diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/rendering/shader_compiler.cpp | 3 | ||||
-rw-r--r-- | servers/rendering/shader_compiler.h | 1 | ||||
-rw-r--r-- | servers/rendering_server.cpp | 3 | ||||
-rw-r--r-- | servers/rendering_server.h | 3 |
4 files changed, 5 insertions, 5 deletions
diff --git a/servers/rendering/shader_compiler.cpp b/servers/rendering/shader_compiler.cpp index 79749dc66c..114e7e66cb 100644 --- a/servers/rendering/shader_compiler.cpp +++ b/servers/rendering/shader_compiler.cpp @@ -32,6 +32,7 @@ #include "core/config/project_settings.h" #include "core/os/os.h" +#include "servers/rendering/shader_types.h" #include "servers/rendering_server.h" #define SL ShaderLanguage @@ -1333,7 +1334,7 @@ String ShaderCompiler::_dump_node_code(const SL::Node *p_node, int p_level, Gene ShaderLanguage::DataType ShaderCompiler::_get_variable_type(const StringName &p_type) { RS::GlobalVariableType gvt = RS::get_singleton()->global_variable_get_type(p_type); - return RS::global_variable_type_get_shader_datatype(gvt); + return (ShaderLanguage::DataType)RS::global_variable_type_get_shader_datatype(gvt); } Error ShaderCompiler::compile(RS::ShaderMode p_mode, const String &p_code, IdentifierActions *p_actions, const String &p_path, GeneratedCode &r_gen_code) { diff --git a/servers/rendering/shader_compiler.h b/servers/rendering/shader_compiler.h index 478f64bc17..8f0ee664ac 100644 --- a/servers/rendering/shader_compiler.h +++ b/servers/rendering/shader_compiler.h @@ -33,7 +33,6 @@ #include "core/templates/pair.h" #include "servers/rendering/shader_language.h" -#include "servers/rendering/shader_types.h" #include "servers/rendering_server.h" class ShaderCompiler { diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index a94f70e20f..793c6f1379 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -32,6 +32,7 @@ #include "core/config/project_settings.h" #include "servers/rendering/rendering_server_globals.h" +#include "servers/rendering/shader_language.h" RenderingServer *RenderingServer::singleton = nullptr; RenderingServer *(*RenderingServer::create_func)() = nullptr; @@ -1411,7 +1412,7 @@ Array RenderingServer::_mesh_surface_get_skeleton_aabb_bind(RID p_mesh, int p_su } #endif -ShaderLanguage::DataType RenderingServer::global_variable_type_get_shader_datatype(GlobalVariableType p_type) { +int RenderingServer::global_variable_type_get_shader_datatype(GlobalVariableType p_type) { switch (p_type) { case RS::GLOBAL_VAR_TYPE_BOOL: return ShaderLanguage::TYPE_BOOL; diff --git a/servers/rendering_server.h b/servers/rendering_server.h index ada50292fc..5dbec04665 100644 --- a/servers/rendering_server.h +++ b/servers/rendering_server.h @@ -41,7 +41,6 @@ #include "servers/display_server.h" #include "servers/rendering/renderer_thread_pool.h" #include "servers/rendering/rendering_device.h" -#include "servers/rendering/shader_language.h" class RenderingServer : public Object { GDCLASS(RenderingServer, Object); @@ -1456,7 +1455,7 @@ public: virtual void global_variables_load_settings(bool p_load_textures) = 0; virtual void global_variables_clear() = 0; - static ShaderLanguage::DataType global_variable_type_get_shader_datatype(GlobalVariableType p_type); + static int global_variable_type_get_shader_datatype(GlobalVariableType p_type); /* FREE */ |