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-rw-r--r--servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp4
-rw-r--r--servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp4
-rw-r--r--servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp4
3 files changed, 12 insertions, 0 deletions
diff --git a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
index 0f5af96417..22e3bbdb00 100644
--- a/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
+++ b/servers/rendering/renderer_rd/forward_clustered/render_forward_clustered.cpp
@@ -334,6 +334,10 @@ void RenderForwardClustered::_render_list_template(RenderingDevice::DrawListID p
const GeometryInstanceSurfaceDataCache *surf = p_params->elements[i];
const RenderElementInfo &element_info = p_params->element_info[i];
+ if (surf->owner->instance_count == 0) {
+ continue;
+ }
+
push_constant.base_index = i + p_params->element_offset;
RID material_uniform_set;
diff --git a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
index 95f5b46831..f23a386acf 100644
--- a/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
+++ b/servers/rendering/renderer_rd/forward_mobile/render_forward_mobile.cpp
@@ -1821,6 +1821,10 @@ void RenderForwardMobile::_render_list_template(RenderingDevice::DrawListID p_dr
const RenderElementInfo &element_info = p_params->element_info[i];
const GeometryInstanceForwardMobile *inst = surf->owner;
+ if (inst->instance_count == 0) {
+ continue;
+ }
+
uint32_t base_spec_constants = p_params->spec_constant_base_flags;
// GeometryInstanceForwardMobile::PushConstant push_constant = inst->push_constant;
diff --git a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
index 81a662c6eb..d013099cce 100644
--- a/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
+++ b/servers/rendering/renderer_rd/renderer_canvas_render_rd.cpp
@@ -758,6 +758,10 @@ void RendererCanvasRenderRD::_render_item(RD::DrawListID p_draw_list, RID p_rend
instance_count = storage->multimesh_get_instances_to_draw(multimesh);
+ if (instance_count == 0) {
+ break;
+ }
+
RID uniform_set = storage->multimesh_get_2d_uniform_set(multimesh, shader.default_version_rd_shader, TRANSFORMS_UNIFORM_SET);
RD::get_singleton()->draw_list_bind_uniform_set(p_draw_list, uniform_set, TRANSFORMS_UNIFORM_SET);
push_constant.flags |= 1; //multimesh, trails disabled