diff options
Diffstat (limited to 'servers')
| -rw-r--r-- | servers/audio/audio_driver_dummy.cpp | 17 | ||||
| -rw-r--r-- | servers/audio/audio_driver_dummy.h | 3 | ||||
| -rw-r--r-- | servers/audio_server.cpp | 23 | ||||
| -rw-r--r-- | servers/audio_server.h | 3 | ||||
| -rw-r--r-- | servers/visual/rasterizer.h | 1 | ||||
| -rw-r--r-- | servers/visual/shader_language.cpp | 2 | ||||
| -rw-r--r-- | servers/visual/shader_types.cpp | 3 | ||||
| -rw-r--r-- | servers/visual/visual_server_raster.h | 1 | ||||
| -rw-r--r-- | servers/visual/visual_server_scene.cpp | 2 | ||||
| -rw-r--r-- | servers/visual/visual_server_wrap_mt.h | 1 | ||||
| -rw-r--r-- | servers/visual_server.h | 7 |
11 files changed, 48 insertions, 15 deletions
diff --git a/servers/audio/audio_driver_dummy.cpp b/servers/audio/audio_driver_dummy.cpp index 992fece85f..1ae0e7b96b 100644 --- a/servers/audio/audio_driver_dummy.cpp +++ b/servers/audio/audio_driver_dummy.cpp @@ -37,17 +37,16 @@ Error AudioDriverDummy::init() { active = false; thread_exited = false; exit_thread = false; - pcm_open = false; samples_in = NULL; - mix_rate = 44100; + mix_rate = DEFAULT_MIX_RATE; speaker_mode = SPEAKER_MODE_STEREO; channels = 2; - int latency = GLOBAL_DEF("audio/output_latency", 25); - buffer_size = next_power_of_2(latency * mix_rate / 1000); + int latency = GLOBAL_DEF("audio/output_latency", DEFAULT_OUTPUT_LATENCY); + buffer_frames = closest_power_of_2(latency * mix_rate / 1000); - samples_in = memnew_arr(int32_t, buffer_size * channels); + samples_in = memnew_arr(int32_t, buffer_frames * channels); mutex = Mutex::create(); thread = Thread::create(AudioDriverDummy::thread_func, this); @@ -59,17 +58,15 @@ void AudioDriverDummy::thread_func(void *p_udata) { AudioDriverDummy *ad = (AudioDriverDummy *)p_udata; - uint64_t usdelay = (ad->buffer_size / float(ad->mix_rate)) * 1000000; + uint64_t usdelay = (ad->buffer_frames / float(ad->mix_rate)) * 1000000; while (!ad->exit_thread) { - if (!ad->active) { - - } else { + if (ad->active) { ad->lock(); - ad->audio_server_process(ad->buffer_size, ad->samples_in); + ad->audio_server_process(ad->buffer_frames, ad->samples_in); ad->unlock(); }; diff --git a/servers/audio/audio_driver_dummy.h b/servers/audio/audio_driver_dummy.h index b3fea59389..90af1961b7 100644 --- a/servers/audio/audio_driver_dummy.h +++ b/servers/audio/audio_driver_dummy.h @@ -43,8 +43,8 @@ class AudioDriverDummy : public AudioDriver { int32_t *samples_in; static void thread_func(void *p_udata); - int buffer_size; + unsigned int buffer_frames; unsigned int mix_rate; SpeakerMode speaker_mode; @@ -53,7 +53,6 @@ class AudioDriverDummy : public AudioDriver { bool active; bool thread_exited; mutable bool exit_thread; - bool pcm_open; public: const char *get_name() const { diff --git a/servers/audio_server.cpp b/servers/audio_server.cpp index c0343399c3..3139c6bb7a 100644 --- a/servers/audio_server.cpp +++ b/servers/audio_server.cpp @@ -155,6 +155,29 @@ void AudioServer::_driver_process(int p_frames, int32_t *p_buffer) { todo -= to_copy; to_mix -= to_copy; } + +#ifdef DEBUG_ENABLED + if (OS::get_singleton() && OS::get_singleton()->is_stdout_verbose()) { + static uint64_t first_ticks = 0; + static uint64_t last_ticks = 0; + static uint64_t ticks = 0; + static int count = 0; + static int total = 0; + + ticks = OS::get_singleton()->get_ticks_msec(); + if ((ticks - first_ticks) > 10 * 1000) { + print_line("Audio Driver " + String(AudioDriver::get_singleton()->get_name()) + " average latency: " + itos(total / count) + "ms (frame=" + itos(p_frames) + ")"); + first_ticks = ticks; + total = 0; + count = 0; + } + + total += ticks - last_ticks; + count++; + + last_ticks = ticks; + } +#endif } void AudioServer::_mix_step() { diff --git a/servers/audio_server.h b/servers/audio_server.h index 05e92ceaf0..13a74856c8 100644 --- a/servers/audio_server.h +++ b/servers/audio_server.h @@ -54,6 +54,9 @@ public: SPEAKER_SURROUND_71, }; + static const int DEFAULT_MIX_RATE = 44100; + static const int DEFAULT_OUTPUT_LATENCY = 15; + static AudioDriver *get_singleton(); void set_singleton(); diff --git a/servers/visual/rasterizer.h b/servers/visual/rasterizer.h index 9e4acac25d..187a0b180b 100644 --- a/servers/visual/rasterizer.h +++ b/servers/visual/rasterizer.h @@ -213,6 +213,7 @@ public: virtual RID material_create() = 0; + virtual void material_set_render_priority(RID p_material, int priority) = 0; virtual void material_set_shader(RID p_shader_material, RID p_shader) = 0; virtual RID material_get_shader(RID p_shader_material) const = 0; diff --git a/servers/visual/shader_language.cpp b/servers/visual/shader_language.cpp index d17cf472b3..09f8a3775e 100644 --- a/servers/visual/shader_language.cpp +++ b/servers/visual/shader_language.cpp @@ -3349,7 +3349,7 @@ Error ShaderLanguage::_parse_shader(const Map<StringName, FunctionInfo> &p_funct Token tk = _get_token(); if (tk.type != TK_SHADER_TYPE) { - _set_error("Expected 'shader_type' at the begining of shader."); + _set_error("Expected 'shader_type' at the beginning of shader."); return ERR_PARSE_ERROR; } diff --git a/servers/visual/shader_types.cpp b/servers/visual/shader_types.cpp index d8d1b1c1b1..ef0d063f83 100644 --- a/servers/visual/shader_types.cpp +++ b/servers/visual/shader_types.cpp @@ -128,12 +128,13 @@ ShaderTypes::ShaderTypes() { shader_modes[VS::SHADER_SPATIAL].modes.insert("depth_draw_never"); shader_modes[VS::SHADER_SPATIAL].modes.insert("depth_draw_alpha_prepass"); + shader_modes[VS::SHADER_SPATIAL].modes.insert("depth_test_disable"); + shader_modes[VS::SHADER_SPATIAL].modes.insert("cull_front"); shader_modes[VS::SHADER_SPATIAL].modes.insert("cull_back"); shader_modes[VS::SHADER_SPATIAL].modes.insert("cull_disabled"); shader_modes[VS::SHADER_SPATIAL].modes.insert("unshaded"); - shader_modes[VS::SHADER_SPATIAL].modes.insert("ontop"); shader_modes[VS::SHADER_SPATIAL].modes.insert("diffuse_lambert"); shader_modes[VS::SHADER_SPATIAL].modes.insert("diffuse_half_lambert"); diff --git a/servers/visual/visual_server_raster.h b/servers/visual/visual_server_raster.h index 774b692a22..3953bc5f48 100644 --- a/servers/visual/visual_server_raster.h +++ b/servers/visual/visual_server_raster.h @@ -690,6 +690,7 @@ public: BIND3(material_set_param, RID, const StringName &, const Variant &) BIND2RC(Variant, material_get_param, RID, const StringName &) + BIND2(material_set_render_priority, RID, int) BIND2(material_set_line_width, RID, float) BIND2(material_set_next_pass, RID, RID) diff --git a/servers/visual/visual_server_scene.cpp b/servers/visual/visual_server_scene.cpp index cd68c14de8..2a6cba453c 100644 --- a/servers/visual/visual_server_scene.cpp +++ b/servers/visual/visual_server_scene.cpp @@ -1434,7 +1434,7 @@ void VisualServerScene::_render_scene(const Transform p_cam_transform, const Cam } ins->depth = near_plane.distance_to(ins->transform.origin); - ins->depth_layer = CLAMP(int(ins->depth * 8 / z_far), 0, 7); + ins->depth_layer = CLAMP(int(ins->depth * 16 / z_far), 0, 15); } if (!keep) { diff --git a/servers/visual/visual_server_wrap_mt.h b/servers/visual/visual_server_wrap_mt.h index 7143178b04..f24049be92 100644 --- a/servers/visual/visual_server_wrap_mt.h +++ b/servers/visual/visual_server_wrap_mt.h @@ -128,6 +128,7 @@ public: FUNC3(material_set_param, RID, const StringName &, const Variant &) FUNC2RC(Variant, material_get_param, RID, const StringName &) + FUNC2(material_set_render_priority, RID, int) FUNC2(material_set_line_width, RID, float) FUNC2(material_set_next_pass, RID, RID) diff --git a/servers/visual_server.h b/servers/visual_server.h index acf5675aa5..45eaeeea25 100644 --- a/servers/visual_server.h +++ b/servers/visual_server.h @@ -166,6 +166,11 @@ public: /* COMMON MATERIAL API */ + enum { + MATERIAL_RENDER_PRIORITY_MIN = -128, + MATERIAL_RENDER_PRIORITY_MAX = 127, + + }; virtual RID material_create() = 0; virtual void material_set_shader(RID p_shader_material, RID p_shader) = 0; @@ -174,6 +179,8 @@ public: virtual void material_set_param(RID p_material, const StringName &p_param, const Variant &p_value) = 0; virtual Variant material_get_param(RID p_material, const StringName &p_param) const = 0; + virtual void material_set_render_priority(RID p_material, int priority) = 0; + virtual void material_set_line_width(RID p_material, float p_width) = 0; virtual void material_set_next_pass(RID p_material, RID p_next_material) = 0; |