diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/physics/space_sw.cpp | 28 | ||||
-rw-r--r-- | servers/physics_2d/physics_2d_server_sw.cpp | 2 | ||||
-rw-r--r-- | servers/physics_2d/space_2d_sw.cpp | 44 |
3 files changed, 61 insertions, 13 deletions
diff --git a/servers/physics/space_sw.cpp b/servers/physics/space_sw.cpp index feb96d8054..3b5344f020 100644 --- a/servers/physics/space_sw.cpp +++ b/servers/physics/space_sw.cpp @@ -544,14 +544,24 @@ int SpaceSW::test_body_ray_separation(BodySW *p_body, const Transform &p_transfo AABB body_aabb; + bool shapes_found = false; + for (int i = 0; i < p_body->get_shape_count(); i++) { - if (i == 0) + if (p_body->is_shape_set_as_disabled(i)) + continue; + + if (!shapes_found) { body_aabb = p_body->get_shape_aabb(i); - else + shapes_found = true; + } else { body_aabb = body_aabb.merge(p_body->get_shape_aabb(i)); + } } + if (!shapes_found) { + return 0; + } // Undo the currently transform the physics server is aware of and apply the provided one body_aabb = p_transform.xform(p_body->get_inv_transform().xform(body_aabb)); body_aabb = body_aabb.grow(p_margin); @@ -691,13 +701,23 @@ bool SpaceSW::test_body_motion(BodySW *p_body, const Transform &p_from, const Ve r_result->collider_shape = 0; } AABB body_aabb; + bool shapes_found = false; for (int i = 0; i < p_body->get_shape_count(); i++) { - if (i == 0) + if (p_body->is_shape_set_as_disabled(i)) + continue; + + if (!shapes_found) { body_aabb = p_body->get_shape_aabb(i); - else + shapes_found = true; + } else { body_aabb = body_aabb.merge(p_body->get_shape_aabb(i)); + } + } + + if (!shapes_found) { + return false; } // Undo the currently transform the physics server is aware of and apply the provided one diff --git a/servers/physics_2d/physics_2d_server_sw.cpp b/servers/physics_2d/physics_2d_server_sw.cpp index 000e38c4a2..dd114ed72f 100644 --- a/servers/physics_2d/physics_2d_server_sw.cpp +++ b/servers/physics_2d/physics_2d_server_sw.cpp @@ -169,7 +169,7 @@ void Physics2DServerSW::_shape_col_cbk(const Vector2 &p_point_A, const Vector2 & cbk->invalid_by_dir++; return; } - if (cbk->valid_dir.dot((p_point_A - p_point_B).normalized()) < 0.7071) { + if (cbk->valid_dir.dot((p_point_A - p_point_B).normalized()) < 0.7071) { //sqrt(2)/2.0 cbk->invalid_by_dir++; /* diff --git a/servers/physics_2d/space_2d_sw.cpp b/servers/physics_2d/space_2d_sw.cpp index adcc99aae8..85d817e33a 100644 --- a/servers/physics_2d/space_2d_sw.cpp +++ b/servers/physics_2d/space_2d_sw.cpp @@ -31,9 +31,9 @@ #include "space_2d_sw.h" #include "collision_solver_2d_sw.h" +#include "core/os/os.h" #include "core/pair.h" #include "physics_2d_server_sw.h" - _FORCE_INLINE_ static bool _can_collide_with(CollisionObject2DSW *p_object, uint32_t p_collision_mask, bool p_collide_with_bodies, bool p_collide_with_areas) { if (!(p_object->get_collision_layer() & p_collision_mask)) { @@ -487,12 +487,23 @@ int Space2DSW::test_body_ray_separation(Body2DSW *p_body, const Transform2D &p_t Rect2 body_aabb; + bool shapes_found = false; + for (int i = 0; i < p_body->get_shape_count(); i++) { - if (i == 0) + if (p_body->is_shape_set_as_disabled(i)) + continue; + + if (!shapes_found) { body_aabb = p_body->get_shape_aabb(i); - else + shapes_found = true; + } else { body_aabb = body_aabb.merge(p_body->get_shape_aabb(i)); + } + } + + if (!shapes_found) { + return 0; } // Undo the currently transform the physics server is aware of and apply the provided one @@ -647,12 +658,23 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co } Rect2 body_aabb; + bool shapes_found = false; + for (int i = 0; i < p_body->get_shape_count(); i++) { - if (i == 0) + if (p_body->is_shape_set_as_disabled(i)) + continue; + + if (!shapes_found) { body_aabb = p_body->get_shape_aabb(i); - else + shapes_found = true; + } else { body_aabb = body_aabb.merge(p_body->get_shape_aabb(i)); + } + } + + if (!shapes_found) { + return false; } // Undo the currently transform the physics server is aware of and apply the provided one @@ -715,19 +737,21 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co cbk.valid_dir = body_shape_xform.get_axis(1).normalized(); cbk.valid_depth = p_margin; //only valid depth is the collision margin cbk.invalid_by_dir = 0; - } else { cbk.valid_dir = Vector2(); cbk.valid_depth = 0; cbk.invalid_by_dir = 0; } + int current_collisions = cbk.amount; + bool did_collide = false; + Shape2DSW *against_shape = col_obj->get_shape(shape_idx); if (CollisionSolver2DSW::solve(body_shape, body_shape_xform, Vector2(), against_shape, col_obj->get_transform() * col_obj->get_shape_transform(shape_idx), Vector2(), cbkres, cbkptr, NULL, p_margin)) { - collided = cbk.amount > 0; + did_collide = cbk.amount > current_collisions; } - if (!collided && cbk.invalid_by_dir > 0) { + if (!did_collide && cbk.invalid_by_dir > 0) { //this shape must be excluded if (excluded_shape_pair_count < max_excluded_shape_pairs) { ExcludedShapeSW esp; @@ -737,6 +761,10 @@ bool Space2DSW::test_body_motion(Body2DSW *p_body, const Transform2D &p_from, co excluded_shape_pairs[excluded_shape_pair_count++] = esp; } } + + if (did_collide) { + collided = true; + } } } |