diff options
Diffstat (limited to 'servers')
-rw-r--r-- | servers/SCsub | 1 | ||||
-rw-r--r-- | servers/navigation/SCsub | 5 | ||||
-rw-r--r-- | servers/navigation/navigation_path_query_parameters_2d.cpp | 144 | ||||
-rw-r--r-- | servers/navigation/navigation_path_query_parameters_2d.h | 79 | ||||
-rw-r--r-- | servers/navigation/navigation_path_query_parameters_3d.cpp | 144 | ||||
-rw-r--r-- | servers/navigation/navigation_path_query_parameters_3d.h | 79 | ||||
-rw-r--r-- | servers/navigation/navigation_path_query_result_2d.cpp | 46 | ||||
-rw-r--r-- | servers/navigation/navigation_path_query_result_2d.h | 50 | ||||
-rw-r--r-- | servers/navigation/navigation_path_query_result_3d.cpp | 46 | ||||
-rw-r--r-- | servers/navigation/navigation_path_query_result_3d.h | 50 | ||||
-rw-r--r-- | servers/navigation/navigation_utilities.h | 62 | ||||
-rw-r--r-- | servers/navigation_server_2d.cpp | 11 | ||||
-rw-r--r-- | servers/navigation_server_2d.h | 5 | ||||
-rw-r--r-- | servers/navigation_server_3d.cpp | 13 | ||||
-rw-r--r-- | servers/navigation_server_3d.h | 9 | ||||
-rw-r--r-- | servers/register_server_types.cpp | 5 |
16 files changed, 749 insertions, 0 deletions
diff --git a/servers/SCsub b/servers/SCsub index 2ce90e970b..788a368a4f 100644 --- a/servers/SCsub +++ b/servers/SCsub @@ -15,6 +15,7 @@ SConscript("text/SCsub") SConscript("debugger/SCsub") SConscript("extensions/SCsub") SConscript("movie_writer/SCsub") +SConscript("navigation/SCsub") lib = env.add_library("servers", env.servers_sources) diff --git a/servers/navigation/SCsub b/servers/navigation/SCsub new file mode 100644 index 0000000000..86681f9c74 --- /dev/null +++ b/servers/navigation/SCsub @@ -0,0 +1,5 @@ +#!/usr/bin/env python + +Import("env") + +env.add_source_files(env.servers_sources, "*.cpp") diff --git a/servers/navigation/navigation_path_query_parameters_2d.cpp b/servers/navigation/navigation_path_query_parameters_2d.cpp new file mode 100644 index 0000000000..574af90be1 --- /dev/null +++ b/servers/navigation/navigation_path_query_parameters_2d.cpp @@ -0,0 +1,144 @@ +/*************************************************************************/ +/* navigation_path_query_parameters_2d.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "navigation_path_query_parameters_2d.h" + +void NavigationPathQueryParameters2D::set_pathfinding_algorithm(const NavigationPathQueryParameters2D::PathfindingAlgorithm p_pathfinding_algorithm) { + switch (p_pathfinding_algorithm) { + case PATHFINDING_ALGORITHM_ASTAR: { + parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR; + } break; + default: { + WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default"); + parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR; + } break; + } +} + +NavigationPathQueryParameters2D::PathfindingAlgorithm NavigationPathQueryParameters2D::get_pathfinding_algorithm() const { + switch (parameters.pathfinding_algorithm) { + case NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR: + return PATHFINDING_ALGORITHM_ASTAR; + default: + WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default"); + return PATHFINDING_ALGORITHM_ASTAR; + } +} + +void NavigationPathQueryParameters2D::set_path_postprocessing(const NavigationPathQueryParameters2D::PathPostProcessing p_path_postprocessing) { + switch (p_path_postprocessing) { + case PATH_POSTPROCESSING_CORRIDORFUNNEL: { + parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL; + } break; + case PATH_POSTPROCESSING_EDGECENTERED: { + parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED; + } break; + default: { + WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default"); + parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL; + } break; + } +} + +NavigationPathQueryParameters2D::PathPostProcessing NavigationPathQueryParameters2D::get_path_postprocessing() const { + switch (parameters.path_postprocessing) { + case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL: + return PATH_POSTPROCESSING_CORRIDORFUNNEL; + case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED: + return PATH_POSTPROCESSING_EDGECENTERED; + default: + WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default"); + return PATH_POSTPROCESSING_CORRIDORFUNNEL; + } +} + +void NavigationPathQueryParameters2D::set_map(const RID &p_map) { + parameters.map = p_map; +} + +const RID &NavigationPathQueryParameters2D::get_map() const { + return parameters.map; +} + +void NavigationPathQueryParameters2D::set_start_position(const Vector2 p_start_position) { + parameters.start_position = Vector3(p_start_position.x, 0.0, p_start_position.y); +} + +Vector2 NavigationPathQueryParameters2D::get_start_position() const { + return Vector2(parameters.start_position.x, parameters.start_position.z); +} + +void NavigationPathQueryParameters2D::set_target_position(const Vector2 p_target_position) { + parameters.target_position = Vector3(p_target_position.x, 0.0, p_target_position.y); +} + +Vector2 NavigationPathQueryParameters2D::get_target_position() const { + return Vector2(parameters.target_position.x, parameters.target_position.z); +} + +void NavigationPathQueryParameters2D::set_navigation_layers(uint32_t p_navigation_layers) { + parameters.navigation_layers = p_navigation_layers; +}; + +uint32_t NavigationPathQueryParameters2D::get_navigation_layers() const { + return parameters.navigation_layers; +}; + +void NavigationPathQueryParameters2D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_pathfinding_algorithm", "pathfinding_algorithm"), &NavigationPathQueryParameters2D::set_pathfinding_algorithm); + ClassDB::bind_method(D_METHOD("get_pathfinding_algorithm"), &NavigationPathQueryParameters2D::get_pathfinding_algorithm); + + ClassDB::bind_method(D_METHOD("set_path_postprocessing", "path_postprocessing"), &NavigationPathQueryParameters2D::set_path_postprocessing); + ClassDB::bind_method(D_METHOD("get_path_postprocessing"), &NavigationPathQueryParameters2D::get_path_postprocessing); + + ClassDB::bind_method(D_METHOD("set_map", "map"), &NavigationPathQueryParameters2D::set_map); + ClassDB::bind_method(D_METHOD("get_map"), &NavigationPathQueryParameters2D::get_map); + + ClassDB::bind_method(D_METHOD("set_start_position", "start_position"), &NavigationPathQueryParameters2D::set_start_position); + ClassDB::bind_method(D_METHOD("get_start_position"), &NavigationPathQueryParameters2D::get_start_position); + + ClassDB::bind_method(D_METHOD("set_target_position", "target_position"), &NavigationPathQueryParameters2D::set_target_position); + ClassDB::bind_method(D_METHOD("get_target_position"), &NavigationPathQueryParameters2D::get_target_position); + + ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPathQueryParameters2D::set_navigation_layers); + ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPathQueryParameters2D::get_navigation_layers); + + ADD_PROPERTY(PropertyInfo(Variant::RID, "map"), "set_map", "get_map"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "start_position"), "set_start_position", "get_start_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "target_position"), "set_target_position", "get_target_position"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_2D_NAVIGATION), "set_navigation_layers", "get_navigation_layers"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "pathfinding_algorithm", PROPERTY_HINT_ENUM, "AStar"), "set_pathfinding_algorithm", "get_pathfinding_algorithm"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "path_postprocessing", PROPERTY_HINT_ENUM, "Corridorfunnel,Edgecentered"), "set_path_postprocessing", "get_path_postprocessing"); + + BIND_ENUM_CONSTANT(PATHFINDING_ALGORITHM_ASTAR); + + BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_CORRIDORFUNNEL); + BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_EDGECENTERED); +} diff --git a/servers/navigation/navigation_path_query_parameters_2d.h b/servers/navigation/navigation_path_query_parameters_2d.h new file mode 100644 index 0000000000..c0ef337a27 --- /dev/null +++ b/servers/navigation/navigation_path_query_parameters_2d.h @@ -0,0 +1,79 @@ +/*************************************************************************/ +/* navigation_path_query_parameters_2d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef NAVIGATION_PATH_QUERY_PARAMETERS_2D_H +#define NAVIGATION_PATH_QUERY_PARAMETERS_2D_H + +#include "core/object/ref_counted.h" +#include "servers/navigation/navigation_utilities.h" + +class NavigationPathQueryParameters2D : public RefCounted { + GDCLASS(NavigationPathQueryParameters2D, RefCounted); + + NavigationUtilities::PathQueryParameters parameters; + +protected: + static void _bind_methods(); + +public: + enum PathfindingAlgorithm { + PATHFINDING_ALGORITHM_ASTAR = 0, + }; + + enum PathPostProcessing { + PATH_POSTPROCESSING_CORRIDORFUNNEL = 0, + PATH_POSTPROCESSING_EDGECENTERED, + }; + + const NavigationUtilities::PathQueryParameters &get_parameters() const { return parameters; } + + void set_pathfinding_algorithm(const PathfindingAlgorithm p_pathfinding_algorithm); + PathfindingAlgorithm get_pathfinding_algorithm() const; + + void set_path_postprocessing(const PathPostProcessing p_path_postprocessing); + PathPostProcessing get_path_postprocessing() const; + + void set_map(const RID &p_map); + const RID &get_map() const; + + void set_start_position(const Vector2 p_start_position); + Vector2 get_start_position() const; + + void set_target_position(const Vector2 p_target_position); + Vector2 get_target_position() const; + + void set_navigation_layers(uint32_t p_navigation_layers); + uint32_t get_navigation_layers() const; +}; + +VARIANT_ENUM_CAST(NavigationPathQueryParameters2D::PathfindingAlgorithm); +VARIANT_ENUM_CAST(NavigationPathQueryParameters2D::PathPostProcessing); + +#endif // NAVIGATION_PATH_QUERY_PARAMETERS_2D_H diff --git a/servers/navigation/navigation_path_query_parameters_3d.cpp b/servers/navigation/navigation_path_query_parameters_3d.cpp new file mode 100644 index 0000000000..b09448e82e --- /dev/null +++ b/servers/navigation/navigation_path_query_parameters_3d.cpp @@ -0,0 +1,144 @@ +/*************************************************************************/ +/* navigation_path_query_parameters_3d.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "navigation_path_query_parameters_3d.h" + +void NavigationPathQueryParameters3D::set_pathfinding_algorithm(const NavigationPathQueryParameters3D::PathfindingAlgorithm p_pathfinding_algorithm) { + switch (p_pathfinding_algorithm) { + case PATHFINDING_ALGORITHM_ASTAR: { + parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR; + } break; + default: { + WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default"); + parameters.pathfinding_algorithm = NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR; + } break; + } +} + +NavigationPathQueryParameters3D::PathfindingAlgorithm NavigationPathQueryParameters3D::get_pathfinding_algorithm() const { + switch (parameters.pathfinding_algorithm) { + case NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR: + return PATHFINDING_ALGORITHM_ASTAR; + default: + WARN_PRINT_ONCE("No match for used PathfindingAlgorithm - fallback to default"); + return PATHFINDING_ALGORITHM_ASTAR; + } +} + +void NavigationPathQueryParameters3D::set_path_postprocessing(const NavigationPathQueryParameters3D::PathPostProcessing p_path_postprocessing) { + switch (p_path_postprocessing) { + case PATH_POSTPROCESSING_CORRIDORFUNNEL: { + parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL; + } break; + case PATH_POSTPROCESSING_EDGECENTERED: { + parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED; + } break; + default: { + WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default"); + parameters.path_postprocessing = NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL; + } break; + } +} + +NavigationPathQueryParameters3D::PathPostProcessing NavigationPathQueryParameters3D::get_path_postprocessing() const { + switch (parameters.path_postprocessing) { + case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL: + return PATH_POSTPROCESSING_CORRIDORFUNNEL; + case NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED: + return PATH_POSTPROCESSING_EDGECENTERED; + default: + WARN_PRINT_ONCE("No match for used PathPostProcessing - fallback to default"); + return PATH_POSTPROCESSING_CORRIDORFUNNEL; + } +} + +void NavigationPathQueryParameters3D::set_map(const RID &p_map) { + parameters.map = p_map; +} + +const RID &NavigationPathQueryParameters3D::get_map() const { + return parameters.map; +} + +void NavigationPathQueryParameters3D::set_start_position(const Vector3 &p_start_position) { + parameters.start_position = p_start_position; +} + +const Vector3 &NavigationPathQueryParameters3D::get_start_position() const { + return parameters.start_position; +} + +void NavigationPathQueryParameters3D::set_target_position(const Vector3 &p_target_position) { + parameters.target_position = p_target_position; +} + +const Vector3 &NavigationPathQueryParameters3D::get_target_position() const { + return parameters.target_position; +} + +void NavigationPathQueryParameters3D::set_navigation_layers(uint32_t p_navigation_layers) { + parameters.navigation_layers = p_navigation_layers; +} + +uint32_t NavigationPathQueryParameters3D::get_navigation_layers() const { + return parameters.navigation_layers; +} + +void NavigationPathQueryParameters3D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_pathfinding_algorithm", "pathfinding_algorithm"), &NavigationPathQueryParameters3D::set_pathfinding_algorithm); + ClassDB::bind_method(D_METHOD("get_pathfinding_algorithm"), &NavigationPathQueryParameters3D::get_pathfinding_algorithm); + + ClassDB::bind_method(D_METHOD("set_path_postprocessing", "path_postprocessing"), &NavigationPathQueryParameters3D::set_path_postprocessing); + ClassDB::bind_method(D_METHOD("get_path_postprocessing"), &NavigationPathQueryParameters3D::get_path_postprocessing); + + ClassDB::bind_method(D_METHOD("set_map", "map"), &NavigationPathQueryParameters3D::set_map); + ClassDB::bind_method(D_METHOD("get_map"), &NavigationPathQueryParameters3D::get_map); + + ClassDB::bind_method(D_METHOD("set_start_position", "start_position"), &NavigationPathQueryParameters3D::set_start_position); + ClassDB::bind_method(D_METHOD("get_start_position"), &NavigationPathQueryParameters3D::get_start_position); + + ClassDB::bind_method(D_METHOD("set_target_position", "target_position"), &NavigationPathQueryParameters3D::set_target_position); + ClassDB::bind_method(D_METHOD("get_target_position"), &NavigationPathQueryParameters3D::get_target_position); + + ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationPathQueryParameters3D::set_navigation_layers); + ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationPathQueryParameters3D::get_navigation_layers); + + ADD_PROPERTY(PropertyInfo(Variant::RID, "map"), "set_map", "get_map"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "start_position"), "set_start_position", "get_start_position"); + ADD_PROPERTY(PropertyInfo(Variant::VECTOR3, "target_position"), "set_target_position", "get_target_position"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "pathfinding_algorithm", PROPERTY_HINT_ENUM, "AStar"), "set_pathfinding_algorithm", "get_pathfinding_algorithm"); + ADD_PROPERTY(PropertyInfo(Variant::INT, "path_postprocessing", PROPERTY_HINT_ENUM, "Corridorfunnel,Edgecentered"), "set_path_postprocessing", "get_path_postprocessing"); + + BIND_ENUM_CONSTANT(PATHFINDING_ALGORITHM_ASTAR); + + BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_CORRIDORFUNNEL); + BIND_ENUM_CONSTANT(PATH_POSTPROCESSING_EDGECENTERED); +} diff --git a/servers/navigation/navigation_path_query_parameters_3d.h b/servers/navigation/navigation_path_query_parameters_3d.h new file mode 100644 index 0000000000..b4cf02fc79 --- /dev/null +++ b/servers/navigation/navigation_path_query_parameters_3d.h @@ -0,0 +1,79 @@ +/*************************************************************************/ +/* navigation_path_query_parameters_3d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef NAVIGATION_PATH_QUERY_PARAMETERS_3D_H +#define NAVIGATION_PATH_QUERY_PARAMETERS_3D_H + +#include "core/object/ref_counted.h" +#include "servers/navigation/navigation_utilities.h" + +class NavigationPathQueryParameters3D : public RefCounted { + GDCLASS(NavigationPathQueryParameters3D, RefCounted); + + NavigationUtilities::PathQueryParameters parameters; + +protected: + static void _bind_methods(); + +public: + enum PathfindingAlgorithm { + PATHFINDING_ALGORITHM_ASTAR = 0, + }; + + enum PathPostProcessing { + PATH_POSTPROCESSING_CORRIDORFUNNEL = 0, + PATH_POSTPROCESSING_EDGECENTERED, + }; + + const NavigationUtilities::PathQueryParameters &get_parameters() const { return parameters; } + + void set_pathfinding_algorithm(const PathfindingAlgorithm p_pathfinding_algorithm); + PathfindingAlgorithm get_pathfinding_algorithm() const; + + void set_path_postprocessing(const PathPostProcessing p_path_postprocessing); + PathPostProcessing get_path_postprocessing() const; + + void set_map(const RID &p_map); + const RID &get_map() const; + + void set_start_position(const Vector3 &p_start_position); + const Vector3 &get_start_position() const; + + void set_target_position(const Vector3 &p_target_position); + const Vector3 &get_target_position() const; + + void set_navigation_layers(uint32_t p_navigation_layers); + uint32_t get_navigation_layers() const; +}; + +VARIANT_ENUM_CAST(NavigationPathQueryParameters3D::PathfindingAlgorithm); +VARIANT_ENUM_CAST(NavigationPathQueryParameters3D::PathPostProcessing); + +#endif // NAVIGATION_PATH_QUERY_PARAMETERS_3D_H diff --git a/servers/navigation/navigation_path_query_result_2d.cpp b/servers/navigation/navigation_path_query_result_2d.cpp new file mode 100644 index 0000000000..23f001057b --- /dev/null +++ b/servers/navigation/navigation_path_query_result_2d.cpp @@ -0,0 +1,46 @@ +/*************************************************************************/ +/* navigation_path_query_result_2d.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "navigation_path_query_result_2d.h" + +void NavigationPathQueryResult2D::set_path(const Vector<Vector2> &p_path) { + path = p_path; +} + +const Vector<Vector2> &NavigationPathQueryResult2D::get_path() const { + return path; +} + +void NavigationPathQueryResult2D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_path", "path"), &NavigationPathQueryResult2D::set_path); + ClassDB::bind_method(D_METHOD("get_path"), &NavigationPathQueryResult2D::get_path); + + ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR2_ARRAY, "path"), "set_path", "get_path"); +} diff --git a/servers/navigation/navigation_path_query_result_2d.h b/servers/navigation/navigation_path_query_result_2d.h new file mode 100644 index 0000000000..c98462016e --- /dev/null +++ b/servers/navigation/navigation_path_query_result_2d.h @@ -0,0 +1,50 @@ +/*************************************************************************/ +/* navigation_path_query_result_2d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef NAVIGATION_PATH_QUERY_RESULT_2D_H +#define NAVIGATION_PATH_QUERY_RESULT_2D_H + +#include "core/object/ref_counted.h" +#include "servers/navigation/navigation_utilities.h" + +class NavigationPathQueryResult2D : public RefCounted { + GDCLASS(NavigationPathQueryResult2D, RefCounted); + + Vector<Vector2> path; + +protected: + static void _bind_methods(); + +public: + void set_path(const Vector<Vector2> &p_path); + const Vector<Vector2> &get_path() const; +}; + +#endif // NAVIGATION_PATH_QUERY_RESULT_2D_H diff --git a/servers/navigation/navigation_path_query_result_3d.cpp b/servers/navigation/navigation_path_query_result_3d.cpp new file mode 100644 index 0000000000..8335d70c4b --- /dev/null +++ b/servers/navigation/navigation_path_query_result_3d.cpp @@ -0,0 +1,46 @@ +/*************************************************************************/ +/* navigation_path_query_result_3d.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "navigation_path_query_result_3d.h" + +void NavigationPathQueryResult3D::set_path(const Vector<Vector3> &p_path) { + path = p_path; +} + +const Vector<Vector3> &NavigationPathQueryResult3D::get_path() const { + return path; +} + +void NavigationPathQueryResult3D::_bind_methods() { + ClassDB::bind_method(D_METHOD("set_path", "path"), &NavigationPathQueryResult3D::set_path); + ClassDB::bind_method(D_METHOD("get_path"), &NavigationPathQueryResult3D::get_path); + + ADD_PROPERTY(PropertyInfo(Variant::PACKED_VECTOR3_ARRAY, "path"), "set_path", "get_path"); +} diff --git a/servers/navigation/navigation_path_query_result_3d.h b/servers/navigation/navigation_path_query_result_3d.h new file mode 100644 index 0000000000..ff698c285f --- /dev/null +++ b/servers/navigation/navigation_path_query_result_3d.h @@ -0,0 +1,50 @@ +/*************************************************************************/ +/* navigation_path_query_result_3d.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef NAVIGATION_PATH_QUERY_RESULT_3D_H +#define NAVIGATION_PATH_QUERY_RESULT_3D_H + +#include "core/object/ref_counted.h" +#include "servers/navigation/navigation_utilities.h" + +class NavigationPathQueryResult3D : public RefCounted { + GDCLASS(NavigationPathQueryResult3D, RefCounted); + + Vector<Vector3> path; + +protected: + static void _bind_methods(); + +public: + void set_path(const Vector<Vector3> &p_path); + const Vector<Vector3> &get_path() const; +}; + +#endif // NAVIGATION_PATH_QUERY_RESULT_3D_H diff --git a/servers/navigation/navigation_utilities.h b/servers/navigation/navigation_utilities.h new file mode 100644 index 0000000000..bedcc16a67 --- /dev/null +++ b/servers/navigation/navigation_utilities.h @@ -0,0 +1,62 @@ +/*************************************************************************/ +/* navigation_utilities.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef NAVIGATION_UTILITIES_H +#define NAVIGATION_UTILITIES_H + +#include "core/math/vector3.h" + +namespace NavigationUtilities { + +enum PathfindingAlgorithm { + PATHFINDING_ALGORITHM_ASTAR = 0, +}; + +enum PathPostProcessing { + PATH_POSTPROCESSING_CORRIDORFUNNEL = 0, + PATH_POSTPROCESSING_EDGECENTERED, +}; + +struct PathQueryParameters { + PathfindingAlgorithm pathfinding_algorithm = PATHFINDING_ALGORITHM_ASTAR; + PathPostProcessing path_postprocessing = PATH_POSTPROCESSING_CORRIDORFUNNEL; + RID map; + Vector3 start_position = Vector3(); + Vector3 target_position = Vector3(); + uint32_t navigation_layers = 1; +}; + +struct PathQueryResult { + Vector<Vector3> path; +}; + +} //namespace NavigationUtilities + +#endif // NAVIGATION_UTILITIES_H diff --git a/servers/navigation_server_2d.cpp b/servers/navigation_server_2d.cpp index cec8b95225..04e5d2f6a1 100644 --- a/servers/navigation_server_2d.cpp +++ b/servers/navigation_server_2d.cpp @@ -243,6 +243,8 @@ void NavigationServer2D::_bind_methods() { ClassDB::bind_method(D_METHOD("map_force_update", "map"), &NavigationServer2D::map_force_update); + ClassDB::bind_method(D_METHOD("query_path", "parameters", "result"), &NavigationServer2D::query_path); + ClassDB::bind_method(D_METHOD("region_create"), &NavigationServer2D::region_create); ClassDB::bind_method(D_METHOD("region_set_enter_cost", "region", "enter_cost"), &NavigationServer2D::region_set_enter_cost); ClassDB::bind_method(D_METHOD("region_get_enter_cost", "region"), &NavigationServer2D::region_get_enter_cost); @@ -409,3 +411,12 @@ bool FORWARD_1_C(agent_is_map_changed, RID, p_agent, rid_to_rid); void FORWARD_4_C(agent_set_callback, RID, p_agent, Object *, p_receiver, StringName, p_method, Variant, p_udata, rid_to_rid, obj_to_obj, sn_to_sn, var_to_var); void FORWARD_1_C(free, RID, p_object, rid_to_rid); + +void NavigationServer2D::query_path(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result) const { + ERR_FAIL_COND(!p_query_parameters.is_valid()); + ERR_FAIL_COND(!p_query_result.is_valid()); + + const NavigationUtilities::PathQueryResult _query_result = NavigationServer3D::get_singleton()->_query_path(p_query_parameters->get_parameters()); + + p_query_result->set_path(vector_v3_to_v2(_query_result.path)); +} diff --git a/servers/navigation_server_2d.h b/servers/navigation_server_2d.h index b2ea4c28a0..54cfc6b14e 100644 --- a/servers/navigation_server_2d.h +++ b/servers/navigation_server_2d.h @@ -33,7 +33,10 @@ #include "core/object/class_db.h" #include "core/templates/rid.h" + #include "scene/2d/navigation_region_2d.h" +#include "servers/navigation/navigation_path_query_parameters_2d.h" +#include "servers/navigation/navigation_path_query_result_2d.h" // This server exposes the `NavigationServer3D` features in the 2D world. class NavigationServer2D : public Object { @@ -217,6 +220,8 @@ public: /// Callback called at the end of the RVO process virtual void agent_set_callback(RID p_agent, Object *p_receiver, StringName p_method, Variant p_udata = Variant()) const; + virtual void query_path(const Ref<NavigationPathQueryParameters2D> &p_query_parameters, Ref<NavigationPathQueryResult2D> p_query_result) const; + /// Destroy the `RID` virtual void free(RID p_object) const; diff --git a/servers/navigation_server_3d.cpp b/servers/navigation_server_3d.cpp index bc0602e1df..783d32641e 100644 --- a/servers/navigation_server_3d.cpp +++ b/servers/navigation_server_3d.cpp @@ -62,6 +62,8 @@ void NavigationServer3D::_bind_methods() { ClassDB::bind_method(D_METHOD("map_force_update", "map"), &NavigationServer3D::map_force_update); + ClassDB::bind_method(D_METHOD("query_path", "parameters", "result"), &NavigationServer3D::query_path); + ClassDB::bind_method(D_METHOD("region_create"), &NavigationServer3D::region_create); ClassDB::bind_method(D_METHOD("region_set_enter_cost", "region", "enter_cost"), &NavigationServer3D::region_set_enter_cost); ClassDB::bind_method(D_METHOD("region_get_enter_cost", "region"), &NavigationServer3D::region_get_enter_cost); @@ -485,3 +487,14 @@ bool NavigationServer3D::get_debug_enabled() const { return debug_enabled; } #endif // DEBUG_ENABLED + +/////////////////////////////////////////////////////// + +void NavigationServer3D::query_path(const Ref<NavigationPathQueryParameters3D> &p_query_parameters, Ref<NavigationPathQueryResult3D> p_query_result) const { + ERR_FAIL_COND(!p_query_parameters.is_valid()); + ERR_FAIL_COND(!p_query_result.is_valid()); + + const NavigationUtilities::PathQueryResult _query_result = _query_path(p_query_parameters->get_parameters()); + + p_query_result->set_path(_query_result.path); +} diff --git a/servers/navigation_server_3d.h b/servers/navigation_server_3d.h index 02770794c6..0f537383a2 100644 --- a/servers/navigation_server_3d.h +++ b/servers/navigation_server_3d.h @@ -33,7 +33,10 @@ #include "core/object/class_db.h" #include "core/templates/rid.h" + #include "scene/3d/navigation_region_3d.h" +#include "servers/navigation/navigation_path_query_parameters_3d.h" +#include "servers/navigation/navigation_path_query_result_3d.h" /// This server uses the concept of internal mutability. /// All the constant functions can be called in multithread because internally @@ -41,6 +44,7 @@ /// /// Note: All the `set` functions are commands executed during the `sync` phase, /// don't expect that a change is immediately propagated. + class NavigationServer3D : public Object { GDCLASS(NavigationServer3D, Object); @@ -243,6 +247,11 @@ public: /// Note: This function is not thread safe. virtual void process(real_t delta_time) = 0; + /// Returns a customized navigation path using a query parameters object + void query_path(const Ref<NavigationPathQueryParameters3D> &p_query_parameters, Ref<NavigationPathQueryResult3D> p_query_result) const; + + virtual NavigationUtilities::PathQueryResult _query_path(const NavigationUtilities::PathQueryParameters &p_parameters) const = 0; + NavigationServer3D(); virtual ~NavigationServer3D(); diff --git a/servers/register_server_types.cpp b/servers/register_server_types.cpp index b9667f338c..a810402672 100644 --- a/servers/register_server_types.cpp +++ b/servers/register_server_types.cpp @@ -165,6 +165,11 @@ void register_server_types() { GDREGISTER_ABSTRACT_CLASS(NavigationServer2D); GDREGISTER_ABSTRACT_CLASS(NavigationServer3D); + GDREGISTER_CLASS(NavigationPathQueryParameters2D); + GDREGISTER_CLASS(NavigationPathQueryParameters3D); + GDREGISTER_CLASS(NavigationPathQueryResult2D); + GDREGISTER_CLASS(NavigationPathQueryResult3D); + GDREGISTER_CLASS(XRServer); GDREGISTER_CLASS(CameraServer); |