diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/audio/audio_rb_resampler.cpp | 14 | ||||
-rw-r--r-- | servers/audio/audio_rb_resampler.h | 57 | ||||
-rw-r--r-- | servers/audio/effects/audio_effect_capture.cpp | 8 | ||||
-rw-r--r-- | servers/audio/effects/audio_effect_capture.h | 4 | ||||
-rw-r--r-- | servers/physics_2d/physics_server_2d_wrap_mt.cpp | 11 | ||||
-rw-r--r-- | servers/physics_2d/physics_server_2d_wrap_mt.h | 5 | ||||
-rw-r--r-- | servers/rendering/rendering_server_default.cpp | 19 | ||||
-rw-r--r-- | servers/rendering/rendering_server_default.h | 6 |
8 files changed, 63 insertions, 61 deletions
diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp index efdcb916ed..3c8a1469cd 100644 --- a/servers/audio/audio_rb_resampler.cpp +++ b/servers/audio/audio_rb_resampler.cpp @@ -131,7 +131,7 @@ bool AudioRBResampler::mix(AudioFrame *p_dest, int p_frames) { src_read = read_space; } - rb_read_pos = (rb_read_pos + src_read) & rb_mask; + rb_read_pos.set((rb_read_pos.get() + src_read) & rb_mask); // Create fadeout effect for the end of stream (note that it can be because of slow writer) if (p_frames - target_todo > 0) { @@ -183,8 +183,8 @@ Error AudioRBResampler::setup(int p_channels, int p_src_mix_rate, int p_target_m src_mix_rate = p_src_mix_rate; target_mix_rate = p_target_mix_rate; offset = 0; - rb_read_pos = 0; - rb_write_pos = 0; + rb_read_pos.set(0); + rb_write_pos.set(0); //avoid maybe strange noises upon load for (unsigned int i = 0; i < (rb_len * channels); i++) { @@ -205,8 +205,8 @@ void AudioRBResampler::clear() { memdelete_arr(read_buf); rb = nullptr; offset = 0; - rb_read_pos = 0; - rb_write_pos = 0; + rb_read_pos.set(0); + rb_write_pos.set(0); read_buf = nullptr; } @@ -214,8 +214,8 @@ AudioRBResampler::AudioRBResampler() { rb = nullptr; offset = 0; read_buf = nullptr; - rb_read_pos = 0; - rb_write_pos = 0; + rb_read_pos.set(0); + rb_write_pos.set(0); rb_bits = 0; rb_len = 0; diff --git a/servers/audio/audio_rb_resampler.h b/servers/audio/audio_rb_resampler.h index 7b74e3a2a1..c0f981704b 100644 --- a/servers/audio/audio_rb_resampler.h +++ b/servers/audio/audio_rb_resampler.h @@ -32,6 +32,7 @@ #define AUDIO_RB_RESAMPLER_H #include "core/os/memory.h" +#include "core/templates/safe_refcount.h" #include "core/typedefs.h" #include "servers/audio_server.h" @@ -44,8 +45,8 @@ struct AudioRBResampler { uint32_t src_mix_rate; uint32_t target_mix_rate; - volatile int rb_read_pos; - volatile int rb_write_pos; + SafeNumeric<int> rb_read_pos; + SafeNumeric<int> rb_write_pos; int32_t offset; //contains the fractional remainder of the resampler enum { @@ -62,8 +63,8 @@ struct AudioRBResampler { public: _FORCE_INLINE_ void flush() { - rb_read_pos = 0; - rb_write_pos = 0; + rb_read_pos.set(0); + rb_write_pos.set(0); offset = 0; } @@ -78,8 +79,8 @@ public: _FORCE_INLINE_ int get_writer_space() const { int space, r, w; - r = rb_read_pos; - w = rb_write_pos; + r = rb_read_pos.get(); + w = rb_write_pos.get(); if (r == w) { space = rb_len - 1; @@ -95,8 +96,8 @@ public: _FORCE_INLINE_ int get_reader_space() const { int space, r, w; - r = rb_read_pos; - w = rb_write_pos; + r = rb_read_pos.get(); + w = rb_write_pos.get(); if (r == w) { space = 0; @@ -110,48 +111,52 @@ public: } _FORCE_INLINE_ bool has_data() const { - return rb && rb_read_pos != rb_write_pos; + return rb && rb_read_pos.get() != rb_write_pos.get(); } _FORCE_INLINE_ float *get_write_buffer() { return read_buf; } _FORCE_INLINE_ void write(uint32_t p_frames) { ERR_FAIL_COND(p_frames >= rb_len); + int wp = rb_write_pos.get(); + switch (channels) { case 1: { for (uint32_t i = 0; i < p_frames; i++) { - rb[rb_write_pos] = read_buf[i]; - rb_write_pos = (rb_write_pos + 1) & rb_mask; + rb[wp] = read_buf[i]; + wp = (wp + 1) & rb_mask; } } break; case 2: { for (uint32_t i = 0; i < p_frames; i++) { - rb[(rb_write_pos << 1) + 0] = read_buf[(i << 1) + 0]; - rb[(rb_write_pos << 1) + 1] = read_buf[(i << 1) + 1]; - rb_write_pos = (rb_write_pos + 1) & rb_mask; + rb[(wp << 1) + 0] = read_buf[(i << 1) + 0]; + rb[(wp << 1) + 1] = read_buf[(i << 1) + 1]; + wp = (wp + 1) & rb_mask; } } break; case 4: { for (uint32_t i = 0; i < p_frames; i++) { - rb[(rb_write_pos << 2) + 0] = read_buf[(i << 2) + 0]; - rb[(rb_write_pos << 2) + 1] = read_buf[(i << 2) + 1]; - rb[(rb_write_pos << 2) + 2] = read_buf[(i << 2) + 2]; - rb[(rb_write_pos << 2) + 3] = read_buf[(i << 2) + 3]; - rb_write_pos = (rb_write_pos + 1) & rb_mask; + rb[(wp << 2) + 0] = read_buf[(i << 2) + 0]; + rb[(wp << 2) + 1] = read_buf[(i << 2) + 1]; + rb[(wp << 2) + 2] = read_buf[(i << 2) + 2]; + rb[(wp << 2) + 3] = read_buf[(i << 2) + 3]; + wp = (wp + 1) & rb_mask; } } break; case 6: { for (uint32_t i = 0; i < p_frames; i++) { - rb[(rb_write_pos * 6) + 0] = read_buf[(i * 6) + 0]; - rb[(rb_write_pos * 6) + 1] = read_buf[(i * 6) + 1]; - rb[(rb_write_pos * 6) + 2] = read_buf[(i * 6) + 2]; - rb[(rb_write_pos * 6) + 3] = read_buf[(i * 6) + 3]; - rb[(rb_write_pos * 6) + 4] = read_buf[(i * 6) + 4]; - rb[(rb_write_pos * 6) + 5] = read_buf[(i * 6) + 5]; - rb_write_pos = (rb_write_pos + 1) & rb_mask; + rb[(wp * 6) + 0] = read_buf[(i * 6) + 0]; + rb[(wp * 6) + 1] = read_buf[(i * 6) + 1]; + rb[(wp * 6) + 2] = read_buf[(i * 6) + 2]; + rb[(wp * 6) + 3] = read_buf[(i * 6) + 3]; + rb[(wp * 6) + 4] = read_buf[(i * 6) + 4]; + rb[(wp * 6) + 5] = read_buf[(i * 6) + 5]; + wp = (wp + 1) & rb_mask; } } break; } + + rb_write_pos.set(wp); } int get_channel_count() const; diff --git a/servers/audio/effects/audio_effect_capture.cpp b/servers/audio/effects/audio_effect_capture.cpp index f37938eec8..37e4122e50 100644 --- a/servers/audio/effects/audio_effect_capture.cpp +++ b/servers/audio/effects/audio_effect_capture.cpp @@ -106,7 +106,7 @@ int AudioEffectCapture::get_frames_available() const { } int64_t AudioEffectCapture::get_discarded_frames() const { - return discarded_frames; + return discarded_frames.get(); } int AudioEffectCapture::get_buffer_length_frames() const { @@ -115,7 +115,7 @@ int AudioEffectCapture::get_buffer_length_frames() const { } int64_t AudioEffectCapture::get_pushed_frames() const { - return pushed_frames; + return pushed_frames.get(); } void AudioEffectCaptureInstance::process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count) { @@ -129,9 +129,9 @@ void AudioEffectCaptureInstance::process(const AudioFrame *p_src_frames, AudioFr // Add incoming audio frames to the IO ring buffer int32_t ret = buffer.write(p_src_frames, p_frame_count); ERR_FAIL_COND_MSG(ret != p_frame_count, "Failed to add data to effect capture ring buffer despite sufficient space."); - atomic_add(&base->pushed_frames, p_frame_count); + base->pushed_frames.add(p_frame_count); } else { - atomic_add(&base->discarded_frames, p_frame_count); + base->discarded_frames.add(p_frame_count); } } diff --git a/servers/audio/effects/audio_effect_capture.h b/servers/audio/effects/audio_effect_capture.h index b154be85de..81d4ed6b0f 100644 --- a/servers/audio/effects/audio_effect_capture.h +++ b/servers/audio/effects/audio_effect_capture.h @@ -55,8 +55,8 @@ class AudioEffectCapture : public AudioEffect { friend class AudioEffectCaptureInstance; RingBuffer<AudioFrame> buffer; - uint64_t discarded_frames = 0; - uint64_t pushed_frames = 0; + SafeNumeric<uint64_t> discarded_frames; + SafeNumeric<uint64_t> pushed_frames; float buffer_length_seconds = 0.1f; bool buffer_initialized = false; diff --git a/servers/physics_2d/physics_server_2d_wrap_mt.cpp b/servers/physics_2d/physics_server_2d_wrap_mt.cpp index c2557d8f7f..790c87cc44 100644 --- a/servers/physics_2d/physics_server_2d_wrap_mt.cpp +++ b/servers/physics_2d/physics_server_2d_wrap_mt.cpp @@ -33,7 +33,7 @@ #include "core/os/os.h" void PhysicsServer2DWrapMT::thread_exit() { - exit = true; + exit.set(); } void PhysicsServer2DWrapMT::thread_step(real_t p_delta) { @@ -52,9 +52,9 @@ void PhysicsServer2DWrapMT::thread_loop() { physics_2d_server->init(); - exit = false; - step_thread_up = true; - while (!exit) { + exit.clear(); + step_thread_up.set(); + while (!exit.is_set()) { // flush commands one by one, until exit is requested command_queue.wait_and_flush_one(); } @@ -98,7 +98,7 @@ void PhysicsServer2DWrapMT::init() { if (create_thread) { //OS::get_singleton()->release_rendering_thread(); thread.start(_thread_callback, this); - while (!step_thread_up) { + while (!step_thread_up.is_set()) { OS::get_singleton()->delay_usec(1000); } } else { @@ -120,7 +120,6 @@ PhysicsServer2DWrapMT::PhysicsServer2DWrapMT(PhysicsServer2D *p_contained, bool physics_2d_server = p_contained; create_thread = p_create_thread; step_pending = 0; - step_thread_up = false; pool_max_size = GLOBAL_GET("memory/limits/multithreaded_server/rid_pool_prealloc"); diff --git a/servers/physics_2d/physics_server_2d_wrap_mt.h b/servers/physics_2d/physics_server_2d_wrap_mt.h index a6f0b1d4f1..3577f706de 100644 --- a/servers/physics_2d/physics_server_2d_wrap_mt.h +++ b/servers/physics_2d/physics_server_2d_wrap_mt.h @@ -34,6 +34,7 @@ #include "core/config/project_settings.h" #include "core/os/thread.h" #include "core/templates/command_queue_mt.h" +#include "core/templates/safe_refcount.h" #include "servers/physics_server_2d.h" #ifdef DEBUG_SYNC @@ -52,9 +53,9 @@ class PhysicsServer2DWrapMT : public PhysicsServer2D { Thread::ID server_thread; Thread::ID main_thread; - volatile bool exit; + SafeFlag exit; Thread thread; - volatile bool step_thread_up; + SafeFlag step_thread_up; bool create_thread; Semaphore step_sem; diff --git a/servers/rendering/rendering_server_default.cpp b/servers/rendering/rendering_server_default.cpp index 2e8f60d879..61d1efaf22 100644 --- a/servers/rendering/rendering_server_default.cpp +++ b/servers/rendering/rendering_server_default.cpp @@ -237,7 +237,7 @@ void RenderingServerDefault::init() { thread.start(_thread_callback, this); print_verbose("RenderingServerWrapMT: Starting render thread"); } - while (!draw_thread_up) { + while (!draw_thread_up.is_set()) { OS::get_singleton()->delay_usec(1000); } print_verbose("RenderingServerWrapMT: Finished render thread"); @@ -329,17 +329,17 @@ bool RenderingServerDefault::is_low_end() const { } void RenderingServerDefault::_thread_exit() { - exit = true; + exit.set(); } void RenderingServerDefault::_thread_draw(bool p_swap_buffers, double frame_step) { - if (!atomic_decrement(&draw_pending)) { + if (!draw_pending.decrement()) { _draw(p_swap_buffers, frame_step); } } void RenderingServerDefault::_thread_flush() { - atomic_decrement(&draw_pending); + draw_pending.decrement(); } void RenderingServerDefault::_thread_callback(void *_instance) { @@ -355,9 +355,8 @@ void RenderingServerDefault::_thread_loop() { _init(); - exit = false; - draw_thread_up = true; - while (!exit) { + draw_thread_up.set(); + while (!exit.is_set()) { // flush commands one by one, until exit is requested command_queue.wait_and_flush_one(); } @@ -371,7 +370,7 @@ void RenderingServerDefault::_thread_loop() { void RenderingServerDefault::sync() { if (create_thread) { - atomic_increment(&draw_pending); + draw_pending.increment(); command_queue.push_and_sync(this, &RenderingServerDefault::_thread_flush); } else { command_queue.flush_all(); //flush all pending from other threads @@ -380,7 +379,7 @@ void RenderingServerDefault::sync() { void RenderingServerDefault::draw(bool p_swap_buffers, double frame_step) { if (create_thread) { - atomic_increment(&draw_pending); + draw_pending.increment(); command_queue.push(this, &RenderingServerDefault::_thread_draw, p_swap_buffers, frame_step); } else { _draw(p_swap_buffers, frame_step); @@ -390,8 +389,6 @@ void RenderingServerDefault::draw(bool p_swap_buffers, double frame_step) { RenderingServerDefault::RenderingServerDefault(bool p_create_thread) : command_queue(p_create_thread) { create_thread = p_create_thread; - draw_pending = 0; - draw_thread_up = false; if (!p_create_thread) { server_thread = Thread::get_caller_id(); diff --git a/servers/rendering/rendering_server_default.h b/servers/rendering/rendering_server_default.h index effa555ec4..73b463f6e7 100644 --- a/servers/rendering/rendering_server_default.h +++ b/servers/rendering/rendering_server_default.h @@ -89,12 +89,12 @@ class RenderingServerDefault : public RenderingServer { void _thread_loop(); Thread::ID server_thread; - volatile bool exit; + SafeFlag exit; Thread thread; - volatile bool draw_thread_up; + SafeFlag draw_thread_up; bool create_thread; - uint64_t draw_pending; + SafeNumeric<uint64_t> draw_pending; void _thread_draw(bool p_swap_buffers, double frame_step); void _thread_flush(); |