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-rw-r--r--servers/audio/audio_stream.cpp2
-rw-r--r--servers/audio/effects/audio_effect_record.cpp2
-rw-r--r--servers/audio_server.cpp2
-rw-r--r--servers/visual/shader_language.cpp2
-rw-r--r--servers/visual/visual_server_raster.cpp2
5 files changed, 6 insertions, 4 deletions
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index a58e4eb966..259c5487e9 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -193,7 +193,7 @@ void AudioStreamPlaybackMicrophone::start(float p_from_pos) {
}
if (!GLOBAL_GET("audio/enable_audio_input")) {
- WARN_PRINTS("Need to enable Project settings > Audio > Enable Audio Input option to use capturing.");
+ WARN_PRINT("Need to enable Project settings > Audio > Enable Audio Input option to use capturing.");
return;
}
diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp
index 9b1fb1fefb..9be3a2d554 100644
--- a/servers/audio/effects/audio_effect_record.cpp
+++ b/servers/audio/effects/audio_effect_record.cpp
@@ -186,7 +186,7 @@ void AudioEffectRecord::ensure_thread_stopped() {
void AudioEffectRecord::set_recording_active(bool p_record) {
if (p_record) {
if (current_instance == 0) {
- WARN_PRINTS("Recording should not be set as active before Godot has initialized.");
+ WARN_PRINT("Recording should not be set as active before Godot has initialized.");
recording_active = false;
return;
}
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 6ce07fb7b8..1c84e97196 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -104,7 +104,7 @@ void AudioDriver::input_buffer_write(int32_t sample) {
input_size++;
}
} else {
- WARN_PRINTS("input_buffer_write: Invalid input_position=" + itos(input_position) + " input_buffer.size()=" + itos(input_buffer.size()));
+ WARN_PRINT("input_buffer_write: Invalid input_position=" + itos(input_position) + " input_buffer.size()=" + itos(input_buffer.size()));
}
}
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index d3ecdf4e59..14d2f6d086 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -662,6 +662,8 @@ ShaderLanguage::Token ShaderLanguage::_get_token() {
idx++;
}
+ str = str.replace("dus_", "_");
+
return _make_token(TK_IDENTIFIER, str);
}
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index 23736b5e63..74a4265462 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -119,7 +119,7 @@ void VisualServerRaster::draw(bool p_swap_buffers, double frame_step) {
obj->call(frame_drawn_callbacks.front()->get().method, &v, 1, ce);
if (ce.error != Variant::CallError::CALL_OK) {
String err = Variant::get_call_error_text(obj, frame_drawn_callbacks.front()->get().method, &v, 1, ce);
- ERR_PRINTS("Error calling frame drawn function: " + err);
+ ERR_PRINT("Error calling frame drawn function: " + err);
}
}