diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/audio/audio_stream.cpp | 8 | ||||
-rw-r--r-- | servers/audio/reverb_sw.cpp | 3 | ||||
-rw-r--r-- | servers/audio_server.cpp | 4 | ||||
-rw-r--r-- | servers/physics/collision_object_sw.h | 2 | ||||
-rw-r--r-- | servers/register_server_types.cpp | 13 | ||||
-rw-r--r-- | servers/visual/shader_language.cpp | 42 | ||||
-rw-r--r-- | servers/visual/visual_server_scene.cpp | 10 | ||||
-rw-r--r-- | servers/visual/visual_server_viewport.cpp | 2 | ||||
-rw-r--r-- | servers/visual_server.cpp | 10 |
9 files changed, 71 insertions, 23 deletions
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp index bd98619e92..12ee98595d 100644 --- a/servers/audio/audio_stream.cpp +++ b/servers/audio/audio_stream.cpp @@ -138,7 +138,7 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr Vector<int32_t> buf = AudioDriver::get_singleton()->get_input_buffer(); unsigned int input_size = AudioDriver::get_singleton()->get_input_size(); int mix_rate = AudioDriver::get_singleton()->get_mix_rate(); - int playback_delay = MIN(((50 * mix_rate) / 1000) * 2, buf.size() >> 1); + unsigned int playback_delay = MIN(((50 * mix_rate) / 1000) * 2, buf.size() >> 1); #ifdef DEBUG_ENABLED unsigned int input_position = AudioDriver::get_singleton()->get_input_position(); #endif @@ -152,11 +152,11 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr for (int i = 0; i < p_frames; i++) { if (input_size > input_ofs) { float l = (buf[input_ofs++] >> 16) / 32768.f; - if (input_ofs >= buf.size()) { + if ((int)input_ofs >= buf.size()) { input_ofs = 0; } float r = (buf[input_ofs++] >> 16) / 32768.f; - if (input_ofs >= buf.size()) { + if ((int)input_ofs >= buf.size()) { input_ofs = 0; } @@ -168,7 +168,7 @@ void AudioStreamPlaybackMicrophone::_mix_internal(AudioFrame *p_buffer, int p_fr } #ifdef DEBUG_ENABLED - if (input_ofs > input_position && (input_ofs - input_position) < (p_frames * 2)) { + if (input_ofs > input_position && (int)(input_ofs - input_position) < (p_frames * 2)) { print_verbose(String(get_class_name()) + " buffer underrun: input_position=" + itos(input_position) + " input_ofs=" + itos(input_ofs) + " input_size=" + itos(input_size)); } #endif diff --git a/servers/audio/reverb_sw.cpp b/servers/audio/reverb_sw.cpp index 8adc21b406..63bf1a7eaa 100644 --- a/servers/audio/reverb_sw.cpp +++ b/servers/audio/reverb_sw.cpp @@ -39,9 +39,6 @@ #define rangeloop(c, min, max) \ for ((c) = (min); (c) < (max); (c)++) -#define ABSDIFF(x, y) \ - (((x) < (y)) ? ((y) - (x)) : ((x) - (y))) - #define MULSHIFT_S32(Factor1, Factor2, Bits) \ ((int)(((int64_t)(Factor1) * (Factor2)) >> (Bits))) diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index a2e5813a4f..df6218ac79 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -91,10 +91,10 @@ void AudioDriver::input_buffer_init(int driver_buffer_frames) { void AudioDriver::input_buffer_write(int32_t sample) { input_buffer.write[input_position++] = sample; - if (input_position >= input_buffer.size()) { + if ((int)input_position >= input_buffer.size()) { input_position = 0; } - if (input_size < input_buffer.size()) { + if ((int)input_size < input_buffer.size()) { input_size++; } } diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h index 6e6b66dac2..5c14d5aaf9 100644 --- a/servers/physics/collision_object_sw.h +++ b/servers/physics/collision_object_sw.h @@ -130,7 +130,7 @@ public: _FORCE_INLINE_ const Transform &get_shape_transform(int p_index) const { return shapes[p_index].xform; } _FORCE_INLINE_ const Transform &get_shape_inv_transform(int p_index) const { return shapes[p_index].xform_inv; } _FORCE_INLINE_ const AABB &get_shape_aabb(int p_index) const { return shapes[p_index].aabb_cache; } - _FORCE_INLINE_ const real_t get_shape_area(int p_index) const { return shapes[p_index].area_cache; } + _FORCE_INLINE_ real_t get_shape_area(int p_index) const { return shapes[p_index].area_cache; } _FORCE_INLINE_ Transform get_transform() const { return transform; } _FORCE_INLINE_ Transform get_inv_transform() const { return inv_transform; } diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index 4e167be300..922f017d0b 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -88,8 +88,21 @@ Physics2DServer *_createGodotPhysics2DCallback() { return Physics2DServerWrapMT::init_server<Physics2DServerSW>(); } +static bool has_server_feature_callback(const String &p_feature) { + + if (VisualServer::get_singleton()) { + if (VisualServer::get_singleton()->has_os_feature(p_feature)) { + return true; + } + } + + return false; +} + void register_server_types() { + OS::get_singleton()->set_has_server_feature_callback(has_server_feature_callback); + ClassDB::register_virtual_class<VisualServer>(); ClassDB::register_class<AudioServer>(); ClassDB::register_virtual_class<PhysicsServer>(); diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index 639946916d..1f9d263354 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -2075,7 +2075,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p for (int i = 0; i < argcount; i++) { if (get_scalar_type(args[i]) == args[i] && p_func->arguments[i + 1]->type == Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode *>(p_func->arguments[i + 1]), builtin_func_defs[idx].args[i])) { - //all good + //all good, but needs implicit conversion later } else if (args[i] != builtin_func_defs[idx].args[i]) { fail = true; break; @@ -2121,6 +2121,24 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p outarg_idx++; } + //implicitly convert values if possible + for (int i = 0; i < argcount; i++) { + + if (get_scalar_type(args[i]) != args[i] || args[i] == builtin_func_defs[idx].args[i] || p_func->arguments[i + 1]->type != Node::TYPE_CONSTANT) { + //can't do implicit conversion here + continue; + } + + //this is an implicit conversion + ConstantNode *constant = static_cast<ConstantNode *>(p_func->arguments[i + 1]); + ConstantNode *conversion = alloc_node<ConstantNode>(); + + conversion->datatype = builtin_func_defs[idx].args[i]; + conversion->values.resize(1); + + convert_constant(constant, builtin_func_defs[idx].args[i], conversion->values.ptrw()); + p_func->arguments.write[i + 1] = conversion; + } if (r_ret_type) *r_ret_type = builtin_func_defs[idx].rettype; @@ -2187,7 +2205,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p for (int j = 0; j < args.size(); j++) { if (get_scalar_type(args[j]) == args[j] && p_func->arguments[j + 1]->type == Node::TYPE_CONSTANT && convert_constant(static_cast<ConstantNode *>(p_func->arguments[j + 1]), pfunc->arguments[j].type)) { - //all good + //all good, but it needs implicit conversion later } else if (args[j] != pfunc->arguments[j].type) { fail = true; break; @@ -2195,6 +2213,26 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p } if (!fail) { + + //implicitly convert values if possible + for (int k = 0; k < args.size(); k++) { + + if (get_scalar_type(args[k]) != args[k] || args[k] == pfunc->arguments[k].type || p_func->arguments[k + 1]->type != Node::TYPE_CONSTANT) { + //can't do implicit conversion here + continue; + } + + //this is an implicit conversion + ConstantNode *constant = static_cast<ConstantNode *>(p_func->arguments[k + 1]); + ConstantNode *conversion = alloc_node<ConstantNode>(); + + conversion->datatype = pfunc->arguments[k].type; + conversion->values.resize(1); + + convert_constant(constant, pfunc->arguments[k].type, conversion->values.ptrw()); + p_func->arguments.write[k + 1] = conversion; + } + if (r_ret_type) *r_ret_type = pfunc->return_type; return true; diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index b561351374..42be56cfdd 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -2480,7 +2480,7 @@ void VisualServerScene::_setup_gi_probe(Instance *p_instance) { uint32_t a = uint32_t(alpha_block[x][y]) - min_alpha; //convert range to 3 bits a = int((a * 7.0 / (max_alpha - min_alpha)) + 0.5); - a = CLAMP(a, 0, 7); //just to be sure + a = MIN(a, 7); //just to be sure a = 7 - a; //because range is inverted in this mode if (a == 0) { //do none, remain @@ -2924,10 +2924,10 @@ void VisualServerScene::_bake_gi_probe(Instance *p_gi_probe) { uint32_t mm_ofs = sizes[0] * sizes[1] * (local_data[idx].pos[2]) + sizes[0] * (local_data[idx].pos[1]) + (local_data[idx].pos[0]); mm_ofs *= 4; //for RGBA (4 bytes) - mipmapw[mm_ofs + 0] = uint8_t(CLAMP(r2, 0, 255)); - mipmapw[mm_ofs + 1] = uint8_t(CLAMP(g, 0, 255)); - mipmapw[mm_ofs + 2] = uint8_t(CLAMP(b, 0, 255)); - mipmapw[mm_ofs + 3] = uint8_t(CLAMP(a, 0, 255)); + mipmapw[mm_ofs + 0] = uint8_t(MIN(r2, 255)); + mipmapw[mm_ofs + 1] = uint8_t(MIN(g, 255)); + mipmapw[mm_ofs + 2] = uint8_t(MIN(b, 255)); + mipmapw[mm_ofs + 3] = uint8_t(MIN(a, 255)); } } } else if (probe_data->dynamic.compression == RasterizerStorage::GI_PROBE_S3TC) { diff --git a/servers/visual/visual_server_viewport.cpp b/servers/visual/visual_server_viewport.cpp index d6e43b0f00..2c6709662f 100644 --- a/servers/visual/visual_server_viewport.cpp +++ b/servers/visual/visual_server_viewport.cpp @@ -167,7 +167,7 @@ void VisualServerViewport::_draw_viewport(Viewport *p_viewport, ARVRInterface::E RasterizerCanvas::Light *light = lights_with_shadow; while (light) { - VSG::canvas_render->canvas_light_shadow_buffer_update(light->shadow_buffer, light->xform_cache.affine_inverse(), light->item_mask, light->radius_cache / 1000.0, light->radius_cache * 1.1, occluders, &light->shadow_matrix_cache); + VSG::canvas_render->canvas_light_shadow_buffer_update(light->shadow_buffer, light->xform_cache.affine_inverse(), light->item_shadow_mask, light->radius_cache / 1000.0, light->radius_cache * 1.1, occluders, &light->shadow_matrix_cache); light = light->shadows_next_ptr; } diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index c61e2b99e2..3dbe516f74 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -2368,11 +2368,11 @@ VisualServer::VisualServer() { //ERR_FAIL_COND(singleton); singleton = this; - GLOBAL_DEF("rendering/vram_compression/import_bptc", false); - GLOBAL_DEF("rendering/vram_compression/import_s3tc", true); - GLOBAL_DEF("rendering/vram_compression/import_etc", false); - GLOBAL_DEF("rendering/vram_compression/import_etc2", true); - GLOBAL_DEF("rendering/vram_compression/import_pvrtc", false); + GLOBAL_DEF_RST("rendering/vram_compression/import_bptc", false); + GLOBAL_DEF_RST("rendering/vram_compression/import_s3tc", true); + GLOBAL_DEF_RST("rendering/vram_compression/import_etc", false); + GLOBAL_DEF_RST("rendering/vram_compression/import_etc2", true); + GLOBAL_DEF_RST("rendering/vram_compression/import_pvrtc", false); GLOBAL_DEF("rendering/quality/directional_shadow/size", 4096); GLOBAL_DEF("rendering/quality/directional_shadow/size.mobile", 2048); |