diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/rendering/renderer_scene_occlusion_cull.h | 24 | ||||
-rw-r--r-- | servers/rendering/shader_language.cpp | 9 | ||||
-rw-r--r-- | servers/text_server.cpp | 2 | ||||
-rw-r--r-- | servers/text_server.h | 1 | ||||
-rw-r--r-- | servers/xr/xr_interface.h | 2 | ||||
-rw-r--r-- | servers/xr/xr_interface_extension.cpp | 4 | ||||
-rw-r--r-- | servers/xr/xr_interface_extension.h | 6 | ||||
-rw-r--r-- | servers/xr_server.cpp | 4 | ||||
-rw-r--r-- | servers/xr_server.h | 6 |
9 files changed, 36 insertions, 22 deletions
diff --git a/servers/rendering/renderer_scene_occlusion_cull.h b/servers/rendering/renderer_scene_occlusion_cull.h index e06b3ba153..4e4b1b94db 100644 --- a/servers/rendering/renderer_scene_occlusion_cull.h +++ b/servers/rendering/renderer_scene_occlusion_cull.h @@ -76,26 +76,28 @@ public: return false; } - float min_depth; - if (p_cam_projection.is_orthogonal()) { - min_depth = (-closest_point_view.z) - p_near; - } else { - float r = -p_near / closest_point_view.z; - Vector3 closest_point_proj = Vector3(closest_point_view.x * r, closest_point_view.y * r, -p_near); - min_depth = closest_point_proj.distance_to(closest_point_view); - } + float min_depth = -closest_point_view.z * 0.95f; Vector2 rect_min = Vector2(FLT_MAX, FLT_MAX); Vector2 rect_max = Vector2(FLT_MIN, FLT_MIN); for (int j = 0; j < 8; j++) { - Vector3 c = RendererSceneOcclusionCull::HZBuffer::corners[j]; + const Vector3 &c = RendererSceneOcclusionCull::HZBuffer::corners[j]; Vector3 nc = Vector3(1, 1, 1) - c; Vector3 corner = Vector3(p_bounds[0] * c.x + p_bounds[3] * nc.x, p_bounds[1] * c.y + p_bounds[4] * nc.y, p_bounds[2] * c.z + p_bounds[5] * nc.z); Vector3 view = p_cam_inv_transform.xform(corner); - Vector3 projected = p_cam_projection.xform(view); - Vector2 normalized = Vector2(projected.x * 0.5f + 0.5f, projected.y * 0.5f + 0.5f); + Plane vp = Plane(view, 1.0); + Plane projected = p_cam_projection.xform4(vp); + + float w = projected.d; + if (w < 1.0) { + rect_min = Vector2(0.0f, 0.0f); + rect_max = Vector2(1.0f, 1.0f); + break; + } + + Vector2 normalized = Vector2(projected.normal.x / w * 0.5f + 0.5f, projected.normal.y / w * 0.5f + 0.5f); rect_min = rect_min.min(normalized); rect_max = rect_max.max(normalized); } diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index 4218214fda..89537f8b7c 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -2384,6 +2384,10 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI failed_builtin = true; bool fail = false; for (int i = 0; i < argcount; i++) { + if (p_func->arguments[i + 1]->type == Node::TYPE_ARRAY && !static_cast<const ArrayNode *>(p_func->arguments[i + 1])->is_indexed()) { + fail = true; + break; + } if (get_scalar_type(args[i]) == args[i] && p_func->arguments[i + 1]->type == Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode *>(p_func->arguments[i + 1]), builtin_func_defs[idx].args[i])) { //all good, but needs implicit conversion later } else if (args[i] != builtin_func_defs[idx].args[i]) { @@ -2560,6 +2564,11 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, const FunctionI } else { arg_name = get_datatype_name(args[i]); } + if (args3[i] > 0) { + arg_name += "["; + arg_name += itos(args3[i]); + arg_name += "]"; + } err += arg_name; } err += ")"; diff --git a/servers/text_server.cpp b/servers/text_server.cpp index 2f343e8f80..4886a6f582 100644 --- a/servers/text_server.cpp +++ b/servers/text_server.cpp @@ -447,6 +447,8 @@ void TextServer::_bind_methods() { BIND_ENUM_CONSTANT(GRAPHEME_IS_TAB); BIND_ENUM_CONSTANT(GRAPHEME_IS_ELONGATION); BIND_ENUM_CONSTANT(GRAPHEME_IS_PUNCTUATION); + BIND_ENUM_CONSTANT(GRAPHEME_IS_UNDERSCORE); + BIND_ENUM_CONSTANT(GRAPHEME_IS_CONNECTED); /* Hinting */ BIND_ENUM_CONSTANT(HINTING_NONE); diff --git a/servers/text_server.h b/servers/text_server.h index 62e02e3c97..90ad9b493b 100644 --- a/servers/text_server.h +++ b/servers/text_server.h @@ -91,6 +91,7 @@ public: GRAPHEME_IS_ELONGATION = 1 << 7, // Elongation (e.g. kashida), glyph can be duplicated or truncated to fit line to width. GRAPHEME_IS_PUNCTUATION = 1 << 8, // Punctuation, except underscore (can be used as word break, but not line break or justifiction). GRAPHEME_IS_UNDERSCORE = 1 << 9, // Underscore (can be used as word break). + GRAPHEME_IS_CONNECTED = 1 << 10, // Connected to previous grapheme. }; enum Hinting { diff --git a/servers/xr/xr_interface.h b/servers/xr/xr_interface.h index 4f5d4bad10..534fa18d8a 100644 --- a/servers/xr/xr_interface.h +++ b/servers/xr/xr_interface.h @@ -110,7 +110,7 @@ public: virtual uint32_t get_view_count() = 0; /* returns the view count we need (1 is monoscopic, 2 is stereoscopic but can be more) */ virtual Transform3D get_camera_transform() = 0; /* returns the position of our camera for updating our camera node. For monoscopic this is equal to the views transform, for stereoscopic this should be an average */ virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) = 0; /* get each views transform */ - virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) = 0; /* get each view projection matrix */ + virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) = 0; /* get each view projection matrix */ // note, external color/depth/vrs texture support will be added here soon. diff --git a/servers/xr/xr_interface_extension.cpp b/servers/xr/xr_interface_extension.cpp index 6340485bde..315442fc57 100644 --- a/servers/xr/xr_interface_extension.cpp +++ b/servers/xr/xr_interface_extension.cpp @@ -186,7 +186,7 @@ Transform3D XRInterfaceExtension::get_transform_for_view(uint32_t p_view, const return Transform3D(); } -CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) { +CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) { CameraMatrix cm; PackedFloat64Array arr; @@ -202,7 +202,7 @@ CameraMatrix XRInterfaceExtension::get_projection_for_view(uint32_t p_view, real return CameraMatrix(); } -void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, float p_k1, float p_k2, float p_upscale, float p_aspect_ratio) { +void XRInterfaceExtension::add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer, uint32_t p_layer, bool p_apply_lens_distortion, Vector2 p_eye_center, double p_k1, double p_k2, double p_upscale, double p_aspect_ratio) { BlitToScreen blit; ERR_FAIL_COND_MSG(!can_add_blits, "add_blit can only be called from an XR plugin from within _commit_views!"); diff --git a/servers/xr/xr_interface_extension.h b/servers/xr/xr_interface_extension.h index 94914a7b3f..3b7af4c0a2 100644 --- a/servers/xr/xr_interface_extension.h +++ b/servers/xr/xr_interface_extension.h @@ -83,15 +83,15 @@ public: virtual uint32_t get_view_count() override; virtual Transform3D get_camera_transform() override; virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; - virtual CameraMatrix get_projection_for_view(uint32_t p_view, real_t p_aspect, real_t p_z_near, real_t p_z_far) override; + virtual CameraMatrix get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override; GDVIRTUAL0R(Size2, _get_render_target_size); GDVIRTUAL0R(uint32_t, _get_view_count); GDVIRTUAL0R(Transform3D, _get_camera_transform); GDVIRTUAL2R(Transform3D, _get_transform_for_view, uint32_t, const Transform3D &); - GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, real_t, real_t, real_t); + GDVIRTUAL4R(PackedFloat64Array, _get_projection_for_view, uint32_t, double, double, double); - void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), float p_k1 = 0.0, float p_k2 = 0.0, float p_upscale = 1.0, float p_aspect_ratio = 1.0); + void add_blit(RID p_render_target, Rect2 p_src_rect, Rect2i p_dst_rect, bool p_use_layer = false, uint32_t p_layer = 0, bool p_apply_lens_distortion = false, Vector2 p_eye_center = Vector2(), double p_k1 = 0.0, double p_k2 = 0.0, double p_upscale = 1.0, double p_aspect_ratio = 1.0); virtual Vector<BlitToScreen> commit_views(RID p_render_target, const Rect2 &p_screen_rect) override; GDVIRTUAL2(_commit_views, RID, const Rect2 &); diff --git a/servers/xr_server.cpp b/servers/xr_server.cpp index c18a9f8b4e..f6e6e5953f 100644 --- a/servers/xr_server.cpp +++ b/servers/xr_server.cpp @@ -86,11 +86,11 @@ void XRServer::_bind_methods() { ADD_SIGNAL(MethodInfo("tracker_removed", PropertyInfo(Variant::STRING_NAME, "tracker_name"), PropertyInfo(Variant::INT, "type"), PropertyInfo(Variant::INT, "id"))); }; -real_t XRServer::get_world_scale() const { +double XRServer::get_world_scale() const { return world_scale; }; -void XRServer::set_world_scale(real_t p_world_scale) { +void XRServer::set_world_scale(double p_world_scale) { if (p_world_scale < 0.01) { p_world_scale = 0.01; } else if (p_world_scale > 1000.0) { diff --git a/servers/xr_server.h b/servers/xr_server.h index af183e175d..6d07263755 100644 --- a/servers/xr_server.h +++ b/servers/xr_server.h @@ -81,7 +81,7 @@ private: Ref<XRInterface> primary_interface; /* we'll identify one interface as primary, this will be used by our viewports */ - real_t world_scale; /* scale by which we multiply our tracker positions */ + double world_scale; /* scale by which we multiply our tracker positions */ Transform3D world_origin; /* our world origin point, maps a location in our virtual world to the origin point in our real world tracking volume */ Transform3D reference_frame; /* our reference frame */ @@ -107,8 +107,8 @@ public: I may remove access to this property in GDScript in favour of exposing it on the XROrigin3D node */ - real_t get_world_scale() const; - void set_world_scale(real_t p_world_scale); + double get_world_scale() const; + void set_world_scale(double p_world_scale); /* The world maps the 0,0,0 coordinate of our real world coordinate system for our tracking volume to a location in our |