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-rw-r--r--servers/display_server.cpp28
-rw-r--r--servers/display_server.h8
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp35
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h3
-rw-r--r--servers/rendering/rendering_device.h4
-rw-r--r--servers/rendering/shader_language.cpp14
-rw-r--r--servers/rendering/shader_language.h1
7 files changed, 22 insertions, 71 deletions
diff --git a/servers/display_server.cpp b/servers/display_server.cpp
index 2fa333cc05..7bd1075006 100644
--- a/servers/display_server.cpp
+++ b/servers/display_server.cpp
@@ -253,27 +253,6 @@ bool DisplayServer::get_swap_cancel_ok() {
void DisplayServer::enable_for_stealing_focus(OS::ProcessID pid) {
}
-//plays video natively, in fullscreen, only implemented in mobile for now, likely not possible to implement on linux also.
-Error DisplayServer::native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen) {
- ERR_FAIL_V_MSG(ERR_UNAVAILABLE, "Native video not supported by this display server.");
-}
-
-bool DisplayServer::native_video_is_playing() const {
- return false;
-}
-
-void DisplayServer::native_video_pause() {
- WARN_PRINT("Native video not supported by this display server.");
-}
-
-void DisplayServer::native_video_unpause() {
- WARN_PRINT("Native video not supported by this display server.");
-}
-
-void DisplayServer::native_video_stop() {
- WARN_PRINT("Native video not supported by this display server.");
-}
-
Error DisplayServer::dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback) {
WARN_PRINT("Native dialogs not supported by this display server.");
return OK;
@@ -477,12 +456,6 @@ void DisplayServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("enable_for_stealing_focus", "process_id"), &DisplayServer::enable_for_stealing_focus);
- ClassDB::bind_method(D_METHOD("native_video_play", "path", "volume", "audio_track", "subtitle_track", "screen"), &DisplayServer::native_video_play);
- ClassDB::bind_method(D_METHOD("native_video_is_playing"), &DisplayServer::native_video_is_playing);
- ClassDB::bind_method(D_METHOD("native_video_stop"), &DisplayServer::native_video_stop);
- ClassDB::bind_method(D_METHOD("native_video_pause"), &DisplayServer::native_video_pause);
- ClassDB::bind_method(D_METHOD("native_video_unpause"), &DisplayServer::native_video_unpause);
-
ClassDB::bind_method(D_METHOD("dialog_show", "title", "description", "buttons", "callback"), &DisplayServer::dialog_show);
ClassDB::bind_method(D_METHOD("dialog_input_text", "title", "description", "existing_text", "callback"), &DisplayServer::dialog_input_text);
@@ -518,7 +491,6 @@ void DisplayServer::_bind_methods() {
BIND_ENUM_CONSTANT(FEATURE_VIRTUAL_KEYBOARD);
BIND_ENUM_CONSTANT(FEATURE_CURSOR_SHAPE);
BIND_ENUM_CONSTANT(FEATURE_CUSTOM_CURSOR_SHAPE);
- BIND_ENUM_CONSTANT(FEATURE_NATIVE_VIDEO);
BIND_ENUM_CONSTANT(FEATURE_NATIVE_DIALOG);
BIND_ENUM_CONSTANT(FEATURE_CONSOLE_WINDOW);
BIND_ENUM_CONSTANT(FEATURE_IME);
diff --git a/servers/display_server.h b/servers/display_server.h
index 3aab572120..f05aa1f59a 100644
--- a/servers/display_server.h
+++ b/servers/display_server.h
@@ -97,7 +97,6 @@ public:
FEATURE_VIRTUAL_KEYBOARD,
FEATURE_CURSOR_SHAPE,
FEATURE_CUSTOM_CURSOR_SHAPE,
- FEATURE_NATIVE_VIDEO,
FEATURE_NATIVE_DIALOG,
FEATURE_CONSOLE_WINDOW,
FEATURE_IME,
@@ -324,13 +323,6 @@ public:
virtual void enable_for_stealing_focus(OS::ProcessID pid);
- //plays video natively, in fullscreen, only implemented in mobile for now, likely not possible to implement on linux also.
- virtual Error native_video_play(String p_path, float p_volume, String p_audio_track, String p_subtitle_track, int p_screen = SCREEN_OF_MAIN_WINDOW);
- virtual bool native_video_is_playing() const;
- virtual void native_video_pause();
- virtual void native_video_unpause();
- virtual void native_video_stop();
-
virtual Error dialog_show(String p_title, String p_description, Vector<String> p_buttons, const Callable &p_callback);
virtual Error dialog_input_text(String p_title, String p_description, String p_partial, const Callable &p_callback);
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index b2aaa50421..041476adf3 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -1272,42 +1272,12 @@ void RenderForwardMobile::_fill_instance_data(RenderListType p_render_list, uint
rl->element_info.resize(p_offset + element_total);
- uint32_t repeats = 0;
- GeometryInstanceSurfaceDataCache *prev_surface = nullptr;
for (uint32_t i = 0; i < element_total; i++) {
GeometryInstanceSurfaceDataCache *surface = rl->elements[i + p_offset];
- GeometryInstanceForwardMobile *inst = surface->owner;
-
- bool cant_repeat = inst->flags_cache & INSTANCE_DATA_FLAG_MULTIMESH || inst->mesh_instance.is_valid();
-
- if (prev_surface != nullptr && !cant_repeat && prev_surface->sort.sort_key1 == surface->sort.sort_key1 && prev_surface->sort.sort_key2 == surface->sort.sort_key2) {
- //this element is the same as the previous one, count repeats to draw it using instancing
- repeats++;
- } else {
- if (repeats > 0) {
- for (uint32_t j = 1; j <= repeats; j++) {
- rl->element_info[p_offset + i - j].repeat = j;
- }
- }
- repeats = 1;
- }
-
RenderElementInfo &element_info = rl->element_info[p_offset + i];
element_info.lod_index = surface->lod_index;
element_info.uses_lightmap = surface->sort.uses_lightmap;
-
- if (cant_repeat) {
- prev_surface = nullptr;
- } else {
- prev_surface = surface;
- }
- }
-
- if (repeats > 0) {
- for (uint32_t j = 1; j <= repeats; j++) {
- rl->element_info[p_offset + element_total - j].repeat = j;
- }
}
}
@@ -1523,13 +1493,12 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr
RD::get_singleton()->draw_list_set_push_constant(draw_list, &push_constant, sizeof(GeometryInstanceForwardMobile::PushConstant));
- uint32_t instance_count = surf->owner->instance_count > 1 ? surf->owner->instance_count : element_info.repeat;
+ uint32_t instance_count = surf->owner->instance_count > 1 ? surf->owner->instance_count : 1;
if (surf->flags & GeometryInstanceSurfaceDataCache::FLAG_USES_PARTICLE_TRAILS) {
instance_count /= surf->owner->trail_steps;
}
RD::get_singleton()->draw_list_draw(draw_list, index_array_rd.is_valid(), instance_count);
- i += element_info.repeat - 1; //skip equal elements
}
}
@@ -1872,7 +1841,7 @@ void RenderForwardMobile::_geometry_instance_add_surface_with_material(GeometryI
sdcache->sort.material_id_low = p_material_id & 0x0000FFFF;
sdcache->sort.material_id_hi = p_material_id >> 16;
sdcache->sort.shader_id = p_shader_id;
- sdcache->sort.geometry_id = p_mesh.get_local_index(); //only meshes can repeat anyway
+ sdcache->sort.geometry_id = p_mesh.get_local_index();
// sdcache->sort.uses_forward_gi = ginstance->can_sdfgi;
sdcache->sort.priority = p_material->priority;
}
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
index d356d88335..232ad0066b 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.h
@@ -363,10 +363,9 @@ protected:
};
struct RenderElementInfo {
- uint32_t repeat : 22;
uint32_t uses_lightmap : 1;
uint32_t lod_index : 8;
- uint32_t reserved : 1; // was uses_forward_gi but we don't use that here
+ uint32_t reserved : 23;
};
template <PassMode p_pass_mode>
diff --git a/servers/rendering/rendering_device.h b/servers/rendering/rendering_device.h
index 2de0549e8d..d86c44a206 100644
--- a/servers/rendering/rendering_device.h
+++ b/servers/rendering/rendering_device.h
@@ -93,10 +93,14 @@ public:
DeviceFamily device_family = DEVICE_UNKNOWN;
uint32_t version_major = 1.0;
uint32_t version_minor = 0.0;
+
// subgroup capabilities
uint32_t subgroup_size = 0;
uint32_t subgroup_in_shaders = 0; // Set flags using SHADER_STAGE_VERTEX_BIT, SHADER_STAGE_FRAGMENT_BIT, etc.
uint32_t subgroup_operations = 0; // Set flags, using SubgroupOperations
+
+ // features
+ bool supports_multiview = false; // If true this device supports multiview options
};
typedef Vector<uint8_t> (*ShaderCompileFunction)(ShaderStage p_stage, const String &p_source_code, ShaderLanguage p_language, String *r_error, const Capabilities *p_capabilities);
diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp
index 0d6d3f5e13..a81306b97d 100644
--- a/servers/rendering/shader_language.cpp
+++ b/servers/rendering/shader_language.cpp
@@ -2969,6 +2969,20 @@ void ShaderLanguage::get_keyword_list(List<String> *r_keywords) {
}
}
+bool ShaderLanguage::is_control_flow_keyword(String p_keyword) {
+ return p_keyword == "break" ||
+ p_keyword == "case" ||
+ p_keyword == "continue" ||
+ p_keyword == "default" ||
+ p_keyword == "do" ||
+ p_keyword == "else" ||
+ p_keyword == "for" ||
+ p_keyword == "if" ||
+ p_keyword == "return" ||
+ p_keyword == "switch" ||
+ p_keyword == "while";
+}
+
void ShaderLanguage::get_builtin_funcs(List<String> *r_keywords) {
Set<String> kws;
diff --git a/servers/rendering/shader_language.h b/servers/rendering/shader_language.h
index 470f3d38d5..e00f4dce19 100644
--- a/servers/rendering/shader_language.h
+++ b/servers/rendering/shader_language.h
@@ -748,6 +748,7 @@ public:
static uint32_t get_type_size(DataType p_type);
static void get_keyword_list(List<String> *r_keywords);
+ static bool is_control_flow_keyword(String p_keyword);
static void get_builtin_funcs(List<String> *r_keywords);
struct BuiltInInfo {