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-rw-r--r--servers/physics/area_sw.cpp3
-rw-r--r--servers/physics/area_sw.h4
-rw-r--r--servers/physics/body_sw.cpp9
-rw-r--r--servers/physics_2d/area_2d_sw.cpp3
-rw-r--r--servers/physics_2d/area_2d_sw.h4
-rw-r--r--servers/physics_2d/body_2d_sw.cpp9
-rw-r--r--servers/physics_2d_server.cpp1
-rw-r--r--servers/physics_2d_server.h1
-rw-r--r--servers/physics_server.cpp1
-rw-r--r--servers/physics_server.h1
-rw-r--r--servers/visual/visual_server_raster.cpp2
-rw-r--r--servers/visual/visual_server_raster.h2
-rw-r--r--servers/visual/visual_server_wrap_mt.cpp12
-rw-r--r--servers/visual/visual_server_wrap_mt.h2
-rw-r--r--servers/visual_server.cpp2
-rw-r--r--servers/visual_server.h2
16 files changed, 43 insertions, 15 deletions
diff --git a/servers/physics/area_sw.cpp b/servers/physics/area_sw.cpp
index de241c948b..aa1c530221 100644
--- a/servers/physics/area_sw.cpp
+++ b/servers/physics/area_sw.cpp
@@ -98,6 +98,7 @@ void AreaSW::set_param(PhysicsServer::AreaParameter p_param, const Variant& p_va
case PhysicsServer::AREA_PARAM_GRAVITY: gravity=p_value; ; break;
case PhysicsServer::AREA_PARAM_GRAVITY_VECTOR: gravity_vector=p_value; ; break;
case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point=p_value; ; break;
+ case PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale=p_value; ; break;
case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation=p_value; ; break;
case PhysicsServer::AREA_PARAM_DENSITY: density=p_value; ; break;
case PhysicsServer::AREA_PARAM_PRIORITY: priority=p_value; ; break;
@@ -113,6 +114,7 @@ Variant AreaSW::get_param(PhysicsServer::AreaParameter p_param) const {
case PhysicsServer::AREA_PARAM_GRAVITY: return gravity;
case PhysicsServer::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector;
case PhysicsServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point;
+ case PhysicsServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale;
case PhysicsServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation;
case PhysicsServer::AREA_PARAM_DENSITY: return density;
case PhysicsServer::AREA_PARAM_PRIORITY: return priority;
@@ -177,6 +179,7 @@ AreaSW::AreaSW() : CollisionObjectSW(TYPE_AREA), monitor_query_list(this), move
gravity=9.80665;
gravity_vector=Vector3(0,-1,0);
gravity_is_point=false;
+ gravity_distance_scale=0;
point_attenuation=1;
density=0.1;
priority=0;
diff --git a/servers/physics/area_sw.h b/servers/physics/area_sw.h
index 87843b93c9..a875472f6b 100644
--- a/servers/physics/area_sw.h
+++ b/servers/physics/area_sw.h
@@ -45,6 +45,7 @@ class AreaSW : public CollisionObjectSW{
float gravity;
Vector3 gravity_vector;
bool gravity_is_point;
+ float gravity_distance_scale;
float point_attenuation;
float density;
int priority;
@@ -125,6 +126,9 @@ public:
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; }
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
+ _FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; }
+ _FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; }
+
_FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
_FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp
index 1cc0b763a4..5a528ecf94 100644
--- a/servers/physics/body_sw.cpp
+++ b/servers/physics/body_sw.cpp
@@ -362,9 +362,12 @@ void BodySW::set_space(SpaceSW *p_space){
void BodySW::_compute_area_gravity(const AreaSW *p_area) {
if (p_area->is_gravity_point()) {
-
- gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity();
-
+ if(p_area->get_gravity_distance_scale() > 0) {
+ Vector3 v = p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin();
+ gravity += v.normalized() * (p_area->get_gravity() / Math::pow(v.length() * p_area->get_gravity_distance_scale()+1, 2) );
+ } else {
+ gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity();
+ }
} else {
gravity += p_area->get_gravity_vector() * p_area->get_gravity();
}
diff --git a/servers/physics_2d/area_2d_sw.cpp b/servers/physics_2d/area_2d_sw.cpp
index dad1891b77..1a41cda482 100644
--- a/servers/physics_2d/area_2d_sw.cpp
+++ b/servers/physics_2d/area_2d_sw.cpp
@@ -120,6 +120,7 @@ void Area2DSW::set_param(Physics2DServer::AreaParameter p_param, const Variant&
case Physics2DServer::AREA_PARAM_GRAVITY: gravity=p_value; ; break;
case Physics2DServer::AREA_PARAM_GRAVITY_VECTOR: gravity_vector=p_value; ; break;
case Physics2DServer::AREA_PARAM_GRAVITY_IS_POINT: gravity_is_point=p_value; ; break;
+ case Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: gravity_distance_scale=p_value; ; break;
case Physics2DServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: point_attenuation=p_value; ; break;
case Physics2DServer::AREA_PARAM_LINEAR_DAMP: linear_damp=p_value; ; break;
case Physics2DServer::AREA_PARAM_ANGULAR_DAMP: angular_damp=p_value; ; break;
@@ -136,6 +137,7 @@ Variant Area2DSW::get_param(Physics2DServer::AreaParameter p_param) const {
case Physics2DServer::AREA_PARAM_GRAVITY: return gravity;
case Physics2DServer::AREA_PARAM_GRAVITY_VECTOR: return gravity_vector;
case Physics2DServer::AREA_PARAM_GRAVITY_IS_POINT: return gravity_is_point;
+ case Physics2DServer::AREA_PARAM_GRAVITY_DISTANCE_SCALE: return gravity_distance_scale;
case Physics2DServer::AREA_PARAM_GRAVITY_POINT_ATTENUATION: return point_attenuation;
case Physics2DServer::AREA_PARAM_LINEAR_DAMP: return linear_damp;
case Physics2DServer::AREA_PARAM_ANGULAR_DAMP: return angular_damp;
@@ -248,6 +250,7 @@ Area2DSW::Area2DSW() : CollisionObject2DSW(TYPE_AREA), monitor_query_list(this),
gravity=9.80665;
gravity_vector=Vector2(0,-1);
gravity_is_point=false;
+ gravity_distance_scale=0;
point_attenuation=1;
angular_damp=1.0;
diff --git a/servers/physics_2d/area_2d_sw.h b/servers/physics_2d/area_2d_sw.h
index 4a54a337ed..6d99764c68 100644
--- a/servers/physics_2d/area_2d_sw.h
+++ b/servers/physics_2d/area_2d_sw.h
@@ -46,6 +46,7 @@ class Area2DSW : public CollisionObject2DSW{
float gravity;
Vector2 gravity_vector;
bool gravity_is_point;
+ float gravity_distance_scale;
float point_attenuation;
float linear_damp;
float angular_damp;
@@ -139,6 +140,9 @@ public:
_FORCE_INLINE_ void set_gravity_as_point(bool p_enable) { gravity_is_point=p_enable; }
_FORCE_INLINE_ bool is_gravity_point() const { return gravity_is_point; }
+ _FORCE_INLINE_ void set_gravity_distance_scale(float scale) { gravity_distance_scale=scale; }
+ _FORCE_INLINE_ float get_gravity_distance_scale() const { return gravity_distance_scale; }
+
_FORCE_INLINE_ void set_point_attenuation(float p_point_attenuation) { point_attenuation=p_point_attenuation; }
_FORCE_INLINE_ float get_point_attenuation() const { return point_attenuation; }
diff --git a/servers/physics_2d/body_2d_sw.cpp b/servers/physics_2d/body_2d_sw.cpp
index ccce058f13..38835c9a82 100644
--- a/servers/physics_2d/body_2d_sw.cpp
+++ b/servers/physics_2d/body_2d_sw.cpp
@@ -383,9 +383,12 @@ void Body2DSW::set_space(Space2DSW *p_space){
void Body2DSW::_compute_area_gravity(const Area2DSW *p_area) {
if (p_area->is_gravity_point()) {
-
- gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity();
-
+ if(p_area->get_gravity_distance_scale() > 0) {
+ Vector2 v = p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin();
+ gravity += v.normalized() * (p_area->get_gravity() / Math::pow(v.length() * p_area->get_gravity_distance_scale()+1, 2) );
+ } else {
+ gravity += (p_area->get_transform().xform(p_area->get_gravity_vector()) - get_transform().get_origin()).normalized() * p_area->get_gravity();
+ }
} else {
gravity += p_area->get_gravity_vector() * p_area->get_gravity();
}
diff --git a/servers/physics_2d_server.cpp b/servers/physics_2d_server.cpp
index c2ad7b2165..b9d15d6e35 100644
--- a/servers/physics_2d_server.cpp
+++ b/servers/physics_2d_server.cpp
@@ -657,6 +657,7 @@ void Physics2DServer::_bind_methods() {
BIND_CONSTANT( AREA_PARAM_GRAVITY );
BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR );
BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT );
+ BIND_CONSTANT( AREA_PARAM_GRAVITY_DISTANCE_SCALE );
BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION );
BIND_CONSTANT( AREA_PARAM_LINEAR_DAMP);
BIND_CONSTANT( AREA_PARAM_ANGULAR_DAMP);
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index 9922d2e345..b24496880e 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -306,6 +306,7 @@ public:
AREA_PARAM_GRAVITY,
AREA_PARAM_GRAVITY_VECTOR,
AREA_PARAM_GRAVITY_IS_POINT,
+ AREA_PARAM_GRAVITY_DISTANCE_SCALE,
AREA_PARAM_GRAVITY_POINT_ATTENUATION,
AREA_PARAM_LINEAR_DAMP,
AREA_PARAM_ANGULAR_DAMP,
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index 4feb1b5269..e02601af41 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -681,6 +681,7 @@ void PhysicsServer::_bind_methods() {
BIND_CONSTANT( AREA_PARAM_GRAVITY );
BIND_CONSTANT( AREA_PARAM_GRAVITY_VECTOR );
BIND_CONSTANT( AREA_PARAM_GRAVITY_IS_POINT );
+ BIND_CONSTANT( AREA_PARAM_GRAVITY_DISTANCE_SCALE );
BIND_CONSTANT( AREA_PARAM_GRAVITY_POINT_ATTENUATION );
BIND_CONSTANT( AREA_PARAM_DENSITY );
BIND_CONSTANT( AREA_PARAM_PRIORITY );
diff --git a/servers/physics_server.h b/servers/physics_server.h
index ffb462af22..05b64da804 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -298,6 +298,7 @@ public:
AREA_PARAM_GRAVITY,
AREA_PARAM_GRAVITY_VECTOR,
AREA_PARAM_GRAVITY_IS_POINT,
+ AREA_PARAM_GRAVITY_DISTANCE_SCALE,
AREA_PARAM_GRAVITY_POINT_ATTENUATION,
AREA_PARAM_DENSITY,
AREA_PARAM_PRIORITY
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index a547da9b61..52e5c21272 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -7358,7 +7358,7 @@ void VisualServerRaster::_draw_cursors_and_margins() {
rasterizer->canvas_end_rect();
};
-void VisualServerRaster::flush() {
+void VisualServerRaster::sync() {
//do none
}
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index f3b94b73df..e2940c216b 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -1237,7 +1237,7 @@ public:
/* EVENT QUEUING */
virtual void draw();
- virtual void flush();
+ virtual void sync();
virtual void init();
virtual void finish();
diff --git a/servers/visual/visual_server_wrap_mt.cpp b/servers/visual/visual_server_wrap_mt.cpp
index 44a41a93da..19dff3d36c 100644
--- a/servers/visual/visual_server_wrap_mt.cpp
+++ b/servers/visual/visual_server_wrap_mt.cpp
@@ -96,16 +96,19 @@ void VisualServerWrapMT::thread_loop() {
/* EVENT QUEUING */
-void VisualServerWrapMT::flush() {
+void VisualServerWrapMT::sync() {
if (create_thread) {
+ /* TODO: sync with the thread */
+
+ /*
ERR_FAIL_COND(!draw_mutex);
draw_mutex->lock();
draw_pending++; //cambiar por un saferefcount
draw_mutex->unlock();
-
- command_queue.push( this, &VisualServerWrapMT::thread_flush);
+ */
+ //command_queue.push( this, &VisualServerWrapMT::thread_flush);
} else {
command_queue.flush_all(); //flush all pending from other threads
@@ -118,15 +121,16 @@ void VisualServerWrapMT::draw() {
if (create_thread) {
+ /* TODO: Make it draw
ERR_FAIL_COND(!draw_mutex);
draw_mutex->lock();
draw_pending++; //cambiar por un saferefcount
draw_mutex->unlock();
command_queue.push( this, &VisualServerWrapMT::thread_draw);
+ */
} else {
- command_queue.flush_all(); //flush all pending from other threads
visual_server->draw();
}
}
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index d07e1940d7..6719342a6a 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -681,7 +681,7 @@ public:
virtual void init();
virtual void finish();
virtual void draw();
- virtual void flush();
+ virtual void sync();
FUNC0RC(bool,has_changed);
/* RENDER INFO */
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 78320f277e..25e6a68469 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -554,7 +554,7 @@ void VisualServer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("mesh_add_surface_from_planes"),&VisualServer::mesh_add_surface_from_planes);
ObjectTypeDB::bind_method(_MD("draw"),&VisualServer::draw);
- ObjectTypeDB::bind_method(_MD("flush"),&VisualServer::flush);
+ ObjectTypeDB::bind_method(_MD("sync"),&VisualServer::sync);
ObjectTypeDB::bind_method(_MD("free"),&VisualServer::free);
ObjectTypeDB::bind_method(_MD("set_default_clear_color"),&VisualServer::set_default_clear_color);
diff --git a/servers/visual_server.h b/servers/visual_server.h
index c1c2ef4fd3..ef63907e34 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -1097,7 +1097,7 @@ public:
/* EVENT QUEUING */
virtual void draw()=0;
- virtual void flush()=0;
+ virtual void sync()=0;
virtual bool has_changed() const=0;
virtual void init()=0;
virtual void finish()=0;