summaryrefslogtreecommitdiff
path: root/servers
diff options
context:
space:
mode:
Diffstat (limited to 'servers')
-rw-r--r--servers/SCsub2
-rw-r--r--servers/arvr/SCsub2
-rw-r--r--servers/audio/SCsub2
-rw-r--r--servers/audio/audio_rb_resampler.cpp13
-rw-r--r--servers/audio/audio_stream.h2
-rw-r--r--servers/audio/effects/SCsub2
-rw-r--r--servers/audio/effects/audio_effect_record.h5
-rw-r--r--servers/audio/reverb_sw.cpp22
-rw-r--r--servers/audio/reverb_sw.h2
-rw-r--r--servers/audio_server.cpp2
-rw-r--r--servers/physics/SCsub2
-rw-r--r--servers/physics/body_pair_sw.h1
-rw-r--r--servers/physics/body_sw.cpp4
-rw-r--r--servers/physics/joints/SCsub2
-rw-r--r--servers/physics/joints/cone_twist_joint_sw.cpp2
-rw-r--r--servers/physics/joints/generic_6dof_joint_sw.cpp22
-rw-r--r--servers/physics/joints/hinge_joint_sw.cpp4
-rw-r--r--servers/physics/joints/slider_joint_sw.cpp4
-rw-r--r--servers/physics_2d/collision_object_2d_sw.h16
-rw-r--r--servers/physics_2d_server.h5
-rw-r--r--servers/physics_server.cpp1
-rw-r--r--servers/physics_server.h1
-rw-r--r--servers/visual/SCsub2
-rw-r--r--servers/visual/default_mouse_cursor.xpm23
-rw-r--r--servers/visual/rasterizer.h3
-rw-r--r--servers/visual/shader_language.cpp39
-rw-r--r--servers/visual/shader_types.cpp4
-rw-r--r--servers/visual/visual_server_raster.cpp4
-rw-r--r--servers/visual/visual_server_raster.h4
-rw-r--r--servers/visual/visual_server_scene.cpp18
-rw-r--r--servers/visual/visual_server_wrap_mt.h5
-rw-r--r--servers/visual_server.cpp4
-rw-r--r--servers/visual_server.h3
33 files changed, 142 insertions, 85 deletions
diff --git a/servers/SCsub b/servers/SCsub
index 252a18ffd3..f4af347fe6 100644
--- a/servers/SCsub
+++ b/servers/SCsub
@@ -5,8 +5,6 @@ Import('env')
env.servers_sources = []
env.add_source_files(env.servers_sources, "*.cpp")
-Export('env')
-
SConscript('arvr/SCsub')
SConscript('physics/SCsub')
SConscript('physics_2d/SCsub')
diff --git a/servers/arvr/SCsub b/servers/arvr/SCsub
index ccc76e823f..d730144861 100644
--- a/servers/arvr/SCsub
+++ b/servers/arvr/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.servers_sources, "*.cpp")
-
-Export('env')
diff --git a/servers/audio/SCsub b/servers/audio/SCsub
index afaffcfe93..3c18c18043 100644
--- a/servers/audio/SCsub
+++ b/servers/audio/SCsub
@@ -4,6 +4,4 @@ Import('env')
env.add_source_files(env.servers_sources, "*.cpp")
-Export('env')
-
SConscript("effects/SCsub")
diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp
index 3ae897c299..84a87de2e2 100644
--- a/servers/audio/audio_rb_resampler.cpp
+++ b/servers/audio/audio_rb_resampler.cpp
@@ -82,19 +82,28 @@ uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_i
// For now, channels higher than stereo are almost ignored
if (C == 4) {
+ // FIXME: v2 and v3 are not being used (thus were commented out to prevent
+ // compilation warnings, but they should likely be uncommented *and* used).
+ // See also C == 6 with similar issues.
float v0 = rb[(pos << 2) + 0];
float v1 = rb[(pos << 2) + 1];
+ /*
float v2 = rb[(pos << 2) + 2];
float v3 = rb[(pos << 2) + 3];
+ */
float v0n = rb[(pos_next << 2) + 0];
float v1n = rb[(pos_next << 2) + 1];
+ /*
float v2n = rb[(pos_next << 2) + 2];
float v3n = rb[(pos_next << 2) + 3];
+ */
v0 += (v0n - v0) * frac;
v1 += (v1n - v1) * frac;
+ /*
v2 += (v2n - v2) * frac;
v3 += (v3n - v3) * frac;
+ */
p_dest[i] = AudioFrame(v0, v1);
}
@@ -104,6 +113,7 @@ uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_i
// should be done as for C == 2 (C == 4 also has some unused assignments).
float v0 = rb[(pos * 6) + 0];
float v1 = rb[(pos * 6) + 1];
+ /*
float v2 = rb[(pos * 6) + 2];
float v3 = rb[(pos * 6) + 3];
float v4 = rb[(pos * 6) + 4];
@@ -114,6 +124,7 @@ uint32_t AudioRBResampler::_resample(AudioFrame *p_dest, int p_todo, int32_t p_i
float v3n = rb[(pos_next * 6) + 3];
float v4n = rb[(pos_next * 6) + 4];
float v5n = rb[(pos_next * 6) + 5];
+ */
p_dest[i] = AudioFrame(v0, v1);
}
@@ -153,7 +164,7 @@ bool AudioRBResampler::mix(AudioFrame *p_dest, int p_frames) {
}
// Fill zeros (silence) for the rest of frames
- for (uint32_t i = target_todo; i < p_frames; i++) {
+ for (int i = target_todo; i < p_frames; i++) {
p_dest[i] = AudioFrame(0, 0);
}
}
diff --git a/servers/audio/audio_stream.h b/servers/audio/audio_stream.h
index c7763890fc..2740f86d55 100644
--- a/servers/audio/audio_stream.h
+++ b/servers/audio/audio_stream.h
@@ -122,7 +122,7 @@ class AudioStreamPlaybackMicrophone : public AudioStreamPlaybackResampled {
GDCLASS(AudioStreamPlaybackMicrophone, AudioStreamPlayback)
friend class AudioStreamMicrophone;
- const int MICROPHONE_PLAYBACK_DELAY = 256;
+ static const int MICROPHONE_PLAYBACK_DELAY = 256;
bool active;
unsigned int input_ofs;
diff --git a/servers/audio/effects/SCsub b/servers/audio/effects/SCsub
index ccc76e823f..d730144861 100644
--- a/servers/audio/effects/SCsub
+++ b/servers/audio/effects/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.servers_sources, "*.cpp")
-
-Export('env')
diff --git a/servers/audio/effects/audio_effect_record.h b/servers/audio/effects/audio_effect_record.h
index 5f5c7802b4..edf8565c06 100644
--- a/servers/audio/effects/audio_effect_record.h
+++ b/servers/audio/effects/audio_effect_record.h
@@ -49,7 +49,7 @@ class AudioEffectRecordInstance : public AudioEffectInstance {
bool is_recording;
Thread *io_thread;
- bool thread_active = false;
+ bool thread_active;
Vector<AudioFrame> ring_buffer;
Vector<float> recording_data;
@@ -67,6 +67,9 @@ public:
void init();
virtual void process(const AudioFrame *p_src_frames, AudioFrame *p_dst_frames, int p_frame_count);
virtual bool process_silence();
+
+ AudioEffectRecordInstance() :
+ thread_active(false) {}
};
class AudioEffectRecord : public AudioEffect {
diff --git a/servers/audio/reverb_sw.cpp b/servers/audio/reverb_sw.cpp
index 13742d5db5..d078da38b4 100644
--- a/servers/audio/reverb_sw.cpp
+++ b/servers/audio/reverb_sw.cpp
@@ -29,33 +29,21 @@
/*************************************************************************/
#include "reverb_sw.h"
+
#include "core/print_string.h"
-#include "stdlib.h"
+
+#include <stdlib.h>
+
#define SETMIN(x, y) (x) = MIN((x), (y))
+
#define rangeloop(c, min, max) \
for ((c) = (min); (c) < (max); (c)++)
#define ABSDIFF(x, y) \
(((x) < (y)) ? ((y) - (x)) : ((x) - (y)))
-#ifdef bleh_MSC_VER
-
-#if _MSC_VER >= 1400
-_FORCE_INLINE_ int32_tMULSHIFT_S32(
- int32_t Factor1,
- int32_t Factor2,
- uint8_t Bits) {
-
- return __ll_rshift(
- __emul(Factor1, Factor2),
- Bits);
-}
-#endif
-
-#else
#define MULSHIFT_S32(Factor1, Factor2, Bits) \
((int)(((int64_t)(Factor1) * (Factor2)) >> (Bits)))
-#endif
struct ReverbParamsSW {
unsigned int BufferSize; // Required buffer size
diff --git a/servers/audio/reverb_sw.h b/servers/audio/reverb_sw.h
index 26b3fa5166..01977d1f61 100644
--- a/servers/audio/reverb_sw.h
+++ b/servers/audio/reverb_sw.h
@@ -34,7 +34,7 @@
#include "core/os/memory.h"
#include "core/typedefs.h"
-class ReverbParamsSW;
+struct ReverbParamsSW;
class ReverbSW {
public:
diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp
index 070099a3d8..fead2f54da 100644
--- a/servers/audio_server.cpp
+++ b/servers/audio_server.cpp
@@ -189,7 +189,7 @@ void AudioDriverManager::initialize(int p_driver) {
}
}
- if (driver_count > 1 && AudioDriver::get_singleton()->get_name() == "Dummy") {
+ if (driver_count > 1 && String(AudioDriver::get_singleton()->get_name()) == "Dummy") {
WARN_PRINT("All audio drivers failed, falling back to the dummy driver.");
}
}
diff --git a/servers/physics/SCsub b/servers/physics/SCsub
index c0ee2cc739..c5cc889112 100644
--- a/servers/physics/SCsub
+++ b/servers/physics/SCsub
@@ -4,6 +4,4 @@ Import('env')
env.add_source_files(env.servers_sources, "*.cpp")
-Export('env')
-
SConscript("joints/SCsub")
diff --git a/servers/physics/body_pair_sw.h b/servers/physics/body_pair_sw.h
index fd85d77718..17ff9d6a88 100644
--- a/servers/physics/body_pair_sw.h
+++ b/servers/physics/body_pair_sw.h
@@ -76,7 +76,6 @@ class BodyPairSW : public ConstraintSW {
Contact contacts[MAX_CONTACTS];
int contact_count;
bool collided;
- int cc;
static void _contact_added_callback(const Vector3 &p_point_A, const Vector3 &p_point_B, void *p_userdata);
diff --git a/servers/physics/body_sw.cpp b/servers/physics/body_sw.cpp
index cc9681193c..36511f78ce 100644
--- a/servers/physics/body_sw.cpp
+++ b/servers/physics/body_sw.cpp
@@ -755,10 +755,10 @@ void BodySW::set_kinematic_margin(real_t p_margin) {
BodySW::BodySW() :
CollisionObjectSW(TYPE_BODY),
+ locked_axis(0),
active_list(this),
inertia_update_list(this),
- direct_state_query_list(this),
- locked_axis(0) {
+ direct_state_query_list(this) {
mode = PhysicsServer::BODY_MODE_RIGID;
active = true;
diff --git a/servers/physics/joints/SCsub b/servers/physics/joints/SCsub
index ccc76e823f..d730144861 100644
--- a/servers/physics/joints/SCsub
+++ b/servers/physics/joints/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.servers_sources, "*.cpp")
-
-Export('env')
diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp
index c06f27cc57..37fcde4b76 100644
--- a/servers/physics/joints/cone_twist_joint_sw.cpp
+++ b/servers/physics/joints/cone_twist_joint_sw.cpp
@@ -332,6 +332,7 @@ void ConeTwistJointSW::set_param(PhysicsServer::ConeTwistJointParam p_param, rea
m_relaxationFactor = p_value;
} break;
+ case PhysicsServer::CONE_TWIST_MAX: break; // Can't happen, but silences warning
}
}
@@ -358,6 +359,7 @@ real_t ConeTwistJointSW::get_param(PhysicsServer::ConeTwistJointParam p_param) c
return m_relaxationFactor;
} break;
+ case PhysicsServer::CONE_TWIST_MAX: break; // Can't happen, but silences warning
}
return 0;
diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp
index c95e5cef32..9b1a41e80d 100644
--- a/servers/physics/joints/generic_6dof_joint_sw.cpp
+++ b/servers/physics/joints/generic_6dof_joint_sw.cpp
@@ -497,6 +497,13 @@ void Generic6DOFJointSW::set_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJoi
m_angularLimits[p_axis].m_maxLimitForce = p_value;
} break;
+ case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY: {
+ // Not implemented in GodotPhysics backend
+ } break;
+ case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT: {
+ // Not implemented in GodotPhysics backend
+ } break;
+ case PhysicsServer::G6DOF_JOINT_MAX: break; // Can't happen, but silences warning
}
}
@@ -572,6 +579,13 @@ real_t Generic6DOFJointSW::get_param(Vector3::Axis p_axis, PhysicsServer::G6DOFJ
return m_angularLimits[p_axis].m_maxMotorForce;
} break;
+ case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_TARGET_VELOCITY: {
+ // Not implemented in GodotPhysics backend
+ } break;
+ case PhysicsServer::G6DOF_JOINT_LINEAR_MOTOR_FORCE_LIMIT: {
+ // Not implemented in GodotPhysics backend
+ } break;
+ case PhysicsServer::G6DOF_JOINT_MAX: break; // Can't happen, but silences warning
}
return 0;
}
@@ -593,6 +607,10 @@ void Generic6DOFJointSW::set_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJoin
m_angularLimits[p_axis].m_enableMotor = p_value;
} break;
+ case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR: {
+ // Not implemented in GodotPhysics backend
+ } break;
+ case PhysicsServer::G6DOF_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
}
}
bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJointAxisFlag p_flag) const {
@@ -611,6 +629,10 @@ bool Generic6DOFJointSW::get_flag(Vector3::Axis p_axis, PhysicsServer::G6DOFJoin
return m_angularLimits[p_axis].m_enableMotor;
} break;
+ case PhysicsServer::G6DOF_JOINT_FLAG_ENABLE_LINEAR_MOTOR: {
+ // Not implemented in GodotPhysics backend
+ } break;
+ case PhysicsServer::G6DOF_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
}
return 0;
diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp
index 368a349632..50de0e871e 100644
--- a/servers/physics/joints/hinge_joint_sw.cpp
+++ b/servers/physics/joints/hinge_joint_sw.cpp
@@ -409,6 +409,7 @@ void HingeJointSW::set_param(PhysicsServer::HingeJointParam p_param, real_t p_va
case PhysicsServer::HINGE_JOINT_LIMIT_RELAXATION: m_relaxationFactor = p_value; break;
case PhysicsServer::HINGE_JOINT_MOTOR_TARGET_VELOCITY: m_motorTargetVelocity = p_value; break;
case PhysicsServer::HINGE_JOINT_MOTOR_MAX_IMPULSE: m_maxMotorImpulse = p_value; break;
+ case PhysicsServer::HINGE_JOINT_MAX: break; // Can't happen, but silences warning
}
}
@@ -424,6 +425,7 @@ real_t HingeJointSW::get_param(PhysicsServer::HingeJointParam p_param) const {
case PhysicsServer::HINGE_JOINT_LIMIT_RELAXATION: return m_relaxationFactor;
case PhysicsServer::HINGE_JOINT_MOTOR_TARGET_VELOCITY: return m_motorTargetVelocity;
case PhysicsServer::HINGE_JOINT_MOTOR_MAX_IMPULSE: return m_maxMotorImpulse;
+ case PhysicsServer::HINGE_JOINT_MAX: break; // Can't happen, but silences warning
}
return 0;
@@ -434,6 +436,7 @@ void HingeJointSW::set_flag(PhysicsServer::HingeJointFlag p_flag, bool p_value)
switch (p_flag) {
case PhysicsServer::HINGE_JOINT_FLAG_USE_LIMIT: m_useLimit = p_value; break;
case PhysicsServer::HINGE_JOINT_FLAG_ENABLE_MOTOR: m_enableAngularMotor = p_value; break;
+ case PhysicsServer::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
}
}
bool HingeJointSW::get_flag(PhysicsServer::HingeJointFlag p_flag) const {
@@ -441,6 +444,7 @@ bool HingeJointSW::get_flag(PhysicsServer::HingeJointFlag p_flag) const {
switch (p_flag) {
case PhysicsServer::HINGE_JOINT_FLAG_USE_LIMIT: return m_useLimit;
case PhysicsServer::HINGE_JOINT_FLAG_ENABLE_MOTOR: return m_enableAngularMotor;
+ case PhysicsServer::HINGE_JOINT_FLAG_MAX: break; // Can't happen, but silences warning
}
return false;
diff --git a/servers/physics/joints/slider_joint_sw.cpp b/servers/physics/joints/slider_joint_sw.cpp
index c0e9660b22..30700d45f1 100644
--- a/servers/physics/joints/slider_joint_sw.cpp
+++ b/servers/physics/joints/slider_joint_sw.cpp
@@ -404,6 +404,8 @@ void SliderJointSW::set_param(PhysicsServer::SliderJointParam p_param, real_t p_
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: m_softnessOrthoAng = p_value; break;
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: m_restitutionOrthoAng = p_value; break;
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: m_dampingOrthoAng = p_value; break;
+
+ case PhysicsServer::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning
}
}
@@ -433,6 +435,8 @@ real_t SliderJointSW::get_param(PhysicsServer::SliderJointParam p_param) const {
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_SOFTNESS: return m_softnessOrthoAng;
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_RESTITUTION: return m_restitutionOrthoAng;
case PhysicsServer::SLIDER_JOINT_ANGULAR_ORTHOGONAL_DAMPING: return m_dampingOrthoAng;
+
+ case PhysicsServer::SLIDER_JOINT_MAX: break; // Can't happen, but silences warning
}
return 0;
diff --git a/servers/physics_2d/collision_object_2d_sw.h b/servers/physics_2d/collision_object_2d_sw.h
index c3b9e4b713..f2b2363499 100644
--- a/servers/physics_2d/collision_object_2d_sw.h
+++ b/servers/physics_2d/collision_object_2d_sw.h
@@ -112,23 +112,23 @@ public:
_FORCE_INLINE_ int get_shape_count() const { return shapes.size(); }
_FORCE_INLINE_ Shape2DSW *get_shape(int p_index) const {
- ERR_FAIL_INDEX_V(p_index, shapes.size(), NULL);
+ CRASH_BAD_INDEX(p_index, shapes.size());
return shapes[p_index].shape;
}
_FORCE_INLINE_ const Transform2D &get_shape_transform(int p_index) const {
- ERR_FAIL_INDEX_V(p_index, shapes.size(), Transform2D());
+ CRASH_BAD_INDEX(p_index, shapes.size());
return shapes[p_index].xform;
}
_FORCE_INLINE_ const Transform2D &get_shape_inv_transform(int p_index) const {
- ERR_FAIL_INDEX_V(p_index, shapes.size(), Transform2D());
+ CRASH_BAD_INDEX(p_index, shapes.size());
return shapes[p_index].xform_inv;
}
_FORCE_INLINE_ const Rect2 &get_shape_aabb(int p_index) const {
- ERR_FAIL_INDEX_V(p_index, shapes.size(), Rect2());
+ CRASH_BAD_INDEX(p_index, shapes.size());
return shapes[p_index].aabb_cache;
}
_FORCE_INLINE_ const Variant &get_shape_metadata(int p_index) const {
- ERR_FAIL_INDEX_V(p_index, shapes.size(), Variant());
+ CRASH_BAD_INDEX(p_index, shapes.size());
return shapes[p_index].metadata;
}
@@ -138,16 +138,16 @@ public:
void set_shape_as_disabled(int p_idx, bool p_disabled);
_FORCE_INLINE_ bool is_shape_set_as_disabled(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, shapes.size(), false);
+ CRASH_BAD_INDEX(p_idx, shapes.size());
return shapes[p_idx].disabled;
}
_FORCE_INLINE_ void set_shape_as_one_way_collision(int p_idx, bool p_one_way_collision) {
- ERR_FAIL_INDEX(p_idx, shapes.size());
+ CRASH_BAD_INDEX(p_idx, shapes.size());
shapes.write[p_idx].one_way_collision = p_one_way_collision;
}
_FORCE_INLINE_ bool is_shape_set_as_one_way_collision(int p_idx) const {
- ERR_FAIL_INDEX_V(p_idx, shapes.size(), false);
+ CRASH_BAD_INDEX(p_idx, shapes.size());
return shapes[p_idx].one_way_collision;
}
diff --git a/servers/physics_2d_server.h b/servers/physics_2d_server.h
index fc2a228723..7c23fcdaea 100644
--- a/servers/physics_2d_server.h
+++ b/servers/physics_2d_server.h
@@ -372,7 +372,6 @@ public:
BODY_MODE_KINEMATIC,
BODY_MODE_RIGID,
BODY_MODE_CHARACTER
- //BODY_MODE_SOFT ??
};
virtual RID body_create() = 0;
@@ -581,9 +580,7 @@ public:
INFO_ACTIVE_OBJECTS,
INFO_COLLISION_PAIRS,
- INFO_ISLAND_COUNT,
- INFO_STEP_TIME,
- INFO_BROAD_PHASE_TIME
+ INFO_ISLAND_COUNT
};
virtual int get_process_info(ProcessInfo p_info) = 0;
diff --git a/servers/physics_server.cpp b/servers/physics_server.cpp
index 0660c84d09..888e16e0c3 100644
--- a/servers/physics_server.cpp
+++ b/servers/physics_server.cpp
@@ -678,7 +678,6 @@ void PhysicsServer::_bind_methods() {
BIND_ENUM_CONSTANT(BODY_MODE_STATIC);
BIND_ENUM_CONSTANT(BODY_MODE_KINEMATIC);
BIND_ENUM_CONSTANT(BODY_MODE_RIGID);
- BIND_ENUM_CONSTANT(BODY_MODE_SOFT);
BIND_ENUM_CONSTANT(BODY_MODE_CHARACTER);
BIND_ENUM_CONSTANT(BODY_PARAM_BOUNCE);
diff --git a/servers/physics_server.h b/servers/physics_server.h
index d0d2ec16f0..d80d76305a 100644
--- a/servers/physics_server.h
+++ b/servers/physics_server.h
@@ -360,7 +360,6 @@ public:
BODY_MODE_STATIC,
BODY_MODE_KINEMATIC,
BODY_MODE_RIGID,
- BODY_MODE_SOFT,
BODY_MODE_CHARACTER
};
diff --git a/servers/visual/SCsub b/servers/visual/SCsub
index ccc76e823f..d730144861 100644
--- a/servers/visual/SCsub
+++ b/servers/visual/SCsub
@@ -3,5 +3,3 @@
Import('env')
env.add_source_files(env.servers_sources, "*.cpp")
-
-Export('env')
diff --git a/servers/visual/default_mouse_cursor.xpm b/servers/visual/default_mouse_cursor.xpm
deleted file mode 100644
index 37d437dd15..0000000000
--- a/servers/visual/default_mouse_cursor.xpm
+++ /dev/null
@@ -1,23 +0,0 @@
-/* XPM */
-static const char * default_mouse_cursor_xpm[] = {
-"16 16 4 1",
-" c None",
-". c #000000",
-"+ c #FF00FF",
-"@ c #FFFFFF",
-"...+++++++++++++",
-".@...+++++++++++",
-".@@@...+++++++++",
-".@@@@@....++++++",
-".@@@@@@@@...++++",
-".@@@@@@@@@@...++",
-".@@@@@@@@@@@@..+",
-".@@@@@@@@@@@@@..",
-".@@@@@@@@@@@@..+",
-".@@@@@@@@@@@..++",
-".@@@@@@@@@...+++",
-".@@@.....@@..+++",
-".....+++.@@@..++",
-"++++++++..@@@..+",
-"+++++++++..@@@.+",
-"++++++++++.....+"};
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h
index 6eeaf12dfc..207f13ac1a 100644
--- a/servers/visual/rasterizer.h
+++ b/servers/visual/rasterizer.h
@@ -397,6 +397,7 @@ public:
virtual RID reflection_probe_create() = 0;
virtual void reflection_probe_set_update_mode(RID p_probe, VS::ReflectionProbeUpdateMode p_mode) = 0;
+ virtual void reflection_probe_set_resolution(RID p_probe, int p_resolution) = 0;
virtual void reflection_probe_set_intensity(RID p_probe, float p_intensity) = 0;
virtual void reflection_probe_set_interior_ambient(RID p_probe, const Color &p_ambient) = 0;
virtual void reflection_probe_set_interior_ambient_energy(RID p_probe, float p_energy) = 0;
@@ -1106,6 +1107,8 @@ public:
virtual void end_frame(bool p_swap_buffers) = 0;
virtual void finalize() = 0;
+ virtual bool is_low_end() const = 0;
+
virtual ~Rasterizer() {}
};
diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp
index 4718eb14a5..67a810bf1c 100644
--- a/servers/visual/shader_language.cpp
+++ b/servers/visual/shader_language.cpp
@@ -1622,33 +1622,51 @@ const ShaderLanguage::BuiltinFuncDef ShaderLanguage::builtin_func_defs[] = {
{ "min", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
{ "min", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "min", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
{ "min", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "min", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
{ "min", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+ { "min", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
{ "min", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_VOID } },
{ "min", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } },
+ { "min", TYPE_IVEC2, { TYPE_IVEC2, TYPE_INT, TYPE_VOID } },
{ "min", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } },
+ { "min", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_VOID } },
{ "min", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } },
+ { "min", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_VOID } },
{ "min", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID } },
{ "min", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } },
+ { "min", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID } },
{ "min", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } },
+ { "min", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID } },
{ "min", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } },
+ { "min", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_VOID } },
{ "max", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
{ "max", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
+ { "max", TYPE_VEC2, { TYPE_VEC2, TYPE_FLOAT, TYPE_VOID } },
{ "max", TYPE_VEC3, { TYPE_VEC3, TYPE_VEC3, TYPE_VOID } },
+ { "max", TYPE_VEC3, { TYPE_VEC3, TYPE_FLOAT, TYPE_VOID } },
{ "max", TYPE_VEC4, { TYPE_VEC4, TYPE_VEC4, TYPE_VOID } },
+ { "max", TYPE_VEC4, { TYPE_VEC4, TYPE_FLOAT, TYPE_VOID } },
{ "max", TYPE_INT, { TYPE_INT, TYPE_INT, TYPE_VOID } },
{ "max", TYPE_IVEC2, { TYPE_IVEC2, TYPE_IVEC2, TYPE_VOID } },
+ { "max", TYPE_IVEC2, { TYPE_IVEC2, TYPE_INT, TYPE_VOID } },
{ "max", TYPE_IVEC3, { TYPE_IVEC3, TYPE_IVEC3, TYPE_VOID } },
+ { "max", TYPE_IVEC3, { TYPE_IVEC3, TYPE_INT, TYPE_VOID } },
{ "max", TYPE_IVEC4, { TYPE_IVEC4, TYPE_IVEC4, TYPE_VOID } },
+ { "max", TYPE_IVEC4, { TYPE_IVEC4, TYPE_INT, TYPE_VOID } },
{ "max", TYPE_UINT, { TYPE_UINT, TYPE_UINT, TYPE_VOID } },
{ "max", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UVEC2, TYPE_VOID } },
+ { "max", TYPE_UVEC2, { TYPE_UVEC2, TYPE_UINT, TYPE_VOID } },
{ "max", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UVEC3, TYPE_VOID } },
+ { "max", TYPE_UVEC3, { TYPE_UVEC3, TYPE_UINT, TYPE_VOID } },
{ "max", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UVEC4, TYPE_VOID } },
+ { "max", TYPE_UVEC4, { TYPE_UVEC4, TYPE_UINT, TYPE_VOID } },
{ "clamp", TYPE_FLOAT, { TYPE_FLOAT, TYPE_FLOAT, TYPE_FLOAT, TYPE_VOID } },
{ "clamp", TYPE_VEC2, { TYPE_VEC2, TYPE_VEC2, TYPE_VEC2, TYPE_VOID } },
@@ -2005,10 +2023,7 @@ bool ShaderLanguage::_validate_function_call(BlockNode *p_block, OperatorNode *p
StringName name = static_cast<VariableNode *>(p_func->arguments[0])->name.operator String();
- bool all_const = true;
for (int i = 1; i < p_func->arguments.size(); i++) {
- if (p_func->arguments[i]->type != Node::TYPE_CONSTANT)
- all_const = false;
args.push_back(p_func->arguments[i]->get_datatype());
}
@@ -2351,6 +2366,21 @@ Variant ShaderLanguage::constant_value_to_variant(const Vector<ShaderLanguage::C
value = Variant(t);
break;
}
+ case ShaderLanguage::TYPE_ISAMPLER2DARRAY:
+ case ShaderLanguage::TYPE_ISAMPLER2D:
+ case ShaderLanguage::TYPE_ISAMPLER3D:
+ case ShaderLanguage::TYPE_SAMPLER2DARRAY:
+ case ShaderLanguage::TYPE_SAMPLER2D:
+ case ShaderLanguage::TYPE_SAMPLER3D:
+ case ShaderLanguage::TYPE_USAMPLER2DARRAY:
+ case ShaderLanguage::TYPE_USAMPLER2D:
+ case ShaderLanguage::TYPE_USAMPLER3D:
+ case ShaderLanguage::TYPE_SAMPLERCUBE: {
+ // Texture types, likely not relevant here.
+ break;
+ }
+ case ShaderLanguage::TYPE_VOID:
+ break;
}
return value;
}
@@ -2990,6 +3020,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
case TYPE_IVEC2: member_type = TYPE_INT; break;
case TYPE_UVEC2: member_type = TYPE_UINT; break;
case TYPE_MAT2: member_type = TYPE_VEC2; break;
+ default: break;
}
break;
@@ -3015,6 +3046,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
case TYPE_IVEC3: member_type = TYPE_INT; break;
case TYPE_UVEC3: member_type = TYPE_UINT; break;
case TYPE_MAT3: member_type = TYPE_VEC3; break;
+ default: break;
}
break;
case TYPE_BVEC4:
@@ -3039,6 +3071,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
case TYPE_IVEC4: member_type = TYPE_INT; break;
case TYPE_UVEC4: member_type = TYPE_UINT; break;
case TYPE_MAT4: member_type = TYPE_VEC4; break;
+ default: break;
}
break;
default: {
diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp
index caa454b98e..57e8d86468 100644
--- a/servers/visual/shader_types.cpp
+++ b/servers/visual/shader_types.cpp
@@ -78,6 +78,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["INV_PROJECTION_MATRIX"] = ShaderLanguage::TYPE_MAT4;
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["TIME"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["VIEWPORT_SIZE"] = constt(ShaderLanguage::TYPE_VEC2);
+ shader_modes[VS::SHADER_SPATIAL].functions["vertex"].built_ins["OUTPUT_IS_SRGB"] = constt(ShaderLanguage::TYPE_BOOL);
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["VERTEX"] = constt(ShaderLanguage::TYPE_VEC3);
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["FRAGCOORD"] = constt(ShaderLanguage::TYPE_VEC4);
@@ -112,6 +113,8 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["POINT_COORD"] = constt(ShaderLanguage::TYPE_VEC2);
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["ALPHA_SCISSOR"] = ShaderLanguage::TYPE_FLOAT;
+ shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["OUTPUT_IS_SRGB"] = constt(ShaderLanguage::TYPE_BOOL);
+
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["WORLD_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["INV_CAMERA_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
shader_modes[VS::SHADER_SPATIAL].functions["fragment"].built_ins["PROJECTION_MATRIX"] = constt(ShaderLanguage::TYPE_MAT4);
@@ -138,6 +141,7 @@ ShaderTypes::ShaderTypes() {
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["ROUGHNESS"] = constt(ShaderLanguage::TYPE_FLOAT);
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["DIFFUSE_LIGHT"] = ShaderLanguage::TYPE_VEC3;
shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["SPECULAR_LIGHT"] = ShaderLanguage::TYPE_VEC3;
+ shader_modes[VS::SHADER_SPATIAL].functions["light"].built_ins["OUTPUT_IS_SRGB"] = constt(ShaderLanguage::TYPE_BOOL);
shader_modes[VS::SHADER_SPATIAL].functions["light"].can_discard = true;
diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp
index ea63ae5013..677c323216 100644
--- a/servers/visual/visual_server_raster.cpp
+++ b/servers/visual/visual_server_raster.cpp
@@ -34,7 +34,6 @@
#include "core/os/os.h"
#include "core/project_settings.h"
#include "core/sort.h"
-#include "default_mouse_cursor.xpm"
#include "visual_server_canvas.h"
#include "visual_server_global.h"
#include "visual_server_scene.h"
@@ -190,6 +189,9 @@ void VisualServerRaster::call_set_use_vsync(bool p_enable) {
OS::get_singleton()->_set_use_vsync(p_enable);
}
+bool VisualServerRaster::is_low_end() const {
+ return VSG::rasterizer->is_low_end();
+}
VisualServerRaster::VisualServerRaster() {
VSG::canvas = memnew(VisualServerCanvas);
diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h
index b54e150656..62ba2eab69 100644
--- a/servers/visual/visual_server_raster.h
+++ b/servers/visual/visual_server_raster.h
@@ -59,7 +59,6 @@ class VisualServerRaster : public VisualServer {
};
static int changes;
- bool draw_extra_frame;
RID test_cube;
int black_margin[4];
@@ -337,6 +336,7 @@ public:
BIND2(reflection_probe_set_enable_box_projection, RID, bool)
BIND2(reflection_probe_set_enable_shadows, RID, bool)
BIND2(reflection_probe_set_cull_mask, RID, uint32_t)
+ BIND2(reflection_probe_set_resolution, RID, int)
/* BAKED LIGHT API */
@@ -689,6 +689,8 @@ public:
virtual void call_set_use_vsync(bool p_enable);
+ virtual bool is_low_end() const;
+
VisualServerRaster();
~VisualServerRaster();
diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp
index eacb5f671c..cd0702d20b 100644
--- a/servers/visual/visual_server_scene.cpp
+++ b/servers/visual/visual_server_scene.cpp
@@ -398,6 +398,7 @@ void VisualServerScene::instance_set_base(RID p_instance, RID p_base) {
VSG::scene_render->free(gi_probe->probe_instance);
} break;
+ default: {}
}
if (instance->base_data) {
@@ -471,6 +472,7 @@ void VisualServerScene::instance_set_base(RID p_instance, RID p_base) {
gi_probe->probe_instance = VSG::scene_render->gi_probe_instance_create();
} break;
+ default: {}
}
VSG::storage->instance_add_dependency(p_base, instance);
@@ -518,6 +520,7 @@ void VisualServerScene::instance_set_scenario(RID p_instance, RID p_scenario) {
gi_probe_update_list.remove(&gi_probe->update_element);
}
} break;
+ default: {}
}
instance->scenario = NULL;
@@ -549,6 +552,7 @@ void VisualServerScene::instance_set_scenario(RID p_instance, RID p_scenario) {
gi_probe_update_list.add(&gi_probe->update_element);
}
} break;
+ default: {}
}
_instance_queue_update(instance, true, true);
@@ -649,6 +653,7 @@ void VisualServerScene::instance_set_visible(RID p_instance, bool p_visible) {
}
} break;
+ default: {}
}
}
inline bool is_geometry_instance(VisualServer::InstanceType p_type) {
@@ -825,6 +830,7 @@ void VisualServerScene::instance_geometry_set_flag(RID p_instance, VS::InstanceF
instance->redraw_if_visible = p_enabled;
} break;
+ default: {}
}
}
void VisualServerScene::instance_geometry_set_cast_shadows_setting(RID p_instance, VS::ShadowCastingSetting p_shadow_casting_setting) {
@@ -902,7 +908,7 @@ void VisualServerScene::_update_instance(Instance *p_instance) {
_update_instance_lightmap_captures(p_instance);
} else {
if (!p_instance->lightmap_capture_data.empty()) {
- !p_instance->lightmap_capture_data.resize(0); //not in use, clear capture data
+ p_instance->lightmap_capture_data.resize(0); //not in use, clear capture data
}
}
}
@@ -1016,7 +1022,6 @@ void VisualServerScene::_update_instance_aabb(Instance *p_instance) {
new_aabb = VSG::storage->lightmap_capture_get_bounds(p_instance->base);
} break;
-
default: {}
}
@@ -1378,9 +1383,12 @@ void VisualServerScene::_light_instance_update_shadow(Instance *p_instance, cons
float y_min = 0.f, y_max = 0.f;
float z_min = 0.f, z_max = 0.f;
+ // FIXME: z_max_cam is defined, computed, but not used below when setting up
+ // ortho_camera. Commented out for now to fix warnings but should be investigated.
float x_min_cam = 0.f, x_max_cam = 0.f;
float y_min_cam = 0.f, y_max_cam = 0.f;
- float z_min_cam = 0.f, z_max_cam = 0.f;
+ float z_min_cam = 0.f;
+ //float z_max_cam = 0.f;
float bias_scale = 1.0;
@@ -1442,7 +1450,7 @@ void VisualServerScene::_light_instance_update_shadow(Instance *p_instance, cons
x_min_cam = x_vec.dot(center) - radius;
y_max_cam = y_vec.dot(center) + radius;
y_min_cam = y_vec.dot(center) - radius;
- z_max_cam = z_vec.dot(center) + radius;
+ //z_max_cam = z_vec.dot(center) + radius;
z_min_cam = z_vec.dot(center) - radius;
if (depth_range_mode == VS::LIGHT_DIRECTIONAL_SHADOW_DEPTH_RANGE_STABLE) {
@@ -2133,6 +2141,8 @@ bool VisualServerScene::_render_reflection_probe_step(Instance *p_instance, int
Scenario *scenario = p_instance->scenario;
ERR_FAIL_COND_V(!scenario, true);
+ VisualServerRaster::redraw_request(); //update, so it updates in editor
+
if (p_step == 0) {
if (!VSG::scene_render->reflection_probe_instance_begin_render(reflection_probe->instance, scenario->reflection_atlas)) {
diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h
index b8f86d7123..e4d69121f0 100644
--- a/servers/visual/visual_server_wrap_mt.h
+++ b/servers/visual/visual_server_wrap_mt.h
@@ -271,6 +271,7 @@ public:
FUNC2(reflection_probe_set_enable_box_projection, RID, bool)
FUNC2(reflection_probe_set_enable_shadows, RID, bool)
FUNC2(reflection_probe_set_cull_mask, RID, uint32_t)
+ FUNC2(reflection_probe_set_resolution, RID, int)
/* BAKED LIGHT API */
@@ -608,6 +609,10 @@ public:
static void set_use_vsync_callback(bool p_enable);
+ virtual bool is_low_end() const {
+ return visual_server->is_low_end();
+ }
+
VisualServerWrapMT(VisualServer *p_contained, bool p_create_thread);
~VisualServerWrapMT();
diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp
index 7240266133..18a239b019 100644
--- a/servers/visual_server.cpp
+++ b/servers/visual_server.cpp
@@ -2393,6 +2393,10 @@ VisualServer::VisualServer() {
GLOBAL_DEF("rendering/quality/shading/force_vertex_shading", false);
GLOBAL_DEF("rendering/quality/shading/force_vertex_shading.mobile", true);
+ GLOBAL_DEF("rendering/quality/shading/force_lambert_over_burley", false);
+ GLOBAL_DEF("rendering/quality/shading/force_lambert_over_burley.mobile", true);
+ GLOBAL_DEF("rendering/quality/shading/force_blinn_over_ggx", false);
+ GLOBAL_DEF("rendering/quality/shading/force_blinn_over_ggx.mobile", true);
GLOBAL_DEF("rendering/quality/depth_prepass/enable", true);
GLOBAL_DEF("rendering/quality/depth_prepass/disable_for_vendors", "PowerVR,Mali,Adreno");
diff --git a/servers/visual_server.h b/servers/visual_server.h
index 6a1f2c3550..100bc06db6 100644
--- a/servers/visual_server.h
+++ b/servers/visual_server.h
@@ -490,6 +490,7 @@ public:
virtual void reflection_probe_set_enable_box_projection(RID p_probe, bool p_enable) = 0;
virtual void reflection_probe_set_enable_shadows(RID p_probe, bool p_enable) = 0;
virtual void reflection_probe_set_cull_mask(RID p_probe, uint32_t p_layers) = 0;
+ virtual void reflection_probe_set_resolution(RID p_probe, int p_resolution) = 0;
/* GI PROBE API */
@@ -1036,6 +1037,8 @@ public:
virtual void call_set_use_vsync(bool p_enable) = 0;
+ virtual bool is_low_end() const = 0;
+
VisualServer();
virtual ~VisualServer();
};