diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/visual/rasterizer.h | 6 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.cpp | 4 | ||||
-rw-r--r-- | servers/visual/visual_server_raster.h | 6 | ||||
-rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 6 | ||||
-rw-r--r-- | servers/visual_server.cpp | 8 | ||||
-rw-r--r-- | servers/visual_server.h | 13 |
6 files changed, 36 insertions, 7 deletions
diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index f07adf6d0e..3245e7be70 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -282,19 +282,23 @@ public: virtual RID multimesh_create() = 0; - virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format) = 0; + virtual void multimesh_allocate(RID p_multimesh, int p_instances, VS::MultimeshTransformFormat p_transform_format, VS::MultimeshColorFormat p_color_format, VS::MultimeshCustomDataFormat p_data = VS::MULTIMESH_CUSTOM_DATA_NONE) = 0; virtual int multimesh_get_instance_count(RID p_multimesh) const = 0; virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh) = 0; virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform) = 0; virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform) = 0; virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) = 0; + virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color) = 0; virtual RID multimesh_get_mesh(RID p_multimesh) const = 0; virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const = 0; virtual Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const = 0; virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const = 0; + virtual Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const = 0; + + virtual void multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) = 0; virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible) = 0; virtual int multimesh_get_visible_instances(RID p_multimesh) const = 0; diff --git a/servers/visual/visual_server_raster.cpp b/servers/visual/visual_server_raster.cpp index fca3126604..163aa9bb07 100644 --- a/servers/visual/visual_server_raster.cpp +++ b/servers/visual/visual_server_raster.cpp @@ -97,6 +97,8 @@ void VisualServerRaster::draw(bool p_swap_buffers) { changes = 0; + VS::get_singleton()->emit_signal("frame_pre_draw"); + VSG::rasterizer->begin_frame(); VSG::scene->update_dirty_instances(); //update scene stuff @@ -122,7 +124,7 @@ void VisualServerRaster::draw(bool p_swap_buffers) { frame_drawn_callbacks.pop_front(); } - emit_signal("frame_drawn_in_thread"); + VS::get_singleton()->emit_signal("frame_post_draw"); } void VisualServerRaster::sync() { } diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index f7151e54f9..c03005592f 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -246,13 +246,14 @@ public: BIND0R(RID, multimesh_create) - BIND4(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat) + BIND5(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat, MultimeshCustomDataFormat) BIND1RC(int, multimesh_get_instance_count, RID) BIND2(multimesh_set_mesh, RID, RID) BIND3(multimesh_instance_set_transform, RID, int, const Transform &) BIND3(multimesh_instance_set_transform_2d, RID, int, const Transform2D &) BIND3(multimesh_instance_set_color, RID, int, const Color &) + BIND3(multimesh_instance_set_custom_data, RID, int, const Color &) BIND1RC(RID, multimesh_get_mesh, RID) BIND1RC(AABB, multimesh_get_aabb, RID) @@ -260,6 +261,9 @@ public: BIND2RC(Transform, multimesh_instance_get_transform, RID, int) BIND2RC(Transform2D, multimesh_instance_get_transform_2d, RID, int) BIND2RC(Color, multimesh_instance_get_color, RID, int) + BIND2RC(Color, multimesh_instance_get_custom_data, RID, int) + + BIND2(multimesh_set_as_bulk_array, RID, const PoolVector<float> &) BIND2(multimesh_set_visible_instances, RID, int) BIND1RC(int, multimesh_get_visible_instances, RID) diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 8b5a334341..54fcd166c9 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -180,13 +180,14 @@ public: FUNCRID(multimesh) - FUNC4(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat) + FUNC5(multimesh_allocate, RID, int, MultimeshTransformFormat, MultimeshColorFormat, MultimeshCustomDataFormat) FUNC1RC(int, multimesh_get_instance_count, RID) FUNC2(multimesh_set_mesh, RID, RID) FUNC3(multimesh_instance_set_transform, RID, int, const Transform &) FUNC3(multimesh_instance_set_transform_2d, RID, int, const Transform2D &) FUNC3(multimesh_instance_set_color, RID, int, const Color &) + FUNC3(multimesh_instance_set_custom_data, RID, int, const Color &) FUNC1RC(RID, multimesh_get_mesh, RID) FUNC1RC(AABB, multimesh_get_aabb, RID) @@ -194,6 +195,9 @@ public: FUNC2RC(Transform, multimesh_instance_get_transform, RID, int) FUNC2RC(Transform2D, multimesh_instance_get_transform_2d, RID, int) FUNC2RC(Color, multimesh_instance_get_color, RID, int) + FUNC2RC(Color, multimesh_instance_get_custom_data, RID, int) + + FUNC2(multimesh_set_as_bulk_array, RID, const PoolVector<float> &) FUNC2(multimesh_set_visible_instances, RID, int) FUNC1RC(int, multimesh_get_visible_instances, RID) diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 21745e87a8..dffaccc0d4 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -1587,19 +1587,22 @@ void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("mesh_get_custom_aabb", "mesh"), &VisualServer::mesh_get_custom_aabb); ClassDB::bind_method(D_METHOD("mesh_clear", "mesh"), &VisualServer::mesh_clear); - ClassDB::bind_method(D_METHOD("multimesh_allocate", "multimesh", "instances", "transform_format", "color_format"), &VisualServer::multimesh_allocate); + ClassDB::bind_method(D_METHOD("multimesh_allocate", "multimesh", "instances", "transform_format", "color_format", "custom_data_format"), &VisualServer::multimesh_allocate, DEFVAL(MULTIMESH_CUSTOM_DATA_NONE)); ClassDB::bind_method(D_METHOD("multimesh_get_instance_count", "multimesh"), &VisualServer::multimesh_get_instance_count); ClassDB::bind_method(D_METHOD("multimesh_set_mesh", "multimesh", "mesh"), &VisualServer::multimesh_set_mesh); ClassDB::bind_method(D_METHOD("multimesh_instance_set_transform", "multimesh", "index", "transform"), &VisualServer::multimesh_instance_set_transform); ClassDB::bind_method(D_METHOD("multimesh_instance_set_transform_2d", "multimesh", "index", "transform"), &VisualServer::multimesh_instance_set_transform_2d); ClassDB::bind_method(D_METHOD("multimesh_instance_set_color", "multimesh", "index", "color"), &VisualServer::multimesh_instance_set_color); + ClassDB::bind_method(D_METHOD("multimesh_instance_set_custom_data", "multimesh", "index", "custom_data"), &VisualServer::multimesh_instance_set_custom_data); ClassDB::bind_method(D_METHOD("multimesh_get_mesh", "multimesh"), &VisualServer::multimesh_get_mesh); ClassDB::bind_method(D_METHOD("multimesh_get_aabb", "multimesh"), &VisualServer::multimesh_get_aabb); ClassDB::bind_method(D_METHOD("multimesh_instance_get_transform", "multimesh", "index"), &VisualServer::multimesh_instance_get_transform); ClassDB::bind_method(D_METHOD("multimesh_instance_get_transform_2d", "multimesh", "index"), &VisualServer::multimesh_instance_get_transform_2d); ClassDB::bind_method(D_METHOD("multimesh_instance_get_color", "multimesh", "index"), &VisualServer::multimesh_instance_get_color); + ClassDB::bind_method(D_METHOD("multimesh_instance_get_custom_data", "multimesh", "index"), &VisualServer::multimesh_instance_get_custom_data); ClassDB::bind_method(D_METHOD("multimesh_set_visible_instances", "multimesh", "visible"), &VisualServer::multimesh_set_visible_instances); ClassDB::bind_method(D_METHOD("multimesh_get_visible_instances", "multimesh"), &VisualServer::multimesh_get_visible_instances); + ClassDB::bind_method(D_METHOD("multimesh_set_as_bulk_array", "multimesh", "array"), &VisualServer::multimesh_set_as_bulk_array); ClassDB::bind_method(D_METHOD("immediate_create"), &VisualServer::immediate_create); ClassDB::bind_method(D_METHOD("immediate_begin", "immediate", "primitive", "texture"), &VisualServer::immediate_begin, DEFVAL(RID())); @@ -2143,7 +2146,8 @@ void VisualServer::_bind_methods() { BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_2x2); BIND_ENUM_CONSTANT(ENV_SSAO_BLUR_3x3); - ADD_SIGNAL(MethodInfo("frame_drawn_in_thread")); + ADD_SIGNAL(MethodInfo("frame_pre_draw")); + ADD_SIGNAL(MethodInfo("frame_post_draw")); } void VisualServer::_canvas_item_add_style_box(RID p_item, const Rect2 &p_rect, const Rect2 &p_source, RID p_texture, const Vector<float> &p_margins, const Color &p_modulate) { diff --git a/servers/visual_server.h b/servers/visual_server.h index 73d96d60f7..5027009634 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -309,13 +309,20 @@ public: MULTIMESH_COLOR_FLOAT, }; - virtual void multimesh_allocate(RID p_multimesh, int p_instances, MultimeshTransformFormat p_transform_format, MultimeshColorFormat p_color_format) = 0; + enum MultimeshCustomDataFormat { + MULTIMESH_CUSTOM_DATA_NONE, + MULTIMESH_CUSTOM_DATA_8BIT, + MULTIMESH_CUSTOM_DATA_FLOAT, + }; + + virtual void multimesh_allocate(RID p_multimesh, int p_instances, MultimeshTransformFormat p_transform_format, MultimeshColorFormat p_color_format, MultimeshCustomDataFormat p_data_format = MULTIMESH_CUSTOM_DATA_NONE) = 0; virtual int multimesh_get_instance_count(RID p_multimesh) const = 0; virtual void multimesh_set_mesh(RID p_multimesh, RID p_mesh) = 0; virtual void multimesh_instance_set_transform(RID p_multimesh, int p_index, const Transform &p_transform) = 0; virtual void multimesh_instance_set_transform_2d(RID p_multimesh, int p_index, const Transform2D &p_transform) = 0; virtual void multimesh_instance_set_color(RID p_multimesh, int p_index, const Color &p_color) = 0; + virtual void multimesh_instance_set_custom_data(RID p_multimesh, int p_index, const Color &p_color) = 0; virtual RID multimesh_get_mesh(RID p_multimesh) const = 0; virtual AABB multimesh_get_aabb(RID p_multimesh) const = 0; @@ -323,6 +330,9 @@ public: virtual Transform multimesh_instance_get_transform(RID p_multimesh, int p_index) const = 0; virtual Transform2D multimesh_instance_get_transform_2d(RID p_multimesh, int p_index) const = 0; virtual Color multimesh_instance_get_color(RID p_multimesh, int p_index) const = 0; + virtual Color multimesh_instance_get_custom_data(RID p_multimesh, int p_index) const = 0; + + virtual void multimesh_set_as_bulk_array(RID p_multimesh, const PoolVector<float> &p_array) = 0; virtual void multimesh_set_visible_instances(RID p_multimesh, int p_visible) = 0; virtual int multimesh_get_visible_instances(RID p_multimesh) const = 0; @@ -1023,6 +1033,7 @@ VARIANT_ENUM_CAST(VisualServer::RenderInfo); VARIANT_ENUM_CAST(VisualServer::Features); VARIANT_ENUM_CAST(VisualServer::MultimeshTransformFormat); VARIANT_ENUM_CAST(VisualServer::MultimeshColorFormat); +VARIANT_ENUM_CAST(VisualServer::MultimeshCustomDataFormat); VARIANT_ENUM_CAST(VisualServer::LightOmniShadowMode); VARIANT_ENUM_CAST(VisualServer::LightOmniShadowDetail); VARIANT_ENUM_CAST(VisualServer::LightDirectionalShadowMode); |