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-rw-r--r--servers/audio/audio_stream.cpp3
-rw-r--r--servers/audio/effects/audio_effect_record.cpp3
-rw-r--r--servers/audio_server.cpp17
-rw-r--r--servers/audio_server.h5
-rw-r--r--servers/physics/collision_object_sw.cpp7
-rw-r--r--servers/physics/collision_object_sw.h7
-rw-r--r--servers/physics_2d/collision_object_2d_sw.cpp45
-rw-r--r--servers/physics_2d/collision_object_2d_sw.h2
-rw-r--r--servers/physics_2d/physics_2d_server_sw.cpp20
-rw-r--r--servers/physics_2d/physics_2d_server_sw.h3
10 files changed, 98 insertions, 14 deletions
diff --git a/servers/audio/audio_stream.cpp b/servers/audio/audio_stream.cpp
index 388346b67c..17f5e158a7 100644
--- a/servers/audio/audio_stream.cpp
+++ b/servers/audio/audio_stream.cpp
@@ -49,8 +49,9 @@ void AudioStreamPlaybackResampled::_begin_resample() {
void AudioStreamPlaybackResampled::mix(AudioFrame *p_buffer, float p_rate_scale, int p_frames) {
float target_rate = AudioServer::get_singleton()->get_mix_rate();
+ float global_rate_scale = AudioServer::get_singleton()->get_global_rate_scale();
- uint64_t mix_increment = uint64_t(((get_stream_sampling_rate() * p_rate_scale) / double(target_rate)) * double(FP_LEN));
+ uint64_t mix_increment = uint64_t(((get_stream_sampling_rate() * p_rate_scale) / double(target_rate * global_rate_scale)) * double(FP_LEN));
for (int i = 0; i < p_frames; i++) {
diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp
index abf9d5593c..acf27d2bbf 100644
--- a/servers/audio/effects/audio_effect_record.cpp
+++ b/servers/audio/effects/audio_effect_record.cpp
@@ -216,6 +216,9 @@ Ref<AudioStreamSample> AudioEffectRecord::get_recording() const {
PoolVector<uint8_t> dst_data;
+ ERR_FAIL_COND_V(current_instance.is_null(), NULL);
+ ERR_FAIL_COND_V(current_instance->recording_data.size(), NULL);
+
if (dst_format == AudioStreamSample::FORMAT_8_BITS) {
int data_size = current_instance->recording_data.size();
dst_data.resize(data_size);
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index fc3ecedd03..a6473d69c0 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -944,6 +944,15 @@ bool AudioServer::is_bus_channel_active(int p_bus, int p_channel) const {
return buses[p_bus]->channels[p_channel].active;
}
+void AudioServer::set_global_rate_scale(float p_scale) {
+
+ global_rate_scale = p_scale;
+}
+float AudioServer::get_global_rate_scale() const {
+
+ return global_rate_scale;
+}
+
void AudioServer::init_channels_and_buffers() {
channel_count = get_channel_count();
temp_buffer.resize(channel_count);
@@ -1352,6 +1361,9 @@ void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_bus_peak_volume_left_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_left_db);
ClassDB::bind_method(D_METHOD("get_bus_peak_volume_right_db", "bus_idx", "channel"), &AudioServer::get_bus_peak_volume_right_db);
+ ClassDB::bind_method(D_METHOD("set_global_rate_scale", "scale"), &AudioServer::set_global_rate_scale);
+ ClassDB::bind_method(D_METHOD("get_global_rate_scale"), &AudioServer::get_global_rate_scale);
+
ClassDB::bind_method(D_METHOD("lock"), &AudioServer::lock);
ClassDB::bind_method(D_METHOD("unlock"), &AudioServer::unlock);
@@ -1372,6 +1384,10 @@ void AudioServer::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_bus_layout", "bus_layout"), &AudioServer::set_bus_layout);
ClassDB::bind_method(D_METHOD("generate_bus_layout"), &AudioServer::generate_bus_layout);
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "bus_count"), "set_bus_count", "get_bus_count");
+ ADD_PROPERTY(PropertyInfo(Variant::STRING, "device"), "set_device", "get_device");
+ ADD_PROPERTY(PropertyInfo(Variant::REAL, "global_rate_scale"), "set_global_rate_scale", "get_global_rate_scale");
+
ADD_SIGNAL(MethodInfo("bus_layout_changed"));
BIND_ENUM_CONSTANT(SPEAKER_MODE_STEREO);
@@ -1396,6 +1412,7 @@ AudioServer::AudioServer() {
#endif
mix_time = 0;
mix_size = 0;
+ global_rate_scale = 1;
}
AudioServer::~AudioServer() {
diff --git a/servers/audio_server.h b/servers/audio_server.h
index 942fe7bc87..b0fff9d4b7 100644
--- a/servers/audio_server.h
+++ b/servers/audio_server.h
@@ -181,6 +181,8 @@ private:
int channel_count;
int to_mix;
+ float global_rate_scale;
+
struct Bus {
StringName name;
@@ -339,6 +341,9 @@ public:
bool is_bus_channel_active(int p_bus, int p_channel) const;
+ void set_global_rate_scale(float p_scale);
+ float get_global_rate_scale() const;
+
virtual void init();
virtual void finish();
virtual void update();
diff --git a/servers/physics/collision_object_sw.cpp b/servers/physics/collision_object_sw.cpp
index b1c21290ab..39de440da2 100644
--- a/servers/physics/collision_object_sw.cpp
+++ b/servers/physics/collision_object_sw.cpp
@@ -76,6 +76,13 @@ void CollisionObjectSW::set_shape_transform(int p_index, const Transform &p_tran
//_shapes_changed();
}
+void CollisionObjectSW::set_shape_as_disabled(int p_idx, bool p_enable) {
+ shapes.write[p_idx].disabled = p_enable;
+ if (!pending_shape_update_list.in_list()) {
+ PhysicsServerSW::singleton->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+}
+
void CollisionObjectSW::remove_shape(ShapeSW *p_shape) {
//remove a shape, all the times it appears
diff --git a/servers/physics/collision_object_sw.h b/servers/physics/collision_object_sw.h
index c2c3fe0e5a..895eda8528 100644
--- a/servers/physics/collision_object_sw.h
+++ b/servers/physics/collision_object_sw.h
@@ -139,8 +139,11 @@ public:
_FORCE_INLINE_ void set_ray_pickable(bool p_enable) { ray_pickable = p_enable; }
_FORCE_INLINE_ bool is_ray_pickable() const { return ray_pickable; }
- _FORCE_INLINE_ void set_shape_as_disabled(int p_idx, bool p_enable) { shapes.write[p_idx].disabled = p_enable; }
- _FORCE_INLINE_ bool is_shape_set_as_disabled(int p_idx) const { return shapes[p_idx].disabled; }
+ void set_shape_as_disabled(int p_idx, bool p_enable);
+ _FORCE_INLINE_ bool is_shape_set_as_disabled(int p_idx) const {
+ CRASH_BAD_INDEX(p_idx, shapes.size());
+ return shapes[p_idx].disabled;
+ }
_FORCE_INLINE_ void set_collision_layer(uint32_t p_layer) { collision_layer = p_layer; }
_FORCE_INLINE_ uint32_t get_collision_layer() const { return collision_layer; }
diff --git a/servers/physics_2d/collision_object_2d_sw.cpp b/servers/physics_2d/collision_object_2d_sw.cpp
index 445a2e0613..f556638db1 100644
--- a/servers/physics_2d/collision_object_2d_sw.cpp
+++ b/servers/physics_2d/collision_object_2d_sw.cpp
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "collision_object_2d_sw.h"
+#include "servers/physics_2d/physics_2d_server_sw.h"
#include "space_2d_sw.h"
void CollisionObject2DSW::add_shape(Shape2DSW *p_shape, const Transform2D &p_transform, bool p_disabled) {
@@ -43,8 +44,12 @@ void CollisionObject2DSW::add_shape(Shape2DSW *p_shape, const Transform2D &p_tra
s.one_way_collision_margin = 0;
shapes.push_back(s);
p_shape->add_owner(this);
- _update_shapes();
- _shapes_changed();
+
+ if (!pending_shape_update_list.in_list()) {
+ Physics2DServerSW::singletonsw->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+ // _update_shapes();
+ // _shapes_changed();
}
void CollisionObject2DSW::set_shape(int p_index, Shape2DSW *p_shape) {
@@ -54,8 +59,12 @@ void CollisionObject2DSW::set_shape(int p_index, Shape2DSW *p_shape) {
shapes.write[p_index].shape = p_shape;
p_shape->add_owner(this);
- _update_shapes();
- _shapes_changed();
+
+ if (!pending_shape_update_list.in_list()) {
+ Physics2DServerSW::singletonsw->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+ // _update_shapes();
+ // _shapes_changed();
}
void CollisionObject2DSW::set_shape_metadata(int p_index, const Variant &p_metadata) {
@@ -70,8 +79,12 @@ void CollisionObject2DSW::set_shape_transform(int p_index, const Transform2D &p_
shapes.write[p_index].xform = p_transform;
shapes.write[p_index].xform_inv = p_transform.affine_inverse();
- _update_shapes();
- _shapes_changed();
+
+ if (!pending_shape_update_list.in_list()) {
+ Physics2DServerSW::singletonsw->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+ // _update_shapes();
+ // _shapes_changed();
}
void CollisionObject2DSW::set_shape_as_disabled(int p_idx, bool p_disabled) {
@@ -89,9 +102,15 @@ void CollisionObject2DSW::set_shape_as_disabled(int p_idx, bool p_disabled) {
if (p_disabled && shape.bpid != 0) {
space->get_broadphase()->remove(shape.bpid);
shape.bpid = 0;
- _update_shapes();
+ if (!pending_shape_update_list.in_list()) {
+ Physics2DServerSW::singletonsw->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+ //_update_shapes();
} else if (!p_disabled && shape.bpid == 0) {
- _update_shapes(); // automatically adds shape with bpid == 0
+ if (!pending_shape_update_list.in_list()) {
+ Physics2DServerSW::singletonsw->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+ //_update_shapes(); // automatically adds shape with bpid == 0
}
}
@@ -122,8 +141,11 @@ void CollisionObject2DSW::remove_shape(int p_index) {
shapes[p_index].shape->remove_owner(this);
shapes.remove(p_index);
- _update_shapes();
- _shapes_changed();
+ if (!pending_shape_update_list.in_list()) {
+ Physics2DServerSW::singletonsw->pending_shape_update_list.add(&pending_shape_update_list);
+ }
+ // _update_shapes();
+ // _shapes_changed();
}
void CollisionObject2DSW::_set_static(bool p_static) {
@@ -239,7 +261,8 @@ void CollisionObject2DSW::_shape_changed() {
_shapes_changed();
}
-CollisionObject2DSW::CollisionObject2DSW(Type p_type) {
+CollisionObject2DSW::CollisionObject2DSW(Type p_type) :
+ pending_shape_update_list(this) {
_static = true;
type = p_type;
diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h
index fa18e61262..ed59469878 100644
--- a/servers/physics_2d/collision_object_2d_sw.h
+++ b/servers/physics_2d/collision_object_2d_sw.h
@@ -78,6 +78,8 @@ private:
uint32_t collision_layer;
bool _static;
+ SelfList<CollisionObject2DSW> pending_shape_update_list;
+
void _update_shapes();
protected:
diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp
index 0efa15d43e..cc656d3b73 100644
--- a/servers/physics_2d/physics_2d_server_sw.cpp
+++ b/servers/physics_2d/physics_2d_server_sw.cpp
@@ -902,6 +902,8 @@ void Physics2DServerSW::body_apply_torque_impulse(RID p_body, real_t p_torque) {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
+ _update_shapes();
+
body->apply_torque_impulse(p_torque);
}
@@ -910,6 +912,8 @@ void Physics2DServerSW::body_apply_impulse(RID p_body, const Vector2 &p_pos, con
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
+ _update_shapes();
+
body->apply_impulse(p_pos, p_impulse);
body->wakeup();
};
@@ -944,6 +948,8 @@ void Physics2DServerSW::body_set_axis_velocity(RID p_body, const Vector2 &p_axis
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND(!body);
+ _update_shapes();
+
Vector2 v = body->get_linear_velocity();
Vector2 axis = p_axis_velocity.normalized();
v -= axis * axis.dot(v);
@@ -1052,6 +1058,8 @@ bool Physics2DServerSW::body_test_motion(RID p_body, const Transform2D &p_from,
ERR_FAIL_COND_V(!body->get_space(), false);
ERR_FAIL_COND_V(body->get_space()->is_locked(), false);
+ _update_shapes();
+
return body->get_space()->test_body_motion(body, p_from, p_motion, p_infinite_inertia, p_margin, r_result, p_exclude_raycast_shapes);
}
@@ -1238,6 +1246,8 @@ Physics2DServer::JointType Physics2DServerSW::joint_get_type(RID p_joint) const
void Physics2DServerSW::free(RID p_rid) {
+ _update_shapes(); // just in case
+
if (shape_owner.owns(p_rid)) {
Shape2DSW *shape = shape_owner.get(p_rid);
@@ -1335,6 +1345,8 @@ void Physics2DServerSW::step(real_t p_step) {
if (!active)
return;
+ _update_shapes();
+
doing_sync = false;
last_step = p_step;
@@ -1418,6 +1430,14 @@ void Physics2DServerSW::finish() {
memdelete(direct_state);
};
+void Physics2DServerSW::_update_shapes() {
+
+ while (pending_shape_update_list.first()) {
+ pending_shape_update_list.first()->self()->_shape_changed();
+ pending_shape_update_list.remove(pending_shape_update_list.first());
+ }
+}
+
int Physics2DServerSW::get_process_info(ProcessInfo p_info) {
switch (p_info) {
diff --git a/servers/physics_2d/physics_2d_server_sw.h b/servers/physics_2d/physics_2d_server_sw.h
index adc011af40..72625c397c 100644
--- a/servers/physics_2d/physics_2d_server_sw.h
+++ b/servers/physics_2d/physics_2d_server_sw.h
@@ -70,6 +70,9 @@ class Physics2DServerSW : public Physics2DServer {
static Physics2DServerSW *singletonsw;
//void _clear_query(Query2DSW *p_query);
+ friend class CollisionObject2DSW;
+ SelfList<CollisionObject2DSW>::List pending_shape_update_list;
+ void _update_shapes();
RID _shape_create(ShapeType p_shape);