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-rw-r--r--servers/physics_2d/space_2d_sw.cpp2
-rw-r--r--servers/visual_server.cpp12
2 files changed, 7 insertions, 7 deletions
diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp
index c407a17bc6..a17d1f6a12 100644
--- a/servers/physics_2d/space_2d_sw.cpp
+++ b/servers/physics_2d/space_2d_sw.cpp
@@ -553,7 +553,7 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co
const CollisionObject2DSW *col_obj = intersection_query_results[i];
int shape_idx = intersection_query_subindex_results[i];
- if (col_obj->is_shape_set_as_one_way_collision(j)) {
+ if (col_obj->is_shape_set_as_one_way_collision(shape_idx)) {
cbk.valid_dir = body_shape_xform.get_axis(1).normalized();
cbk.valid_depth = p_margin; //only valid depth is the collision margin
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 277b401d49..307f4107eb 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -1475,14 +1475,14 @@ Array VisualServer::mesh_surface_get_arrays(RID p_mesh, int p_surface) const {
void VisualServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("texture_create"), &VisualServer::texture_create);
- ClassDB::bind_method(D_METHOD("texture_create_from_image"), &VisualServer::texture_create_from_image, DEFVAL(TEXTURE_FLAGS_DEFAULT));
+ ClassDB::bind_method(D_METHOD("texture_create_from_image", "image:Image", "flags"), &VisualServer::texture_create_from_image, DEFVAL(TEXTURE_FLAGS_DEFAULT));
//ClassDB::bind_method(D_METHOD("texture_allocate"),&VisualServer::texture_allocate,DEFVAL( TEXTURE_FLAGS_DEFAULT ) );
//ClassDB::bind_method(D_METHOD("texture_set_data"),&VisualServer::texture_blit_rect,DEFVAL( CUBEMAP_LEFT ) );
//ClassDB::bind_method(D_METHOD("texture_get_rect"),&VisualServer::texture_get_rect );
- ClassDB::bind_method(D_METHOD("texture_set_flags"), &VisualServer::texture_set_flags);
- ClassDB::bind_method(D_METHOD("texture_get_flags"), &VisualServer::texture_get_flags);
- ClassDB::bind_method(D_METHOD("texture_get_width"), &VisualServer::texture_get_width);
- ClassDB::bind_method(D_METHOD("texture_get_height"), &VisualServer::texture_get_height);
+ ClassDB::bind_method(D_METHOD("texture_set_flags", "texture"), &VisualServer::texture_set_flags);
+ ClassDB::bind_method(D_METHOD("texture_get_flags", "texture", "flags"), &VisualServer::texture_get_flags);
+ ClassDB::bind_method(D_METHOD("texture_get_width", "texture"), &VisualServer::texture_get_width);
+ ClassDB::bind_method(D_METHOD("texture_get_height", "texture"), &VisualServer::texture_get_height);
ClassDB::bind_method(D_METHOD("texture_set_shrink_all_x2_on_set_data", "shrink"), &VisualServer::texture_set_shrink_all_x2_on_set_data);
}
@@ -1576,7 +1576,7 @@ VisualServer::VisualServer() {
GLOBAL_DEF("rendering/quality/directional_shadow/size.mobile", 2048);
GLOBAL_DEF("rendering/quality/shadow_atlas/size", 4096);
GLOBAL_DEF("rendering/quality/shadow_atlas/size.mobile", 2048);
- ProjectSettings::get_singleton()->set_custom_property_info("rendering/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384"));
+ ProjectSettings::get_singleton()->set_custom_property_info("rendering/quality/shadow_atlas/size", PropertyInfo(Variant::INT, "rendering/quality/shadow_atlas/size", PROPERTY_HINT_RANGE, "256,16384"));
GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_0_subdiv", 1);
GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_1_subdiv", 2);
GLOBAL_DEF("rendering/quality/shadow_atlas/quadrant_2_subdiv", 3);