diff options
Diffstat (limited to 'servers')
21 files changed, 108 insertions, 59 deletions
diff --git a/servers/audio/audio_rb_resampler.cpp b/servers/audio/audio_rb_resampler.cpp index 88f3ed8d15..ad5bcde382 100644 --- a/servers/audio/audio_rb_resampler.cpp +++ b/servers/audio/audio_rb_resampler.cpp @@ -201,10 +201,8 @@ void AudioRBResampler::clear() { return; //should be stopped at this point but just in case - if (rb) { - memdelete_arr(rb); - memdelete_arr(read_buf); - } + memdelete_arr(rb); + memdelete_arr(read_buf); rb = NULL; offset = 0; rb_read_pos = 0; diff --git a/servers/audio/effects/audio_effect_record.cpp b/servers/audio/effects/audio_effect_record.cpp index 2dd71f9452..96d5c9df89 100644 --- a/servers/audio/effects/audio_effect_record.cpp +++ b/servers/audio/effects/audio_effect_record.cpp @@ -66,7 +66,7 @@ void AudioEffectRecordInstance::_io_thread_process() { while (is_recording) { //Check: The current recording has been requested to stop - if (is_recording && !base->recording_active) { + if (!base->recording_active) { is_recording = false; } diff --git a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp index 01a52aa01f..46d92336f3 100644 --- a/servers/audio/effects/audio_effect_spectrum_analyzer.cpp +++ b/servers/audio/effects/audio_effect_spectrum_analyzer.cpp @@ -130,7 +130,7 @@ Vector2 AudioEffectSpectrumAnalyzerInstance::get_magnitude_for_frequency_range(f } uint64_t time = OS::get_singleton()->get_ticks_usec(); float diff = double(time - last_fft_time) / 1000000.0 + base->get_tap_back_pos(); - diff -= AudioServer::get_singleton()->get_output_delay(); + diff -= AudioServer::get_singleton()->get_output_latency(); float fft_time_size = float(fft_size) / mix_rate; int fft_index = fft_pos; diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index c83c3029f3..fc3ecedd03 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -68,16 +68,21 @@ void AudioDriver::audio_server_process(int p_frames, int32_t *p_buffer, bool p_u void AudioDriver::update_mix_time(int p_frames) { - _mix_amount += p_frames; + _last_mix_frames = p_frames; if (OS::get_singleton()) _last_mix_time = OS::get_singleton()->get_ticks_usec(); } -double AudioDriver::get_mix_time() const { +double AudioDriver::get_time_since_last_mix() const { + + return (OS::get_singleton()->get_ticks_usec() - _last_mix_time) / 1000000.0; +} + +double AudioDriver::get_time_to_next_mix() const { double total = (OS::get_singleton()->get_ticks_usec() - _last_mix_time) / 1000000.0; - total += _mix_amount / (double)get_mix_rate(); - return total; + double mix_buffer = _last_mix_frames / (double)get_mix_rate(); + return mix_buffer - total; } void AudioDriver::input_buffer_init(int driver_buffer_frames) { @@ -148,7 +153,7 @@ Array AudioDriver::capture_get_device_list() { AudioDriver::AudioDriver() { _last_mix_time = 0; - _mix_amount = 0; + _last_mix_frames = 0; input_position = 0; input_size = 0; @@ -281,13 +286,6 @@ void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) { to_mix -= to_copy; } - // Calculate latency for Performance.AUDIO_OUTPUT_LATENCY - if (OS::get_singleton()) { - uint64_t ticks = OS::get_singleton()->get_ticks_usec(); - output_latency = (ticks - output_latency_ticks) / 1000000.f; - output_latency_ticks = ticks; - } - #ifdef DEBUG_ENABLED prof_time += OS::get_singleton()->get_ticks_usec() - prof_ticks; #endif @@ -1107,13 +1105,19 @@ AudioServer *AudioServer::get_singleton() { return singleton; } -double AudioServer::get_mix_time() const { +double AudioServer::get_output_latency() const { - return 0; + return AudioDriver::get_singleton()->get_latency(); } -double AudioServer::get_output_delay() const { - return 0; +double AudioServer::get_time_to_next_mix() const { + + return AudioDriver::get_singleton()->get_time_to_next_mix(); +} + +double AudioServer::get_time_since_last_mix() const { + + return AudioDriver::get_singleton()->get_time_since_last_mix(); } AudioServer *AudioServer::singleton = NULL; @@ -1357,6 +1361,10 @@ void AudioServer::_bind_methods() { ClassDB::bind_method(D_METHOD("get_device"), &AudioServer::get_device); ClassDB::bind_method(D_METHOD("set_device", "device"), &AudioServer::set_device); + ClassDB::bind_method(D_METHOD("get_time_to_next_mix"), &AudioServer::get_time_to_next_mix); + ClassDB::bind_method(D_METHOD("get_time_since_last_mix"), &AudioServer::get_time_since_last_mix); + ClassDB::bind_method(D_METHOD("get_output_latency"), &AudioServer::get_output_latency); + ClassDB::bind_method(D_METHOD("capture_get_device_list"), &AudioServer::capture_get_device_list); ClassDB::bind_method(D_METHOD("capture_get_device"), &AudioServer::capture_get_device); ClassDB::bind_method(D_METHOD("capture_set_device", "name"), &AudioServer::capture_set_device); @@ -1386,6 +1394,8 @@ AudioServer::AudioServer() { #ifdef DEBUG_ENABLED prof_time = 0; #endif + mix_time = 0; + mix_size = 0; } AudioServer::~AudioServer() { diff --git a/servers/audio_server.h b/servers/audio_server.h index 3b69cb1b88..e56d87ce84 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -45,7 +45,7 @@ class AudioDriver { static AudioDriver *singleton; uint64_t _last_mix_time; - uint64_t _mix_amount; + uint64_t _last_mix_frames; #ifdef DEBUG_ENABLED uint64_t prof_ticks; @@ -71,7 +71,8 @@ protected: #endif public: - double get_mix_time() const; //useful for video -> audio sync + double get_time_since_last_mix() const; //useful for video -> audio sync + double get_time_to_next_mix() const; enum SpeakerMode { SPEAKER_MODE_STEREO, @@ -163,6 +164,9 @@ public: typedef void (*AudioCallback)(void *p_userdata); private: + uint64_t mix_time; + int mix_size; + uint32_t buffer_size; uint64_t mix_count; uint64_t mix_frames; @@ -351,8 +355,9 @@ public: static AudioServer *get_singleton(); - virtual double get_mix_time() const; //useful for video -> audio sync - virtual double get_output_delay() const; + virtual double get_output_latency() const; + virtual double get_time_to_next_mix() const; + virtual double get_time_since_last_mix() const; void *audio_data_alloc(uint32_t p_data_len, const uint8_t *p_from_data = NULL); void audio_data_free(void *p_data); @@ -377,7 +382,6 @@ public: String capture_get_device(); void capture_set_device(const String &p_name); - float get_output_latency() { return output_latency; } AudioServer(); virtual ~AudioServer(); }; diff --git a/servers/physics/collision_solver_sat.cpp b/servers/physics/collision_solver_sat.cpp index baf7431e28..3073cc8b11 100644 --- a/servers/physics/collision_solver_sat.cpp +++ b/servers/physics/collision_solver_sat.cpp @@ -98,7 +98,7 @@ static void _generate_contacts_edge_edge(const Vector3 *p_points_A, int p_point_ Vector3 c = rel_A.cross(rel_B).cross(rel_B); - if (Math::abs(rel_A.dot(c)) < CMP_EPSILON) { + if (Math::is_zero_approx(rel_A.dot(c))) { // should handle somehow.. //ERR_PRINT("TODO FIX"); @@ -678,7 +678,7 @@ static void _collision_box_box(const ShapeSW *p_a, const Transform &p_transform_ Vector3 axis = p_transform_a.basis.get_axis(i).cross(p_transform_b.basis.get_axis(j)); - if (axis.length_squared() < CMP_EPSILON) + if (Math::is_zero_approx(axis.length_squared())) continue; axis.normalize(); @@ -767,7 +767,7 @@ static void _collision_box_capsule(const ShapeSW *p_a, const Transform &p_transf // cylinder Vector3 box_axis = p_transform_a.basis.get_axis(i); Vector3 axis = box_axis.cross(cyl_axis); - if (axis.length_squared() < CMP_EPSILON) + if (Math::is_zero_approx(axis.length_squared())) continue; if (!separator.test_axis(axis.normalized())) diff --git a/servers/physics/joints/cone_twist_joint_sw.cpp b/servers/physics/joints/cone_twist_joint_sw.cpp index 268b9eefeb..1b3de3e913 100644 --- a/servers/physics/joints/cone_twist_joint_sw.cpp +++ b/servers/physics/joints/cone_twist_joint_sw.cpp @@ -127,10 +127,10 @@ bool ConeTwistJointSW::setup(real_t p_timestep) { Vector3 relPos = pivotBInW - pivotAInW; Vector3 normal[3]; - if (relPos.length_squared() > CMP_EPSILON) { - normal[0] = relPos.normalized(); - } else { + if (Math::is_zero_approx(relPos.length_squared())) { normal[0] = Vector3(real_t(1.0), 0, 0); + } else { + normal[0] = relPos.normalized(); } plane_space(normal[0], normal[1], normal[2]); diff --git a/servers/physics/joints/generic_6dof_joint_sw.cpp b/servers/physics/joints/generic_6dof_joint_sw.cpp index 756348f448..813d9b7704 100644 --- a/servers/physics/joints/generic_6dof_joint_sw.cpp +++ b/servers/physics/joints/generic_6dof_joint_sw.cpp @@ -107,7 +107,7 @@ real_t G6DOFRotationalLimitMotorSW::solveAngularLimits( // correction velocity real_t motor_relvel = m_limitSoftness * (target_velocity - m_damping * rel_vel); - if (motor_relvel < CMP_EPSILON && motor_relvel > -CMP_EPSILON) { + if (Math::is_zero_approx(motor_relvel)) { return 0.0f; //no need for applying force } diff --git a/servers/physics/joints/hinge_joint_sw.cpp b/servers/physics/joints/hinge_joint_sw.cpp index e972496b2b..1d1b30286e 100644 --- a/servers/physics/joints/hinge_joint_sw.cpp +++ b/servers/physics/joints/hinge_joint_sw.cpp @@ -167,10 +167,10 @@ bool HingeJointSW::setup(real_t p_step) { Vector3 relPos = pivotBInW - pivotAInW; Vector3 normal[3]; - if (relPos.length_squared() > CMP_EPSILON) { - normal[0] = relPos.normalized(); - } else { + if (Math::is_zero_approx(relPos.length_squared())) { normal[0] = Vector3(real_t(1.0), 0, 0); + } else { + normal[0] = relPos.normalized(); } plane_space(normal[0], normal[1], normal[2]); diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index 4ab92715f4..e52cc376c0 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -351,10 +351,8 @@ bool PhysicsDirectSpaceStateSW::collide_shape(RID p_shape, const Transform &p_sh CollisionSolverSW::CallbackResult cbkres = NULL; PhysicsServerSW::CollCbkData *cbkptr = NULL; - if (p_result_max > 0) { - cbkptr = &cbk; - cbkres = PhysicsServerSW::_shape_col_cbk; - } + cbkptr = &cbk; + cbkres = PhysicsServerSW::_shape_col_cbk; for (int i = 0; i < amount; i++) { diff --git a/servers/physics_2d/collision_solver_2d_sat.cpp b/servers/physics_2d/collision_solver_2d_sat.cpp index d6c3fff421..f4bff66389 100644 --- a/servers/physics_2d/collision_solver_2d_sat.cpp +++ b/servers/physics_2d/collision_solver_2d_sat.cpp @@ -237,8 +237,8 @@ public: Vector2 axis = p_axis; - if (Math::abs(axis.x) < CMP_EPSILON && - Math::abs(axis.y) < CMP_EPSILON) { + if (Math::is_zero_approx(axis.x) && + Math::is_zero_approx(axis.y)) { // strange case, try an upwards separator axis = Vector2(0.0, 1.0); } diff --git a/servers/physics_2d/shape_2d_sw.cpp b/servers/physics_2d/shape_2d_sw.cpp index 56b87f620c..66d2dcd417 100644 --- a/servers/physics_2d/shape_2d_sw.cpp +++ b/servers/physics_2d/shape_2d_sw.cpp @@ -586,7 +586,7 @@ bool ConvexPolygonShape2DSW::contains_point(const Vector2 &p_point) const { in = true; } - return (in && !out) || (!in && out); + return in != out; } bool ConvexPolygonShape2DSW::intersect_segment(const Vector2 &p_begin, const Vector2 &p_end, Vector2 &r_point, Vector2 &r_normal) const { diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index 831764b40c..f5acadd71c 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -333,10 +333,8 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D & CollisionSolver2DSW::CallbackResult cbkres = NULL; Physics2DServerSW::CollCbkData *cbkptr = NULL; - if (p_result_max > 0) { - cbkptr = &cbk; - cbkres = Physics2DServerSW::_shape_col_cbk; - } + cbkptr = &cbk; + cbkres = Physics2DServerSW::_shape_col_cbk; for (int i = 0; i < amount; i++) { @@ -353,7 +351,7 @@ bool Physics2DDirectSpaceStateSW::collide_shape(RID p_shape, const Transform2D & cbk.valid_depth = 0; if (CollisionSolver2DSW::solve(shape, p_shape_xform, p_motion, col_obj->get_shape(shape_idx), col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), Vector2(), cbkres, cbkptr, NULL, p_margin)) { - collided = p_result_max == 0 || cbk.amount > 0; + collided = cbk.amount > 0; } } diff --git a/servers/visual/visual_server_canvas.cpp b/servers/visual/visual_server_canvas.cpp index 791d59038a..d5e154a7fc 100644 --- a/servers/visual/visual_server_canvas.cpp +++ b/servers/visual/visual_server_canvas.cpp @@ -33,11 +33,9 @@ #include "visual_server_raster.h" #include "visual_server_viewport.h" -void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) { +static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1; - static const int z_range = VS::CANVAS_ITEM_Z_MAX - VS::CANVAS_ITEM_Z_MIN + 1; - RasterizerCanvas::Item *z_list[z_range]; - RasterizerCanvas::Item *z_last_list[z_range]; +void VisualServerCanvas::_render_canvas_item_tree(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, RasterizerCanvas::Light *p_lights) { memset(z_list, 0, z_range * sizeof(RasterizerCanvas::Item *)); memset(z_last_list, 0, z_range * sizeof(RasterizerCanvas::Item *)); @@ -1456,5 +1454,15 @@ bool VisualServerCanvas::free(RID p_rid) { } VisualServerCanvas::VisualServerCanvas() { + + z_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *)); + z_last_list = (RasterizerCanvas::Item **)memalloc(z_range * sizeof(RasterizerCanvas::Item *)); + disable_scale = false; } + +VisualServerCanvas::~VisualServerCanvas() { + + memfree(z_list); + memfree(z_last_list); +} diff --git a/servers/visual/visual_server_canvas.h b/servers/visual/visual_server_canvas.h index 7691d68639..26424f927e 100644 --- a/servers/visual/visual_server_canvas.h +++ b/servers/visual/visual_server_canvas.h @@ -82,7 +82,7 @@ public: _FORCE_INLINE_ bool operator()(const Item *p_left, const Item *p_right) const { - if (Math::abs(p_left->ysort_pos.y - p_right->ysort_pos.y) < CMP_EPSILON) + if (Math::is_equal_approx(p_left->ysort_pos.y, p_right->ysort_pos.y)) return p_left->ysort_pos.x < p_right->ysort_pos.x; else return p_left->ysort_pos.y < p_right->ysort_pos.y; @@ -160,6 +160,9 @@ private: void _render_canvas_item(Item *p_canvas_item, const Transform2D &p_transform, const Rect2 &p_clip_rect, const Color &p_modulate, int p_z, RasterizerCanvas::Item **z_list, RasterizerCanvas::Item **z_last_list, Item *p_canvas_clip, Item *p_material_owner); void _light_mask_canvas_items(int p_z, RasterizerCanvas::Item *p_canvas_item, RasterizerCanvas::Light *p_masked_lights); + RasterizerCanvas::Item **z_list; + RasterizerCanvas::Item **z_last_list; + public: void render_canvas(Canvas *p_canvas, const Transform2D &p_transform, RasterizerCanvas::Light *p_lights, RasterizerCanvas::Light *p_masked_lights, const Rect2 &p_clip_rect); @@ -254,6 +257,7 @@ public: bool free(RID p_rid); VisualServerCanvas(); + ~VisualServerCanvas(); }; #endif // VISUALSERVERCANVAS_H diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 9c7f474f44..efe2a99d2e 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -430,6 +430,7 @@ public: BIND0R(RID, camera_create) BIND4(camera_set_perspective, RID, float, float, float) BIND4(camera_set_orthogonal, RID, float, float, float) + BIND5(camera_set_frustum, RID, float, Vector2, float, float) BIND2(camera_set_transform, RID, const Transform &) BIND2(camera_set_cull_mask, RID, uint32_t) BIND2(camera_set_environment, RID, RID) diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index a5858ab661..af580d6794 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -61,6 +61,16 @@ void VisualServerScene::camera_set_orthogonal(RID p_camera, float p_size, float camera->zfar = p_z_far; } +void VisualServerScene::camera_set_frustum(RID p_camera, float p_size, Vector2 p_offset, float p_z_near, float p_z_far) { + Camera *camera = camera_owner.get(p_camera); + ERR_FAIL_COND(!camera); + camera->type = Camera::FRUSTUM; + camera->size = p_size; + camera->offset = p_offset; + camera->znear = p_z_near; + camera->zfar = p_z_far; +} + void VisualServerScene::camera_set_transform(RID p_camera, const Transform &p_transform) { Camera *camera = camera_owner.get(p_camera); @@ -1730,6 +1740,17 @@ void VisualServerScene::render_camera(RID p_camera, RID p_scenario, Size2 p_view ortho = false; } break; + case Camera::FRUSTUM: { + + camera_matrix.set_frustum( + camera->size, + p_viewport_size.width / (float)p_viewport_size.height, + camera->offset, + camera->znear, + camera->zfar, + camera->vaspect); + ortho = false; + } break; } _prepare_scene(camera->transform, camera_matrix, ortho, camera->env, camera->visible_layers, p_scenario, p_shadow_atlas, RID()); @@ -1871,7 +1892,7 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca //failure } else if (ins->base_type == VS::INSTANCE_LIGHT && ins->visible) { - if (ins->visible && light_cull_count < MAX_LIGHTS_CULLED) { + if (light_cull_count < MAX_LIGHTS_CULLED) { InstanceLightData *light = static_cast<InstanceLightData *>(ins->base_data); @@ -1888,7 +1909,7 @@ void VisualServerScene::_prepare_scene(const Transform p_cam_transform, const Ca } } else if (ins->base_type == VS::INSTANCE_REFLECTION_PROBE && ins->visible) { - if (ins->visible && reflection_probe_cull_count < MAX_REFLECTION_PROBES_CULLED) { + if (reflection_probe_cull_count < MAX_REFLECTION_PROBES_CULLED) { InstanceReflectionProbeData *reflection_probe = static_cast<InstanceReflectionProbeData *>(ins->base_data); @@ -2633,7 +2654,7 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co for (int i = 0; i < 3; i++) { - if (ABS(light_axis[i]) < CMP_EPSILON) + if (Math::is_zero_approx(light_axis[i])) continue; clip[clip_planes].normal[i] = 1.0; @@ -2768,7 +2789,7 @@ void VisualServerScene::_bake_gi_probe_light(const GIProbeDataHeader *header, co for (int c = 0; c < 3; c++) { - if (ABS(light_axis[c]) < CMP_EPSILON) + if (Math::is_zero_approx(light_axis[c])) continue; clip[clip_planes].normal[c] = 1.0; diff --git a/servers/visual/visual_server_scene.h b/servers/visual/visual_server_scene.h index 7583acd88f..2c2ba7e15f 100644 --- a/servers/visual/visual_server_scene.h +++ b/servers/visual/visual_server_scene.h @@ -77,12 +77,14 @@ public: enum Type { PERSPECTIVE, - ORTHOGONAL + ORTHOGONAL, + FRUSTUM }; Type type; float fov; float znear, zfar; float size; + Vector2 offset; uint32_t visible_layers; bool vaspect; RID env; @@ -97,6 +99,7 @@ public: znear = 0.05; zfar = 100; size = 1.0; + offset = Vector2(); vaspect = false; } }; @@ -106,6 +109,7 @@ public: virtual RID camera_create(); virtual void camera_set_perspective(RID p_camera, float p_fovy_degrees, float p_z_near, float p_z_far); virtual void camera_set_orthogonal(RID p_camera, float p_size, float p_z_near, float p_z_far); + virtual void camera_set_frustum(RID p_camera, float p_size, Vector2 p_offset, float p_z_near, float p_z_far); virtual void camera_set_transform(RID p_camera, const Transform &p_transform); virtual void camera_set_cull_mask(RID p_camera, uint32_t p_layers); virtual void camera_set_environment(RID p_camera, RID p_env); diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 9f23ad644e..3e451511cd 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -360,6 +360,7 @@ public: FUNCRID(camera) FUNC4(camera_set_perspective, RID, float, float, float) FUNC4(camera_set_orthogonal, RID, float, float, float) + FUNC5(camera_set_frustum, RID, float, Vector2, float, float) FUNC2(camera_set_transform, RID, const Transform &) FUNC2(camera_set_cull_mask, RID, uint32_t) FUNC2(camera_set_environment, RID, RID) diff --git a/servers/visual_server.cpp b/servers/visual_server.cpp index 19c6106502..041fb2b84f 100644 --- a/servers/visual_server.cpp +++ b/servers/visual_server.cpp @@ -1863,6 +1863,7 @@ void VisualServer::_bind_methods() { ClassDB::bind_method(D_METHOD("camera_create"), &VisualServer::camera_create); ClassDB::bind_method(D_METHOD("camera_set_perspective", "camera", "fovy_degrees", "z_near", "z_far"), &VisualServer::camera_set_perspective); ClassDB::bind_method(D_METHOD("camera_set_orthogonal", "camera", "size", "z_near", "z_far"), &VisualServer::camera_set_orthogonal); + ClassDB::bind_method(D_METHOD("camera_set_frustum", "camera", "size", "offset", "z_near", "z_far"), &VisualServer::camera_set_frustum); ClassDB::bind_method(D_METHOD("camera_set_transform", "camera", "transform"), &VisualServer::camera_set_transform); ClassDB::bind_method(D_METHOD("camera_set_cull_mask", "camera", "layers"), &VisualServer::camera_set_cull_mask); ClassDB::bind_method(D_METHOD("camera_set_environment", "camera", "env"), &VisualServer::camera_set_environment); diff --git a/servers/visual_server.h b/servers/visual_server.h index c98c5b39a9..7693faf42b 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -584,6 +584,7 @@ public: virtual RID camera_create() = 0; virtual void camera_set_perspective(RID p_camera, float p_fovy_degrees, float p_z_near, float p_z_far) = 0; virtual void camera_set_orthogonal(RID p_camera, float p_size, float p_z_near, float p_z_far) = 0; + virtual void camera_set_frustum(RID p_camera, float p_size, Vector2 p_offset, float p_z_near, float p_z_far) = 0; virtual void camera_set_transform(RID p_camera, const Transform &p_transform) = 0; virtual void camera_set_cull_mask(RID p_camera, uint32_t p_layers) = 0; virtual void camera_set_environment(RID p_camera, RID p_env) = 0; |