diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/physics_2d/joints_2d_sw.cpp | 19 | ||||
-rw-r--r-- | servers/physics_2d/joints_2d_sw.h | 12 | ||||
-rw-r--r-- | servers/physics_3d/joints_3d_sw.h | 9 | ||||
-rw-r--r-- | servers/physics_3d/physics_server_3d_sw.cpp | 3 | ||||
-rw-r--r-- | servers/rendering/shader_language.cpp | 8 |
5 files changed, 22 insertions, 29 deletions
diff --git a/servers/physics_2d/joints_2d_sw.cpp b/servers/physics_2d/joints_2d_sw.cpp index f503868ba5..c7b556deba 100644 --- a/servers/physics_2d/joints_2d_sw.cpp +++ b/servers/physics_2d/joints_2d_sw.cpp @@ -205,15 +205,6 @@ PinJoint2DSW::PinJoint2DSW(const Vector2 &p_pos, Body2DSW *p_body_a, Body2DSW *p } } -PinJoint2DSW::~PinJoint2DSW() { - if (A) { - A->remove_constraint(this, 0); - } - if (B) { - B->remove_constraint(this, 1); - } -} - ////////////////////////////////////////////// ////////////////////////////////////////////// ////////////////////////////////////////////// @@ -346,11 +337,6 @@ GrooveJoint2DSW::GrooveJoint2DSW(const Vector2 &p_a_groove1, const Vector2 &p_a_ B->add_constraint(this, 1); } -GrooveJoint2DSW::~GrooveJoint2DSW() { - A->remove_constraint(this, 0); - B->remove_constraint(this, 1); -} - ////////////////////////////////////////////// ////////////////////////////////////////////// ////////////////////////////////////////////// @@ -442,8 +428,3 @@ DampedSpringJoint2DSW::DampedSpringJoint2DSW(const Vector2 &p_anchor_a, const Ve A->add_constraint(this, 0); B->add_constraint(this, 1); } - -DampedSpringJoint2DSW::~DampedSpringJoint2DSW() { - A->remove_constraint(this, 0); - B->remove_constraint(this, 1); -} diff --git a/servers/physics_2d/joints_2d_sw.h b/servers/physics_2d/joints_2d_sw.h index 6050dc2775..628de972ae 100644 --- a/servers/physics_2d/joints_2d_sw.h +++ b/servers/physics_2d/joints_2d_sw.h @@ -60,6 +60,15 @@ public: bias = 0; max_force = max_bias = 3.40282e+38; }; + + virtual ~Joint2DSW() { + for (int i = 0; i < get_body_count(); i++) { + Body2DSW *body = get_body_ptr()[i]; + if (body) { + body->remove_constraint(this, i); + } + } + }; }; class PinJoint2DSW : public Joint2DSW { @@ -90,7 +99,6 @@ public: real_t get_param(PhysicsServer2D::PinJointParam p_param) const; PinJoint2DSW(const Vector2 &p_pos, Body2DSW *p_body_a, Body2DSW *p_body_b = nullptr); - ~PinJoint2DSW(); }; class GrooveJoint2DSW : public Joint2DSW { @@ -124,7 +132,6 @@ public: virtual void solve(real_t p_step); GrooveJoint2DSW(const Vector2 &p_a_groove1, const Vector2 &p_a_groove2, const Vector2 &p_b_anchor, Body2DSW *p_body_a, Body2DSW *p_body_b); - ~GrooveJoint2DSW(); }; class DampedSpringJoint2DSW : public Joint2DSW { @@ -160,7 +167,6 @@ public: real_t get_param(PhysicsServer2D::DampedSpringParam p_param) const; DampedSpringJoint2DSW(const Vector2 &p_anchor_a, const Vector2 &p_anchor_b, Body2DSW *p_body_a, Body2DSW *p_body_b); - ~DampedSpringJoint2DSW(); }; #endif // JOINTS_2D_SW_H diff --git a/servers/physics_3d/joints_3d_sw.h b/servers/physics_3d/joints_3d_sw.h index 1fe573c69e..225a71aca9 100644 --- a/servers/physics_3d/joints_3d_sw.h +++ b/servers/physics_3d/joints_3d_sw.h @@ -49,6 +49,15 @@ public: _FORCE_INLINE_ Joint3DSW(Body3DSW **p_body_ptr = nullptr, int p_body_count = 0) : Constraint3DSW(p_body_ptr, p_body_count) { } + + virtual ~Joint3DSW() { + for (int i = 0; i < get_body_count(); i++) { + Body3DSW *body = get_body_ptr()[i]; + if (body) { + body->remove_constraint(this); + } + } + } }; #endif // JOINTS_SW_H diff --git a/servers/physics_3d/physics_server_3d_sw.cpp b/servers/physics_3d/physics_server_3d_sw.cpp index 735e9094d2..6bbef09907 100644 --- a/servers/physics_3d/physics_server_3d_sw.cpp +++ b/servers/physics_3d/physics_server_3d_sw.cpp @@ -1312,9 +1312,6 @@ void PhysicsServer3DSW::free(RID p_rid) { } else if (joint_owner.owns(p_rid)) { Joint3DSW *joint = joint_owner.getornull(p_rid); - for (int i = 0; i < joint->get_body_count(); i++) { - joint->get_body_ptr()[i]->remove_constraint(joint); - } joint_owner.free(p_rid); memdelete(joint); diff --git a/servers/rendering/shader_language.cpp b/servers/rendering/shader_language.cpp index cb98a71e86..e5978e4f1b 100644 --- a/servers/rendering/shader_language.cpp +++ b/servers/rendering/shader_language.cpp @@ -558,13 +558,13 @@ ShaderLanguage::Token ShaderLanguage::_get_token() { return _make_token(TK_ERROR, "Invalid numeric constant"); } hexa_found = true; - } else if (GETCHAR(i) == 'e') { - if (hexa_found || exponent_found || float_suffix_found) { + } else if (GETCHAR(i) == 'e' && !hexa_found) { + if (exponent_found || float_suffix_found) { return _make_token(TK_ERROR, "Invalid numeric constant"); } exponent_found = true; - } else if (GETCHAR(i) == 'f') { - if (hexa_found || exponent_found) { + } else if (GETCHAR(i) == 'f' && !hexa_found) { + if (exponent_found) { return _make_token(TK_ERROR, "Invalid numeric constant"); } float_suffix_found = true; |