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-rw-r--r--servers/visual/shader_types.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index 95193f7a8f..a92e1b06d2 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -172,6 +172,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].modes.insert("skip_vertex_transform");
shader_modes[VS::SHADER_SPATIAL].modes.insert("world_vertex_coords");
+ shader_modes[VS::SHADER_SPATIAL].modes.insert("ensure_correct_normals");
shader_modes[VS::SHADER_SPATIAL].modes.insert("shadows_disabled");