2d/physics_server_2d_sw.h @@ -31,7 +31,7 @@ #ifndef PHYSICS_2D_SERVER_SW #define PHYSICS_2D_SERVER_SW -#include "core/rid_owner.h" +#include "core/templates/rid_owner.h" #include "joints_2d_sw.h" #include "servers/physics_server_2d.h" #include "shape_2d_sw.h" diff --git a/servers/physics_2d/physics_server_2d_wrap_mt.h b/servers/physics_2d/physics_server_2d_wrap_mt.h index 586dbe9e12..1269cadd33 100644 --- a/servers/physics_2d/physics_server_2d_wrap_mt.h +++ b/servers/physics_2d/physics_server_2d_wrap_mt.h @@ -31,9 +31,9 @@ #ifndef PHYSICS2DSERVERWRAPMT_H #define PHYSICS2DSERVERWRAPMT_H -#include "core/command_queue_mt.h" +#include "core/config/project_settings.h" #include "core/os/thread.h" -#include "core/project_settings.h" +#include "core/templates/command_queue_mt.h" #include "servers/physics_server_2d.h" #ifdef DEBUG_SYNC diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index 87e22ef1c9..afb1112fc0 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -31,7 +31,7 @@ #include "shape_2d_sw.h" #include "core/math/geometry_2d.h" -#include "core/sort_array.h" +#include "core/templates/sort_array.h" void Shape2DSW::configure(const Rect2 &p_aabb) { aabb = p_aabb; diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 966dcbd651..a8ab731ead 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -32,7 +32,7 @@ #include "collision_solver_2d_sw.h" #include "core/os/os.h" -#include "core/pair.h" +#include "core/templates/pair.h" #include "physics_server_2d_sw.h" _FORCE_INLINE_ static bool _can_collide_with(CollisionObject2DSW *p_object, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { if (!(p_object->get_collision_layer() & p_collision_mask)) { diff --git a/servers/physics_2d/space_2d_sw.h b/servers/physics_2d/space_2d_sw.h index 1eee83dfe9..5c5144ae22 100644 --- a/servers/physics_2d/space_2d_sw.h +++ b/servers/physics_2d/space_2d_sw.h @@ -37,8 +37,8 @@ #include "body_pair_2d_sw.h" #include "broad_phase_2d_sw.h" #include "collision_object_2d_sw.h" -#include "core/hash_map.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" +#include "core/templates/hash_map.h" #include "core/typedefs.h" class PhysicsDirectSpaceState2DSW : public PhysicsDirectSpaceState2D { diff --git a/servers/physics_3d/area_3d_sw.h b/servers/physics_3d/area_3d_sw.h index 6af3976167..a2efe6af51 100644 --- a/servers/physics_3d/area_3d_sw.h +++ b/servers/physics_3d/area_3d_sw.h @@ -32,7 +32,7 @@ #define AREA_SW_H #include "collision_object_3d_sw.h" -#include "core/self_list.h" +#include "core/templates/self_list.h" #include "servers/physics_server_3d.h" //#include "servers/physics_3d/query_sw.h" diff --git a/servers/physics_3d/body_3d_sw.h b/servers/physics_3d/body_3d_sw.h index b642729404..6dbda8670a 100644 --- a/servers/physics_3d/body_3d_sw.h +++ b/servers/physics_3d/body_3d_sw.h @@ -33,7 +33,7 @@ #include "area_3d_sw.h" #include "collision_object_3d_sw.h" -#include "core/vset.h" +#include "core/templates/vset.h" class Constraint3DSW; diff --git a/servers/physics_3d/broad_phase_3d_basic.cpp b/servers/physics_3d/broad_phase_3d_basic.cpp index f5ea1897a9..15a5968087 100644 --- a/servers/physics_3d/broad_phase_3d_basic.cpp +++ b/servers/physics_3d/broad_phase_3d_basic.cpp @@ -29,8 +29,8 @@ /*************************************************************************/ #include "broad_phase_3d_basic.h" -#include "core/list.h" -#include "core/print_string.h" +#include "core/string/print_string.h" +#include "core/templates/list.h" BroadPhase3DSW::ID BroadPhase3DBasic::create(CollisionObject3DSW *p_object, int p_subindex) { ERR_FAIL_COND_V(p_object == nullptr, 0); diff --git a/servers/physics_3d/broad_phase_3d_basic.h b/servers/physics_3d/broad_phase_3d_basic.h index 4b644bf818..361d322e14 100644 --- a/servers/physics_3d/broad_phase_3d_basic.h +++ b/servers/physics_3d/broad_phase_3d_basic.h @@ -32,7 +32,7 @@ #define BROAD_PHASE_BASIC_H #include "broad_phase_3d_sw.h" -#include "core/map.h" +#include "core/templates/map.h" class BroadPhase3DBasic : public BroadPhase3DSW { struct Element { diff --git a/servers/physics_3d/collision_object_3d_sw.h b/servers/physics_3d/collision_object_3d_sw.h index a3a5787ced..e1220f8855 100644 --- a/servers/physics_3d/collision_object_3d_sw.h +++ b/servers/physics_3d/collision_object_3d_sw.h @@ -32,7 +32,7 @@ #define COLLISION_OBJECT_SW_H #include "broad_phase_3d_sw.h" -#include "core/self_list.h" +#include "core/templates/self_list.h" #include "servers/physics_server_3d.h" #include "shape_3d_sw.h" diff --git a/servers/physics_3d/physics_server_3d_sw.cpp b/servers/physics_3d/physics_server_3d_sw.cpp index 143cc9ebbd..07a7498fec 100644 --- a/servers/physics_3d/physics_server_3d_sw.cpp +++ b/servers/physics_3d/physics_server_3d_sw.cpp @@ -174,7 +174,7 @@ real_t PhysicsServer3DSW::space_get_param(RID p_space, SpaceParameter p_param) c PhysicsDirectSpaceState3D *PhysicsServer3DSW::space_get_direct_state(RID p_space) { Space3DSW *space = space_owner.getornull(p_space); ERR_FAIL_COND_V(!space, nullptr); - ERR_FAIL_COND_V_MSG(!doing_sync || space->is_locked(), nullptr, "Space state is inaccessible right now, wait for iteration or physics process notification."); + ERR_FAIL_COND_V_MSG(space->is_locked(), nullptr, "Space state is inaccessible right now, wait for iteration or physics process notification."); return space->get_direct_state(); } @@ -888,7 +888,7 @@ int PhysicsServer3DSW::body_test_ray_separation(RID p_body, const Transform &p_t PhysicsDirectBodyState3D *PhysicsServer3DSW::body_get_direct_state(RID p_body) { Body3DSW *body = body_owner.getornull(p_body); ERR_FAIL_COND_V(!body, nullptr); - ERR_FAIL_COND_V_MSG(!doing_sync || body->get_space()->is_locked(), nullptr, "Body state is inaccessible right now, wait for iteration or physics process notification."); + ERR_FAIL_COND_V_MSG(body->get_space()->is_locked(), nullptr, "Body state is inaccessible right now, wait for iteration or physics process notification."); direct_state->body = body; return direct_state; @@ -1287,7 +1287,6 @@ void PhysicsServer3DSW::set_active(bool p_active) { }; void PhysicsServer3DSW::init() { - doing_sync = true; last_step = 0.001; iterations = 8; // 8? stepper = memnew(Step3DSW); @@ -1303,8 +1302,6 @@ void PhysicsServer3DSW::step(real_t p_step) { _update_shapes(); - doing_sync = false; - last_step = p_step; PhysicsDirectBodyState3DSW::singleton->step = p_step; @@ -1327,8 +1324,6 @@ void PhysicsServer3DSW::flush_queries() { return; } - doing_sync = true; - flushing_queries = true; uint64_t time_beg = OS::get_singleton()->get_ticks_usec(); diff --git a/servers/physics_3d/physics_server_3d_sw.h b/servers/physics_3d/physics_server_3d_sw.h index d9c86312cc..f96a8863c3 100644 --- a/servers/physics_3d/physics_server_3d_sw.h +++ b/servers/physics_3d/physics_server_3d_sw.h @@ -31,7 +31,7 @@ #ifndef PHYSICS_SERVER_SW #define PHYSICS_SERVER_SW -#include "core/rid_owner.h" +#include "core/templates/rid_owner.h" #include "joints_3d_sw.h" #include "servers/physics_server_3d.h" #include "shape_3d_sw.h" @@ -44,7 +44,6 @@ class PhysicsServer3DSW : public PhysicsServer3D { friend class PhysicsDirectSpaceState3DSW; bool active; int iterations; - bool doing_sync; real_t last_step; int island_count; @@ -365,7 +364,6 @@ public: virtual void set_active(bool p_active) override; virtual void init() override; virtual void step(real_t p_step) override; - virtual void sync() override {} virtual void flush_queries() override; virtual void finish() override; diff --git a/servers/physics_3d/shape_3d_sw.cpp b/servers/physics_3d/shape_3d_sw.cpp index ca33241d29..b8b01de3c3 100644 --- a/servers/physics_3d/shape_3d_sw.cpp +++ b/servers/physics_3d/shape_3d_sw.cpp @@ -32,7 +32,7 @@ #include "core/math/geometry_3d.h" #include "core/math/quick_hull.h" -#include "core/sort_array.h" +#include "core/templates/sort_array.h" #define _POINT_SNAP 0.001953125 #define _EDGE_IS_VALID_SUPPORT_THRESHOLD 0.0002 diff --git a/servers/physics_3d/space_3d_sw.cpp b/servers/physics_3d/space_3d_sw.cpp index 48f250ba35..d9170cd986 100644 --- a/servers/physics_3d/space_3d_sw.cpp +++ b/servers/physics_3d/space_3d_sw.cpp @@ -31,7 +31,7 @@ #include "space_3d_sw.h" #include "collision_solver_3d_sw.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "physics_server_3d_sw.h" _FORCE_INLINE_ static bool _can_collide_with(CollisionObject3DSW *p_object, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { diff --git a/servers/physics_3d/space_3d_sw.h b/servers/physics_3d/space_3d_sw.h index 4aba80c8f3..6380bcc6dc 100644 --- a/servers/physics_3d/space_3d_sw.h +++ b/servers/physics_3d/space_3d_sw.h @@ -37,8 +37,8 @@ #include "body_pair_3d_sw.h" #include "broad_phase_3d_sw.h" #include "collision_object_3d_sw.h" -#include "core/hash_map.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" +#include "core/templates/hash_map.h" #include "core/typedefs.h" class PhysicsDirectSpaceState3DSW : public PhysicsDirectSpaceState3D { diff --git a/servers/physics_server_2d.cpp b/servers/physics_server_2d.cpp index 4338a6938a..1ea8985543 100644 --- a/servers/physics_server_2d.cpp +++ b/servers/physics_server_2d.cpp @@ -30,8 +30,8 @@ #include "physics_server_2d.h" -#include "core/print_string.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" +#include "core/string/print_string.h" PhysicsServer2D *PhysicsServer2D::singleton = nullptr; @@ -245,11 +245,11 @@ void PhysicsShapeQueryParameters2D::_bind_methods() { ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &PhysicsShapeQueryParameters2D::is_collide_with_areas_enabled); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_layer", PROPERTY_HINT_LAYERS_2D_PHYSICS), "set_collision_layer", "get_collision_layer"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::RID) + ":"), "set_exclude", "get_exclude"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "motion"), "set_motion", "get_motion"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape2D"), "set_shape", "get_shape"); - ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid"); + ADD_PROPERTY(PropertyInfo(Variant::RID, "shape_rid"), "set_shape_rid", "get_shape_rid"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM2D, "transform"), "set_transform", "get_transform"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies"), "set_collide_with_bodies", "is_collide_with_bodies_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas"), "set_collide_with_areas", "is_collide_with_areas_enabled"); @@ -504,7 +504,7 @@ void PhysicsTestMotionResult2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "collision_normal"), "", "get_collision_normal"); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "collider_velocity"), "", "get_collider_velocity"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collider_id", PROPERTY_HINT_OBJECT_ID), "", "get_collider_id"); - ADD_PROPERTY(PropertyInfo(Variant::_RID, "collider_rid"), "", "get_collider_rid"); + ADD_PROPERTY(PropertyInfo(Variant::RID, "collider_rid"), "", "get_collider_rid"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "collider"), "", "get_collider"); ADD_PROPERTY(PropertyInfo(Variant::INT, "collider_shape"), "", "get_collider_shape"); } diff --git a/servers/physics_server_2d.h b/servers/physics_server_2d.h index 40773e4ced..283a2ab58c 100644 --- a/servers/physics_server_2d.h +++ b/servers/physics_server_2d.h @@ -31,9 +31,9 @@ #ifndef PHYSICS_2D_SERVER_H #define PHYSICS_2D_SERVER_H -#include "core/class_db.h" -#include "core/reference.h" -#include "core/resource.h" +#include "core/io/resource.h" +#include "core/object/class_db.h" +#include "core/object/reference.h" class PhysicsDirectSpaceState2D; diff --git a/servers/physics_server_3d.cpp b/servers/physics_server_3d.cpp index d0266f95b5..fabd661970 100644 --- a/servers/physics_server_3d.cpp +++ b/servers/physics_server_3d.cpp @@ -30,8 +30,8 @@ #include "physics_server_3d.h" -#include "core/print_string.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" +#include "core/string/print_string.h" PhysicsServer3D *PhysicsServer3D::singleton = nullptr; @@ -238,10 +238,10 @@ void PhysicsShapeQueryParameters3D::_bind_methods() { ClassDB::bind_method(D_METHOD("is_collide_with_areas_enabled"), &PhysicsShapeQueryParameters3D::is_collide_with_areas_enabled); ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_mask", PROPERTY_HINT_LAYERS_3D_PHYSICS), "set_collision_mask", "get_collision_mask"); - ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::_RID) + ":"), "set_exclude", "get_exclude"); + ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "exclude", PROPERTY_HINT_NONE, itos(Variant::RID) + ":"), "set_exclude", "get_exclude"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "margin", PROPERTY_HINT_RANGE, "0,100,0.01"), "set_margin", "get_margin"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "shape", PROPERTY_HINT_RESOURCE_TYPE, "Shape3D"), "set_shape", "get_shape"); - ADD_PROPERTY(PropertyInfo(Variant::_RID, "shape_rid"), "set_shape_rid", "get_shape_rid"); + ADD_PROPERTY(PropertyInfo(Variant::RID, "shape_rid"), "set_shape_rid", "get_shape_rid"); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "transform"), "set_transform", "get_transform"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_bodies"), "set_collide_with_bodies", "is_collide_with_bodies_enabled"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collide_with_areas"), "set_collide_with_areas", "is_collide_with_areas_enabled"); diff --git a/servers/physics_server_3d.h b/servers/physics_server_3d.h index d79dc6fec0..73fc4b649d 100644 --- a/servers/physics_server_3d.h +++ b/servers/physics_server_3d.h @@ -31,8 +31,8 @@ #ifndef PHYSICS_SERVER_H #define PHYSICS_SERVER_H -#include "core/class_db.h" -#include "core/resource.h" +#include "core/io/resource.h" +#include "core/object/class_db.h" class PhysicsDirectSpaceState3D; @@ -749,7 +749,6 @@ public: virtual void set_active(bool p_active) = 0; virtual void init() = 0; virtual void step(float p_step) = 0; - virtual void sync() = 0; virtual void flush_queries() = 0; virtual void finish() = 0; diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index adca7b8055..34980aaf66 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -30,8 +30,8 @@ #include "register_server_types.h" -#include "core/engine.h" -#include "core/project_settings.h" +#include "core/config/engine.h" +#include "core/config/project_settings.h" #include "audio/audio_effect.h" #include "audio/audio_stream.h" diff --git a/servers/rendering/rasterizer.cpp b/servers/rendering/rasterizer.cpp index 566a14b655..32084c8a3e 100644 --- a/servers/rendering/rasterizer.cpp +++ b/servers/rendering/rasterizer.cpp @@ -31,7 +31,7 @@ #include "rasterizer.h" #include "core/os/os.h" -#include "core/print_string.h" +#include "core/string/print_string.h" Rasterizer *(*Rasterizer::_create_func)() = nullptr; diff --git a/servers/rendering/rasterizer.h b/servers/rendering/rasterizer.h index 02aa329b07..efaa8f138a 100644 --- a/servers/rendering/rasterizer.h +++ b/servers/rendering/rasterizer.h @@ -32,8 +32,8 @@ #define RASTERIZER_H #include "core/math/camera_matrix.h" -#include "core/pair.h" -#include "core/self_list.h" +#include "core/templates/pair.h" +#include "core/templates/self_list.h" #include "servers/rendering_server.h" class RasterizerScene { diff --git a/servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp index b33940b22c..5d9e68f2b4 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp +++ b/servers/rendering/rasterizer_rd/rasterizer_canvas_rd.cpp @@ -29,8 +29,8 @@ /*************************************************************************/ #include "rasterizer_canvas_rd.h" +#include "core/config/project_settings.h" #include "core/math/math_funcs.h" -#include "core/project_settings.h" #include "rasterizer_rd.h" void RasterizerCanvasRD::_update_transform_2d_to_mat4(const Transform2D &p_transform, float *p_mat4) { @@ -328,7 +328,7 @@ void RasterizerCanvasRD::_bind_canvas_texture(RD::DrawListID p_draw_list, RID p_ bool use_normal; bool use_specular; - bool success = storage->canvas_texture_get_unifom_set(p_texture, p_base_filter, p_base_repeat, shader.default_version_rd_shader, CANVAS_TEXTURE_UNIFORM_SET, uniform_set, size, specular_shininess, use_normal, use_specular); + bool success = storage->canvas_texture_get_uniform_set(p_texture, p_base_filter, p_base_repeat, shader.default_version_rd_shader, CANVAS_TEXTURE_UNIFORM_SET, uniform_set, size, specular_shininess, use_normal, use_specular); //something odd happened if (!success) { _bind_canvas_texture(p_draw_list, default_canvas_texture, p_base_filter, p_base_repeat, r_last_texture, push_constant, r_texpixel_size); @@ -2567,6 +2567,4 @@ RasterizerCanvasRD::~RasterizerCanvasRD() { storage->free(default_canvas_texture); //pipelines don't need freeing, they are all gone after shaders are gone - - RD::get_singleton()->free(state.default_transforms_uniform_set); } diff --git a/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp index d669db1b4b..97c1e7ba70 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp +++ b/servers/rendering/rasterizer_rd/rasterizer_effects_rd.cpp @@ -30,8 +30,8 @@ #include "rasterizer_effects_rd.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "thirdparty/misc/cubemap_coeffs.h" diff --git a/servers/rendering/rasterizer_rd/rasterizer_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_rd.cpp index 509bd3ee73..5f8cf0ee8c 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_rd.cpp +++ b/servers/rendering/rasterizer_rd/rasterizer_rd.cpp @@ -30,7 +30,7 @@ #include "rasterizer_rd.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" void RasterizerRD::prepare_for_blitting_render_targets() { RD::get_singleton()->prepare_screen_for_drawing(); diff --git a/servers/rendering/rasterizer_rd/rasterizer_rd.h b/servers/rendering/rasterizer_rd/rasterizer_rd.h index cdcc6bfd73..59fb8d2049 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_rd.h +++ b/servers/rendering/rasterizer_rd/rasterizer_rd.h @@ -32,7 +32,7 @@ #define RASTERIZER_RD_H #include "core/os/os.h" -#include "core/thread_work_pool.h" +#include "core/templates/thread_work_pool.h" #include "servers/rendering/rasterizer.h" #include "servers/rendering/rasterizer_rd/rasterizer_canvas_rd.h" #include "servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.h" diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp index 3fff593598..a275e46473 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp +++ b/servers/rendering/rasterizer_rd/rasterizer_scene_high_end_rd.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "rasterizer_scene_high_end_rd.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "servers/rendering/rendering_device.h" #include "servers/rendering/rendering_server_raster.h" diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp index 0cae141138..e1be9b0ef4 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp +++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.cpp @@ -30,8 +30,8 @@ #include "rasterizer_scene_rd.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "rasterizer_rd.h" #include "servers/rendering/rendering_server_raster.h" diff --git a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h index 2ad712a9d3..3d5310bb7e 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h +++ b/servers/rendering/rasterizer_rd/rasterizer_scene_rd.h @@ -31,8 +31,8 @@ #ifndef RASTERIZER_SCENE_RD_H #define RASTERIZER_SCENE_RD_H -#include "core/local_vector.h" -#include "core/rid_owner.h" +#include "core/templates/local_vector.h" +#include "core/templates/rid_owner.h" #include "servers/rendering/rasterizer.h" #include "servers/rendering/rasterizer_rd/light_cluster_builder.h" #include "servers/rendering/rasterizer_rd/rasterizer_storage_rd.h" diff --git a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp index 10c9293d67..8bd4362637 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp +++ b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.cpp @@ -30,9 +30,9 @@ #include "rasterizer_storage_rd.h" -#include "core/engine.h" +#include "core/config/engine.h" +#include "core/config/project_settings.h" #include "core/io/resource_loader.h" -#include "core/project_settings.h" #include "rasterizer_rd.h" #include "servers/rendering/shader_language.h" @@ -1265,7 +1265,7 @@ void RasterizerStorageRD::canvas_texture_set_texture_repeat(RID p_canvas_texture ct->clear_sets(); } -bool RasterizerStorageRD::canvas_texture_get_unifom_set(RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, RID p_base_shader, int p_base_set, RID &r_uniform_set, Size2i &r_size, Color &r_specular_shininess, bool &r_use_normal, bool &r_use_specular) { +bool RasterizerStorageRD::canvas_texture_get_uniform_set(RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, RID p_base_shader, int p_base_set, RID &r_uniform_set, Size2i &r_size, Color &r_specular_shininess, bool &r_use_normal, bool &r_use_specular) { CanvasTexture *ct = nullptr; Texture *t = texture_owner.getornull(p_texture); diff --git a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h index 321bff9fdd..05cb1b4a73 100644 --- a/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h +++ b/servers/rendering/rasterizer_rd/rasterizer_storage_rd.h @@ -31,7 +31,7 @@ #ifndef RASTERIZER_STORAGE_RD_H #define RASTERIZER_STORAGE_RD_H -#include "core/rid_owner.h" +#include "core/templates/rid_owner.h" #include "servers/rendering/rasterizer.h" #include "servers/rendering/rasterizer_rd/rasterizer_effects_rd.h" #include "servers/rendering/rasterizer_rd/shader_compiler_rd.h" @@ -1185,7 +1185,7 @@ public: virtual void canvas_texture_set_texture_filter(RID p_canvas_texture, RS::CanvasItemTextureFilter p_filter); virtual void canvas_texture_set_texture_repeat(RID p_canvas_texture, RS::CanvasItemTextureRepeat p_repeat); - bool canvas_texture_get_unifom_set(RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, RID p_base_shader, int p_base_set, RID &r_uniform_set, Size2i &r_size, Color &r_specular_shininess, bool &r_use_normal, bool &r_use_specular); + bool canvas_texture_get_uniform_set(RID p_texture, RS::CanvasItemTextureFilter p_base_filter, RS::CanvasItemTextureRepeat p_base_repeat, RID p_base_shader, int p_base_set, RID &r_uniform_set, Size2i &r_size, Color &r_specular_shininess, bool &r_use_normal, bool &r_use_specular); /* SHADER API */ diff --git a/servers/rendering/rasterizer_rd/render_pipeline_vertex_format_cache_rd.h b/servers/rendering/rasterizer_rd/render_pipeline_vertex_format_cache_rd.h index cf15e79586..6a72dbc77c 100644 --- a/servers/rendering/rasterizer_rd/render_pipeline_vertex_format_cache_rd.h +++ b/servers/rendering/rasterizer_rd/render_pipeline_vertex_format_cache_rd.h @@ -31,7 +31,7 @@ #ifndef RENDER_PIPELINE_CACHE_RD_H #define RENDER_PIPELINE_CACHE_RD_H -#include "core/spin_lock.h" +#include "core/os/spin_lock.h" #include "servers/rendering/rendering_device.h" class RenderPipelineVertexFormatCacheRD { diff --git a/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp b/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp index 0a0c343e57..1a33e9a567 100644 --- a/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp +++ b/servers/rendering/rasterizer_rd/shader_compiler_rd.cpp @@ -30,8 +30,8 @@ #include "shader_compiler_rd.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "rasterizer_storage_rd.h" #include "servers/rendering_server.h" diff --git a/servers/rendering/rasterizer_rd/shader_compiler_rd.h b/servers/rendering/rasterizer_rd/shader_compiler_rd.h index 565520ec65..694f8fff91 100644 --- a/servers/rendering/rasterizer_rd/shader_compiler_rd.h +++ b/servers/rendering/rasterizer_rd/shader_compiler_rd.h @@ -31,7 +31,7 @@ #ifndef SHADER_COMPILER_RD_H #define SHADER_COMPILER_RD_H -#include "core/pair.h" +#include "core/templates/pair.h" #include "servers/rendering/shader_language.h" #include "servers/rendering/shader_types.h" #include "servers/rendering_server.h" diff --git a/servers/rendering/rasterizer_rd/shader_rd.cpp b/servers/rendering/rasterizer_rd/shader_rd.cpp index 8c57651263..865a1e1bbe 100644 --- a/servers/rendering/rasterizer_rd/shader_rd.cpp +++ b/servers/rendering/rasterizer_rd/shader_rd.cpp @@ -30,7 +30,7 @@ #include "shader_rd.h" -#include "core/string_builder.h" +#include "core/string/string_builder.h" #include "rasterizer_rd.h" #include "servers/rendering/rendering_device.h" diff --git a/servers/rendering/rasterizer_rd/shader_rd.h b/servers/rendering/rasterizer_rd/shader_rd.h index d9bb068ba6..0c379db6f2 100644 --- a/servers/rendering/rasterizer_rd/shader_rd.h +++ b/servers/rendering/rasterizer_rd/shader_rd.h @@ -31,11 +31,11 @@ #ifndef SHADER_RD_H #define SHADER_RD_H -#include "core/hash_map.h" -#include "core/map.h" #include "core/os/mutex.h" -#include "core/rid_owner.h" -#include "core/variant.h" +#include "core/templates/hash_map.h" +#include "core/templates/map.h" +#include "core/templates/rid_owner.h" +#include "core/variant/variant.h" #include <stdio.h> /** diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h index 6df66e7b20..f1f8b3cda0 100644 --- a/servers/rendering/rendering_device.h +++ b/servers/rendering/rendering_device.h @@ -31,8 +31,8 @@ #ifndef RENDERING_DEVICE_H #define RENDERING_DEVICE_H -#include "core/class_db.h" -#include "core/typed_array.h" +#include "core/object/class_db.h" +#include "core/variant/typed_array.h" #include "servers/display_server.h" class RDTextureFormat; diff --git a/servers/rendering/rendering_server_canvas.cpp b/servers/rendering/rendering_server_canvas.cpp index 4480b79f75..5a12be5659 100644 --- a/servers/rendering/rendering_server_canvas.cpp +++ b/servers/rendering/rendering_server_canvas.cpp @@ -115,7 +115,7 @@ void RenderingServerCanvas::_cull_canvas_item(Item *p_canvas_item, const Transfo Rect2 rect = ci->get_rect(); Transform2D xform = ci->xform; if (snapping_2d_transforms_to_pixel) { - xform.elements[2].floor(); + xform.elements[2] = xform.elements[2].floor(); } xform = p_transform * xform; diff --git a/servers/rendering/rendering_server_raster.cpp b/servers/rendering/rendering_server_raster.cpp index cbc91497ba..94cfb6b752 100644 --- a/servers/rendering/rendering_server_raster.cpp +++ b/servers/rendering/rendering_server_raster.cpp @@ -30,10 +30,10 @@ #include "rendering_server_raster.h" +#include "core/config/project_settings.h" #include "core/io/marshalls.h" #include "core/os/os.h" -#include "core/project_settings.h" -#include "core/sort_array.h" +#include "core/templates/sort_array.h" #include "rendering_server_canvas.h" #include "rendering_server_globals.h" #include "rendering_server_scene.h" diff --git a/servers/rendering/rendering_server_scene.h b/servers/rendering/rendering_server_scene.h index 1b0a617627..a30aac3bb1 100644 --- a/servers/rendering/rendering_server_scene.h +++ b/servers/rendering/rendering_server_scene.h @@ -33,13 +33,13 @@ #include "servers/rendering/rasterizer.h" -#include "core/local_vector.h" #include "core/math/geometry_3d.h" #include "core/math/octree.h" #include "core/os/semaphore.h" #include "core/os/thread.h" -#include "core/rid_owner.h" -#include "core/self_list.h" +#include "core/templates/local_vector.h" +#include "core/templates/rid_owner.h" +#include "core/templates/self_list.h" #include "servers/xr/xr_interface.h" class RenderingServerScene { diff --git a/servers/rendering/rendering_server_viewport.cpp b/servers/rendering/rendering_server_viewport.cpp index 23911faa5d..c6682b1fcd 100644 --- a/servers/rendering/rendering_server_viewport.cpp +++ b/servers/rendering/rendering_server_viewport.cpp @@ -30,7 +30,7 @@ #include "rendering_server_viewport.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "rendering_server_canvas.h" #include "rendering_server_globals.h" #include "rendering_server_scene.h" diff --git a/servers/rendering/rendering_server_viewport.h b/servers/rendering/rendering_server_viewport.h index d00a06c5ee..081f63690b 100644 --- a/servers/rendering/rendering_server_viewport.h +++ b/servers/rendering/rendering_server_viewport.h @@ -31,8 +31,8 @@ #ifndef VISUALSERVERVIEWPORT_H #define VISUALSERVERVIEWPORT_H -#include "core/rid_owner.h" -#include "core/self_list.h" +#include "core/templates/rid_owner.h" +#include "core/templates/self_list.h" #include "rasterizer.h" #include "servers/rendering_server.h" #include "servers/xr/xr_interface.h" diff --git a/servers/rendering/rendering_server_wrap_mt.cpp b/servers/rendering/rendering_server_wrap_mt.cpp index ab9856e06e..40ad228fd0 100644 --- a/servers/rendering/rendering_server_wrap_mt.cpp +++ b/servers/rendering/rendering_server_wrap_mt.cpp @@ -29,8 +29,8 @@ /*************************************************************************/ #include "rendering_server_wrap_mt.h" +#include "core/config/project_settings.h" #include "core/os/os.h" -#include "core/project_settings.h" #include "servers/display_server.h" void RenderingServerWrapMT::thread_exit() { diff --git a/servers/rendering/rendering_server_wrap_mt.h b/servers/rendering/rendering_server_wrap_mt.h index 237ba012fa..d27b851d1d 100644 --- a/servers/rendering/rendering_server_wrap_mt.h +++ b/servers/rendering/rendering_server_wrap_mt.h @@ -31,8 +31,8 @@ #ifndef RENDERING_SERVER_WRAP_MT_H #define RENDERING_SERVER_WRAP_MT_H -#include "core/command_queue_mt.h" #include "core/os/thread.h" +#include "core/templates/command_queue_mt.h" #include "servers/rendering_server.h" class RenderingServerWrapMT : public RenderingServer { diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 1883b6b338..046c6ba580 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -30,7 +30,7 @@ #include "shader_language.h" #include "core/os/os.h" -#include "core/print_string.h" +#include "core/string/print_string.h" #include "servers/rendering_server.h" static bool _is_text_char(char32_t c) { diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h index 3c0a10809b..3a9f408dc0 100644 --- a/servers/rendering/shader_language.h +++ b/servers/rendering/shader_language.h @@ -31,13 +31,13 @@ #ifndef SHADER_LANGUAGE_H #define SHADER_LANGUAGE_H -#include "core/list.h" -#include "core/map.h" -#include "core/script_language.h" -#include "core/string_name.h" +#include "core/object/script_language.h" +#include "core/string/string_name.h" +#include "core/string/ustring.h" +#include "core/templates/list.h" +#include "core/templates/map.h" #include "core/typedefs.h" -#include "core/ustring.h" -#include "core/variant.h" +#include "core/variant/variant.h" class ShaderLanguage { public: diff --git a/servers/rendering/shader_types.h b/servers/rendering/shader_types.h index 7d8057a5c6..50f910babb 100644 --- a/servers/rendering/shader_types.h +++ b/servers/rendering/shader_types.h @@ -31,7 +31,7 @@ #ifndef SHADERTYPES_H #define SHADERTYPES_H -#include "core/ordered_hash_map.h" +#include "core/templates/ordered_hash_map.h" #include "servers/rendering_server.h" #include "shader_language.h" diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index 121bf3ee92..cc959afdaa 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -30,7 +30,7 @@ #include "rendering_server.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" RenderingServer *RenderingServer::singleton = nullptr; RenderingServer *(*RenderingServer::create_func)() = nullptr; diff --git a/servers/rendering_server.h b/servers/rendering_server.h index 3aa15623eb..d676a1ba01 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -31,13 +31,13 @@ #ifndef RENDERING_SERVER_H #define RENDERING_SERVER_H -#include "core/class_db.h" -#include "core/image.h" +#include "core/io/image.h" #include "core/math/geometry_3d.h" #include "core/math/transform_2d.h" -#include "core/rid.h" -#include "core/typed_array.h" -#include "core/variant.h" +#include "core/object/class_db.h" +#include "core/templates/rid.h" +#include "core/variant/typed_array.h" +#include "core/variant/variant.h" #include "servers/display_server.h" #include "servers/rendering/rendering_device.h" #include "servers/rendering/shader_language.h" diff --git a/servers/xr_server.cpp b/servers/xr_server.cpp index 09800443b7..45199edd24 100644 --- a/servers/xr_server.cpp +++ b/servers/xr_server.cpp @@ -29,7 +29,7 @@ /*************************************************************************/ #include "xr_server.h" -#include "core/project_settings.h" +#include "core/config/project_settings.h" #include "xr/xr_interface.h" #include "xr/xr_positional_tracker.h" diff --git a/servers/xr_server.h b/servers/xr_server.h index e04c7b3592..d66d4e778a 100644 --- a/servers/xr_server.h +++ b/servers/xr_server.h @@ -31,11 +31,11 @@ #ifndef XR_SERVER_H #define XR_SERVER_H +#include "core/object/reference.h" #include "core/os/os.h" #include "core/os/thread_safe.h" -#include "core/reference.h" -#include "core/rid.h" -#include "core/variant.h" +#include "core/templates/rid.h" +#include "core/variant/variant.h" class XRInterface; class XRPositionalTracker; |