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-rw-r--r--servers/audio/audio_stream.cpp6
-rw-r--r--servers/audio/audio_stream.h2
-rw-r--r--servers/audio_server.cpp8
-rw-r--r--servers/navigation/navigation_path_query_parameters_2d.cpp22
-rw-r--r--servers/navigation/navigation_path_query_parameters_2d.h12
-rw-r--r--servers/navigation/navigation_path_query_parameters_3d.cpp18
-rw-r--r--servers/navigation/navigation_path_query_parameters_3d.h12
-rw-r--r--servers/navigation/navigation_path_query_result_2d.cpp42
-rw-r--r--servers/navigation/navigation_path_query_result_2d.h19
-rw-r--r--servers/navigation/navigation_path_query_result_3d.cpp42
-rw-r--r--servers/navigation/navigation_path_query_result_3d.h20
-rw-r--r--servers/navigation/navigation_utilities.h18
-rw-r--r--servers/navigation_server_2d.cpp3
-rw-r--r--servers/navigation_server_3d.cpp3
-rw-r--r--servers/rendering/renderer_canvas_cull.cpp4
-rw-r--r--servers/rendering/renderer_canvas_cull.h2
-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp4
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp6
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp2
-rw-r--r--servers/rendering/renderer_rd/shaders/particles.glsl13
-rw-r--r--servers/rendering/renderer_rd/storage_rd/light_storage.cpp4
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.cpp9
-rw-r--r--servers/rendering/renderer_rd/storage_rd/particles_storage.h9
-rw-r--r--servers/rendering/renderer_rd/storage_rd/texture_storage.cpp40
-rw-r--r--servers/rendering/rendering_server_default.h2
-rw-r--r--servers/rendering/shader_compiler.cpp5
-rw-r--r--servers/rendering/shader_language.cpp37
-rw-r--r--servers/rendering/shader_language.h2
-rw-r--r--servers/rendering/storage/environment_storage.cpp2
-rw-r--r--servers/rendering_server.cpp2
-rw-r--r--servers/rendering_server.h2
31 files changed, 341 insertions, 31 deletions
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 113e728106..84c21f7cd6 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -410,12 +410,12 @@ AudioStreamPlaybackMicrophone::AudioStreamPlaybackMicrophone() {
////////////////////////////////
-void AudioStreamRandomizer::add_stream(int p_index) {
+void AudioStreamRandomizer::add_stream(int p_index, Ref<AudioStream> p_stream, float p_weight) {
if (p_index < 0) {
p_index = audio_stream_pool.size();
}
ERR_FAIL_COND(p_index > audio_stream_pool.size());
- PoolEntry entry{ nullptr, 1.0f };
+ PoolEntry entry{ p_stream, p_weight };
audio_stream_pool.insert(p_index, entry);
emit_signal(SNAME("changed"));
notify_property_list_changed();
@@ -709,7 +709,7 @@ void AudioStreamRandomizer::_get_property_list(List<PropertyInfo> *p_list) const
}
void AudioStreamRandomizer::_bind_methods() {
- ClassDB::bind_method(D_METHOD("add_stream", "index"), &AudioStreamRandomizer::add_stream);
+ ClassDB::bind_method(D_METHOD("add_stream", "index", "stream", "weight"), &AudioStreamRandomizer::add_stream, DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("move_stream", "index_from", "index_to"), &AudioStreamRandomizer::move_stream);
ClassDB::bind_method(D_METHOD("remove_stream", "index"), &AudioStreamRandomizer::remove_stream);
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index c6ae6817e7..0d3f7bca04 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -241,7 +241,7 @@ protected:
void _get_property_list(List<PropertyInfo> *p_list) const;
public:
- void add_stream(int p_index);
+ void add_stream(int p_index, Ref<AudioStream> p_stream, float p_weight = 1.0);
void move_stream(int p_index_from, int p_index_to);
void remove_stream(int p_index);
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index e657570f9b..c7d626c159 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -449,12 +449,8 @@ void AudioServer::_mix_step() {
case AudioStreamPlaybackListNode::AWAITING_DELETION:
case AudioStreamPlaybackListNode::FADE_OUT_TO_DELETION:
playback_list.erase(playback, [](AudioStreamPlaybackListNode *p) {
- if (p->prev_bus_details) {
- delete p->prev_bus_details;
- }
- if (p->bus_details) {
- delete p->bus_details;
- }
+ delete p->prev_bus_details;
+ delete p->bus_details;
p->stream_playback.unref();
delete p;
});
diff --git a/servers/navigation/navigation_path_query_parameters_2d.cpp b/servers/navigation/navigation_path_query_parameters_2d.cpp
index 574af90be1..717ada3834 100644
--- a/servers/navigation/navigation_path_query_parameters_2d.cpp
+++ b/servers/navigation/navigation_path_query_parameters_2d.cpp
@@ -105,11 +105,19 @@ Vector2 NavigationPathQueryParameters2D::get_target_position() const {
void NavigationPathQueryParameters2D::set_navigation_layers(uint32_t p_navigation_layers) {
parameters.navigation_layers = p_navigation_layers;
-};
+}
uint32_t NavigationPathQueryParameters2D::get_navigation_layers() const {
return parameters.navigation_layers;
-};
+}
+
+void NavigationPathQueryParameters2D::set_metadata_flags(BitField<NavigationPathQueryParameters2D::PathMetadataFlags> p_flags) {
+ parameters.metadata_flags = (int64_t)p_flags;
+}
+
+BitField<NavigationPathQueryParameters2D::PathMetadataFlags> NavigationPathQueryParameters2D::get_metadata_flags() const {
+ return (int64_t)parameters.metadata_flags;
+}
void NavigationPathQueryParameters2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pathfinding_algorithm", "pathfinding_algorithm"), &NavigationPathQueryParameters2D::set_pathfinding_algorithm);
@@ -130,15 +138,25 @@ void NavigationPathQueryParameters2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPathQueryParameters2D::set_navigation_layers);
ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPathQueryParameters2D::get_navigation_layers);
+ ClassDB::bind_method(D_METHOD("set_metadata_flags", "flags"), &NavigationPathQueryParameters2D::set_metadata_flags);
+ ClassDB::bind_method(D_METHOD("get_metadata_flags"), &NavigationPathQueryParameters2D::get_metadata_flags);
+
ADD_PROPERTY(PropertyInfo(Variant::RID, "map"), "set_map", "get_map");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "start_position"), "set_start_position", "get_start_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "target_position"), "set_target_position", "get_target_position");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
ADD_PROPERTY(PropertyInfo(Variant::INT, "pathfinding_algorithm", PROPERTY_HINT_ENUM, "AStar"), "set_pathfinding_algorithm", "get_pathfinding_algorithm");
ADD_PROPERTY(PropertyInfo(Variant::INT, "path_postprocessing", PROPERTY_HINT_ENUM, "Corridorfunnel,Edgecentered"), "set_path_postprocessing", "get_path_postprocessing");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "metadata_flags", PROPERTY_HINT_FLAGS, "Include Types,Include RIDs,Include Owners"), "set_metadata_flags", "get_metadata_flags");
BIND_ENUM_CONSTANT(PATHFINDING_ALGORITHM_ASTAR);
BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_CORRIDORFUNNEL);
BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_EDGECENTERED);
+
+ BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_NONE);
+ BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_TYPES);
+ BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_RIDS);
+ BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_OWNERS);
+ BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_ALL);
}
diff --git a/servers/navigation/navigation_path_query_parameters_2d.h b/servers/navigation/navigation_path_query_parameters_2d.h
index c0ef337a27..aeabe1f690 100644
--- a/servers/navigation/navigation_path_query_parameters_2d.h
+++ b/servers/navigation/navigation_path_query_parameters_2d.h
@@ -52,6 +52,14 @@ public:
PATH_POSTPROCESSING_EDGECENTERED,
};
+ enum PathMetadataFlags {
+ PATH_METADATA_INCLUDE_NONE = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_NONE,
+ PATH_METADATA_INCLUDE_TYPES = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_TYPES,
+ PATH_METADATA_INCLUDE_RIDS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_RIDS,
+ PATH_METADATA_INCLUDE_OWNERS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_OWNERS,
+ PATH_METADATA_INCLUDE_ALL = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_ALL
+ };
+
const NavigationUtilities::PathQueryParameters &get_parameters() const { return parameters; }
void set_pathfinding_algorithm(const PathfindingAlgorithm p_pathfinding_algorithm);
@@ -71,9 +79,13 @@ public:
void set_navigation_layers(uint32_t p_navigation_layers);
uint32_t get_navigation_layers() const;
+
+ void set_metadata_flags(BitField<NavigationPathQueryParameters2D::PathMetadataFlags> p_flags);
+ BitField<NavigationPathQueryParameters2D::PathMetadataFlags> get_metadata_flags() const;
};
VARIANT_ENUM_CAST(NavigationPathQueryParameters2D::PathfindingAlgorithm);
VARIANT_ENUM_CAST(NavigationPathQueryParameters2D::PathPostProcessing);
+VARIANT_BITFIELD_CAST(NavigationPathQueryParameters2D::PathMetadataFlags);
#endif // NAVIGATION_PATH_QUERY_PARAMETERS_2D_H
diff --git a/servers/navigation/navigation_path_query_parameters_3d.cpp b/servers/navigation/navigation_path_query_parameters_3d.cpp
index b09448e82e..180af57af5 100644
--- a/servers/navigation/navigation_path_query_parameters_3d.cpp
+++ b/servers/navigation/navigation_path_query_parameters_3d.cpp
@@ -111,6 +111,14 @@ uint32_t NavigationPathQueryParameters3D::get_navigation_layers() const {
return parameters.navigation_layers;
}
+void NavigationPathQueryParameters3D::set_metadata_flags(BitField<NavigationPathQueryParameters3D::PathMetadataFlags> p_flags) {
+ parameters.metadata_flags = (int64_t)p_flags;
+}
+
+BitField<NavigationPathQueryParameters3D::PathMetadataFlags> NavigationPathQueryParameters3D::get_metadata_flags() const {
+ return (int64_t)parameters.metadata_flags;
+}
+
void NavigationPathQueryParameters3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_pathfinding_algorithm", "pathfinding_algorithm"), &NavigationPathQueryParameters3D::set_pathfinding_algorithm);
ClassDB::bind_method(D_METHOD("get_pathfinding_algorithm"), &NavigationPathQueryParameters3D::get_pathfinding_algorithm);
@@ -130,15 +138,25 @@ void NavigationPathQueryParameters3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPathQueryParameters3D::set_navigation_layers);
ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPathQueryParameters3D::get_navigation_layers);
+ ClassDB::bind_method(D_METHOD("set_metadata_flags", "flags"), &NavigationPathQueryParameters3D::set_metadata_flags);
+ ClassDB::bind_method(D_METHOD("get_metadata_flags"), &NavigationPathQueryParameters3D::get_metadata_flags);
+
ADD_PROPERTY(PropertyInfo(Variant::RID, "map"), "set_map", "get_map");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "start_position"), "set_start_position", "get_start_position");
ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "target_position"), "set_target_position", "get_target_position");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
ADD_PROPERTY(PropertyInfo(Variant::INT, "pathfinding_algorithm", PROPERTY_HINT_ENUM, "AStar"), "set_pathfinding_algorithm", "get_pathfinding_algorithm");
ADD_PROPERTY(PropertyInfo(Variant::INT, "path_postprocessing", PROPERTY_HINT_ENUM, "Corridorfunnel,Edgecentered"), "set_path_postprocessing", "get_path_postprocessing");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "metadata_flags", PROPERTY_HINT_FLAGS, "Include Types,Include RIDs,Include Owners"), "set_metadata_flags", "get_metadata_flags");
BIND_ENUM_CONSTANT(PATHFINDING_ALGORITHM_ASTAR);
BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_CORRIDORFUNNEL);
BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_EDGECENTERED);
+
+ BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_NONE);
+ BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_TYPES);
+ BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_RIDS);
+ BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_OWNERS);
+ BIND_BITFIELD_FLAG(PATH_METADATA_INCLUDE_ALL);
}
diff --git a/servers/navigation/navigation_path_query_parameters_3d.h b/servers/navigation/navigation_path_query_parameters_3d.h
index b4cf02fc79..386c83dece 100644
--- a/servers/navigation/navigation_path_query_parameters_3d.h
+++ b/servers/navigation/navigation_path_query_parameters_3d.h
@@ -52,6 +52,14 @@ public:
PATH_POSTPROCESSING_EDGECENTERED,
};
+ enum PathMetadataFlags {
+ PATH_METADATA_INCLUDE_NONE = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_NONE,
+ PATH_METADATA_INCLUDE_TYPES = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_TYPES,
+ PATH_METADATA_INCLUDE_RIDS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_RIDS,
+ PATH_METADATA_INCLUDE_OWNERS = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_OWNERS,
+ PATH_METADATA_INCLUDE_ALL = NavigationUtilities::PathMetadataFlags::PATH_INCLUDE_ALL
+ };
+
const NavigationUtilities::PathQueryParameters &get_parameters() const { return parameters; }
void set_pathfinding_algorithm(const PathfindingAlgorithm p_pathfinding_algorithm);
@@ -71,9 +79,13 @@ public:
void set_navigation_layers(uint32_t p_navigation_layers);
uint32_t get_navigation_layers() const;
+
+ void set_metadata_flags(BitField<NavigationPathQueryParameters3D::PathMetadataFlags> p_flags);
+ BitField<NavigationPathQueryParameters3D::PathMetadataFlags> get_metadata_flags() const;
};
VARIANT_ENUM_CAST(NavigationPathQueryParameters3D::PathfindingAlgorithm);
VARIANT_ENUM_CAST(NavigationPathQueryParameters3D::PathPostProcessing);
+VARIANT_BITFIELD_CAST(NavigationPathQueryParameters3D::PathMetadataFlags);
#endif // NAVIGATION_PATH_QUERY_PARAMETERS_3D_H
diff --git a/servers/navigation/navigation_path_query_result_2d.cpp b/servers/navigation/navigation_path_query_result_2d.cpp
index 8a55451e40..e2764daa9a 100644
--- a/servers/navigation/navigation_path_query_result_2d.cpp
+++ b/servers/navigation/navigation_path_query_result_2d.cpp
@@ -38,15 +38,57 @@ const Vector<Vector2> &NavigationPathQueryResult2D::get_path() const {
return path;
}
+void NavigationPathQueryResult2D::set_path_types(const Vector<int32_t> &p_path_types) {
+ path_types = p_path_types;
+}
+
+const Vector<int32_t> &NavigationPathQueryResult2D::get_path_types() const {
+ return path_types;
+}
+
+void NavigationPathQueryResult2D::set_path_rids(const TypedArray<RID> &p_path_rids) {
+ path_rids = p_path_rids;
+}
+
+TypedArray<RID> NavigationPathQueryResult2D::get_path_rids() const {
+ return path_rids;
+}
+
+void NavigationPathQueryResult2D::set_path_owner_ids(const Vector<int64_t> &p_path_owner_ids) {
+ path_owner_ids = p_path_owner_ids;
+}
+
+const Vector<int64_t> &NavigationPathQueryResult2D::get_path_owner_ids() const {
+ return path_owner_ids;
+}
+
void NavigationPathQueryResult2D::reset() {
path.clear();
+ path_types.clear();
+ path_rids.clear();
+ path_owner_ids.clear();
}
void NavigationPathQueryResult2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_path", "path"), &NavigationPathQueryResult2D::set_path);
ClassDB::bind_method(D_METHOD("get_path"), &NavigationPathQueryResult2D::get_path);
+ ClassDB::bind_method(D_METHOD("set_path_types", "path_types"), &NavigationPathQueryResult2D::set_path_types);
+ ClassDB::bind_method(D_METHOD("get_path_types"), &NavigationPathQueryResult2D::get_path_types);
+
+ ClassDB::bind_method(D_METHOD("set_path_rids", "path_rids"), &NavigationPathQueryResult2D::set_path_rids);
+ ClassDB::bind_method(D_METHOD("get_path_rids"), &NavigationPathQueryResult2D::get_path_rids);
+
+ ClassDB::bind_method(D_METHOD("set_path_owner_ids", "path_owner_ids"), &NavigationPathQueryResult2D::set_path_owner_ids);
+ ClassDB::bind_method(D_METHOD("get_path_owner_ids"), &NavigationPathQueryResult2D::get_path_owner_ids);
+
ClassDB::bind_method(D_METHOD("reset"), &NavigationPathQueryResult2D::reset);
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "path"), "set_path", "get_path");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "path_types"), "set_path_types", "get_path_types");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "path_rids", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_path_rids", "get_path_rids");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT64_ARRAY, "path_owner_ids"), "set_path_owner_ids", "get_path_owner_ids");
+
+ BIND_ENUM_CONSTANT(PATH_SEGMENT_TYPE_REGION);
+ BIND_ENUM_CONSTANT(PATH_SEGMENT_TYPE_LINK);
}
diff --git a/servers/navigation/navigation_path_query_result_2d.h b/servers/navigation/navigation_path_query_result_2d.h
index da251ef32d..852a9780ef 100644
--- a/servers/navigation/navigation_path_query_result_2d.h
+++ b/servers/navigation/navigation_path_query_result_2d.h
@@ -38,15 +38,34 @@ class NavigationPathQueryResult2D : public RefCounted {
GDCLASS(NavigationPathQueryResult2D, RefCounted);
Vector<Vector2> path;
+ Vector<int32_t> path_types;
+ TypedArray<RID> path_rids;
+ Vector<int64_t> path_owner_ids;
protected:
static void _bind_methods();
public:
+ enum PathSegmentType {
+ PATH_SEGMENT_TYPE_REGION = 0,
+ PATH_SEGMENT_TYPE_LINK = 1,
+ };
+
void set_path(const Vector<Vector2> &p_path);
const Vector<Vector2> &get_path() const;
+ void set_path_types(const Vector<int32_t> &p_path_types);
+ const Vector<int32_t> &get_path_types() const;
+
+ void set_path_rids(const TypedArray<RID> &p_path_rids);
+ TypedArray<RID> get_path_rids() const;
+
+ void set_path_owner_ids(const Vector<int64_t> &p_path_owner_ids);
+ const Vector<int64_t> &get_path_owner_ids() const;
+
void reset();
};
+VARIANT_ENUM_CAST(NavigationPathQueryResult2D::PathSegmentType);
+
#endif // NAVIGATION_PATH_QUERY_RESULT_2D_H
diff --git a/servers/navigation/navigation_path_query_result_3d.cpp b/servers/navigation/navigation_path_query_result_3d.cpp
index 1e28352995..8218adec18 100644
--- a/servers/navigation/navigation_path_query_result_3d.cpp
+++ b/servers/navigation/navigation_path_query_result_3d.cpp
@@ -38,15 +38,57 @@ const Vector<Vector3> &NavigationPathQueryResult3D::get_path() const {
return path;
}
+void NavigationPathQueryResult3D::set_path_types(const Vector<int32_t> &p_path_types) {
+ path_types = p_path_types;
+}
+
+const Vector<int32_t> &NavigationPathQueryResult3D::get_path_types() const {
+ return path_types;
+}
+
+void NavigationPathQueryResult3D::set_path_rids(const TypedArray<RID> &p_path_rids) {
+ path_rids = p_path_rids;
+}
+
+TypedArray<RID> NavigationPathQueryResult3D::get_path_rids() const {
+ return path_rids;
+}
+
+void NavigationPathQueryResult3D::set_path_owner_ids(const Vector<int64_t> &p_path_owner_ids) {
+ path_owner_ids = p_path_owner_ids;
+}
+
+const Vector<int64_t> &NavigationPathQueryResult3D::get_path_owner_ids() const {
+ return path_owner_ids;
+}
+
void NavigationPathQueryResult3D::reset() {
path.clear();
+ path_types.clear();
+ path_rids.clear();
+ path_owner_ids.clear();
}
void NavigationPathQueryResult3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_path", "path"), &NavigationPathQueryResult3D::set_path);
ClassDB::bind_method(D_METHOD("get_path"), &NavigationPathQueryResult3D::get_path);
+ ClassDB::bind_method(D_METHOD("set_path_types", "path_types"), &NavigationPathQueryResult3D::set_path_types);
+ ClassDB::bind_method(D_METHOD("get_path_types"), &NavigationPathQueryResult3D::get_path_types);
+
+ ClassDB::bind_method(D_METHOD("set_path_rids", "path_rids"), &NavigationPathQueryResult3D::set_path_rids);
+ ClassDB::bind_method(D_METHOD("get_path_rids"), &NavigationPathQueryResult3D::get_path_rids);
+
+ ClassDB::bind_method(D_METHOD("set_path_owner_ids", "path_owner_ids"), &NavigationPathQueryResult3D::set_path_owner_ids);
+ ClassDB::bind_method(D_METHOD("get_path_owner_ids"), &NavigationPathQueryResult3D::get_path_owner_ids);
+
ClassDB::bind_method(D_METHOD("reset"), &NavigationPathQueryResult3D::reset);
ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "path"), "set_path", "get_path");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT32_ARRAY, "path_types"), "set_path_types", "get_path_types");
+ ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "path_rids", PROPERTY_HINT_ARRAY_TYPE, "RID"), "set_path_rids", "get_path_rids");
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_INT64_ARRAY, "path_owner_ids"), "set_path_owner_ids", "get_path_owner_ids");
+
+ BIND_ENUM_CONSTANT(PATH_SEGMENT_TYPE_REGION);
+ BIND_ENUM_CONSTANT(PATH_SEGMENT_TYPE_LINK);
}
diff --git a/servers/navigation/navigation_path_query_result_3d.h b/servers/navigation/navigation_path_query_result_3d.h
index fc143ac389..ce34e18dc1 100644
--- a/servers/navigation/navigation_path_query_result_3d.h
+++ b/servers/navigation/navigation_path_query_result_3d.h
@@ -32,21 +32,41 @@
#define NAVIGATION_PATH_QUERY_RESULT_3D_H
#include "core/object/ref_counted.h"
+#include "core/variant/typed_array.h"
#include "servers/navigation/navigation_utilities.h"
class NavigationPathQueryResult3D : public RefCounted {
GDCLASS(NavigationPathQueryResult3D, RefCounted);
Vector<Vector3> path;
+ Vector<int32_t> path_types;
+ TypedArray<RID> path_rids;
+ Vector<int64_t> path_owner_ids;
protected:
static void _bind_methods();
public:
+ enum PathSegmentType {
+ PATH_SEGMENT_TYPE_REGION = 0,
+ PATH_SEGMENT_TYPE_LINK = 1,
+ };
+
void set_path(const Vector<Vector3> &p_path);
const Vector<Vector3> &get_path() const;
+ void set_path_types(const Vector<int32_t> &p_path_types);
+ const Vector<int32_t> &get_path_types() const;
+
+ void set_path_rids(const TypedArray<RID> &p_path_rids);
+ TypedArray<RID> get_path_rids() const;
+
+ void set_path_owner_ids(const Vector<int64_t> &p_path_owner_ids);
+ const Vector<int64_t> &get_path_owner_ids() const;
+
void reset();
};
+VARIANT_ENUM_CAST(NavigationPathQueryResult3D::PathSegmentType);
+
#endif // NAVIGATION_PATH_QUERY_RESULT_3D_H
diff --git a/servers/navigation/navigation_utilities.h b/servers/navigation/navigation_utilities.h
index e99c139528..c22a2ed952 100644
--- a/servers/navigation/navigation_utilities.h
+++ b/servers/navigation/navigation_utilities.h
@@ -32,6 +32,7 @@
#define NAVIGATION_UTILITIES_H
#include "core/math/vector3.h"
+#include "core/variant/typed_array.h"
namespace NavigationUtilities {
@@ -44,6 +45,19 @@ enum PathPostProcessing {
PATH_POSTPROCESSING_EDGECENTERED,
};
+enum PathSegmentType {
+ PATH_SEGMENT_TYPE_REGION = 0,
+ PATH_SEGMENT_TYPE_LINK
+};
+
+enum PathMetadataFlags {
+ PATH_INCLUDE_NONE = 0,
+ PATH_INCLUDE_TYPES = 1,
+ PATH_INCLUDE_RIDS = 2,
+ PATH_INCLUDE_OWNERS = 4,
+ PATH_INCLUDE_ALL = PATH_INCLUDE_TYPES | PATH_INCLUDE_RIDS | PATH_INCLUDE_OWNERS
+};
+
struct PathQueryParameters {
PathfindingAlgorithm pathfinding_algorithm = PATHFINDING_ALGORITHM_ASTAR;
PathPostProcessing path_postprocessing = PATH_POSTPROCESSING_CORRIDORFUNNEL;
@@ -51,10 +65,14 @@ struct PathQueryParameters {
Vector3 start_position;
Vector3 target_position;
uint32_t navigation_layers = 1;
+ BitField<PathMetadataFlags> metadata_flags = PATH_INCLUDE_ALL;
};
struct PathQueryResult {
Vector<Vector3> path;
+ Vector<int32_t> path_types;
+ TypedArray<RID> path_rids;
+ Vector<int64_t> path_owner_ids;
};
} //namespace NavigationUtilities
diff --git a/servers/navigation_server_2d.cpp b/servers/navigation_server_2d.cpp
index 1614b8e2f5..6fd5f222cf 100644
--- a/servers/navigation_server_2d.cpp
+++ b/servers/navigation_server_2d.cpp
@@ -427,4 +427,7 @@ void NavigationServer2D::query_path(const Ref<NavigationPathQueryParameters2D> &
const NavigationUtilities::PathQueryResult _query_result = NavigationServer3D::get_singleton()->_query_path(p_query_parameters->get_parameters());
p_query_result->set_path(vector_v3_to_v2(_query_result.path));
+ p_query_result->set_path_types(_query_result.path_types);
+ p_query_result->set_path_rids(_query_result.path_rids);
+ p_query_result->set_path_owner_ids(_query_result.path_owner_ids);
}
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp
index cbefe48633..6ad07d3053 100644
--- a/servers/navigation_server_3d.cpp
+++ b/servers/navigation_server_3d.cpp
@@ -491,4 +491,7 @@ void NavigationServer3D::query_path(const Ref<NavigationPathQueryParameters3D> &
const NavigationUtilities::PathQueryResult _query_result = _query_path(p_query_parameters->get_parameters());
p_query_result->set_path(_query_result.path);
+ p_query_result->set_path_types(_query_result.path_types);
+ p_query_result->set_path_rids(_query_result.path_rids);
+ p_query_result->set_path_owner_ids(_query_result.path_owner_ids);
}
diff --git a/servers/rendering/renderer_canvas_cull.cpp b/servers/rendering/renderer_canvas_cull.cpp
index 33f1f38bf5..6be0419d98 100644
--- a/servers/rendering/renderer_canvas_cull.cpp
+++ b/servers/rendering/renderer_canvas_cull.cpp
@@ -1185,7 +1185,7 @@ void RendererCanvasCull::canvas_item_add_texture_rect(RID p_item, const Rect2 &p
rect->texture = p_texture;
}
-void RendererCanvasCull::canvas_item_add_msdf_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, int p_outline_size, float p_px_range) {
+void RendererCanvasCull::canvas_item_add_msdf_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate, int p_outline_size, float p_px_range, float p_scale) {
Item *canvas_item = canvas_item_owner.get_or_null(p_item);
ERR_FAIL_COND(!canvas_item);
@@ -1215,7 +1215,7 @@ void RendererCanvasCull::canvas_item_add_msdf_texture_rect_region(RID p_item, co
rect->flags ^= RendererCanvasRender::CANVAS_RECT_FLIP_V;
rect->source.size.y = -rect->source.size.y;
}
- rect->outline = p_outline_size;
+ rect->outline = (float)p_outline_size / p_scale / 4.0;
rect->px_range = p_px_range;
}
diff --git a/servers/rendering/renderer_canvas_cull.h b/servers/rendering/renderer_canvas_cull.h
index 198e1020f0..808c0acc35 100644
--- a/servers/rendering/renderer_canvas_cull.h
+++ b/servers/rendering/renderer_canvas_cull.h
@@ -228,7 +228,7 @@ public:
void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color);
void canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false);
void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = false);
- void canvas_item_add_msdf_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, float p_px_range = 1.0);
+ void canvas_item_add_msdf_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, float p_px_range = 1.0, float p_scale = 1.0);
void canvas_item_add_lcd_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1));
void canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, RS::NinePatchAxisMode p_x_axis_mode = RS::NINE_PATCH_STRETCH, RS::NinePatchAxisMode p_y_axis_mode = RS::NINE_PATCH_STRETCH, bool p_draw_center = true, const Color &p_modulate = Color(1, 1, 1));
void canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width = 1.0);
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index c853ae6c69..0cfe639480 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -3598,6 +3598,10 @@ void RenderForwardClustered::_geometry_instance_update(RenderGeometryInstance *p
}
ginstance->transforms_uniform_set = particles_storage->particles_get_instance_buffer_uniform_set(ginstance->data->base, scene_shader.default_shader_rd, TRANSFORMS_UNIFORM_SET);
+ if (particles_storage->particles_get_frame_counter(ginstance->data->base) == 0) {
+ // Particles haven't been cleared or updated, update once now to ensure they are ready to render.
+ particles_storage->update_particles();
+ }
} else if (ginstance->data->base_type == RS::INSTANCE_MESH) {
if (mesh_storage->skeleton_is_valid(ginstance->data->skeleton)) {
ginstance->transforms_uniform_set = mesh_storage->skeleton_get_3d_uniform_set(ginstance->data->skeleton, scene_shader.default_shader_rd, TRANSFORMS_UNIFORM_SET);
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 350a5eb0e4..c792914246 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -154,8 +154,8 @@ void RenderForwardMobile::RenderBufferDataForwardMobile::configure(RenderSceneBu
render_buffers->create_texture(RB_SCOPE_MOBILE, RB_TEX_COLOR_MSAA, format, usage_bits, texture_samples);
- format = RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_D24_UNORM_S8_UINT, RD::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT) ? RD::DATA_FORMAT_D24_UNORM_S8_UINT : RD::DATA_FORMAT_D32_SFLOAT_S8_UINT;
usage_bits = RD::TEXTURE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT | RD::TEXTURE_USAGE_CAN_COPY_FROM_BIT | RD::TEXTURE_USAGE_SAMPLING_BIT;
+ format = RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_D24_UNORM_S8_UINT, usage_bits) ? RD::DATA_FORMAT_D24_UNORM_S8_UINT : RD::DATA_FORMAT_D32_SFLOAT_S8_UINT;
render_buffers->create_texture(RB_SCOPE_MOBILE, RB_TEX_DEPTH_MSAA, format, usage_bits, texture_samples);
}
@@ -2626,6 +2626,10 @@ void RenderForwardMobile::_geometry_instance_update(RenderGeometryInstance *p_ge
}
ginstance->transforms_uniform_set = particles_storage->particles_get_instance_buffer_uniform_set(ginstance->data->base, scene_shader.default_shader_rd, TRANSFORMS_UNIFORM_SET);
+ if (particles_storage->particles_get_frame_counter(ginstance->data->base) == 0) {
+ // Particles haven't been cleared or updated, update once now to ensure they are ready to render.
+ particles_storage->update_particles();
+ }
} else if (ginstance->data->base_type == RS::INSTANCE_MESH) {
if (mesh_storage->skeleton_is_valid(ginstance->data->skeleton)) {
ginstance->transforms_uniform_set = mesh_storage->skeleton_get_3d_uniform_set(ginstance->data->skeleton, scene_shader.default_shader_rd, TRANSFORMS_UNIFORM_SET);
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index f7302adbf6..96690ceac1 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -790,7 +790,7 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend
ERR_BREAK(particles_storage->particles_get_mode(pt->particles) != RS::PARTICLES_MODE_2D);
particles_storage->particles_request_process(pt->particles);
- if (particles_storage->particles_is_inactive(pt->particles)) {
+ if (particles_storage->particles_is_inactive(pt->particles) || particles_storage->particles_get_frame_counter(pt->particles) == 0) {
break;
}
diff --git a/servers/rendering/renderer_rd/shaders/particles.glsl b/servers/rendering/renderer_rd/shaders/particles.glsl
index 9f6aa7adc0..a609076e2c 100644
--- a/servers/rendering/renderer_rd/shaders/particles.glsl
+++ b/servers/rendering/renderer_rd/shaders/particles.glsl
@@ -243,8 +243,14 @@ void main() {
if (params.trail_size > 1) {
if (params.trail_pass) {
+ if (particle >= params.total_particles * (params.trail_size - 1)) {
+ return;
+ }
particle += (particle / (params.trail_size - 1)) + 1;
} else {
+ if (particle >= params.total_particles) {
+ return;
+ }
particle *= params.trail_size;
}
}
@@ -298,12 +304,17 @@ void main() {
PARTICLE.flags = PARTICLE_FLAG_TRAILED | ((frame_history.data[0].frame & PARTICLE_FRAME_MASK) << PARTICLE_FRAME_SHIFT); //mark it as trailed, save in which frame it will start
PARTICLE.xform = particles.data[src_idx].xform;
}
-
+ if (!bool(particles.data[src_idx].flags & PARTICLE_FLAG_ACTIVE)) {
+ // Disable the entire trail if the parent is no longer active.
+ PARTICLE.flags = 0;
+ return;
+ }
if (bool(PARTICLE.flags & PARTICLE_FLAG_TRAILED) && ((PARTICLE.flags >> PARTICLE_FRAME_SHIFT) == (FRAME.frame & PARTICLE_FRAME_MASK))) { //check this is trailed and see if it should start now
// we just assume that this is the first frame of the particle, the rest is deterministic
PARTICLE.flags = PARTICLE_FLAG_ACTIVE | (particles.data[src_idx].flags & (PARTICLE_FRAME_MASK << PARTICLE_FRAME_SHIFT));
return; //- this appears like it should be correct, but it seems not to be.. wonder why.
}
+
} else {
PARTICLE.flags &= ~PARTICLE_FLAG_STARTED;
}
diff --git a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
index 1dd95969e6..ff882c1992 100644
--- a/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/light_storage.cpp
@@ -1726,13 +1726,13 @@ void LightStorage::lightmap_set_textures(RID p_lightmap, RID p_light, bool p_use
//erase lightmap users
if (lm->light_texture.is_valid()) {
- TextureStorage::Texture *t = texture_storage->get_singleton()->get_texture(lm->light_texture);
+ TextureStorage::Texture *t = texture_storage->get_texture(lm->light_texture);
if (t) {
t->lightmap_users.erase(p_lightmap);
}
}
- TextureStorage::Texture *t = texture_storage->get_singleton()->get_texture(p_light);
+ TextureStorage::Texture *t = texture_storage->get_texture(p_light);
lm->light_texture = p_light;
lm->uses_spherical_harmonics = p_uses_spherical_haromics;
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
index 1e91982fe1..708455706b 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.cpp
@@ -1415,6 +1415,7 @@ void ParticlesStorage::update_particles() {
}
bool zero_time_scale = Engine::get_singleton()->get_time_scale() <= 0.0;
+ bool updated = false;
if (particles->clear && particles->pre_process_time > 0.0) {
double frame_time;
@@ -1429,6 +1430,7 @@ void ParticlesStorage::update_particles() {
while (todo >= 0) {
_particles_process(particles, frame_time);
todo -= frame_time;
+ updated = true;
}
}
@@ -1450,9 +1452,10 @@ void ParticlesStorage::update_particles() {
}
double todo = particles->frame_remainder + delta;
- while (todo >= frame_time) {
+ while (todo >= frame_time || (particles->clear && !updated)) {
_particles_process(particles, frame_time);
todo -= decr;
+ updated = true;
}
particles->frame_remainder = todo;
@@ -1460,14 +1463,16 @@ void ParticlesStorage::update_particles() {
} else {
if (zero_time_scale) {
_particles_process(particles, 0.0);
+ updated = true;
} else {
_particles_process(particles, RendererCompositorRD::singleton->get_frame_delta_time());
+ updated = true;
}
}
//copy particles to instance buffer
- if (particles->draw_order != RS::PARTICLES_DRAW_ORDER_VIEW_DEPTH && particles->transform_align != RS::PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD && particles->transform_align != RS::PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD_Y_TO_VELOCITY) {
+ if (updated && particles->draw_order != RS::PARTICLES_DRAW_ORDER_VIEW_DEPTH && particles->transform_align != RS::PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD && particles->transform_align != RS::PARTICLES_TRANSFORM_ALIGN_Z_BILLBOARD_Y_TO_VELOCITY) {
//does not need view dependent operation, do copy here
ParticlesShader::CopyPushConstant copy_push_constant;
diff --git a/servers/rendering/renderer_rd/storage_rd/particles_storage.h b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
index ef3299ba1e..0701dc95dd 100644
--- a/servers/rendering/renderer_rd/storage_rd/particles_storage.h
+++ b/servers/rendering/renderer_rd/storage_rd/particles_storage.h
@@ -455,6 +455,12 @@ public:
return particles->mode;
}
+ _FORCE_INLINE_ uint32_t particles_get_frame_counter(RID p_particles) {
+ Particles *particles = particles_owner.get_or_null(p_particles);
+ ERR_FAIL_COND_V(!particles, false);
+ return particles->frame_counter;
+ }
+
_FORCE_INLINE_ uint32_t particles_get_amount(RID p_particles, uint32_t &r_trail_divisor) {
Particles *particles = particles_owner.get_or_null(p_particles);
ERR_FAIL_COND_V(!particles, 0);
@@ -485,9 +491,8 @@ public:
_FORCE_INLINE_ RID particles_get_instance_buffer_uniform_set(RID p_particles, RID p_shader, uint32_t p_set) {
Particles *particles = particles_owner.get_or_null(p_particles);
ERR_FAIL_COND_V(!particles, RID());
- if (particles->particles_transforms_buffer_uniform_set.is_null()) {
+ if (particles->particles_transforms_buffer_uniform_set.is_null() || !RD::get_singleton()->uniform_set_is_valid(particles->particles_transforms_buffer_uniform_set)) {
_particles_update_buffers(particles);
-
Vector<RD::Uniform> uniforms;
{
diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
index 67f013cfb0..6a4359faf3 100644
--- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
+++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp
@@ -1777,6 +1777,46 @@ Ref<Image> TextureStorage::_validate_texture_format(const Ref<Image> &p_image, T
r_format.swizzle_b = RD::TEXTURE_SWIZZLE_ZERO;
r_format.swizzle_a = RD::TEXTURE_SWIZZLE_ONE;
} break;
+ case Image::FORMAT_ASTC_4x4:
+ case Image::FORMAT_ASTC_4x4_HDR: {
+ if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
+ r_format.format = RD::DATA_FORMAT_ASTC_4x4_UNORM_BLOCK;
+ if (p_image->get_format() == Image::FORMAT_ASTC_4x4) {
+ r_format.format_srgb = RD::DATA_FORMAT_ASTC_4x4_SRGB_BLOCK;
+ }
+ } else {
+ //not supported, reconvert
+ r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
+ r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
+ image->decompress();
+ image->convert(Image::FORMAT_RGBA8);
+ }
+ r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
+ r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
+ r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
+ r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
+
+ } break; // astc 4x4
+ case Image::FORMAT_ASTC_8x8:
+ case Image::FORMAT_ASTC_8x8_HDR: {
+ if (RD::get_singleton()->texture_is_format_supported_for_usage(RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK, RD::TEXTURE_USAGE_SAMPLING_BIT | RD::TEXTURE_USAGE_CAN_UPDATE_BIT)) {
+ r_format.format = RD::DATA_FORMAT_ASTC_8x8_UNORM_BLOCK;
+ if (p_image->get_format() == Image::FORMAT_ASTC_8x8) {
+ r_format.format_srgb = RD::DATA_FORMAT_ASTC_8x8_SRGB_BLOCK;
+ }
+ } else {
+ //not supported, reconvert
+ r_format.format = RD::DATA_FORMAT_R8G8B8A8_UNORM;
+ r_format.format_srgb = RD::DATA_FORMAT_R8G8B8A8_SRGB;
+ image->decompress();
+ image->convert(Image::FORMAT_RGBA8);
+ }
+ r_format.swizzle_r = RD::TEXTURE_SWIZZLE_R;
+ r_format.swizzle_g = RD::TEXTURE_SWIZZLE_G;
+ r_format.swizzle_b = RD::TEXTURE_SWIZZLE_B;
+ r_format.swizzle_a = RD::TEXTURE_SWIZZLE_A;
+
+ } break; // astc 8x8
default: {
}
diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h
index 662b582411..3de5083a8b 100644
--- a/servers/rendering/rendering_server_default.h
+++ b/servers/rendering/rendering_server_default.h
@@ -850,7 +850,7 @@ public:
FUNC4(canvas_item_add_circle, RID, const Point2 &, float, const Color &)
FUNC6(canvas_item_add_texture_rect, RID, const Rect2 &, RID, bool, const Color &, bool)
FUNC7(canvas_item_add_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, bool, bool)
- FUNC7(canvas_item_add_msdf_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, int, float)
+ FUNC8(canvas_item_add_msdf_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &, int, float, float)
FUNC5(canvas_item_add_lcd_texture_rect_region, RID, const Rect2 &, RID, const Rect2 &, const Color &)
FUNC10(canvas_item_add_nine_patch, RID, const Rect2 &, const Rect2 &, RID, const Vector2 &, const Vector2 &, NinePatchAxisMode, NinePatchAxisMode, bool, const Color &)
FUNC6(canvas_item_add_primitive, RID, const Vector<Point2> &, const Vector<Color> &, const Vector<Point2> &, RID, float)
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp
index 3604756fd8..00b6a8c44c 100644
--- a/servers/rendering/shader_compiler.cpp
+++ b/servers/rendering/shader_compiler.cpp
@@ -134,6 +134,8 @@ static String _interpstr(SL::DataInterpolation p_interp) {
return "flat ";
case SL::INTERPOLATION_SMOOTH:
return "";
+ case SL::INTERPOLATION_DEFAULT:
+ return "";
}
return "";
}
@@ -667,6 +669,9 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene
fragment_varyings.insert(varying_name);
continue;
}
+ if (varying.type < SL::TYPE_INT) {
+ continue; // Ignore boolean types to prevent crashing (if varying is just declared).
+ }
String vcode;
String interp_mode = _interpstr(varying.interpolation);
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index e451fb35c2..8c732b3d5a 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -989,6 +989,18 @@ String ShaderLanguage::get_precision_name(DataPrecision p_type) {
return "";
}
+String ShaderLanguage::get_interpolation_name(DataInterpolation p_interpolation) {
+ switch (p_interpolation) {
+ case INTERPOLATION_FLAT:
+ return "flat";
+ case INTERPOLATION_SMOOTH:
+ return "smooth";
+ default:
+ break;
+ }
+ return "";
+}
+
String ShaderLanguage::get_datatype_name(DataType p_type) {
switch (p_type) {
case TYPE_VOID:
@@ -4417,13 +4429,17 @@ bool ShaderLanguage::_is_operator_assign(Operator p_op) const {
}
bool ShaderLanguage::_validate_varying_assign(ShaderNode::Varying &p_varying, String *r_message) {
- if (current_function != String("vertex") && current_function != String("fragment")) {
+ if (current_function != "vertex" && current_function != "fragment") {
*r_message = vformat(RTR("Varying may not be assigned in the '%s' function."), current_function);
return false;
}
switch (p_varying.stage) {
case ShaderNode::Varying::STAGE_UNKNOWN: // first assign
if (current_function == varying_function_names.vertex) {
+ if (p_varying.type < TYPE_INT) {
+ *r_message = vformat(RTR("Varying with '%s' data type may only be assigned in the 'fragment' function."), get_datatype_name(p_varying.type));
+ return false;
+ }
p_varying.stage = ShaderNode::Varying::STAGE_VERTEX;
} else if (current_function == varying_function_names.fragment) {
p_varying.stage = ShaderNode::Varying::STAGE_FRAGMENT;
@@ -5223,7 +5239,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
if (shader->varyings.has(varname)) {
switch (shader->varyings[varname].stage) {
case ShaderNode::Varying::STAGE_UNKNOWN: {
- _set_error(vformat(RTR("Varying '%s' must be assigned in the vertex or fragment function first."), varname));
+ _set_error(vformat(RTR("Varying '%s' must be assigned in the 'vertex' or 'fragment' function first."), varname));
return nullptr;
}
case ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT:
@@ -5407,6 +5423,16 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
}
} else {
switch (var.stage) {
+ case ShaderNode::Varying::STAGE_UNKNOWN: {
+ if (var.type < TYPE_INT) {
+ if (current_function == varying_function_names.vertex) {
+ _set_error(vformat(RTR("Varying with '%s' data type may only be used in the 'fragment' function."), get_datatype_name(var.type)));
+ } else {
+ _set_error(vformat(RTR("Varying '%s' must be assigned in the 'fragment' function first."), identifier));
+ }
+ return nullptr;
+ }
+ } break;
case ShaderNode::Varying::STAGE_VERTEX:
if (current_function == varying_function_names.fragment || current_function == varying_function_names.light) {
var.stage = ShaderNode::Varying::STAGE_VERTEX_TO_FRAGMENT_LIGHT;
@@ -8225,7 +8251,7 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
}
}
DataPrecision precision = PRECISION_DEFAULT;
- DataInterpolation interpolation = INTERPOLATION_SMOOTH;
+ DataInterpolation interpolation = INTERPOLATION_DEFAULT;
DataType type;
StringName name;
int array_size = 0;
@@ -8334,6 +8360,11 @@ Error ShaderLanguage::_parse_shader(const HashMap<StringName, FunctionInfo> &p_f
return ERR_PARSE_ERROR;
}
+ if (!is_uniform && interpolation != INTERPOLATION_DEFAULT && type < TYPE_INT) {
+ _set_error(vformat(RTR("Interpolation modifier '%s' cannot be used with boolean types."), get_interpolation_name(interpolation)));
+ return ERR_PARSE_ERROR;
+ }
+
if (!is_uniform && type > TYPE_MAT4) {
_set_error(RTR("Invalid data type for varying."));
return ERR_PARSE_ERROR;
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index 9c3cc9c5cd..d34114589f 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -247,6 +247,7 @@ public:
enum DataInterpolation {
INTERPOLATION_FLAT,
INTERPOLATION_SMOOTH,
+ INTERPOLATION_DEFAULT,
};
enum Operator {
@@ -774,6 +775,7 @@ public:
static bool is_token_arg_qual(TokenType p_type);
static DataPrecision get_token_precision(TokenType p_type);
static String get_precision_name(DataPrecision p_type);
+ static String get_interpolation_name(DataInterpolation p_interpolation);
static String get_datatype_name(DataType p_type);
static String get_uniform_hint_name(ShaderNode::Uniform::Hint p_hint);
static String get_texture_filter_name(TextureFilter p_filter);
diff --git a/servers/rendering/storage/environment_storage.cpp b/servers/rendering/storage/environment_storage.cpp
index 9b1842f1d9..78ce4eb4d0 100644
--- a/servers/rendering/storage/environment_storage.cpp
+++ b/servers/rendering/storage/environment_storage.cpp
@@ -283,7 +283,7 @@ void RendererEnvironmentStorage::environment_set_volumetric_fog(RID p_env, bool
env->volumetric_fog_scattering = p_albedo;
env->volumetric_fog_emission = p_emission;
env->volumetric_fog_emission_energy = p_emission_energy;
- env->volumetric_fog_anisotropy = p_anisotropy,
+ env->volumetric_fog_anisotropy = p_anisotropy;
env->volumetric_fog_length = p_length;
env->volumetric_fog_detail_spread = p_detail_spread;
env->volumetric_fog_gi_inject = p_gi_inject;
diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp
index 8d6d756edc..49af56830a 100644
--- a/servers/rendering_server.cpp
+++ b/servers/rendering_server.cpp
@@ -2596,7 +2596,7 @@ void RenderingServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("canvas_item_add_rect", "item", "rect", "color"), &RenderingServer::canvas_item_add_rect);
ClassDB::bind_method(D_METHOD("canvas_item_add_circle", "item", "pos", "radius", "color"), &RenderingServer::canvas_item_add_circle);
ClassDB::bind_method(D_METHOD("canvas_item_add_texture_rect", "item", "rect", "texture", "tile", "modulate", "transpose"), &RenderingServer::canvas_item_add_texture_rect, DEFVAL(false), DEFVAL(Color(1, 1, 1)), DEFVAL(false));
- ClassDB::bind_method(D_METHOD("canvas_item_add_msdf_texture_rect_region", "item", "rect", "texture", "src_rect", "modulate", "outline_size", "px_range"), &RenderingServer::canvas_item_add_msdf_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(1.0));
+ ClassDB::bind_method(D_METHOD("canvas_item_add_msdf_texture_rect_region", "item", "rect", "texture", "src_rect", "modulate", "outline_size", "px_range", "scale"), &RenderingServer::canvas_item_add_msdf_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(0), DEFVAL(1.0), DEFVAL(1.0));
ClassDB::bind_method(D_METHOD("canvas_item_add_lcd_texture_rect_region", "item", "rect", "texture", "src_rect", "modulate"), &RenderingServer::canvas_item_add_lcd_texture_rect_region);
ClassDB::bind_method(D_METHOD("canvas_item_add_texture_rect_region", "item", "rect", "texture", "src_rect", "modulate", "transpose", "clip_uv"), &RenderingServer::canvas_item_add_texture_rect_region, DEFVAL(Color(1, 1, 1)), DEFVAL(false), DEFVAL(true));
ClassDB::bind_method(D_METHOD("canvas_item_add_nine_patch", "item", "rect", "source", "texture", "topleft", "bottomright", "x_axis_mode", "y_axis_mode", "draw_center", "modulate"), &RenderingServer::canvas_item_add_nine_patch, DEFVAL(NINE_PATCH_STRETCH), DEFVAL(NINE_PATCH_STRETCH), DEFVAL(true), DEFVAL(Color(1, 1, 1)));
diff --git a/servers/rendering_server.h b/servers/rendering_server.h
index 1d74bb54b9..5bdbf33c28 100644
--- a/servers/rendering_server.h
+++ b/servers/rendering_server.h
@@ -1339,7 +1339,7 @@ public:
virtual void canvas_item_add_circle(RID p_item, const Point2 &p_pos, float p_radius, const Color &p_color) = 0;
virtual void canvas_item_add_texture_rect(RID p_item, const Rect2 &p_rect, RID p_texture, bool p_tile = false, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false) = 0;
virtual void canvas_item_add_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), bool p_transpose = false, bool p_clip_uv = false) = 0;
- virtual void canvas_item_add_msdf_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, float p_px_range = 1.0) = 0;
+ virtual void canvas_item_add_msdf_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1), int p_outline_size = 0, float p_px_range = 1.0, float p_scale = 1.0) = 0;
virtual void canvas_item_add_lcd_texture_rect_region(RID p_item, const Rect2 &p_rect, RID p_texture, const Rect2 &p_src_rect, const Color &p_modulate = Color(1, 1, 1)) = 0;
virtual void canvas_item_add_nine_patch(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector2 &p_topleft, const Vector2 &p_bottomright, NinePatchAxisMode p_x_axis_mode = NINE_PATCH_STRETCH, NinePatchAxisMode p_y_axis_mode = NINE_PATCH_STRETCH, bool p_draw_center = true, const Color &p_modulate = Color(1, 1, 1)) = 0;
virtual void canvas_item_add_primitive(RID p_item, const Vector<Point2> &p_points, const Vector<Color> &p_colors, const Vector<Point2> &p_uvs, RID p_texture, float p_width = 1.0) = 0;