diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/material_storage.cpp | 4 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/storage_rd/texture_storage.cpp | 1 |
2 files changed, 4 insertions, 1 deletions
diff --git a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp index 1fecac9045..f0b8d006cb 100644 --- a/servers/rendering/renderer_rd/storage_rd/material_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/material_storage.cpp @@ -903,7 +903,9 @@ _FORCE_INLINE_ static void _fill_std140_ubo_empty(ShaderLanguage::DataType type, case ShaderLanguage::TYPE_BVEC3: case ShaderLanguage::TYPE_IVEC3: case ShaderLanguage::TYPE_UVEC3: - case ShaderLanguage::TYPE_VEC3: + case ShaderLanguage::TYPE_VEC3: { + memset(data, 0, 12 * p_array_size); + } break; case ShaderLanguage::TYPE_BVEC4: case ShaderLanguage::TYPE_IVEC4: case ShaderLanguage::TYPE_UVEC4: diff --git a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp index add3e03389..d5285c07f4 100644 --- a/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp +++ b/servers/rendering/renderer_rd/storage_rd/texture_storage.cpp @@ -2461,6 +2461,7 @@ void TextureStorage::_update_render_target(RenderTarget *rt) { RD::TEXTURE_SAMPLES_8, }; rd_color_multisample_format.samples = texture_samples[rt->msaa]; + rd_color_multisample_format.usage_bits = RD::TEXTURE_USAGE_COLOR_ATTACHMENT_BIT; RD::TextureView rd_view_multisample; rd_color_multisample_format.is_resolve_buffer = false; rt->color_multisample = RD::get_singleton()->texture_create(rd_color_multisample_format, rd_view_multisample); |