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-rw-r--r--servers/SCsub1
-rw-r--r--servers/navigation/SCsub5
-rw-r--r--servers/navigation/navigation_path_query_parameters_2d.cpp144
-rw-r--r--servers/navigation/navigation_path_query_parameters_2d.h79
-rw-r--r--servers/navigation/navigation_path_query_parameters_3d.cpp144
-rw-r--r--servers/navigation/navigation_path_query_parameters_3d.h79
-rw-r--r--servers/navigation/navigation_path_query_result_2d.cpp46
-rw-r--r--servers/navigation/navigation_path_query_result_2d.h50
-rw-r--r--servers/navigation/navigation_path_query_result_3d.cpp46
-rw-r--r--servers/navigation/navigation_path_query_result_3d.h50
-rw-r--r--servers/navigation/navigation_utilities.h62
-rw-r--r--servers/navigation_server_2d.cpp11
-rw-r--r--servers/navigation_server_2d.h5
-rw-r--r--servers/navigation_server_3d.cpp13
-rw-r--r--servers/navigation_server_3d.h9
-rw-r--r--servers/register_server_types.cpp5
16 files changed, 749 insertions, 0 deletions
diff --git a/servers/SCsub b/servers/SCsub
index 2ce90e970b..788a368a4f 100644
--- a/servers/SCsub
+++ b/servers/SCsub
@@ -15,6 +15,7 @@ SConscript("text/SCsub")
SConscript("debugger/SCsub")
SConscript("extensions/SCsub")
SConscript("movie_writer/SCsub")
+SConscript("navigation/SCsub")
lib = env.add_library("servers", env.servers_sources)
diff --git a/servers/navigation/SCsub b/servers/navigation/SCsub
new file mode 100644
index 0000000000..86681f9c74
--- /dev/null
+++ b/servers/navigation/SCsub
@@ -0,0 +1,5 @@
+#!/usr/bin/env python
+
+Import("env")
+
+env.add_source_files(env.servers_sources, "*.cpp")
diff --git a/servers/navigation/navigation_path_query_parameters_2d.cpp b/servers/navigation/navigation_path_query_parameters_2d.cpp
new file mode 100644
index 0000000000..574af90be1
--- /dev/null
+++ b/servers/navigation/navigation_path_query_parameters_2d.cpp
@@ -0,0 +1,144 @@
+/*************************************************************************/
+/* navigation_path_query_parameters_2d.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "navigation_path_query_parameters_2d.h"
+
+void NavigationPathQueryParameters2D::set_pathfinding_algorithm(const NavigationPathQueryParameters2D::PathfindingAlgorithm p_pathfinding_algorithm) {
+ switch (p_pathfinding_algorithm) {
+ case PATHFINDING_ALGORITHM_ASTAR: {
+ parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR;
+ } break;
+ default: {
+ WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default");
+ parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR;
+ } break;
+ }
+}
+
+NavigationPathQueryParameters2D::PathfindingAlgorithm NavigationPathQueryParameters2D::get_pathfinding_algorithm() const {
+ switch (parameters.pathfinding_algorithm) {
+ case NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR:
+ return PATHFINDING_ALGORITHM_ASTAR;
+ default:
+ WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default");
+ return PATHFINDING_ALGORITHM_ASTAR;
+ }
+}
+
+void NavigationPathQueryParameters2D::set_path_postprocessing(const NavigationPathQueryParameters2D::PathPostProcessing p_path_postprocessing) {
+ switch (p_path_postprocessing) {
+ case PATH_POSTPROCESSING_CORRIDORFUNNEL: {
+ parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL;
+ } break;
+ case PATH_POSTPROCESSING_EDGECENTERED: {
+ parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED;
+ } break;
+ default: {
+ WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default");
+ parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL;
+ } break;
+ }
+}
+
+NavigationPathQueryParameters2D::PathPostProcessing NavigationPathQueryParameters2D::get_path_postprocessing() const {
+ switch (parameters.path_postprocessing) {
+ case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL:
+ return PATH_POSTPROCESSING_CORRIDORFUNNEL;
+ case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED:
+ return PATH_POSTPROCESSING_EDGECENTERED;
+ default:
+ WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default");
+ return PATH_POSTPROCESSING_CORRIDORFUNNEL;
+ }
+}
+
+void NavigationPathQueryParameters2D::set_map(const RID &p_map) {
+ parameters.map = p_map;
+}
+
+const RID &NavigationPathQueryParameters2D::get_map() const {
+ return parameters.map;
+}
+
+void NavigationPathQueryParameters2D::set_start_position(const Vector2 p_start_position) {
+ parameters.start_position = Vector3(p_start_position.x, 0.0, p_start_position.y);
+}
+
+Vector2 NavigationPathQueryParameters2D::get_start_position() const {
+ return Vector2(parameters.start_position.x, parameters.start_position.z);
+}
+
+void NavigationPathQueryParameters2D::set_target_position(const Vector2 p_target_position) {
+ parameters.target_position = Vector3(p_target_position.x, 0.0, p_target_position.y);
+}
+
+Vector2 NavigationPathQueryParameters2D::get_target_position() const {
+ return Vector2(parameters.target_position.x, parameters.target_position.z);
+}
+
+void NavigationPathQueryParameters2D::set_navigation_layers(uint32_t p_navigation_layers) {
+ parameters.navigation_layers = p_navigation_layers;
+};
+
+uint32_t NavigationPathQueryParameters2D::get_navigation_layers() const {
+ return parameters.navigation_layers;
+};
+
+void NavigationPathQueryParameters2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_pathfinding_algorithm", "pathfinding_algorithm"), &NavigationPathQueryParameters2D::set_pathfinding_algorithm);
+ ClassDB::bind_method(D_METHOD("get_pathfinding_algorithm"), &NavigationPathQueryParameters2D::get_pathfinding_algorithm);
+
+ ClassDB::bind_method(D_METHOD("set_path_postprocessing", "path_postprocessing"), &NavigationPathQueryParameters2D::set_path_postprocessing);
+ ClassDB::bind_method(D_METHOD("get_path_postprocessing"), &NavigationPathQueryParameters2D::get_path_postprocessing);
+
+ ClassDB::bind_method(D_METHOD("set_map", "map"), &NavigationPathQueryParameters2D::set_map);
+ ClassDB::bind_method(D_METHOD("get_map"), &NavigationPathQueryParameters2D::get_map);
+
+ ClassDB::bind_method(D_METHOD("set_start_position", "start_position"), &NavigationPathQueryParameters2D::set_start_position);
+ ClassDB::bind_method(D_METHOD("get_start_position"), &NavigationPathQueryParameters2D::get_start_position);
+
+ ClassDB::bind_method(D_METHOD("set_target_position", "target_position"), &NavigationPathQueryParameters2D::set_target_position);
+ ClassDB::bind_method(D_METHOD("get_target_position"), &NavigationPathQueryParameters2D::get_target_position);
+
+ ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPathQueryParameters2D::set_navigation_layers);
+ ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPathQueryParameters2D::get_navigation_layers);
+
+ ADD_PROPERTY(PropertyInfo(Variant::RID, "map"), "set_map", "get_map");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "start_position"), "set_start_position", "get_start_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "target_position"), "set_target_position", "get_target_position");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "pathfinding_algorithm", PROPERTY_HINT_ENUM, "AStar"), "set_pathfinding_algorithm", "get_pathfinding_algorithm");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "path_postprocessing", PROPERTY_HINT_ENUM, "Corridorfunnel,Edgecentered"), "set_path_postprocessing", "get_path_postprocessing");
+
+ BIND_ENUM_CONSTANT(PATHFINDING_ALGORITHM_ASTAR);
+
+ BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_CORRIDORFUNNEL);
+ BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_EDGECENTERED);
+}
diff --git a/servers/navigation/navigation_path_query_parameters_2d.h b/servers/navigation/navigation_path_query_parameters_2d.h
new file mode 100644
index 0000000000..c0ef337a27
--- /dev/null
+++ b/servers/navigation/navigation_path_query_parameters_2d.h
@@ -0,0 +1,79 @@
+/*************************************************************************/
+/* navigation_path_query_parameters_2d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NAVIGATION_PATH_QUERY_PARAMETERS_2D_H
+#define NAVIGATION_PATH_QUERY_PARAMETERS_2D_H
+
+#include "core/object/ref_counted.h"
+#include "servers/navigation/navigation_utilities.h"
+
+class NavigationPathQueryParameters2D : public RefCounted {
+ GDCLASS(NavigationPathQueryParameters2D, RefCounted);
+
+ NavigationUtilities::PathQueryParameters parameters;
+
+protected:
+ static void _bind_methods();
+
+public:
+ enum PathfindingAlgorithm {
+ PATHFINDING_ALGORITHM_ASTAR = 0,
+ };
+
+ enum PathPostProcessing {
+ PATH_POSTPROCESSING_CORRIDORFUNNEL = 0,
+ PATH_POSTPROCESSING_EDGECENTERED,
+ };
+
+ const NavigationUtilities::PathQueryParameters &get_parameters() const { return parameters; }
+
+ void set_pathfinding_algorithm(const PathfindingAlgorithm p_pathfinding_algorithm);
+ PathfindingAlgorithm get_pathfinding_algorithm() const;
+
+ void set_path_postprocessing(const PathPostProcessing p_path_postprocessing);
+ PathPostProcessing get_path_postprocessing() const;
+
+ void set_map(const RID &p_map);
+ const RID &get_map() const;
+
+ void set_start_position(const Vector2 p_start_position);
+ Vector2 get_start_position() const;
+
+ void set_target_position(const Vector2 p_target_position);
+ Vector2 get_target_position() const;
+
+ void set_navigation_layers(uint32_t p_navigation_layers);
+ uint32_t get_navigation_layers() const;
+};
+
+VARIANT_ENUM_CAST(NavigationPathQueryParameters2D::PathfindingAlgorithm);
+VARIANT_ENUM_CAST(NavigationPathQueryParameters2D::PathPostProcessing);
+
+#endif // NAVIGATION_PATH_QUERY_PARAMETERS_2D_H
diff --git a/servers/navigation/navigation_path_query_parameters_3d.cpp b/servers/navigation/navigation_path_query_parameters_3d.cpp
new file mode 100644
index 0000000000..b09448e82e
--- /dev/null
+++ b/servers/navigation/navigation_path_query_parameters_3d.cpp
@@ -0,0 +1,144 @@
+/*************************************************************************/
+/* navigation_path_query_parameters_3d.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "navigation_path_query_parameters_3d.h"
+
+void NavigationPathQueryParameters3D::set_pathfinding_algorithm(const NavigationPathQueryParameters3D::PathfindingAlgorithm p_pathfinding_algorithm) {
+ switch (p_pathfinding_algorithm) {
+ case PATHFINDING_ALGORITHM_ASTAR: {
+ parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR;
+ } break;
+ default: {
+ WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default");
+ parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR;
+ } break;
+ }
+}
+
+NavigationPathQueryParameters3D::PathfindingAlgorithm NavigationPathQueryParameters3D::get_pathfinding_algorithm() const {
+ switch (parameters.pathfinding_algorithm) {
+ case NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR:
+ return PATHFINDING_ALGORITHM_ASTAR;
+ default:
+ WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default");
+ return PATHFINDING_ALGORITHM_ASTAR;
+ }
+}
+
+void NavigationPathQueryParameters3D::set_path_postprocessing(const NavigationPathQueryParameters3D::PathPostProcessing p_path_postprocessing) {
+ switch (p_path_postprocessing) {
+ case PATH_POSTPROCESSING_CORRIDORFUNNEL: {
+ parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL;
+ } break;
+ case PATH_POSTPROCESSING_EDGECENTERED: {
+ parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED;
+ } break;
+ default: {
+ WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default");
+ parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL;
+ } break;
+ }
+}
+
+NavigationPathQueryParameters3D::PathPostProcessing NavigationPathQueryParameters3D::get_path_postprocessing() const {
+ switch (parameters.path_postprocessing) {
+ case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL:
+ return PATH_POSTPROCESSING_CORRIDORFUNNEL;
+ case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED:
+ return PATH_POSTPROCESSING_EDGECENTERED;
+ default:
+ WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default");
+ return PATH_POSTPROCESSING_CORRIDORFUNNEL;
+ }
+}
+
+void NavigationPathQueryParameters3D::set_map(const RID &p_map) {
+ parameters.map = p_map;
+}
+
+const RID &NavigationPathQueryParameters3D::get_map() const {
+ return parameters.map;
+}
+
+void NavigationPathQueryParameters3D::set_start_position(const Vector3 &p_start_position) {
+ parameters.start_position = p_start_position;
+}
+
+const Vector3 &NavigationPathQueryParameters3D::get_start_position() const {
+ return parameters.start_position;
+}
+
+void NavigationPathQueryParameters3D::set_target_position(const Vector3 &p_target_position) {
+ parameters.target_position = p_target_position;
+}
+
+const Vector3 &NavigationPathQueryParameters3D::get_target_position() const {
+ return parameters.target_position;
+}
+
+void NavigationPathQueryParameters3D::set_navigation_layers(uint32_t p_navigation_layers) {
+ parameters.navigation_layers = p_navigation_layers;
+}
+
+uint32_t NavigationPathQueryParameters3D::get_navigation_layers() const {
+ return parameters.navigation_layers;
+}
+
+void NavigationPathQueryParameters3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_pathfinding_algorithm", "pathfinding_algorithm"), &NavigationPathQueryParameters3D::set_pathfinding_algorithm);
+ ClassDB::bind_method(D_METHOD("get_pathfinding_algorithm"), &NavigationPathQueryParameters3D::get_pathfinding_algorithm);
+
+ ClassDB::bind_method(D_METHOD("set_path_postprocessing", "path_postprocessing"), &NavigationPathQueryParameters3D::set_path_postprocessing);
+ ClassDB::bind_method(D_METHOD("get_path_postprocessing"), &NavigationPathQueryParameters3D::get_path_postprocessing);
+
+ ClassDB::bind_method(D_METHOD("set_map", "map"), &NavigationPathQueryParameters3D::set_map);
+ ClassDB::bind_method(D_METHOD("get_map"), &NavigationPathQueryParameters3D::get_map);
+
+ ClassDB::bind_method(D_METHOD("set_start_position", "start_position"), &NavigationPathQueryParameters3D::set_start_position);
+ ClassDB::bind_method(D_METHOD("get_start_position"), &NavigationPathQueryParameters3D::get_start_position);
+
+ ClassDB::bind_method(D_METHOD("set_target_position", "target_position"), &NavigationPathQueryParameters3D::set_target_position);
+ ClassDB::bind_method(D_METHOD("get_target_position"), &NavigationPathQueryParameters3D::get_target_position);
+
+ ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPathQueryParameters3D::set_navigation_layers);
+ ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPathQueryParameters3D::get_navigation_layers);
+
+ ADD_PROPERTY(PropertyInfo(Variant::RID, "map"), "set_map", "get_map");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "start_position"), "set_start_position", "get_start_position");
+ ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "target_position"), "set_target_position", "get_target_position");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "pathfinding_algorithm", PROPERTY_HINT_ENUM, "AStar"), "set_pathfinding_algorithm", "get_pathfinding_algorithm");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "path_postprocessing", PROPERTY_HINT_ENUM, "Corridorfunnel,Edgecentered"), "set_path_postprocessing", "get_path_postprocessing");
+
+ BIND_ENUM_CONSTANT(PATHFINDING_ALGORITHM_ASTAR);
+
+ BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_CORRIDORFUNNEL);
+ BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_EDGECENTERED);
+}
diff --git a/servers/navigation/navigation_path_query_parameters_3d.h b/servers/navigation/navigation_path_query_parameters_3d.h
new file mode 100644
index 0000000000..b4cf02fc79
--- /dev/null
+++ b/servers/navigation/navigation_path_query_parameters_3d.h
@@ -0,0 +1,79 @@
+/*************************************************************************/
+/* navigation_path_query_parameters_3d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NAVIGATION_PATH_QUERY_PARAMETERS_3D_H
+#define NAVIGATION_PATH_QUERY_PARAMETERS_3D_H
+
+#include "core/object/ref_counted.h"
+#include "servers/navigation/navigation_utilities.h"
+
+class NavigationPathQueryParameters3D : public RefCounted {
+ GDCLASS(NavigationPathQueryParameters3D, RefCounted);
+
+ NavigationUtilities::PathQueryParameters parameters;
+
+protected:
+ static void _bind_methods();
+
+public:
+ enum PathfindingAlgorithm {
+ PATHFINDING_ALGORITHM_ASTAR = 0,
+ };
+
+ enum PathPostProcessing {
+ PATH_POSTPROCESSING_CORRIDORFUNNEL = 0,
+ PATH_POSTPROCESSING_EDGECENTERED,
+ };
+
+ const NavigationUtilities::PathQueryParameters &get_parameters() const { return parameters; }
+
+ void set_pathfinding_algorithm(const PathfindingAlgorithm p_pathfinding_algorithm);
+ PathfindingAlgorithm get_pathfinding_algorithm() const;
+
+ void set_path_postprocessing(const PathPostProcessing p_path_postprocessing);
+ PathPostProcessing get_path_postprocessing() const;
+
+ void set_map(const RID &p_map);
+ const RID &get_map() const;
+
+ void set_start_position(const Vector3 &p_start_position);
+ const Vector3 &get_start_position() const;
+
+ void set_target_position(const Vector3 &p_target_position);
+ const Vector3 &get_target_position() const;
+
+ void set_navigation_layers(uint32_t p_navigation_layers);
+ uint32_t get_navigation_layers() const;
+};
+
+VARIANT_ENUM_CAST(NavigationPathQueryParameters3D::PathfindingAlgorithm);
+VARIANT_ENUM_CAST(NavigationPathQueryParameters3D::PathPostProcessing);
+
+#endif // NAVIGATION_PATH_QUERY_PARAMETERS_3D_H
diff --git a/servers/navigation/navigation_path_query_result_2d.cpp b/servers/navigation/navigation_path_query_result_2d.cpp
new file mode 100644
index 0000000000..23f001057b
--- /dev/null
+++ b/servers/navigation/navigation_path_query_result_2d.cpp
@@ -0,0 +1,46 @@
+/*************************************************************************/
+/* navigation_path_query_result_2d.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "navigation_path_query_result_2d.h"
+
+void NavigationPathQueryResult2D::set_path(const Vector<Vector2> &p_path) {
+ path = p_path;
+}
+
+const Vector<Vector2> &NavigationPathQueryResult2D::get_path() const {
+ return path;
+}
+
+void NavigationPathQueryResult2D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_path", "path"), &NavigationPathQueryResult2D::set_path);
+ ClassDB::bind_method(D_METHOD("get_path"), &NavigationPathQueryResult2D::get_path);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "path"), "set_path", "get_path");
+}
diff --git a/servers/navigation/navigation_path_query_result_2d.h b/servers/navigation/navigation_path_query_result_2d.h
new file mode 100644
index 0000000000..c98462016e
--- /dev/null
+++ b/servers/navigation/navigation_path_query_result_2d.h
@@ -0,0 +1,50 @@
+/*************************************************************************/
+/* navigation_path_query_result_2d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NAVIGATION_PATH_QUERY_RESULT_2D_H
+#define NAVIGATION_PATH_QUERY_RESULT_2D_H
+
+#include "core/object/ref_counted.h"
+#include "servers/navigation/navigation_utilities.h"
+
+class NavigationPathQueryResult2D : public RefCounted {
+ GDCLASS(NavigationPathQueryResult2D, RefCounted);
+
+ Vector<Vector2> path;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_path(const Vector<Vector2> &p_path);
+ const Vector<Vector2> &get_path() const;
+};
+
+#endif // NAVIGATION_PATH_QUERY_RESULT_2D_H
diff --git a/servers/navigation/navigation_path_query_result_3d.cpp b/servers/navigation/navigation_path_query_result_3d.cpp
new file mode 100644
index 0000000000..8335d70c4b
--- /dev/null
+++ b/servers/navigation/navigation_path_query_result_3d.cpp
@@ -0,0 +1,46 @@
+/*************************************************************************/
+/* navigation_path_query_result_3d.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "navigation_path_query_result_3d.h"
+
+void NavigationPathQueryResult3D::set_path(const Vector<Vector3> &p_path) {
+ path = p_path;
+}
+
+const Vector<Vector3> &NavigationPathQueryResult3D::get_path() const {
+ return path;
+}
+
+void NavigationPathQueryResult3D::_bind_methods() {
+ ClassDB::bind_method(D_METHOD("set_path", "path"), &NavigationPathQueryResult3D::set_path);
+ ClassDB::bind_method(D_METHOD("get_path"), &NavigationPathQueryResult3D::get_path);
+
+ ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "path"), "set_path", "get_path");
+}
diff --git a/servers/navigation/navigation_path_query_result_3d.h b/servers/navigation/navigation_path_query_result_3d.h
new file mode 100644
index 0000000000..ff698c285f
--- /dev/null
+++ b/servers/navigation/navigation_path_query_result_3d.h
@@ -0,0 +1,50 @@
+/*************************************************************************/
+/* navigation_path_query_result_3d.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NAVIGATION_PATH_QUERY_RESULT_3D_H
+#define NAVIGATION_PATH_QUERY_RESULT_3D_H
+
+#include "core/object/ref_counted.h"
+#include "servers/navigation/navigation_utilities.h"
+
+class NavigationPathQueryResult3D : public RefCounted {
+ GDCLASS(NavigationPathQueryResult3D, RefCounted);
+
+ Vector<Vector3> path;
+
+protected:
+ static void _bind_methods();
+
+public:
+ void set_path(const Vector<Vector3> &p_path);
+ const Vector<Vector3> &get_path() const;
+};
+
+#endif // NAVIGATION_PATH_QUERY_RESULT_3D_H
diff --git a/servers/navigation/navigation_utilities.h b/servers/navigation/navigation_utilities.h
new file mode 100644
index 0000000000..bedcc16a67
--- /dev/null
+++ b/servers/navigation/navigation_utilities.h
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* navigation_utilities.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef NAVIGATION_UTILITIES_H
+#define NAVIGATION_UTILITIES_H
+
+#include "core/math/vector3.h"
+
+namespace NavigationUtilities {
+
+enum PathfindingAlgorithm {
+ PATHFINDING_ALGORITHM_ASTAR = 0,
+};
+
+enum PathPostProcessing {
+ PATH_POSTPROCESSING_CORRIDORFUNNEL = 0,
+ PATH_POSTPROCESSING_EDGECENTERED,
+};
+
+struct PathQueryParameters {
+ PathfindingAlgorithm pathfinding_algorithm = PATHFINDING_ALGORITHM_ASTAR;
+ PathPostProcessing path_postprocessing = PATH_POSTPROCESSING_CORRIDORFUNNEL;
+ RID map;
+ Vector3 start_position = Vector3();
+ Vector3 target_position = Vector3();
+ uint32_t navigation_layers = 1;
+};
+
+struct PathQueryResult {
+ Vector<Vector3> path;
+};
+
+} //namespace NavigationUtilities
+
+#endif // NAVIGATION_UTILITIES_H
diff --git a/servers/navigation_server_2d.cpp b/servers/navigation_server_2d.cpp
index cec8b95225..04e5d2f6a1 100644
--- a/servers/navigation_server_2d.cpp
+++ b/servers/navigation_server_2d.cpp
@@ -243,6 +243,8 @@ void NavigationServer2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("map_force_update", "map"), &NavigationServer2D::map_force_update);
+ ClassDB::bind_method(D_METHOD("query_path", "parameters", "result"), &NavigationServer2D::query_path);
+
ClassDB::bind_method(D_METHOD("region_create"), &NavigationServer2D::region_create);
ClassDB::bind_method(D_METHOD("region_set_enter_cost", "region", "enter_cost"), &NavigationServer2D::region_set_enter_cost);
ClassDB::bind_method(D_METHOD("region_get_enter_cost", "region"), &NavigationServer2D::region_get_enter_cost);
@@ -409,3 +411,12 @@ bool FORWARD_1_C(agent_is_map_changed, RID, p_agent, rid_to_rid);
void FORWARD_4_C(agent_set_callback, RID, p_agent, Object *, p_receiver, StringName, p_method, Variant, p_udata, rid_to_rid, obj_to_obj, sn_to_sn, var_to_var);
void FORWARD_1_C(free, RID, p_object, rid_to_rid);
+
+void NavigationServer2D::query_path(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result) const {
+ ERR_FAIL_COND(!p_query_parameters.is_valid());
+ ERR_FAIL_COND(!p_query_result.is_valid());
+
+ const NavigationUtilities::PathQueryResult _query_result = NavigationServer3D::get_singleton()->_query_path(p_query_parameters->get_parameters());
+
+ p_query_result->set_path(vector_v3_to_v2(_query_result.path));
+}
diff --git a/servers/navigation_server_2d.h b/servers/navigation_server_2d.h
index b2ea4c28a0..54cfc6b14e 100644
--- a/servers/navigation_server_2d.h
+++ b/servers/navigation_server_2d.h
@@ -33,7 +33,10 @@
#include "core/object/class_db.h"
#include "core/templates/rid.h"
+
#include "scene/2d/navigation_region_2d.h"
+#include "servers/navigation/navigation_path_query_parameters_2d.h"
+#include "servers/navigation/navigation_path_query_result_2d.h"
// This server exposes the `NavigationServer3D` features in the 2D world.
class NavigationServer2D : public Object {
@@ -217,6 +220,8 @@ public:
/// Callback called at the end of the RVO process
virtual void agent_set_callback(RID p_agent, Object *p_receiver, StringName p_method, Variant p_udata = Variant()) const;
+ virtual void query_path(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result) const;
+
/// Destroy the `RID`
virtual void free(RID p_object) const;
diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp
index bc0602e1df..783d32641e 100644
--- a/servers/navigation_server_3d.cpp
+++ b/servers/navigation_server_3d.cpp
@@ -62,6 +62,8 @@ void NavigationServer3D::_bind_methods() {
ClassDB::bind_method(D_METHOD("map_force_update", "map"), &NavigationServer3D::map_force_update);
+ ClassDB::bind_method(D_METHOD("query_path", "parameters", "result"), &NavigationServer3D::query_path);
+
ClassDB::bind_method(D_METHOD("region_create"), &NavigationServer3D::region_create);
ClassDB::bind_method(D_METHOD("region_set_enter_cost", "region", "enter_cost"), &NavigationServer3D::region_set_enter_cost);
ClassDB::bind_method(D_METHOD("region_get_enter_cost", "region"), &NavigationServer3D::region_get_enter_cost);
@@ -485,3 +487,14 @@ bool NavigationServer3D::get_debug_enabled() const {
return debug_enabled;
}
#endif // DEBUG_ENABLED
+
+///////////////////////////////////////////////////////
+
+void NavigationServer3D::query_path(const Ref<NavigationPathQueryParameters3D> &p_query_parameters, Ref<NavigationPathQueryResult3D> p_query_result) const {
+ ERR_FAIL_COND(!p_query_parameters.is_valid());
+ ERR_FAIL_COND(!p_query_result.is_valid());
+
+ const NavigationUtilities::PathQueryResult _query_result = _query_path(p_query_parameters->get_parameters());
+
+ p_query_result->set_path(_query_result.path);
+}
diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h
index 02770794c6..0f537383a2 100644
--- a/servers/navigation_server_3d.h
+++ b/servers/navigation_server_3d.h
@@ -33,7 +33,10 @@
#include "core/object/class_db.h"
#include "core/templates/rid.h"
+
#include "scene/3d/navigation_region_3d.h"
+#include "servers/navigation/navigation_path_query_parameters_3d.h"
+#include "servers/navigation/navigation_path_query_result_3d.h"
/// This server uses the concept of internal mutability.
/// All the constant functions can be called in multithread because internally
@@ -41,6 +44,7 @@
///
/// Note: All the `set` functions are commands executed during the `sync` phase,
/// don't expect that a change is immediately propagated.
+
class NavigationServer3D : public Object {
GDCLASS(NavigationServer3D, Object);
@@ -243,6 +247,11 @@ public:
/// Note: This function is not thread safe.
virtual void process(real_t delta_time) = 0;
+ /// Returns a customized navigation path using a query parameters object
+ void query_path(const Ref<NavigationPathQueryParameters3D> &p_query_parameters, Ref<NavigationPathQueryResult3D> p_query_result) const;
+
+ virtual NavigationUtilities::PathQueryResult _query_path(const NavigationUtilities::PathQueryParameters &p_parameters) const = 0;
+
NavigationServer3D();
virtual ~NavigationServer3D();
diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp
index b9667f338c..a810402672 100644
--- a/servers/register_server_types.cpp
+++ b/servers/register_server_types.cpp
@@ -165,6 +165,11 @@ void register_server_types() {
GDREGISTER_ABSTRACT_CLASS(NavigationServer2D);
GDREGISTER_ABSTRACT_CLASS(NavigationServer3D);
+ GDREGISTER_CLASS(NavigationPathQueryParameters2D);
+ GDREGISTER_CLASS(NavigationPathQueryParameters3D);
+ GDREGISTER_CLASS(NavigationPathQueryResult2D);
+ GDREGISTER_CLASS(NavigationPathQueryResult3D);
+
GDREGISTER_CLASS(XRServer);
GDREGISTER_CLASS(CameraServer);