diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/rendering/renderer_rd/effects/copy_effects.cpp | 4 | ||||
-rw-r--r-- | servers/rendering/renderer_rd/renderer_scene_render_rd.cpp | 2 | ||||
-rw-r--r-- | servers/rendering_server.cpp | 2 |
3 files changed, 2 insertions, 6 deletions
diff --git a/servers/rendering/renderer_rd/effects/copy_effects.cpp b/servers/rendering/renderer_rd/effects/copy_effects.cpp index fabedc80c1..6b786fdf16 100644 --- a/servers/rendering/renderer_rd/effects/copy_effects.cpp +++ b/servers/rendering/renderer_rd/effects/copy_effects.cpp @@ -306,8 +306,6 @@ void CopyEffects::copy_depth_to_rect_and_linearize(RID p_source_rd_texture, RID } void CopyEffects::copy_to_atlas_fb(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2 &p_uv_rect, RD::DrawListID p_draw_list, bool p_flip_y, bool p_panorama) { - ERR_FAIL_COND_MSG(prefer_raster_effects, "Can't use the compute version of the copy_to_atlas_fb shader with the mobile renderer."); - UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton(); ERR_FAIL_NULL(uniform_set_cache); MaterialStorage *material_storage = MaterialStorage::get_singleton(); @@ -343,8 +341,6 @@ void CopyEffects::copy_to_atlas_fb(RID p_source_rd_texture, RID p_dest_framebuff } void CopyEffects::copy_to_fb_rect(RID p_source_rd_texture, RID p_dest_framebuffer, const Rect2i &p_rect, bool p_flip_y, bool p_force_luminance, bool p_alpha_to_zero, bool p_srgb, RID p_secondary, bool p_multiview) { - ERR_FAIL_COND_MSG(prefer_raster_effects, "Can't use the compute version of the copy_to_fb_rect shader with the mobile renderer."); - UniformSetCacheRD *uniform_set_cache = UniformSetCacheRD::get_singleton(); ERR_FAIL_NULL(uniform_set_cache); MaterialStorage *material_storage = MaterialStorage::get_singleton(); diff --git a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp index 9f780013bd..21b1b45802 100644 --- a/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp +++ b/servers/rendering/renderer_rd/renderer_scene_render_rd.cpp @@ -2593,7 +2593,7 @@ void RendererSceneRenderRD::_render_buffers_post_process_and_tonemap(const Rende } if (can_use_effects && can_use_storage && (rb->internal_width != rb->width || rb->internal_height != rb->height)) { - RD::get_singleton()->draw_command_begin_label("FSR Upscale"); + RD::get_singleton()->draw_command_begin_label("FSR 1.0 Upscale"); storage->get_effects()->fsr_upscale(rb->internal_texture, rb->upscale_texture, rb->texture, Size2i(rb->internal_width, rb->internal_height), Size2i(rb->width, rb->height), rb->fsr_sharpness); diff --git a/servers/rendering_server.cpp b/servers/rendering_server.cpp index c4aafcc22c..fc40f058aa 100644 --- a/servers/rendering_server.cpp +++ b/servers/rendering_server.cpp @@ -2934,7 +2934,7 @@ RenderingServer::RenderingServer() { ProjectSettings::get_singleton()->set_custom_property_info("rendering/scaling_3d/mode", PropertyInfo(Variant::INT, "rendering/scaling_3d/mode", - PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR (Fast)")); + PROPERTY_HINT_ENUM, "Bilinear (Fastest),FSR 1.0 (Fast)")); ProjectSettings::get_singleton()->set_custom_property_info("rendering/scaling_3d/scale", PropertyInfo(Variant::FLOAT, |