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-rw-r--r--servers/navigation_server.cpp2
-rw-r--r--servers/navigation_server.h8
-rw-r--r--servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp10
3 files changed, 15 insertions, 5 deletions
diff --git a/servers/navigation_server.cpp b/servers/navigation_server.cpp
index f31795fb35..f2b727ac47 100644
--- a/servers/navigation_server.cpp
+++ b/servers/navigation_server.cpp
@@ -75,7 +75,7 @@ void NavigationServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("free", "object"), &NavigationServer::free);
ClassDB::bind_method(D_METHOD("set_active", "active"), &NavigationServer::set_active);
- ClassDB::bind_method(D_METHOD("step", "delta_time"), &NavigationServer::step);
+ ClassDB::bind_method(D_METHOD("process", "delta_time"), &NavigationServer::process);
}
const NavigationServer *NavigationServer::get_singleton() {
diff --git a/servers/navigation_server.h b/servers/navigation_server.h
index d4d95d72d4..2587e53ab2 100644
--- a/servers/navigation_server.h
+++ b/servers/navigation_server.h
@@ -175,9 +175,11 @@ public:
/// Control activation of this server.
virtual void set_active(bool p_active) const = 0;
- /// Step the server
- /// NOTE: This function is not Threadsafe and MUST be called in single thread.
- virtual void step(real_t delta_time) = 0;
+ /// Process the collision avoidance agents.
+ /// The result of this process is needed by the physics server,
+ /// so this must be called in the main thread.
+ /// Note: This function is not thread safe.
+ virtual void process(real_t delta_time) = 0;
NavigationServer();
virtual ~NavigationServer();
diff --git a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
index a33c94fbcd..dd6bece11d 100644
--- a/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
+++ b/servers/visual/rasterizer_rd/rasterizer_scene_high_end_rd.cpp
@@ -1894,8 +1894,16 @@ void RasterizerSceneHighEndRD::_render_scene(RID p_render_buffer, const Transfor
if (draw_sky) {
RENDER_TIMESTAMP("Render Sky");
+
+ CameraMatrix projection = p_cam_projection;
+ if (p_reflection_probe.is_valid()) {
+ CameraMatrix correction;
+ correction.set_depth_correction(true);
+ projection = correction * p_cam_projection;
+ }
+
RD::DrawListID draw_list = RD::get_singleton()->draw_list_begin(opaque_framebuffer, RD::INITIAL_ACTION_CONTINUE, can_continue ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ, RD::INITIAL_ACTION_CONTINUE, can_continue ? RD::FINAL_ACTION_CONTINUE : RD::FINAL_ACTION_READ);
- _draw_sky(draw_list, RD::get_singleton()->framebuffer_get_format(opaque_framebuffer), p_environment, p_cam_projection, p_cam_transform, 1.0);
+ _draw_sky(draw_list, RD::get_singleton()->framebuffer_get_format(opaque_framebuffer), p_environment, projection, p_cam_transform, 1.0);
RD::get_singleton()->draw_list_end();
if (using_separate_specular && !can_continue) {