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-rw-r--r--servers/physics/joints/cone_twist_joint_sw.cpp2
-rw-r--r--servers/physics/joints/hinge_joint_sw.cpp2
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp2
-rw-r--r--servers/visual/shader_language.cpp2
4 files changed, 4 insertions, 4 deletions
diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp
index 1b3de3e913..cd86128dc3 100644
--- a/servers/physics/joints/cone_twist_joint_sw.cpp
+++ b/servers/physics/joints/cone_twist_joint_sw.cpp
@@ -53,7 +53,7 @@ Written by: Marcus Hennix
static void plane_space(const Vector3 &n, Vector3 &p, Vector3 &q) {
- if (Math::abs(n.z) > 0.707106781186547524400844362) {
+ if (Math::abs(n.z) > Math_SQRT12) {
// choose p in y-z plane
real_t a = n[1] * n[1] + n[2] * n[2];
real_t k = 1.0 / Math::sqrt(a);
diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp
index 209cddda5e..633f0b4921 100644
--- a/servers/physics/joints/hinge_joint_sw.cpp
+++ b/servers/physics/joints/hinge_joint_sw.cpp
@@ -51,7 +51,7 @@ subject to the following restrictions:
static void plane_space(const Vector3 &n, Vector3 &p, Vector3 &q) {
- if (Math::abs(n.z) > 0.707106781186547524400844362) {
+ if (Math::abs(n.z) > Math_SQRT12) {
// choose p in y-z plane
real_t a = n[1] * n[1] + n[2] * n[2];
real_t k = 1.0 / Math::sqrt(a);
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index 80e204087a..73baab2dd6 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -174,7 +174,7 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2 &p_point_A, const Vector2 &
}
Vector2 rel_dir = (p_point_A - p_point_B).normalized();
- if (cbk->valid_dir.dot(rel_dir) < 0.7071) { //sqrt(2)/2.0 - 45 degrees
+ if (cbk->valid_dir.dot(rel_dir) < Math_SQRT12) { //sqrt(2)/2.0 - 45 degrees
cbk->invalid_by_dir++;
/*
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index a7ff4f35db..1aceb8dcd8 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -2912,7 +2912,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
tk = _get_token();
if (tk.type == TK_PARENTHESIS_OPEN) {
//a function
- StringName name = identifier;
+ const StringName &name = identifier;
OperatorNode *func = alloc_node<OperatorNode>();
func->op = OP_CALL;